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path: root/Source/WebCore/platform/graphics/chromium/cc/CCSharedQuadState.cpp
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/*
 * Copyright (C) 2011 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"

#include "cc/CCSharedQuadState.h"

using WebKit::WebTransformationMatrix;

namespace WebCore {

PassOwnPtr<CCSharedQuadState> CCSharedQuadState::create(const WebTransformationMatrix& quadTransform, const WebTransformationMatrix& layerTransform, const IntRect& layerRect, const IntRect& clipRect, float opacity, bool opaque)
{
    return adoptPtr(new CCSharedQuadState(quadTransform, layerTransform, layerRect, clipRect, opacity, opaque));
}

CCSharedQuadState::CCSharedQuadState(const WebTransformationMatrix& quadTransform, const WebTransformationMatrix& layerTransform, const IntRect& layerRect, const IntRect& clipRect, float opacity, bool opaque)
    : m_quadTransform(quadTransform)
    , m_layerTransform(layerTransform)
    , m_layerRect(layerRect)
    , m_clipRect(clipRect)
    , m_opacity(opacity)
    , m_opaque(opaque)
{
}

bool CCSharedQuadState::isLayerAxisAlignedIntRect() const
{
    // Note: this doesn't consider window or projection matrices.
    // Assume that they're orthonormal and have integer scales and translations.
    FloatQuad quad = quadTransform().mapQuad(FloatQuad(layerRect()));
    return quad.isRectilinear() && quad.boundingBox().isExpressibleAsIntRect();
}

}