diff options
Diffstat (limited to 'lib/coderay/rule_based_scanner.rb')
-rw-r--r-- | lib/coderay/rule_based_scanner.rb | 378 |
1 files changed, 378 insertions, 0 deletions
diff --git a/lib/coderay/rule_based_scanner.rb b/lib/coderay/rule_based_scanner.rb new file mode 100644 index 0000000..0eb9222 --- /dev/null +++ b/lib/coderay/rule_based_scanner.rb @@ -0,0 +1,378 @@ +require 'set' + +module CodeRay + module Scanners + class RuleBasedScanner < Scanner + + Pattern = Struct.new :pattern + Groups = Struct.new :token_kinds + Kind = Struct.new :token_kind + Push = Struct.new :state, :group + Pop = Struct.new :group + PushState = Struct.new :state + PopState = Class.new + Check = Struct.new :condition + CheckIf = Class.new Check + CheckUnless = Class.new Check + ValueSetter = Struct.new :targets, :value + Increment = Struct.new :targets, :operation, :value + Continue = Class.new + + class << self + attr_accessor :states + + def state *names, &block + @code ||= "" + + @code << "when #{names.map(&:inspect).join(', ')}\n" + + @first = true + instance_eval(&block) + @code << " else\n" + @code << " puts \"no match for \#{state.inspect} => skip char\"\n" if $DEBUG + @code << " encoder.text_token getch, :error\n" + @code << " end\n" + @code << " \n" + end + + def on? pattern + pattern_expression = pattern.inspect + @code << " #{'els' unless @first}if check(#{pattern_expression})\n" + + @first = true + yield + @code << " end\n" + + @first = false + end + + def on *pattern_and_actions + if index = pattern_and_actions.find_index { |item| !(item.is_a?(Check) || item.is_a?(Regexp) || item.is_a?(Pattern)) } + conditions = pattern_and_actions[0..index - 1] or raise 'I need conditions or a pattern!' + actions = pattern_and_actions[index..-1] or raise 'I need actions!' + else + raise "invalid rule structure: #{pattern_and_actions.map(&:class)}" + end + + condition_expressions = [] + if conditions + for condition in conditions + case condition + when CheckIf + case condition.condition + when Proc + condition_expressions << "#{make_callback(condition.condition)}" + when Symbol + condition_expressions << "#{condition.condition}" + else + raise "I don't know how to evaluate this check_if condition: %p" % [condition.condition] + end + when CheckUnless + case condition.condition + when Proc + condition_expressions << "!#{make_callback(condition.condition)}" + when Symbol + condition_expressions << "!#{condition.condition}" + else + raise "I don't know how to evaluate this check_unless condition: %p" % [condition.condition] + end + when Pattern + case condition.pattern + when Proc + condition_expressions << "match = scan(#{make_callback(condition.pattern)})" + else + raise "I don't know how to evaluate this pattern: %p" % [condition.pattern] + end + when Regexp + condition_expressions << "match = scan(#{condition.inspect})" + else + raise "I don't know how to evaluate this pattern/condition: %p" % [condition] + end + end + end + + @code << " #{'els' unless @first}if #{condition_expressions.join(' && ')}\n" + + for action in actions + case action + when String + raise + @code << " p 'evaluate #{action.inspect}'\n" if $DEBUG + @code << " #{action}\n" + + when Symbol + @code << " p 'text_token %p %p' % [match, #{action.inspect}]\n" if $DEBUG + @code << " encoder.text_token match, #{action.inspect}\n" + when Kind + case action.token_kind + when Proc + @code << " encoder.text_token match, kind = #{make_callback(action.token_kind)}\n" + else + raise "I don't know how to evaluate this kind: %p" % [action.token_kind] + end + when Groups + @code << " p 'text_tokens %p in groups %p' % [match, #{action.token_kinds.inspect}]\n" if $DEBUG + action.token_kinds.each_with_index do |kind, i| + @code << " encoder.text_token self[#{i + 1}], #{kind.inspect} if self[#{i + 1}]\n" + end + + when Push, PushState + case action.state + when String + raise + @code << " p 'push %p' % [#{action.state}]\n" if $DEBUG + @code << " state = #{action.state}\n" + @code << " states << state\n" + when Symbol + @code << " p 'push %p' % [#{action.state.inspect}]\n" if $DEBUG + @code << " state = #{action.state.inspect}\n" + @code << " states << state\n" + when Proc + @code << " if new_state = #{make_callback(action.state)}\n" + @code << " state = new_state\n" + @code << " states << new_state\n" + @code << " end\n" + else + raise "I don't know how to evaluate this push state: %p" % [action.state] + end + if action.is_a? Push + if action.state == action.group + @code << " encoder.begin_group state\n" + else + case action.state + when Symbol + @code << " p 'begin group %p' % [#{action.group.inspect}]\n" if $DEBUG + @code << " encoder.begin_group #{action.group.inspect}\n" + when Proc + @code << " encoder.begin_group #{make_callback(action.group)}\n" + else + raise "I don't know how to evaluate this push state: %p" % [action.state] + end + end + end + when Pop, PopState + @code << " p 'pop %p' % [states.last]\n" if $DEBUG + if action.is_a? Pop + if action.group + case action.group + when Symbol + @code << " encoder.end_group #{action.group.inspect}\n" + else + raise "I don't know how to evaluate this pop group: %p" % [action.group] + end + @code << " states.pop\n" + else + @code << " encoder.end_group states.pop\n" + end + else + @code << " states.pop\n" + end + @code << " state = states.last\n" + + when ValueSetter + case action.value + when Proc + @code << " #{action.targets.join(' = ')} = #{make_callback(action.value)}\n" + when Symbol + @code << " #{action.targets.join(' = ')} = #{action.value}\n" + else + @code << " #{action.targets.join(' = ')} = #{action.value.inspect}\n" + end + + when Increment + case action.value + when Proc + @code << " #{action.targets.join(' = ')} #{action.operation}= #{make_callback(action.value)}\n" + when Symbol + @code << " #{action.targets.join(' = ')} #{action.operation}= #{action.value}\n" + else + @code << " #{action.targets.join(' = ')} #{action.operation}= #{action.value.inspect}\n" + end + + when Proc + @code << " #{make_callback(action)}\n" + + when Continue + @code << " next\n" + + else + raise "I don't know how to evaluate this action: %p" % [action] + end + end + + @first = false + end + + def groups *token_kinds + Groups.new token_kinds + end + + def pattern pattern = nil, &block + Pattern.new pattern || block + end + + def kind token_kind = nil, &block + Kind.new token_kind || block + end + + def push state = nil, group = state, &block + raise 'push requires a state or a block; got nothing' unless state || block + Push.new state || block, group || block + end + + def pop group = nil + Pop.new group + end + + def push_state state = nil, &block + raise 'push_state requires a state or a block; got nothing' unless state || block + PushState.new state || block + end + + def pop_state + PopState.new + end + + def check_if value = nil, &callback + CheckIf.new value || callback + end + + def check_unless value = nil, &callback + CheckUnless.new value || callback + end + + def flag_on *flags + flags.each { |name| variables << name } + ValueSetter.new Array(flags), true + end + + def flag_off *flags + flags.each { |name| variables << name } + ValueSetter.new Array(flags), false + end + + def set flag, value = nil, &callback + variables << flag + ValueSetter.new [flag], value || callback || true + end + + def unset *flags + flags.each { |name| variables << name } + ValueSetter.new Array(flags), nil + end + + def increment *counters + counters.each { |name| variables << name } + Increment.new Array(counters), :+, 1 + end + + def decrement *counters + counters.each { |name| variables << name } + Increment.new Array(counters), :-, 1 + end + + def continue + Continue.new + end + + def define_scan_tokens! + if ENV['PUTS'] + puts CodeRay.scan(scan_tokens_code, :ruby).terminal + puts "callbacks: #{callbacks.size}" + end + + class_eval scan_tokens_code + end + + protected + + def callbacks + @callbacks ||= {} + end + + def variables + @variables ||= Set.new + end + + def additional_variables + variables - %i(encoder options state states match kind) + end + + def make_callback block + base_name = "__callback_line_#{block.source_location.last}" + callback_name = base_name + counter = 'a' + while callbacks.key?(callback_name) + callback_name = "#{base_name}_#{counter}" + counter.succ! + end + + callbacks[callback_name] = define_method(callback_name, &block) + + parameters = block.parameters + + if parameters.empty? + callback_name + else + parameter_names = parameters.map(&:last) + parameter_names.each { |name| variables << name } + "#{callback_name}(#{parameter_names.join(', ')})" + end + end + + def scan_tokens_code + <<-"RUBY" + def scan_tokens encoder, options + state = options[:state] || @state + +#{ restore_local_variables_code.chomp.gsub(/^/, ' ' * 3) } + + states = [state] + + until eos? + case state +#{ @code.chomp.gsub(/^/, ' ' * 4) } + else + raise_inspect 'Unknown state: %p' % [state], encoder + end + end + + if options[:keep_state] + @state = state + end + +#{ close_groups_code.chomp.gsub(/^/, ' ' * 3) } + + encoder + end + RUBY + end + + def restore_local_variables_code + additional_variables.sort.map { |name| "#{name} = @#{name}" }.join("\n") + end + + def close_groups_code + "close_groups(encoder, states)" + end + end + + def scan_tokens tokens, options + self.class.define_scan_tokens! + + scan_tokens tokens, options + end + + protected + + def setup + @state = :initial + end + + def close_groups encoder, states + # TODO + end + + end + end +end |