diff options
-rw-r--r-- | src/monotonic.c | 10 | ||||
-rw-r--r-- | src/monotonic.h | 11 | ||||
-rw-r--r-- | src/server.c | 56 |
3 files changed, 57 insertions, 20 deletions
diff --git a/src/monotonic.c b/src/monotonic.c index 5bb4f03bf..608fa351c 100644 --- a/src/monotonic.c +++ b/src/monotonic.c @@ -168,3 +168,13 @@ const char * monotonicInit() { return monotonic_info_string; } + +const char *monotonicInfoString() { + return monotonic_info_string; +} + +monotonic_clock_type monotonicGetType() { + if (getMonotonicUs == getMonotonicUs_posix) + return MONOTONIC_CLOCK_POSIX; + return MONOTONIC_CLOCK_HW; +} diff --git a/src/monotonic.h b/src/monotonic.h index 4e82f9d53..32cf70638 100644 --- a/src/monotonic.h +++ b/src/monotonic.h @@ -24,13 +24,22 @@ typedef uint64_t monotime; /* Retrieve counter of micro-seconds relative to an arbitrary point in time. */ extern monotime (*getMonotonicUs)(void); +typedef enum monotonic_clock_type { + MONOTONIC_CLOCK_POSIX, + MONOTONIC_CLOCK_HW, +} monotonic_clock_type; /* Call once at startup to initialize the monotonic clock. Though this only * needs to be called once, it may be called additional times without impact. * Returns a printable string indicating the type of clock initialized. * (The returned string is static and doesn't need to be freed.) */ -const char * monotonicInit(); +const char *monotonicInit(); +/* Return a string indicating the type of monotonic clock being used. */ +const char *monotonicInfoString(); + +/* Return the type of monotonic clock being used. */ +monotonic_clock_type monotonicGetType(); /* Functions to measure elapsed time. Example: * monotime myTimer; diff --git a/src/server.c b/src/server.c index 4b5680294..d887e58d6 100644 --- a/src/server.c +++ b/src/server.c @@ -1903,18 +1903,8 @@ void databasesCron(void) { } } -/* We take a cached value of the unix time in the global state because with - * virtual memory and aging there is to store the current time in objects at - * every object access, and accuracy is not needed. To access a global var is - * a lot faster than calling time(NULL). - * - * This function should be fast because it is called at every command execution - * in call(), so it is possible to decide if to update the daylight saving - * info or not using the 'update_daylight_info' argument. Normally we update - * such info only when calling this function from serverCron() but not when - * calling it from call(). */ -void updateCachedTime(int update_daylight_info) { - server.ustime = ustime(); +static inline void updateCachedTimeWithUs(int update_daylight_info, const long long ustime) { + server.ustime = ustime; server.mstime = server.ustime / 1000; time_t unixtime = server.mstime / 1000; atomicSet(server.unixtime, unixtime); @@ -1932,6 +1922,21 @@ void updateCachedTime(int update_daylight_info) { } } +/* We take a cached value of the unix time in the global state because with + * virtual memory and aging there is to store the current time in objects at + * every object access, and accuracy is not needed. To access a global var is + * a lot faster than calling time(NULL). + * + * This function should be fast because it is called at every command execution + * in call(), so it is possible to decide if to update the daylight saving + * info or not using the 'update_daylight_info' argument. Normally we update + * such info only when calling this function from serverCron() but not when + * calling it from call(). */ +void updateCachedTime(int update_daylight_info) { + const long long us = ustime(); + updateCachedTimeWithUs(update_daylight_info, us); +} + void checkChildrenDone(void) { int statloc = 0; pid_t pid; @@ -3709,7 +3714,6 @@ void slowlogPushCurrentCommand(client *c, struct redisCommand *cmd, ustime_t dur */ void call(client *c, int flags) { long long dirty; - monotime call_timer; int client_old_flags = c->flags; struct redisCommand *real_cmd = c->cmd; static long long prev_err_count; @@ -3724,22 +3728,34 @@ void call(client *c, int flags) { dirty = server.dirty; prev_err_count = server.stat_total_error_replies; + const long long call_timer = ustime(); + /* Update cache time, in case we have nested calls we want to * update only on the first call*/ if (server.fixed_time_expire++ == 0) { - updateCachedTime(0); + updateCachedTimeWithUs(0,call_timer); } - server.in_nested_call++; - elapsedStart(&call_timer); + monotime monotonic_start = 0; + if (monotonicGetType() == MONOTONIC_CLOCK_HW) + monotonic_start = getMonotonicUs(); + + server.in_nested_call++; c->cmd->proc(c); - const long duration = elapsedUs(call_timer); + server.in_nested_call--; + + /* In order to avoid performance implication due to querying the clock using a system call 3 times, + * we use a monotonic clock, when we are sure its cost is very low, and fall back to non-monotonic call otherwise. */ + ustime_t duration; + if (monotonicGetType() == MONOTONIC_CLOCK_HW) + duration = getMonotonicUs() - monotonic_start; + else + duration = ustime() - call_timer; + c->duration = duration; dirty = server.dirty-dirty; if (dirty < 0) dirty = 0; - server.in_nested_call--; - /* Update failed command calls if required. * We leverage a static variable (prev_err_count) to retain * the counter across nested function calls and avoid logging @@ -4708,6 +4724,7 @@ sds genRedisInfoString(const char *section) { "redis_mode:%s\r\n" "os:%s %s %s\r\n" "arch_bits:%i\r\n" + "monotonic_clock:%s\r\n" "multiplexing_api:%s\r\n" "atomicvar_api:%s\r\n" "gcc_version:%i.%i.%i\r\n" @@ -4731,6 +4748,7 @@ sds genRedisInfoString(const char *section) { mode, name.sysname, name.release, name.machine, server.arch_bits, + monotonicInfoString(), aeGetApiName(), REDIS_ATOMIC_API, #ifdef __GNUC__ |