diff options
-rw-r--r-- | TODO | 8 | ||||
-rw-r--r-- | redis-benchmark.c | 27 | ||||
-rw-r--r-- | redis.c | 2 | ||||
-rw-r--r-- | redis.conf | 20 |
4 files changed, 36 insertions, 21 deletions
@@ -1,7 +1,7 @@ Redis TODO and Roadmap -VERSION 1.4 TODO (Hash type) -============================ +VERSION 2.0 TODO +================ * BRPOPLPUSH * List ops like L/RPUSH L/RPOP should return the new list length. @@ -21,7 +21,9 @@ Virtual Memory sub-TODO: * Check what happens performance-wise if instead to create threads again and again the same threads are reused forever. Note: this requires a way to disable this clients in the child, but waiting for empty new jobs queue can be enough. * Sets of integers are slow to load, for a number of reasons. Fix it. (use slow_sets.rdb file for debugging). -* Hashes (GET/SET/DEL/INCRBY/EXISTS/FIELDS/LEN/MSET/MGET). Special encoding for hashes with < N keys. +* Hashes (GET/SET/DEL/INCRBY/EXISTS/FIELDS/LEN/MSET/MGET). Special encoding for hashes with less than N elements. +* Write documentation for APPEND +* Implement LEN, SUBSTR, PEEK, POKE, SETBIT, GETBIT VERSION 2.2 TODO (Fault tolerant sharding) =========================================== diff --git a/redis-benchmark.c b/redis-benchmark.c index 2984efe41..5bde1c353 100644 --- a/redis-benchmark.c +++ b/redis-benchmark.c @@ -528,6 +528,24 @@ int main(int argc, char **argv) { prepareForBenchmark(); c = createClient(); if (!c) exit(1); + c->obuf = sdscat(c->obuf,"PING\r\n"); + prepareClientForReply(c,REPLY_RETCODE); + createMissingClients(c); + aeMain(config.el); + endBenchmark("PING"); + + prepareForBenchmark(); + c = createClient(); + if (!c) exit(1); + c->obuf = sdscat(c->obuf,"*1\r\n$4\r\nPING\r\n"); + prepareClientForReply(c,REPLY_RETCODE); + createMissingClients(c); + aeMain(config.el); + endBenchmark("PING (multi bulk)"); + + prepareForBenchmark(); + c = createClient(); + if (!c) exit(1); c->obuf = sdscatprintf(c->obuf,"SET foo_rand000000000000 %d\r\n",config.datasize); { char *data = zmalloc(config.datasize+2); @@ -580,15 +598,6 @@ int main(int argc, char **argv) { prepareForBenchmark(); c = createClient(); if (!c) exit(1); - c->obuf = sdscat(c->obuf,"PING\r\n"); - prepareClientForReply(c,REPLY_RETCODE); - createMissingClients(c); - aeMain(config.el); - endBenchmark("PING"); - - prepareForBenchmark(); - c = createClient(); - if (!c) exit(1); c->obuf = sdscat(c->obuf,"LPUSH mylist 3\r\nbar\r\n"); prepareClientForReply(c,REPLY_RETCODE); createMissingClients(c); @@ -873,7 +873,7 @@ static void redisLog(int level, const char *fmt, ...) { va_start(ap, fmt); if (level >= server.verbosity) { - char *c = ".-*"; + char *c = ".-*#"; char buf[64]; time_t now; diff --git a/redis.conf b/redis.conf index 8b8f34a7d..0f5fe34ef 100644 --- a/redis.conf +++ b/redis.conf @@ -158,14 +158,18 @@ appendonly no # always: fsync after every write to the append only log . Slow, Safest. # everysec: fsync only if one second passed since the last fsync. Compromise. # -# The default is "always" that's the safer of the options. It's up to you to -# understand if you can relax this to "everysec" that will fsync every second -# or to "no" that will let the operating system flush the output buffer when -# it want, for better performances (but if you can live with the idea of -# some data loss consider the default persistence mode that's snapshotting). - -appendfsync always -# appendfsync everysec +# The default is "everysec" that's usually the right compromise between +# speed and data safety. It's up to you to understand if you can relax this to +# "no" that will will let the operating system flush the output buffer when +# it wants, for better performances (but if you can live with the idea of +# some data loss consider the default persistence mode that's snapshotting), +# or on the contrary, use "always" that's very slow but a bit safer than +# everysec. +# +# If unsure, use "everysec". + +# appendfsync always +appendfsync everysec # appendfsync no ################################ VIRTUAL MEMORY ############################### |