/* Kqueue(2)-based ae.c module * Copyright (C) 2009 Harish Mallipeddi - harish.mallipeddi@gmail.com * Released under the BSD license. See the COPYING file for more info. */ #include #include #include typedef struct aeApiState { int kqfd; struct kevent events[AE_SETSIZE]; } aeApiState; static int aeApiCreate(aeEventLoop *eventLoop) { aeApiState *state = zmalloc(sizeof(aeApiState)); if (!state) return -1; state->kqfd = kqueue(); if (state->kqfd == -1) return -1; eventLoop->apidata = state; return 0; } static void aeApiFree(aeEventLoop *eventLoop) { aeApiState *state = eventLoop->apidata; close(state->kqfd); zfree(state); } static int aeApiAddEvent(aeEventLoop *eventLoop, int fd, int mask) { aeApiState *state = eventLoop->apidata; struct kevent ke; if (mask & AE_READABLE) { EV_SET(&ke, fd, EVFILT_READ, EV_ADD, 0, 0, NULL); if (kevent(state->kqfd, &ke, 1, NULL, 0, NULL) == -1) return -1; } if (mask & AE_WRITABLE) { EV_SET(&ke, fd, EVFILT_WRITE, EV_ADD, 0, 0, NULL); if (kevent(state->kqfd, &ke, 1, NULL, 0, NULL) == -1) return -1; } return 0; } static void aeApiDelEvent(aeEventLoop *eventLoop, int fd, int mask) { aeApiState *state = eventLoop->apidata; struct kevent ke; if (mask & AE_READABLE) { EV_SET(&ke, fd, EVFILT_READ, EV_DELETE, 0, 0, NULL); kevent(state->kqfd, &ke, 1, NULL, 0, NULL); } if (mask & AE_WRITABLE) { EV_SET(&ke, fd, EVFILT_WRITE, EV_DELETE, 0, 0, NULL); kevent(state->kqfd, &ke, 1, NULL, 0, NULL); } } static int aeApiPoll(aeEventLoop *eventLoop, struct timeval *tvp) { aeApiState *state = eventLoop->apidata; int retval, numevents = 0; if (tvp != NULL) { struct timespec timeout; timeout.tv_sec = tvp->tv_sec; timeout.tv_nsec = tvp->tv_usec * 1000; retval = kevent(state->kqfd, NULL, 0, state->events, AE_SETSIZE, &timeout); } else { retval = kevent(state->kqfd, NULL, 0, state->events, AE_SETSIZE, NULL); } if (retval > 0) { int j; numevents = retval; for(j = 0; j < numevents; j++) { int mask = 0; struct kevent *e = state->events+j; if (e->filter == EVFILT_READ) mask |= AE_READABLE; if (e->filter == EVFILT_WRITE) mask |= AE_WRITABLE; eventLoop->fired[j].fd = e->ident; eventLoop->fired[j].mask = mask; } } return numevents; } static char *aeApiName(void) { return "kqueue"; }