1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
|
/*
* Copyright (c) 2019, Redis Labs
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Redis nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __REDIS_CONNECTION_H
#define __REDIS_CONNECTION_H
#define CONN_INFO_LEN 32
struct aeEventLoop;
typedef struct connection connection;
typedef enum {
CONN_STATE_NONE = 0,
CONN_STATE_CONNECTING,
CONN_STATE_ACCEPTING,
CONN_STATE_CONNECTED,
CONN_STATE_CLOSED,
CONN_STATE_ERROR
} ConnectionState;
#define CONN_FLAG_IN_HANDLER (1<<0) /* A handler execution is in progress */
#define CONN_FLAG_CLOSE_SCHEDULED (1<<1) /* Closed scheduled by a handler */
#define CONN_FLAG_WRITE_BARRIER (1<<2) /* Write barrier requested */
typedef void (*ConnectionCallbackFunc)(struct connection *conn);
typedef struct ConnectionType {
void (*ae_handler)(struct aeEventLoop *el, int fd, void *clientData, int mask);
int (*connect)(struct connection *conn, const char *addr, int port, const char *source_addr, ConnectionCallbackFunc connect_handler);
int (*write)(struct connection *conn, const void *data, size_t data_len);
int (*read)(struct connection *conn, void *buf, size_t buf_len);
void (*close)(struct connection *conn);
int (*accept)(struct connection *conn, ConnectionCallbackFunc accept_handler);
int (*set_write_handler)(struct connection *conn, ConnectionCallbackFunc handler, int barrier);
int (*set_read_handler)(struct connection *conn, ConnectionCallbackFunc handler);
const char *(*get_last_error)(struct connection *conn);
int (*blocking_connect)(struct connection *conn, const char *addr, int port, long long timeout);
ssize_t (*sync_write)(struct connection *conn, char *ptr, ssize_t size, long long timeout);
ssize_t (*sync_read)(struct connection *conn, char *ptr, ssize_t size, long long timeout);
ssize_t (*sync_readline)(struct connection *conn, char *ptr, ssize_t size, long long timeout);
} ConnectionType;
struct connection {
ConnectionType *type;
ConnectionState state;
int flags;
int last_errno;
void *private_data;
ConnectionCallbackFunc conn_handler;
ConnectionCallbackFunc write_handler;
ConnectionCallbackFunc read_handler;
int fd;
};
/* The connection module does not deal with listening and accepting sockets,
* so we assume we have a socket when an incoming connection is created.
*
* The fd supplied should therefore be associated with an already accept()ed
* socket.
*
* connAccept() may directly call accept_handler(), or return and call it
* at a later time. This behavior is a bit awkward but aims to reduce the need
* to wait for the next event loop, if no additional handshake is required.
*/
static inline int connAccept(connection *conn, ConnectionCallbackFunc accept_handler) {
return conn->type->accept(conn, accept_handler);
}
/* Establish a connection. The connect_handler will be called when the connection
* is established, or if an error has occured.
*
* The connection handler will be responsible to set up any read/write handlers
* as needed.
*
* If C_ERR is returned, the operation failed and the connection handler shall
* not be expected.
*/
static inline int connConnect(connection *conn, const char *addr, int port, const char *src_addr,
ConnectionCallbackFunc connect_handler) {
return conn->type->connect(conn, addr, port, src_addr, connect_handler);
}
/* Blocking connect.
*
* NOTE: This is implemented in order to simplify the transition to the abstract
* connections, but should probably be refactored out of cluster.c and replication.c,
* in favor of a pure async implementation.
*/
static inline int connBlockingConnect(connection *conn, const char *addr, int port, long long timeout) {
return conn->type->blocking_connect(conn, addr, port, timeout);
}
/* Write to connection, behaves the same as write(2).
*
* Like write(2), a short write is possible. A -1 return indicates an error.
*
* The caller should NOT rely on errno. Testing for an EAGAIN-like condition, use
* connGetState() to see if the connection state is still CONN_STATE_CONNECTED.
*/
static inline int connWrite(connection *conn, const void *data, size_t data_len) {
return conn->type->write(conn, data, data_len);
}
/* Read from the connection, behaves the same as read(2).
*
* Like read(2), a short read is possible. A return value of 0 will indicate the
* connection was closed, and -1 will indicate an error.
*
* The caller should NOT rely on errno. Testing for an EAGAIN-like condition, use
* connGetState() to see if the connection state is still CONN_STATE_CONNECTED.
*/
static inline int connRead(connection *conn, void *buf, size_t buf_len) {
return conn->type->read(conn, buf, buf_len);
}
/* Register a write handler, to be called when the connection is writable.
* If NULL, the existing handler is removed.
*/
static inline int connSetWriteHandler(connection *conn, ConnectionCallbackFunc func) {
return conn->type->set_write_handler(conn, func, 0);
}
/* Register a read handler, to be called when the connection is readable.
* If NULL, the existing handler is removed.
*/
static inline int connSetReadHandler(connection *conn, ConnectionCallbackFunc func) {
return conn->type->set_read_handler(conn, func);
}
/* Set a write handler, and possibly enable a write barrier, this flag is
* cleared when write handler is changed or removed.
* With barroer enabled, we never fire the event if the read handler already
* fired in the same event loop iteration. Useful when you want to persist
* things to disk before sending replies, and want to do that in a group fashion. */
static inline int connSetWriteHandlerWithBarrier(connection *conn, ConnectionCallbackFunc func, int barrier) {
return conn->type->set_write_handler(conn, func, barrier);
}
static inline void connClose(connection *conn) {
conn->type->close(conn);
}
/* Returns the last error encountered by the connection, as a string. If no error,
* a NULL is returned.
*/
static inline const char *connGetLastError(connection *conn) {
return conn->type->get_last_error(conn);
}
static inline ssize_t connSyncWrite(connection *conn, char *ptr, ssize_t size, long long timeout) {
return conn->type->sync_write(conn, ptr, size, timeout);
}
static inline ssize_t connSyncRead(connection *conn, char *ptr, ssize_t size, long long timeout) {
return conn->type->sync_read(conn, ptr, size, timeout);
}
static inline ssize_t connSyncReadLine(connection *conn, char *ptr, ssize_t size, long long timeout) {
return conn->type->sync_readline(conn, ptr, size, timeout);
}
connection *connCreateSocket();
connection *connCreateAcceptedSocket(int fd);
connection *connCreateTLS();
connection *connCreateAcceptedTLS(int fd, int require_auth);
void connSetPrivateData(connection *conn, void *data);
void *connGetPrivateData(connection *conn);
int connGetState(connection *conn);
int connHasWriteHandler(connection *conn);
int connHasReadHandler(connection *conn);
int connGetSocketError(connection *conn);
/* anet-style wrappers to conns */
int connBlock(connection *conn);
int connNonBlock(connection *conn);
int connEnableTcpNoDelay(connection *conn);
int connDisableTcpNoDelay(connection *conn);
int connKeepAlive(connection *conn, int interval);
int connSendTimeout(connection *conn, long long ms);
int connRecvTimeout(connection *conn, long long ms);
int connPeerToString(connection *conn, char *ip, size_t ip_len, int *port);
int connFormatPeer(connection *conn, char *buf, size_t buf_len);
int connSockName(connection *conn, char *ip, size_t ip_len, int *port);
const char *connGetInfo(connection *conn, char *buf, size_t buf_len);
/* Helpers for tls special considerations */
int tlsHasPendingData();
void tlsProcessPendingData();
#endif /* __REDIS_CONNECTION_H */
|