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authorSam Lantinga <slouken@libsdl.org>2012-01-20 19:49:48 -0500
committerSam Lantinga <slouken@libsdl.org>2012-01-20 19:49:48 -0500
commitd7590a204410857b450b6fcb644ec1630e016b64 (patch)
tree62bbd2429d7a8ec21733c0c549db2b26dd1d6731
parent785d52e0bd74bfc35644b17f59ed8d14850c216a (diff)
downloadsdl-d7590a204410857b450b6fcb644ec1630e016b64.tar.gz
Fixed bug 1387 - Patch: fix minor typos in SDL-1.2 HTML docsrelease-1.2.15
bl0ckedusersoft 2012-01-20 12:14:57 PST This patch fixes a few minor typos in the SDL-1.2 HTML docs.
-rw-r--r--docs/html/guideinput.html2
-rw-r--r--docs/html/joystick.html2
-rw-r--r--docs/html/thread.html2
3 files changed, 3 insertions, 3 deletions
diff --git a/docs/html/guideinput.html b/docs/html/guideinput.html
index 4a82b6761..9b9bbe1e6 100644
--- a/docs/html/guideinput.html
+++ b/docs/html/guideinput.html
@@ -266,7 +266,7 @@ CLASS="FUNCTION"
> with the <TT
CLASS="LITERAL"
>SDL_ENABLE</TT
-> flag. Next you must open the joysticks that you want to receive envents from. This is done with the <A
+> flag. Next you must open the joysticks that you want to receive events from. This is done with the <A
HREF="sdljoystickopen.html"
><TT
CLASS="FUNCTION"
diff --git a/docs/html/joystick.html b/docs/html/joystick.html
index abdb28c19..05da008b3 100644
--- a/docs/html/joystick.html
+++ b/docs/html/joystick.html
@@ -225,7 +225,7 @@ CLASS="NOTE"
><P
><B
>Note: </B
->Force Feedback is not yet support. Sam (slouken@libsdl.org) is soliciting suggestions from people with force-feedback experience on the best wat to desgin the API.</P
+>Force Feedback is not yet supported. Sam (slouken@libsdl.org) is soliciting suggestions from people with force-feedback experience on the best way to design the API.</P
></BLOCKQUOTE
></DIV
></DIV
diff --git a/docs/html/thread.html b/docs/html/thread.html
index c66018eff..8ef2c9285 100644
--- a/docs/html/thread.html
+++ b/docs/html/thread.html
@@ -242,7 +242,7 @@ CLASS="NOTE"
><P
><B
>Note: </B
->SDL's threading is not implemented on MacOS, due to that lack of preemptive thread support (Mac OS X dos nt suffer from this problem)</P
+>SDL's threading is not implemented on MacOS, due to the lack of preemptive thread support on that OS (Mac OS X doesn't suffer from this problem)</P
></BLOCKQUOTE
></DIV
></DIV