#ifndef __LATENCY_H #define __LATENCY_H #define LATENCY_TS_LEN 160 /* History length for every monitored event. */ /* Representation of a latency sample: the sampling time and the latency * observed in milliseconds. */ struct latencySample { int32_t time; /* We don't use time_t to force 4 bytes usage everywhere. */ uint32_t latency; /* Latency in milliseconds. */ }; /* The latency time series for a given event. */ struct latencyTimeSeries { int idx; /* Index of the next sample to store. */ mstime_t max; /* Max latency observed for this event. */ struct latencySample samples[LATENCY_TS_LEN]; /* Latest history. */ }; void latencyMonitorInit(void); void latencyAddSample(char *event, mstime_t latency); /* Latency monitoring macros. */ /* Start monitoring an event. We just set the current time. */ #define latencyStartMonitor(var) if (server.latency_monitor_threshold) { \ var = mstime(); \ } /* End monitoring an event, compute the difference with the current time * to check the amount of time elapsed. */ #define latencyEndMonitor(var) if (server.latency_monitor_threshold) { \ var = mstime() - var; \ } /* Add the sample only if the elapsed time is >= to the configured threshold. */ #define latencyAddSampleIfNeeded(event,var) \ if (server.latency_monitor_threshold && \ var >= server.latency_monitor_threshold) \ latencyAddSample(event,var); #endif /* __LATENCY_H */