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#--
# Author:: Adam Jacob (<adam@opscode.com>)
# Author:: AJ Christensen (<aj@opscode.com>)
# Copyright:: Copyright 2008-2016, Chef Software, Inc.
# License:: Apache License, Version 2.0
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
require "chef/node/immutable_collections"
require "chef/node/attribute_collections"
require "chef/mixin/deep_merge"
require "chef/log"
class Chef
class Node
# == Attribute
# Attribute implements a nested key-value (Hash) and flat collection
# (Array) data structure supporting multiple levels of precedence, such
# that a given key may have multiple values internally, but will only
# return the highest precedence value when reading.
class Attribute < Mash
include Immutablize
include Enumerable
# List of the component attribute hashes, in order of precedence, low to
# high.
COMPONENTS = [
:@default,
:@env_default,
:@role_default,
:@force_default,
:@normal,
:@override,
:@role_override,
:@env_override,
:@force_override,
:@automatic,
].freeze
DEFAULT_COMPONENTS = [
:@default,
:@env_default,
:@role_default,
:@force_default,
]
OVERRIDE_COMPONENTS = [
:@override,
:@role_override,
:@env_override,
:@force_override,
]
[:all?,
:any?,
:assoc,
:chunk,
:collect,
:collect_concat,
:compare_by_identity,
:compare_by_identity?,
:count,
:cycle,
:detect,
:drop,
:drop_while,
:each,
:each_cons,
:each_entry,
:each_key,
:each_pair,
:each_slice,
:each_value,
:each_with_index,
:each_with_object,
:empty?,
:entries,
:except,
:fetch,
:find,
:find_all,
:find_index,
:first,
:flat_map,
:flatten,
:grep,
:group_by,
:has_value?,
:include?,
:index,
:inject,
:invert,
:key,
:keys,
:length,
:map,
:max,
:max_by,
:merge,
:min,
:min_by,
:minmax,
:minmax_by,
:none?,
:one?,
:partition,
:rassoc,
:reduce,
:reject,
:reverse_each,
:select,
:size,
:slice_before,
:sort,
:sort_by,
:store,
:symbolize_keys,
:take,
:take_while,
:to_a,
:to_hash,
:to_set,
:value?,
:values,
:values_at,
:zip].each do |delegated_method|
define_method(delegated_method) do |*args, &block|
merged_attributes.send(delegated_method, *args, &block)
end
end
# return the cookbook level default attribute component
attr_reader :default
# return the role level default attribute component
attr_reader :role_default
# return the environment level default attribute component
attr_reader :env_default
# return the force_default level attribute component
attr_reader :force_default
# return the "normal" level attribute component
attr_reader :normal
# return the cookbook level override attribute component
attr_reader :override
# return the role level override attribute component
attr_reader :role_override
# return the enviroment level override attribute component
attr_reader :env_override
# return the force override level attribute component
attr_reader :force_override
# return the automatic level attribute component
attr_reader :automatic
# This is used to track the top level key as we descend through method chaining into
# a precedence level (e.g. node.default['foo']['bar']['baz']= results in 'foo' here). We
# need this so that when we hit the end of a method chain which results in a mutator method
# that we can invalidate the whole top-level deep merge cache for the top-level key. It is
# the responsibility of the accessor on the Chef::Node object to reset this to nil, and then
# the first VividMash#[] call can ||= and set this to the first key we encounter.
attr_accessor :top_level_breadcrumb
# Cache of deep merged values by top-level key. This is a simple hash which has keys that are the
# top-level keys of the node object, and we save the computed deep-merge for that key here. There is
# no cache of subtrees.
attr_accessor :deep_merge_cache
def initialize(normal, default, override, automatic)
@set_unless_present = false
@default = VividMash.new(self, default)
@env_default = VividMash.new(self, {})
@role_default = VividMash.new(self, {})
@force_default = VividMash.new(self, {})
@normal = VividMash.new(self, normal)
@override = VividMash.new(self, override)
@role_override = VividMash.new(self, {})
@env_override = VividMash.new(self, {})
@force_override = VividMash.new(self, {})
@automatic = VividMash.new(self, automatic)
