/* * @LANG: c */ /* * Test in and out state actions. */ #include #include struct state_chart { int cs; }; %%{ machine state_chart; variable cs fsm->cs; action a { printf("a"); } action b { printf("b"); } action hexa { printf("a"); } action hexb { printf("b"); } hex_a = '0x' '0'* '61' @hexa; hex_b = '0x' '0'* '62' @hexb; a = 'a' @a | hex_a; b = 'b' @b | hex_b; ws = ' '+; mach = start: ( a -> st1 | b -> st2 | zlen -> final ), st1: ( a -> st1 | ws -> start | zlen -> final ), st2: ( b -> st2 | ws -> start | zlen -> final ); main := ( mach '\n' )*; }%% %% write data; void state_chart_init( struct state_chart *fsm ) { %% write init; } void state_chart_execute( struct state_chart *fsm, const char *_data, int _len ) { const char *p = _data; const char *pe = _data+_len; %% write exec; } int state_chart_finish( struct state_chart *fsm ) { if ( fsm->cs == state_chart_error ) return -1; if ( fsm->cs >= state_chart_first_final ) return 1; return 0; } struct state_chart sc; void test( char *buf ) { int len = strlen( buf ); state_chart_init( &sc ); state_chart_execute( &sc, buf, len ); state_chart_finish( &sc ); printf("\n"); } int main() { test( "aa0x0061aa b\n" "bbb0x62b 0x61 0x000062\n" ); return 0; } #ifdef _____OUTPUT_____ aaaaabbbbbbab #endif