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author | Sam Lantinga <slouken@libsdl.org> | 2010-05-09 09:53:57 -0700 |
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committer | Sam Lantinga <slouken@libsdl.org> | 2010-05-09 09:53:57 -0700 |
commit | 45e9e424ebc286b21a0576f890921b8710c737d7 (patch) | |
tree | 8dbe986a6171f183028567319271943c81b091c6 | |
parent | 39509d9861c7d431408e48f89bb1d941954d6552 (diff) | |
download | sdl-45e9e424ebc286b21a0576f890921b8710c737d7.tar.gz |
Updated with the SDL 1.3 list of supported operating systems
-rw-r--r-- | include/SDL.h | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/include/SDL.h b/include/SDL.h index 53eae9ab5..21c0cbe62 100644 --- a/include/SDL.h +++ b/include/SDL.h @@ -37,10 +37,9 @@ * level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, * and 2D framebuffer across multiple platforms. * - * The current version supports Linux, Windows, Windows CE, BeOS, MacOS, - * Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. - * The code contains support for AIX, OSF/Tru64, RISC OS, and SymbianOS, - * but these are not officially supported. + * The current version supports Windows, Windows CE, Mac OS X, Linux, + * FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, and QNX. The code contains + * support for other operating systems but those are not officially supported. * * SDL is written in C, but works with C++ natively, and has bindings to * several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, |