@merged_attributes = nil
@combined_override = nil
@combined_default = nil
@top_level_breadcrumb = nil
@deep_merge_cache = {}
end
# Debug what's going on with an attribute. +args+ is a path spec to the
# attribute you're interested in. For example, to debug where the value
# of `node[:network][:default_interface]` is coming from, use:
# debug_value(:network, :default_interface).
# The return value is an Array of Arrays. The first element is
# `["set_unless_enabled?", Boolean]`, which describes whether the
# attribute collection is in "set_unless" mode. The rest of the Arrays
# are pairs of `["precedence_level", value]`, where precedence level is
# the component, such as role default, normal, etc. and value is the
# attribute value set at that precedence level. If there is no value at
# that precedence level, +value+ will be the symbol +:not_present+.
def debug_value(*args)
components = COMPONENTS.map do |component|
ivar = instance_variable_get(component)
value = args.inject(ivar) do |so_far, key|
if so_far == :not_present
:not_present
elsif so_far.has_key?(key)
so_far[key]
else
:not_present
end
end
[component.to_s.sub(/^@/,""), value]
end
[["set_unless_enabled?", @set_unless_present]] + components
end
# Enables or disables `||=`-like attribute setting. See, e.g., Node#set_unless
def set_unless_value_present=(setting)
@set_unless_present = setting
end
# Invalidate a key in the deep_merge_cache. If called with nil, or no arg, this will invalidate
# the entire deep_merge cache. In the case of the user doing node.default['foo']['bar']['baz']=
# that eventually results in a call to reset_cache('foo') here. A node.default=hash_thing call
# must invalidate the entire cache and re-deep-merge the entire node object.
def reset_cache(path = nil)
if path.nil?
@deep_merge_cache = {}
else
deep_merge_cache.delete(path.to_s)
end
end
alias :reset :reset_cache
# Set the cookbook level default attribute component to +new_data+.
def default=(new_data)
reset
@default = VividMash.new(self, new_data)
end
# Set the role level default attribute component to +new_data+
def role_default=(new_data)
reset
@role_default = VividMash.new(self, new_data)
end
# Set the environment level default attribute component to +new_data+
def env_default=(new_data)
reset
@env_default = VividMash.new(self, new_data)
end
# Set the force_default (+default!+) level attributes to +new_data+
def force_default=(new_data)
reset
@force_default = VividMash.new(self, new_data)
end
# Set the normal level attribute component to +new_data+
def normal=(new_data)
reset
@normal = VividMash.new(self, new_data)
end
# Set the cookbook level override attribute component to +new_data+
def override=(new_data)
reset
@override = VividMash.new(self, new_data)
end
# Set the role level override attribute component to +new_data+
def role_override=(new_data)
reset
@role_override = VividMash.new(self, new_data)
end
# Set the environment level override attribute component to +new_data+
def env_override=(new_data)
reset
@env_override = VividMash.new(self, new_data)
end
def force_override=(new_data)
reset
@force_override = VividMash.new(self, new_data)
end
def automatic=(new_data)
reset
@automatic = VividMash.new(self, new_data)
end
#
# Deleting attributes
#
# clears attributes from all precedence levels
def rm(*args)
reset(args[0])
# just easier to compute our retval, rather than collect+merge sub-retvals
ret = args.inject(merged_attributes) do |attr, arg|
if attr.nil? || !attr.respond_to?(:[])
nil
else
begin
attr[arg]
rescue TypeError
raise TypeError, "Wrong type in index of attribute (did you use a Hash index on an Array?)"
end
end
end
rm_default(*args)
rm_normal(*args)
rm_override(*args)
ret
end
# does <level>['foo']['bar'].delete('baz')
def remove_from_precedence_level(level, *args, key)
multimash = level.element(*args)
multimash.nil? ? nil : multimash.delete(key)
end
private :remove_from_precedence_level
# clears attributes from all default precedence levels
#
# equivalent to: force_default!['foo']['bar'].delete('baz')
def rm_default(*args)
reset(args[0])
remove_from_precedence_level(force_default!(autovivify: false), *args)
end
# clears attributes from normal precedence
#
# equivalent to: normal!['foo']['bar'].delete('baz')
def rm_normal(*args)
reset(args[0])
remove_from_precedence_level(normal!(autovivify: false), *args)
end
# clears attributes from all override precedence levels
#
# equivalent to: force_override!['foo']['bar'].delete('baz')
def rm_override(*args)
reset(args[0])
remove_from_precedence_level(force_override!(autovivify: false), *args)
end
#
# Replacing attributes without merging
#
# sets default attributes without merging
def default!(opts={})
# FIXME: do not flush whole cache
reset
MultiMash.new(self, @default, [], opts)
end
# sets normal attributes without merging
def normal!(opts={})
# FIXME: do not flush whole cache
reset
MultiMash.new(self, @normal, [], opts)
end
# sets override attributes without merging
def override!(opts={})
# FIXME: do not flush whole cache
reset
MultiMash.new(self, @override, [], opts)
end
# clears from all default precedence levels and then sets force_default
def force_default!(opts={})
# FIXME: do not flush whole cache
reset
MultiMash.new(self, @force_default, [@default, @env_default, @role_default], opts)
end
# clears from all override precedence levels and then sets force_override
def force_override!(opts={})
# FIXME: do not flush whole cache
reset
MultiMash.new(self, @force_override, [@override, @env_override, @role_override], opts)
