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use super::SceUid;
pub const POWER_INFO_POWER_SWITCH: i32 = 0x80000000;
pub const POWER_INFO_HOLD_SWITCH: i32 = 0x40000000;
pub const POWER_INFO_STANDBY: i32 = 0x00080000;
pub const POWER_INFO_RESUME_COMPLETE: i32 = 0x00040000;
pub const POWER_INFO_RESUMING: i32 = 0x00020000;
pub const POWER_INFO_SUSPENDING: i32 = 0x00010000;
pub const POWER_INFO_AC_POWER: i32 = 0x00001000;
pub const POWER_INFO_BATTERY_LOW: i32 = 0x00000100;
pub const POWER_INFO_BATTERY_EXIST: i32 = 0x00000080;
pub const POWER_INFO_BATTERY_POWER: i32 = 0x0000007;
#[derive(Copy, Clone)]
#[repr(u32)]
pub enum PowerTick {
All = 0,
Suspend = 1,
Display = 6,
}
pub type PowerCallback = extern fn (unknown: i32, power_info: i32);
extern {
pub fn scePowerRegisterCallback(slot: i32, cbid: SceUid) -> i32;
pub fn scePowerUnregisterCallback(slot: i32) -> i32;
pub fn scePowerIsPowerOnline() -> i32;
pub fn scePowerIsBatteryExist() -> i32;
pub fn scePowerIsBatteryCharging() -> i32;
pub fn scePowerGetBatteryChargingStatus() -> i32;
pub fn scePowerIsLowBattery() -> i32;
pub fn scePowerGetBatteryLifePercent() -> i32;
pub fn scePowerGetBatteryLifeTime() -> i32;
pub fn scePowerGetBatteryTemp() -> i32;
pub fn scePowerGetBatteryElec() -> i32;
pub fn scePowerGetBatteryVolt() -> i32;
pub fn scePowerSetCpuClockFrequency(cpufreq: i32) -> i32;
pub fn scePowerSetBusClockFrequency(busfreq: i32) -> i32;
pub fn scePowerGetCpuClockFrequency() -> i32;
pub fn scePowerGetCpuClockFrequencyInt() -> i32;
pub fn scePowerGetCpuClockFrequencyFloat() -> f32;
pub fn scePowerGetBusClockFrequency() -> i32;
pub fn scePowerGetBusClockFrequencyInt() -> i32;
pub fn scePowerGetBusClockFrequencyFloat() -> f32;
pub fn scePowerSetClockFrequency(pllfreq: i32, cpufreq: i32, busfreq: i32) -> i32;
pub fn scePowerLock(unknown: i32) -> i32;
pub fn scePowerUnlock(unknown: i32) -> i32;
pub fn scePowerTick(t: PowerTick) -> i32;
pub fn scePowerGetIdleTimer() -> i32;
pub fn scePowerIdleTimerEnable(unknown: i32) -> i32;
pub fn scePowerIdleTimerDisable(unknown: i32) -> i32;
pub fn scePowerRequestStandby() -> i32;
pub fn scePowerRequestSuspend() -> i32;
}
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