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author | antirez <antirez@gmail.com> | 2012-02-02 16:30:52 +0100 |
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committer | antirez <antirez@gmail.com> | 2012-02-02 16:30:52 +0100 |
commit | ce8b772be7dcd0dec767c7bdfa3b8702806d69c4 (patch) | |
tree | 0eaa595f8e0956746e18da269a9c95b7dc3b6365 /src/scripting.c | |
parent | d876678b5eb0db0df66a658faeb8fb71e236a634 (diff) | |
download | redis-ce8b772be7dcd0dec767c7bdfa3b8702806d69c4.tar.gz |
Now Lua scripts dispatch Redis commands properly calling the call() function. In order to make this possible call() was improved with a new flags argument that controls how the Redis command is executed.
Diffstat (limited to 'src/scripting.c')
-rw-r--r-- | src/scripting.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/scripting.c b/src/scripting.c index 2eac840c5..75788a3a5 100644 --- a/src/scripting.c +++ b/src/scripting.c @@ -221,7 +221,8 @@ int luaRedisGenericCommand(lua_State *lua, int raise_error) { if (cmd->flags & REDIS_CMD_WRITE) server.lua_write_dirty = 1; /* Run the command */ - cmd->proc(c); + c->cmd = cmd; + call(c,REDIS_CALL_SLOWLOG | REDIS_CALL_STATS); /* Convert the result of the Redis command into a suitable Lua type. * The first thing we need is to create a single string from the client |