end
#
# Accessing merged attributes.
#
# Note that merged_attributes('foo', 'bar', 'baz') can be called to compute only the
# deep merge of node['foo']['bar']['baz'], but in practice we currently always compute
# all of node['foo'] even if the user only requires node['foo']['bar']['baz'].
#
def merged_attributes(*path)
# immutablize(
merge_all(path)
# )
end
def combined_override(*path)
immutablize(merge_overrides(path))
end
def combined_default(*path)
immutablize(merge_defaults(path))
end
def [](key)
if deep_merge_cache.has_key?(key.to_s)
# return the cache of the deep merged values by top-level key
deep_merge_cache[key.to_s]
else
# save all the work of computing node[key]
deep_merge_cache[key.to_s] = merged_attributes(key)
end
end
def []=(key, value)
raise Exceptions::ImmutableAttributeModification
end
def has_key?(key)
COMPONENTS.any? do |component_ivar|
instance_variable_get(component_ivar).has_key?(key)
end
end
alias :attribute? :has_key?
alias :member? :has_key?
alias :include? :has_key?
alias :key? :has_key?
alias :each_attribute :each
def method_missing(symbol, *args)
if args.empty?
if key?(symbol)
self[symbol]
else
raise NoMethodError, "Undefined method or attribute `#{symbol}' on `node'"
end
elsif symbol.to_s =~ /=$/
key_to_set = symbol.to_s[/^(.+)=$/, 1]
self[key_to_set] = (args.length == 1 ? args[0] : args)
else
raise NoMethodError, "Undefined node attribute or method `#{symbol}' on `node'"
end
end
def to_s
merged_attributes.to_s
end
def inspect
"#<#{self.class} " << (COMPONENTS + [:@merged_attributes, :@properties]).map{|iv|
"#{iv}=#{instance_variable_get(iv).inspect}"
}.join(", ") << ">"
end
def set_unless?
@set_unless_present
end
private
# Helper method for merge_all/merge_defaults/merge_overrides.
#
# apply_path(thing, [ "foo", "bar", "baz" ]) = thing["foo"]["bar"]["baz"]
#
# The path value can be nil in which case the whole component is returned.
#
# It returns nil (does not raise an exception) if it walks off the end of an Mash/Hash/Array, it does not
# raise any TypeError if it attempts to apply a hash key to an Integer/String/TrueClass, and just returns
# nil in that case.
#
def apply_path(component, path)
path ||= []
path.inject(component) do |val, path_arg|
if val.respond_to?(:[])
# Have an Array-like or Hash-like thing
if !val.respond_to?(:has_key?)
# Have an Array-like thing
val[path_arg]
elsif val.has_key?(path_arg)
# Hash-like thing (must check has_key? first to protect against Autovivification)
val[path_arg]
else
nil
end
else
nil
end
end
end
# For elements like Fixnums, true, nil...
def safe_dup(e)
e.dup
rescue TypeError
e
end
# Deep merge all attribute levels using hash-only merging between different precidence
# levels (so override arrays completely replace arrays set at any default level).
#
# The path allows for selectively deep-merging a subtree of the node object.
#
# @param path [Array] Array of args to method chain to descend into the node object
# @return [attr] Deep Merged values (may be VividMash, Hash, Array, etc) from the node object
def merge_all(path)
components = [
merge_defaults(path),
apply_path(@normal, path),
merge_overrides(path),
apply_path(@automatic, path),
]
components.map! do |component|
safe_dup(component)
end
return nil if components.compact.empty?
components.inject(ImmutableMash.new({})) do |merged, component|
Chef::Mixin::DeepMerge.hash_only_merge!(merged, component)
end
end
# Deep merge the default attribute levels with array merging.
#
# The path allows for selectively deep-merging a subtree of the node object.
#
# @param path [Array] Array of args to method chain to descend into the node object
# @return [attr] Deep Merged values (may be VividMash, Hash, Array, etc) from the node object
def merge_defaults(path)
DEFAULT_COMPONENTS.inject(nil) do |merged, component_ivar|
component_value = apply_path(instance_variable_get(component_ivar), path)
Chef::Mixin::DeepMerge.deep_merge(component_value, merged)
end
end
# Deep merge the override attribute levels with array merging.
#
# The path allows for selectively deep-merging a subtree of the node object.
#
# @param path [Array] Array of args to method chain to descend into the node object
# @return [attr] Deep Merged values (may be VividMash, Hash, Array, etc) from the node object
def merge_overrides(path)
OVERRIDE_COMPONENTS.inject(nil) do |merged, component_ivar|
component_value = apply_path(instance_variable_get(component_ivar), path)
Chef::Mixin::DeepMerge.deep_merge(component_value, merged)
end
end
end
end
end
|