/* * Copyright 2001-2006 Adrian Thurston * 2004 Erich Ocean * 2005 Alan West */ /* This file is part of Ragel. * * Ragel is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Ragel is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Ragel; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "ragel.h" #include "gofgoto.h" #include "redfsm.h" #include "gendata.h" #include "bstmap.h" using std::endl; std::ostream &GoFGotoCodeGen::EXEC_ACTIONS() { /* Loop the actions. */ for ( GenActionTableMap::Iter redAct = redFsm->actionMap; redAct.lte(); redAct++ ) { if ( redAct->numTransRefs > 0 ) { /* We are at the start of a glob, write the case. */ out << "f" << redAct->actListId << ":" << endl; /* Write each action in the list of action items. */ for ( GenActionTable::Iter item = redAct->key; item.lte(); item++ ) ACTION( out, item->value, 0, false, false ); out << TABS(1) << "goto _again" << endl; } } return out; } /* Write out the function switch. This switch is keyed on the values * of the func index. */ std::ostream &GoFGotoCodeGen::TO_STATE_ACTION_SWITCH( int level ) { /* Loop the actions. */ for ( GenActionTableMap::Iter redAct = redFsm->actionMap; redAct.lte(); redAct++ ) { if ( redAct->numToStateRefs > 0 ) { /* Write the entry label. */ out << TABS(level) << "case " << redAct->actListId+1 << ":" << endl; /* Write each action in the list of action items. */ for ( GenActionTable::Iter item = redAct->key; item.lte(); item++ ) ACTION( out, item->value, 0, false, false ); } } genLineDirective( out ); return out; } /* Write out the function switch. This switch is keyed on the values * of the func index. */ std::ostream &GoFGotoCodeGen::FROM_STATE_ACTION_SWITCH( int level ) { /* Loop the actions. */ for ( GenActionTableMap::Iter redAct = redFsm->actionMap; redAct.lte(); redAct++ ) { if ( redAct->numFromStateRefs > 0 ) { /* Write the entry label. */ out << TABS(level) << "case " << redAct->actListId+1 << ":" << endl; /* Write each action in the list of action items. */ for ( GenActionTable::Iter item = redAct->key; item.lte(); item++ ) ACTION( out, item->value, 0, false, false ); } } genLineDirective( out ); return out; } std::ostream &GoFGotoCodeGen::EOF_ACTION_SWITCH( int level ) { /* Loop the actions. */ for ( GenActionTableMap::Iter redAct = redFsm->actionMap; redAct.lte(); redAct++ ) { if ( redAct->numEofRefs > 0 ) { /* Write the entry label. */ out << TABS(level) << "case " << redAct->actListId+1 << ":" << endl; /* Write each action in the list of action items. */ for ( GenActionTable::Iter item = redAct->key; item.lte(); item++ ) ACTION( out, item->value, 0, true, false ); } } genLineDirective( out ); return out; } std::ostream &GoFGotoCodeGen::FINISH_CASES() { for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { /* States that are final and have an out action need a case. */ if ( st->eofAction != 0 ) { /* Write the case label. */ out << TABS(2) << "case " << st->id << ":" << endl; /* Jump to the func. */ out << TABS(3) << "goto f" << st->eofAction->actListId << endl; } } return out; } unsigned int GoFGotoCodeGen::TO_STATE_ACTION( RedStateAp *state ) { int act = 0; if ( state->toStateAction != 0 ) act = state->toStateAction->actListId+1; return act; } unsigned int GoFGotoCodeGen::FROM_STATE_ACTION( RedStateAp *state ) { int act = 0; if ( state->fromStateAction != 0 ) act = state->fromStateAction->actListId+1; return act; } unsigned int GoFGotoCodeGen::EOF_ACTION( RedStateAp *state ) { int act = 0; if ( state->eofAction != 0 ) act = state->eofAction->actListId+1; return act; } void GoFGotoCodeGen::writeData() { if ( redFsm->anyToStateActions() ) { OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), TSA() ); TO_STATE_ACTIONS(); CLOSE_ARRAY() << endl; } if ( redFsm->anyFromStateActions() ) { OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), FSA() ); FROM_STATE_ACTIONS(); CLOSE_ARRAY() << endl; } if ( redFsm->anyEofActions() ) { OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), EA() ); EOF_ACTIONS(); CLOSE_ARRAY() << endl; } STATE_IDS(); } void GoFGotoCodeGen::writeExec() { testEofUsed = false; outLabelUsed = false; out << " {" << endl; if ( redFsm->anyRegCurStateRef() ) out << " var _ps " << INT() << " = 0" << endl; if ( redFsm->anyConditions() ) out << " var _widec " << WIDE_ALPH_TYPE() << endl; if ( !noEnd ) { testEofUsed = true; out << " if " << P() << " == " << PE() << " {" << endl << " goto _test_eof" << endl << " }" << endl; } if ( redFsm->errState != 0 ) { outLabelUsed = true; out << " if " << vCS() << " == " << redFsm->errState->id << " {" << endl << " goto _out" << endl << " }" << endl; } out << "_resume:" << endl; if ( redFsm->anyFromStateActions() ) { out << " switch " << FSA() << "[" << vCS() << "] {" << endl; FROM_STATE_ACTION_SWITCH(1); out << " }" << endl << endl; } out << " switch " << vCS() << " {" << endl; STATE_GOTOS(1); out << " }" << endl << endl; TRANSITIONS() << endl; if ( redFsm->anyRegActions() ) EXEC_ACTIONS() << endl; out << "_again:" << endl; if ( redFsm->anyToStateActions() ) { out << " switch " << TSA() << "[" << vCS() << "] {" << endl; TO_STATE_ACTION_SWITCH(1); out << " }" << endl << endl; } if ( redFsm->errState != 0 ) { outLabelUsed = true; out << " if " << vCS() << " == " << redFsm->errState->id << " {" << endl << " goto _out" << endl << " }" << endl; } if ( !noEnd ) { out << " if " << P() << "++; " << P() << " != " << PE() << " {" << endl << " goto _resume" << endl << " }" << endl; } else { out << " " << P() << "++" << endl << " goto _resume" << endl; } if ( testEofUsed ) out << " _test_eof: {}" << endl; if ( redFsm->anyEofTrans() || redFsm->anyEofActions() ) { out << " if " << P() << " == " << vEOF() << " {" << endl; if ( redFsm->anyEofTrans() ) { out << " switch " << vCS() << " {" << endl; for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { if ( st->eofTrans != 0 ) out << " case " << st->id << ":" << endl << " goto tr" << st->eofTrans->id << endl; } out << " }" << endl; } if ( redFsm->anyEofActions() ) { out << " switch " << EA() << "[" << vCS() << "] {" << endl; EOF_ACTION_SWITCH(2); out << " }" << endl; } out << " }" << endl << endl; } if ( outLabelUsed ) out << " _out: {}" << endl; out << " }" << endl; }