diff options
author | Sam Lantinga <slouken@libsdl.org> | 2012-01-20 19:49:48 -0500 |
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committer | Sam Lantinga <slouken@libsdl.org> | 2012-01-20 19:49:48 -0500 |
commit | d7590a204410857b450b6fcb644ec1630e016b64 (patch) | |
tree | 62bbd2429d7a8ec21733c0c549db2b26dd1d6731 | |
parent | 785d52e0bd74bfc35644b17f59ed8d14850c216a (diff) | |
download | sdl-d7590a204410857b450b6fcb644ec1630e016b64.tar.gz |
Fixed bug 1387 - Patch: fix minor typos in SDL-1.2 HTML docsrelease-1.2.15
bl0ckedusersoft 2012-01-20 12:14:57 PST
This patch fixes a few minor typos in the SDL-1.2 HTML docs.
-rw-r--r-- | docs/html/guideinput.html | 2 | ||||
-rw-r--r-- | docs/html/joystick.html | 2 | ||||
-rw-r--r-- | docs/html/thread.html | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/docs/html/guideinput.html b/docs/html/guideinput.html index 4a82b6761..9b9bbe1e6 100644 --- a/docs/html/guideinput.html +++ b/docs/html/guideinput.html @@ -266,7 +266,7 @@ CLASS="FUNCTION" > with the <TT CLASS="LITERAL" >SDL_ENABLE</TT -> flag. Next you must open the joysticks that you want to receive envents from. This is done with the <A +> flag. Next you must open the joysticks that you want to receive events from. This is done with the <A HREF="sdljoystickopen.html" ><TT CLASS="FUNCTION" diff --git a/docs/html/joystick.html b/docs/html/joystick.html index abdb28c19..05da008b3 100644 --- a/docs/html/joystick.html +++ b/docs/html/joystick.html @@ -225,7 +225,7 @@ CLASS="NOTE" ><P ><B >Note: </B ->Force Feedback is not yet support. Sam (slouken@libsdl.org) is soliciting suggestions from people with force-feedback experience on the best wat to desgin the API.</P +>Force Feedback is not yet supported. Sam (slouken@libsdl.org) is soliciting suggestions from people with force-feedback experience on the best way to design the API.</P ></BLOCKQUOTE ></DIV ></DIV diff --git a/docs/html/thread.html b/docs/html/thread.html index c66018eff..8ef2c9285 100644 --- a/docs/html/thread.html +++ b/docs/html/thread.html @@ -242,7 +242,7 @@ CLASS="NOTE" ><P ><B >Note: </B ->SDL's threading is not implemented on MacOS, due to that lack of preemptive thread support (Mac OS X dos nt suffer from this problem)</P +>SDL's threading is not implemented on MacOS, due to the lack of preemptive thread support on that OS (Mac OS X doesn't suffer from this problem)</P ></BLOCKQUOTE ></DIV ></DIV |