/* * Copyright 2007 Victor Hugo Borja * 2006-2007 Adrian Thurston */ /* This file is part of Ragel. * * Ragel is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Ragel is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Ragel; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include "rbxgoto.h" #include "ragel.h" #include "redfsm.h" #include "bstmap.h" #include "gendata.h" using std::ostream; using std::string; inline string label(string a, int i) { return a + itoa(i); } ostream &RbxGotoCodeGen::rbxLabel(ostream &out, string label) { out << "Rubinius.asm { @labels[:_" << FSM_NAME() << "_" << label << "].set! }\n"; return out; } ostream &RbxGotoCodeGen::rbxGoto(ostream &out, string label) { out << "Rubinius.asm { goto @labels[:_" << FSM_NAME() << "_" << label << "] }\n"; return out; } /* Emit the goto to take for a given transition. */ std::ostream &RbxGotoCodeGen::TRANS_GOTO( RedTransAp *trans, int level ) { out << TABS(level); return rbxGoto(out, label("tr",trans->id)); } std::ostream &RbxGotoCodeGen::TO_STATE_ACTION_SWITCH() { /* Walk the list of functions, printing the cases. */ for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { /* Write out referenced actions. */ if ( act->numToStateRefs > 0 ) { /* Write the case label, the action and the case break. */ out << "\twhen " << act->actionId << " then\n"; ACTION( out, act, 0, false ); } } genLineDirective( out ); return out; } std::ostream &RbxGotoCodeGen::FROM_STATE_ACTION_SWITCH() { /* Walk the list of functions, printing the cases. */ for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { /* Write out referenced actions. */ if ( act->numFromStateRefs > 0 ) { /* Write the case label, the action and the case break. */ out << "\twhen " << act->actionId << " then\n"; ACTION( out, act, 0, false ); } } genLineDirective( out ); return out; } std::ostream &RbxGotoCodeGen::EOF_ACTION_SWITCH() { /* Walk the list of functions, printing the cases. */ for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { /* Write out referenced actions. */ if ( act->numEofRefs > 0 ) { /* Write the case label, the action and the case break. */ out << "\twhen " << act->actionId << " then\n"; ACTION( out, act, 0, true ); } } genLineDirective( out ); return out; } std::ostream &RbxGotoCodeGen::ACTION_SWITCH() { /* Walk the list of functions, printing the cases. */ for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { /* Write out referenced actions. */ if ( act->numTransRefs > 0 ) { /* Write the case label, the action and the case break. */ out << "\twhen " << act->actionId << " then\n"; ACTION( out, act, 0, false ); } } genLineDirective( out ); return out; } void RbxGotoCodeGen::GOTO_HEADER( RedStateAp *state ) { /* Label the state. */ out << "when " << state->id << " then\n"; } void RbxGotoCodeGen::emitSingleSwitch( RedStateAp *state ) { /* Load up the singles. */ int numSingles = state->outSingle.length(); RedTransEl *data = state->outSingle.data; if ( numSingles == 1 ) { /* If there is a single single key then write it out as an if. */ out << "\tif " << GET_WIDE_KEY(state) << " == " << KEY(data[0].lowKey) << " \n\t\t"; /* Virtual function for writing the target of the transition. */ TRANS_GOTO(data[0].value, 0) << "\n"; out << "end\n"; } else if ( numSingles > 1 ) { /* Write out single keys in a switch if there is more than one. */ out << "\tcase " << GET_WIDE_KEY(state) << "\n"; /* Write out the single indicies. */ for ( int j = 0; j < numSingles; j++ ) { out << "\t\twhen " << KEY(data[j].lowKey) << " then\n"; TRANS_GOTO(data[j].value, 0) << "\n"; } /* Close off the transition switch. */ out << "\tend\n"; } } void RbxGotoCodeGen::emitRangeBSearch( RedStateAp *state, int level, int low, int high ) { /* Get the mid position, staying on the lower end of the range. */ int mid = (low + high) >> 1; RedTransEl *data = state->outRange.data; /* Determine if we need to look higher or lower. */ bool anyLower = mid > low; bool anyHigher = mid < high; /* Determine if the keys at mid are the limits of the alphabet. */ bool limitLow = data[mid].lowKey == keyOps->minKey; bool limitHigh = data[mid].highKey == keyOps->maxKey; if ( anyLower && anyHigher ) { /* Can go lower and higher than mid. */ out << TABS(level) << "if " << GET_WIDE_KEY(state) << " < " << KEY(data[mid].lowKey) << " \n"; emitRangeBSearch( state, level+1, low, mid-1 ); out << TABS(level) << "elsif " << GET_WIDE_KEY(state) << " > " << KEY(data[mid].highKey) << " \n"; emitRangeBSearch( state, level+1, mid+1, high ); out << TABS(level) << "else\n"; TRANS_GOTO(data[mid].value, level+1) << "\n"; out << TABS(level) << "end\n"; } else if ( anyLower && !anyHigher ) { /* Can go lower than mid but not higher. */ out << TABS(level) << "if " << GET_WIDE_KEY(state) << " < " << KEY(data[mid].lowKey) << " then\n"; emitRangeBSearch( state, level+1, low, mid-1 ); /* if the higher is the highest in the alphabet then there is no * sense testing it. */ if ( limitHigh ) { out << TABS(level) << "else\n"; TRANS_GOTO(data[mid].value, level+1) << "\n"; } else { out << TABS(level) << "elsif" << GET_WIDE_KEY(state) << " <= " << KEY(data[mid].highKey) << " )\n"; TRANS_GOTO(data[mid].value, level+1) << "\n"; } out << TABS(level) << "end\n"; } else if ( !anyLower && anyHigher ) { /* Can go higher than mid but not lower. */ out << TABS(level) << "if " << GET_WIDE_KEY(state) << " > " << KEY(data[mid].highKey) << " \n"; emitRangeBSearch( state, level+1, mid+1, high ); /* If the lower end is the lowest in the alphabet then there is no * sense testing it. */ if ( limitLow ) { out << TABS(level) << "else\n"; TRANS_GOTO(data[mid].value, level+1) << "\n"; } else { out << TABS(level) << "elsif " << GET_WIDE_KEY(state) << " >= " << KEY(data[mid].lowKey) << " then\n"; TRANS_GOTO(data[mid].value, level+1) << "\n"; } out << TABS(level) << "end\n"; } else { /* Cannot go higher or lower than mid. It's mid or bust. What * tests to do depends on limits of alphabet. */ if ( !limitLow && !limitHigh ) { out << TABS(level) << "if " << KEY(data[mid].lowKey) << " <= " << GET_WIDE_KEY(state) << " && " << GET_WIDE_KEY(state) << " <= " << KEY(data[mid].highKey) << " \n"; TRANS_GOTO(data[mid].value, level+1) << "\n"; out << TABS(level) << "end\n"; } else if ( limitLow && !limitHigh ) { out << TABS(level) << "if " << GET_WIDE_KEY(state) << " <= " << KEY(data[mid].highKey) << " \n"; TRANS_GOTO(data[mid].value, level+1) << "\n"; out << TABS(level) << "end\n"; } else if ( !limitLow && limitHigh ) { out << TABS(level) << "if " << KEY(data[mid].lowKey) << " <= " << GET_WIDE_KEY(state) << " \n"; TRANS_GOTO(data[mid].value, level+1) << "\n"; out << TABS(level) << "end\n"; } else { /* Both high and low are at the limit. No tests to do. */ TRANS_GOTO(data[mid].value, level+1) << "\n"; } } } void RbxGotoCodeGen::STATE_GOTO_ERROR() { /* Label the state and bail immediately. */ outLabelUsed = true; RedStateAp *state = redFsm->errState; out << "when " << state->id << " then\n"; rbxGoto(out << " ", "_out") << "\n"; } void RbxGotoCodeGen::COND_TRANSLATE( GenStateCond *stateCond, int level ) { GenCondSpace *condSpace = stateCond->condSpace; out << TABS(level) << "_widec = " << KEY(condSpace->baseKey) << " + (" << GET_KEY() << " - " << KEY(keyOps->minKey) << ");\n"; for ( GenCondSet::Iter csi = condSpace->condSet; csi.lte(); csi++ ) { out << TABS(level) << "if "; CONDITION( out, *csi ); Size condValOffset = ((1 << csi.pos()) * keyOps->alphSize()); out << "\n _widec += " << condValOffset << ";\n end"; } } void RbxGotoCodeGen::emitCondBSearch( RedStateAp *state, int level, int low, int high ) { /* Get the mid position, staying on the lower end of the range. */ int mid = (low + high) >> 1; GenStateCond **data = state->stateCondVect.data; /* Determine if we need to look higher or lower. */ bool anyLower = mid > low; bool anyHigher = mid < high; /* Determine if the keys at mid are the limits of the alphabet. */ bool limitLow = data[mid]->lowKey == keyOps->minKey; bool limitHigh = data[mid]->highKey == keyOps->maxKey; if ( anyLower && anyHigher ) { /* Can go lower and higher than mid. */ out << TABS(level) << "if " << GET_KEY() << " < " << KEY(data[mid]->lowKey) << " \n"; emitCondBSearch( state, level+1, low, mid-1 ); out << TABS(level) << "elsif " << GET_KEY() << " > " << KEY(data[mid]->highKey) << " \n"; emitCondBSearch( state, level+1, mid+1, high ); out << TABS(level) << "else\n"; COND_TRANSLATE(data[mid], level+1); out << TABS(level) << "end\n"; } else if ( anyLower && !anyHigher ) { /* Can go lower than mid but not higher. */ out << TABS(level) << "if " << GET_KEY() << " < " << KEY(data[mid]->lowKey) << " \n"; emitCondBSearch( state, level+1, low, mid-1 ); /* if the higher is the highest in the alphabet then there is no * sense testing it. */ if ( limitHigh ) { out << TABS(level) << "else\n"; COND_TRANSLATE(data[mid], level+1); } else { out << TABS(level) << "elsif " << GET_KEY() << " <= " << KEY(data[mid]->highKey) << " then\n"; COND_TRANSLATE(data[mid], level+1); } out << TABS(level) << "end\n"; } else if ( !anyLower && anyHigher ) { /* Can go higher than mid but not lower. */ out << TABS(level) << "if " << GET_KEY() << " > " << KEY(data[mid]->highKey) << " \n"; emitCondBSearch( state, level+1, mid+1, high ); /* If the lower end is the lowest in the alphabet then there is no * sense testing it. */ if ( limitLow ) { out << TABS(level) << "else\n"; COND_TRANSLATE(data[mid], level+1); } else { out << TABS(level) << "elsif " << GET_KEY() << " >= " << KEY(data[mid]->lowKey) << " then\n"; COND_TRANSLATE(data[mid], level+1); } out << TABS(level) << "end\n"; } else { /* Cannot go higher or lower than mid. It's mid or bust. What * tests to do depends on limits of alphabet. */ if ( !limitLow && !limitHigh ) { out << TABS(level) << "if " << KEY(data[mid]->lowKey) << " <= " << GET_KEY() << " && " << GET_KEY() << " <= " << KEY(data[mid]->highKey) << " then\n"; COND_TRANSLATE(data[mid], level+1); out << TABS(level) << "end\n"; } else if ( limitLow && !limitHigh ) { out << TABS(level) << "if " << GET_KEY() << " <= " << KEY(data[mid]->highKey) << " then\n"; COND_TRANSLATE(data[mid], level+1); out << TABS(level) << "end\n"; } else if ( !limitLow && limitHigh ) { out << TABS(level) << "if " << KEY(data[mid]->lowKey) << " <= " << GET_KEY() << " then\n"; COND_TRANSLATE(data[mid], level+1); out << TABS(level) << "end\n"; } else { /* Both high and low are at the limit. No tests to do. */ COND_TRANSLATE(data[mid], level); } } } std::ostream &RbxGotoCodeGen::STATE_GOTOS() { for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { if ( st == redFsm->errState ) STATE_GOTO_ERROR(); else { /* Writing code above state gotos. */ GOTO_HEADER( st ); if ( st->stateCondVect.length() > 0 ) { out << " _widec = " << GET_KEY() << ";\n"; emitCondBSearch( st, 1, 0, st->stateCondVect.length() - 1 ); } /* Try singles. */ if ( st->outSingle.length() > 0 ) emitSingleSwitch( st ); /* Default case is to binary search for the ranges, if that fails then */ if ( st->outRange.length() > 0 ) emitRangeBSearch( st, 1, 0, st->outRange.length() - 1 ); /* Write the default transition. */ TRANS_GOTO( st->defTrans, 1 ) << "\n"; } } return out; } std::ostream &RbxGotoCodeGen::TRANSITIONS() { /* Emit any transitions that have functions and that go to * this state. */ for ( TransApSet::Iter trans = redFsm->transSet; trans.lte(); trans++ ) { /* Write the label for the transition so it can be jumped to. */ rbxLabel(out << " ", label("tr", trans->id)) << "\n"; /* Destination state. */ if ( trans->action != 0 && trans->action->anyCurStateRef() ) out << "_ps = " << vCS() << "'n"; out << vCS() << " = " << trans->targ->id << "\n"; if ( trans->action != 0 ) { /* Write out the transition func. */ rbxGoto(out, label("f", trans->action->actListId)) << "\n"; } else { /* No code to execute, just loop around. */ rbxGoto(out, "_again") << "\n"; } } return out; } std::ostream &RbxGotoCodeGen::EXEC_FUNCS() { /* Make labels that set acts and jump to execFuncs. Loop func indicies. */ for ( GenActionTableMap::Iter redAct = redFsm->actionMap; redAct.lte(); redAct++ ) { if ( redAct->numTransRefs > 0 ) { rbxLabel(out, label("f", redAct->actListId)) << "\n" << "_acts = " << itoa( redAct->location+1 ) << "\n"; rbxGoto(out, "execFuncs") << "\n"; } } rbxLabel(out, "execFuncs") << "\n" " _nacts = " << A() << "[_acts]\n" " _acts += 1\n" " while ( _nacts > 0 ) \n" " _nacts -= 1\n" " _acts += 1\n" " case ( "<< A() << "[_acts-1] ) \n"; ACTION_SWITCH(); out << " end\n" " end \n"; rbxGoto(out, "_again"); return out; } int RbxGotoCodeGen::TO_STATE_ACTION( RedStateAp *state ) { int act = 0; if ( state->toStateAction != 0 ) act = state->toStateAction->location+1; return act; } int RbxGotoCodeGen::FROM_STATE_ACTION( RedStateAp *state ) { int act = 0; if ( state->fromStateAction != 0 ) act = state->fromStateAction->location+1; return act; } int RbxGotoCodeGen::EOF_ACTION( RedStateAp *state ) { int act = 0; if ( state->eofAction != 0 ) act = state->eofAction->location+1; return act; } std::ostream &RbxGotoCodeGen::TO_STATE_ACTIONS() { /* Take one off for the psuedo start state. */ int numStates = redFsm->stateList.length(); unsigned int *vals = new unsigned int[numStates]; memset( vals, 0, sizeof(unsigned int)*numStates ); for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) vals[st->id] = TO_STATE_ACTION(st); out << "\t"; for ( int st = 0; st < redFsm->nextStateId; st++ ) { /* Write any eof action. */ out << vals[st]; if ( st < numStates-1 ) { out << ", "; if ( (st+1) % IALL == 0 ) out << "\n\t"; } } out << "\n"; delete[] vals; return out; } std::ostream &RbxGotoCodeGen::FROM_STATE_ACTIONS() { /* Take one off for the psuedo start state. */ int numStates = redFsm->stateList.length(); unsigned int *vals = new unsigned int[numStates]; memset( vals, 0, sizeof(unsigned int)*numStates ); for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) vals[st->id] = FROM_STATE_ACTION(st); out << "\t"; for ( int st = 0; st < redFsm->nextStateId; st++ ) { /* Write any eof action. */ out << vals[st]; if ( st < numStates-1 ) { out << ", "; if ( (st+1) % IALL == 0 ) out << "\n\t"; } } out << "\n"; delete[] vals; return out; } std::ostream &RbxGotoCodeGen::EOF_ACTIONS() { /* Take one off for the psuedo start state. */ int numStates = redFsm->stateList.length(); unsigned int *vals = new unsigned int[numStates]; memset( vals, 0, sizeof(unsigned int)*numStates ); for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) vals[st->id] = EOF_ACTION(st); out << "\t"; for ( int st = 0; st < redFsm->nextStateId; st++ ) { /* Write any eof action. */ out << vals[st]; if ( st < numStates-1 ) { out << ", "; if ( (st+1) % IALL == 0 ) out << "\n\t"; } } out << "\n"; delete[] vals; return out; } std::ostream &RbxGotoCodeGen::FINISH_CASES() { for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { /* States that are final and have an out action need a case. */ if ( st->eofAction != 0 ) { /* Write the case label. */ out << "\t\twhen " << st->id << " then\n"; /* Write the goto func. */ rbxGoto(out, label("f", st->eofAction->actListId)) << "\n"; } } return out; } void RbxGotoCodeGen::GOTO( ostream &ret, int gotoDest, bool inFinish ) { ret << "begin\n" << vCS() << " = " << gotoDest << " "; rbxGoto(ret, "_again") << "\nend\n"; } void RbxGotoCodeGen::GOTO_EXPR( ostream &ret, GenInlineItem *ilItem, bool inFinish ) { ret << "begin\n" << vCS() << " = ("; INLINE_LIST( ret, ilItem->children, 0, inFinish ); ret << ")"; rbxGoto(ret, "_again") << "\nend\n"; } void RbxGotoCodeGen::CURS( ostream &ret, bool inFinish ) { ret << "(_ps)"; } void RbxGotoCodeGen::TARGS( ostream &ret, bool inFinish, int targState ) { ret << "(" << vCS() << ")"; } void RbxGotoCodeGen::NEXT( ostream &ret, int nextDest, bool inFinish ) { ret << vCS() << " = " << nextDest << ";"; } void RbxGotoCodeGen::NEXT_EXPR( ostream &ret, GenInlineItem *ilItem, bool inFinish ) { ret << vCS() << " = ("; INLINE_LIST( ret, ilItem->children, 0, inFinish ); ret << ");"; } void RbxGotoCodeGen::CALL( ostream &ret, int callDest, int targState, bool inFinish ) { if ( prePushExpr != 0 ) { ret << "{"; INLINE_LIST( ret, prePushExpr, 0, false ); } ret << "begin\n" << STACK() << "[" << TOP() << "++] = " << vCS() << "; " << vCS() << " = " << callDest << "; "; rbxGoto(ret, "_again") << "\nend\n"; if ( prePushExpr != 0 ) ret << "}"; } void RbxGotoCodeGen::CALL_EXPR( ostream &ret, GenInlineItem *ilItem, int targState, bool inFinish ) { if ( prePushExpr != 0 ) { ret << "{"; INLINE_LIST( ret, prePushExpr, 0, false ); } ret << "begin\n" << STACK() << "[" << TOP() << "++] = " << vCS() << "; " << vCS() << " = ("; INLINE_LIST( ret, ilItem->children, targState, inFinish ); ret << "); "; rbxGoto(ret, "_again") << "\nend\n"; if ( prePushExpr != 0 ) ret << "}"; } void RbxGotoCodeGen::RET( ostream &ret, bool inFinish ) { ret << "begin\n" << vCS() << " = " << STACK() << "[--" << TOP() << "]; " ; if ( postPopExpr != 0 ) { ret << "{"; INLINE_LIST( ret, postPopExpr, 0, false ); ret << "}"; } rbxGoto(ret, "_again") << "\nend\n"; } void RbxGotoCodeGen::BREAK( ostream &ret, int targState ) { outLabelUsed = true; out << " begin\n" " " << P() << " += 1\n" " "; rbxGoto(ret, "_out") << "\n" " end\n"; } void RbxGotoCodeGen::writeData() { if ( redFsm->anyActions() ) { OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActArrItem), A() ); ACTIONS_ARRAY(); CLOSE_ARRAY() << "\n"; } if ( redFsm->anyToStateActions() ) { OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), TSA() ); TO_STATE_ACTIONS(); CLOSE_ARRAY() << "\n"; } if ( redFsm->anyFromStateActions() ) { OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), FSA() ); FROM_STATE_ACTIONS(); CLOSE_ARRAY() << "\n"; } if ( redFsm->anyEofActions() ) { OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), EA() ); EOF_ACTIONS(); CLOSE_ARRAY() << "\n"; } STATE_IDS(); } void RbxGotoCodeGen::writeExec() { outLabelUsed = false; out << " begin\n"; out << " Rubinius.asm { @labels = Hash.new { |h,k| h[k] = new_label } }\n"; if ( redFsm->anyRegCurStateRef() ) out << " _ps = 0;\n"; if ( redFsm->anyToStateActions() || redFsm->anyRegActions() || redFsm->anyFromStateActions() ) { out << " _acts, _nacts = nil\n"; } if ( redFsm->anyConditions() ) out << " _widec = nil\n"; out << "\n"; if ( !noEnd ) { outLabelUsed = true; out << " if ( " << P() << " == " << PE() << " )\n"; rbxGoto(out << " ", "_out") << "\n" << " end\n"; } if ( redFsm->errState != 0 ) { outLabelUsed = true; out << " if ( " << vCS() << " == " << redFsm->errState->id << " )\n"; rbxGoto(out << " ", "_out") << "\n" << " end\n"; } rbxLabel(out, "_resume") << "\n"; if ( redFsm->anyFromStateActions() ) { out << " _acts = " << ARR_OFF( A(), FSA() + "[" + vCS() + "]" ) << ";\n" " _nacts = " << " *_acts++;\n" " while ( _nacts-- > 0 ) {\n" " switch ( *_acts++ ) {\n"; FROM_STATE_ACTION_SWITCH(); out << " }\n" " }\n" "\n"; } out << " case ( " << vCS() << " )\n"; STATE_GOTOS(); out << " end # case\n" "\n"; TRANSITIONS() << "\n"; if ( redFsm->anyRegActions() ) EXEC_FUNCS() << "\n"; rbxLabel(out, "_again") << "\n"; if ( redFsm->anyToStateActions() ) { out << " _acts = " << ARR_OFF( A(), TSA() + "[" + vCS() + "]" ) << ";\n" " _nacts = " << " *_acts++;\n" " while ( _nacts-- > 0 ) {\n" " switch ( *_acts++ ) {\n"; TO_STATE_ACTION_SWITCH(); out << " }\n" " }\n" "\n"; } if ( redFsm->errState != 0 ) { outLabelUsed = true; out << " if ( " << vCS() << " == " << redFsm->errState->id << " )\n"; rbxGoto(out << " ", "_out") << "\n" << " end" << "\n"; } if ( !noEnd ) { out << " " << P() << " += 1\n" " if ( " << P() << " != " << PE() << " )\n"; rbxGoto(out << " ", "_resume") << "\n" << " end" << "\n"; } else { out << " " << P() << " += 1;\n"; rbxGoto(out << " ", "_resume") << "\n"; } if ( outLabelUsed ) rbxLabel(out, "_out") << "\n"; out << " end\n"; } void RbxGotoCodeGen::writeEOF() { if ( redFsm->anyEofActions() ) { out << " {\n" " _acts = " << ARR_OFF( A(), EA() + "[" + vCS() + "]" ) << ";\n" " " << " _nacts = " << " *_acts++;\n" " while ( _nacts-- > 0 ) {\n" " switch ( *_acts++ ) {\n"; EOF_ACTION_SWITCH(); out << " }\n" " }\n" " }\n" "\n"; } } /* * Local Variables: * mode: c++ * indent-tabs-mode: 1 * c-file-style: "bsd" * End: */