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authorSergio Martins <sergio.martins@kdab.com>2016-01-10 23:59:29 +0000
committerSérgio Martins <iamsergio@gmail.com>2016-01-15 20:04:58 +0000
commit640b381a2bf72b32e6a98adc366e5f56140a5597 (patch)
tree2d66798a07c56a54992c8b76ca10c50079791861 /src/xmlpatterns/data/qsequencereceiver_p.h
parent8ba610490e2d93526c165584e2f52c7ae8e9edc0 (diff)
downloadqtxmlpatterns-640b381a2bf72b32e6a98adc366e5f56140a5597.tar.gz
Fix QAbstractMessageHandler's docs regarding thread safety
The QMutexLocker's usage was bogus, it didn't do any locking because it was being created as an anonymous temporary. It's too late in the game to fix the locking. The user's virtual function might have it's own locking to workaround this bug and might re-enter Qtxmlpatterns API causing a dead-lock. So instead, make the docs consistent with the current behavior. Change-Id: I4d2bdb1431b44262583abf48f795067ed37281d5 Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Diffstat (limited to 'src/xmlpatterns/data/qsequencereceiver_p.h')
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