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// ignore-license
#include <stddef.h>
#include <stdint.h>
struct ByteSlice {
uint8_t *data;
size_t len;
};
size_t slice_len(struct ByteSlice bs) {
return bs.len;
}
uint8_t slice_elem(struct ByteSlice bs, size_t idx) {
return bs.data[idx];
}
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