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pub type UmdCallback = fn(unknown: i32, event: i32) -> i32;
#[repr(C)]
#[derive(Copy, Clone)]
pub struct UmdInfo {
pub size: u32,
pub type_: UmdType,
}
#[repr(u32)]
#[derive(Copy, Clone)]
pub enum UmdType {
Game = 0x10,
Video = 0x20,
Audio = 0x40,
}
pub const UMD_NOT_PRESENT: i32 = 0x01;
pub const UMD_PRESENT: i32 = 0x02;
pub const UMD_CHANGED: i32 = 0x04;
pub const UMD_INITING: i32 = 0x08;
pub const UMD_INITED: i32 = 0x10;
pub const UMD_READY: i32 = 0x20;
extern "C" {
pub fn sceUmdCheckMedium() -> i32;
pub fn sceUmdGetDiscInfo(info: *mut UmdInfo) -> i32;
pub fn sceUmdActivate(unit: i32, drive: *const u8) -> i32;
pub fn sceUmdDeactivate(unit: i32, drive: *const u8) -> i32;
pub fn sceUmdWaitDriveStat(state: i32) -> i32;
pub fn sceUmdWaitDriveStatWithTimer(
state: i32,
timeout: u32,
) -> i32;
pub fn sceUmdWaitDriveStatCB(
state: i32,
timeout: u32,
) -> i32;
pub fn sceUmdCancelWaitDriveStat() -> i32;
pub fn sceUmdGetDriveStat() -> i32;
pub fn sceUmdGetErrorStat() -> i32;
pub fn sceUmdRegisterUMDCallBack(cbid: i32) -> i32;
pub fn sceUmdUnRegisterUMDCallBack(cbid: i32) -> i32;
pub fn sceUmdReplacePermit() -> i32;
pub fn sceUmdReplaceProhibit() -> i32;
}
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