| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | Replaced unions with calls to SDL_SwapFloat... | Ryan C. Gordon | 2006-09-01 | 2 | -87/+32 |
* | Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit | Ryan C. Gordon | 2006-09-01 | 1 | -6/+6 |
* | Continuing my quest to replace all the bitwise operations on SDL_AudioFormats | Ryan C. Gordon | 2006-09-01 | 1 | -1/+1 |
* | Fixed broken audio conversions between float and unsigned datatypes. | Ryan C. Gordon | 2006-09-01 | 2 | -38/+32 |
* | Whoops, wrong tokens for int32 support in ALSA driver (specified unsigned | Ryan C. Gordon | 2006-09-01 | 1 | -2/+2 |
* | ALSA was testing if (format) was set to zero as an error condition, but | Ryan C. Gordon | 2006-09-01 | 1 | -2/+3 |
* | int32 support for windib and windx5 audio backends. | Ryan C. Gordon | 2006-09-01 | 2 | -2/+13 |
* | QNX6 support for int32/float32 (isn't this just ALSA?!) | Ryan C. Gordon | 2006-09-01 | 1 | -0/+16 |
* | Updated Tru64 audio to support int32. | Ryan C. Gordon | 2006-09-01 | 1 | -1/+7 |
* | MiNT audio driver cleanups for clamping types and channels to supported | Ryan C. Gordon | 2006-09-01 | 5 | -70/+138 |
* | Mac OS 9 support for int32/float32. | Ryan C. Gordon | 2006-09-01 | 1 | -1/+13 |
* | Mac OS X audio backend now supports int32/float32. | Ryan C. Gordon | 2006-09-01 | 1 | -16/+47 |
* | Cleaned up IRIX audio driver, added float32 support and fallbacks when | Ryan C. Gordon | 2006-09-01 | 1 | -50/+80 |
* | Actually, my silly logic bug was actually correct. :/ | Ryan C. Gordon | 2006-08-31 | 3 | -6/+15 |
* | Let SDL convert to valid Dreamcast audio formats instead of failing if the | Ryan C. Gordon | 2006-08-31 | 1 | -8/+21 |
* | Let OS/2 DART backend use SDL converters at a higher level (would fail if | Ryan C. Gordon | 2006-08-31 | 1 | -14/+29 |
* | Fixed silly logic thing. | Ryan C. Gordon | 2006-08-31 | 2 | -17/+4 |
* | Added int32 and float32 support (and some others!) to BeOS audio backend. | Ryan C. Gordon | 2006-08-31 | 1 | -24/+65 |
* | Added int32 support to Amiga audio driver and cleaned up some other details | Ryan C. Gordon | 2006-08-31 | 1 | -33/+46 |
* | ALSA backend can handle int32 and float32 data directly. | Ryan C. Gordon | 2006-08-31 | 1 | -0/+12 |
* | Added int32 adn float32 support to SDL_LoadWAV_RW(). | Ryan C. Gordon | 2006-08-31 | 2 | -16/+34 |
* | Reordered the favored audio format list a little. | Ryan C. Gordon | 2006-08-31 | 1 | -8/+8 |
* | Take advantage of the existing SDL blitters for normal copy blits. | Sam Lantinga | 2006-08-29 | 5 | -270/+28 |
* | Clear the second texture stage explicitly | Sam Lantinga | 2006-08-28 | 1 | -0/+5 |
* | The dummy renderer can task advantage of the MASK optimization too, though pe... | Sam Lantinga | 2006-08-28 | 1 | -3/+3 |
* | Optimized the copy blitters a little bit | Sam Lantinga | 2006-08-28 | 4 | -250/+760 |
* | Figured out how texture stages work, thanks to this: | Sam Lantinga | 2006-08-28 | 1 | -0/+15 |
* | Implemented color modulation in the D3D renderer. | Sam Lantinga | 2006-08-28 | 1 | -6/+14 |
* | Cleanup for the last checkin | Sam Lantinga | 2006-08-28 | 2 | -3/+3 |
* | Added source color and alpha modulation support. | Sam Lantinga | 2006-08-28 | 25 | -291/+6941 |
* | Added SDL_SwapFloat* function/macros. Reference Bugzilla #293. | Ryan C. Gordon | 2006-08-24 | 1 | -0/+14 |
* | Forgot to check in updated SDL_audio.h ... | Ryan C. Gordon | 2006-08-24 | 1 | -18/+17 |
* | First shot at new audio data types (int32 and float32). | Ryan C. Gordon | 2006-08-24 | 16 | -693/+3465 |
* | The GGI driver hasn't been maintained in 8 years. It's probably safe to remo... | Sam Lantinga | 2006-08-10 | 12 | -984/+0 |
* | Missed a Qtopia change. | Sam Lantinga | 2006-08-10 | 1 | -1/+1 |
* | MacOS Classic is no longer supported. | Sam Lantinga | 2006-08-10 | 1 | -63/+0 |
* | MacOS Classic is no longer supported. | Sam Lantinga | 2006-08-10 | 47 | -6961/+4 |
* | David Hedbor is no longer maintaining the Qtopia code. | Sam Lantinga | 2006-08-10 | 18 | -2051/+0 |
* | Whoops, remove debug code | Sam Lantinga | 2006-08-07 | 1 | -1/+0 |
* | Added resize support for GDI and Direct3D renderers | Sam Lantinga | 2006-08-07 | 3 | -9/+108 |
* | Added paletted OpenGL texture support. | Sam Lantinga | 2006-08-06 | 2 | -4/+88 |
* | Fixed fullscreen modes with Cocoa video driver. | Sam Lantinga | 2006-08-06 | 3 | -8/+59 |
* | Fixed bug recreating OpenGL textures on window resize | Sam Lantinga | 2006-08-06 | 1 | -18/+29 |
* | Added window resize support for the software renderer | Sam Lantinga | 2006-08-06 | 1 | -0/+18 |
* | Allow the render context to do necessary work when the video mode changes. | Sam Lantinga | 2006-08-06 | 7 | -23/+96 |
* | Clarified the difference between render drivers and render contexts | Sam Lantinga | 2006-08-06 | 5 | -45/+60 |
* | Updated header documentation | Sam Lantinga | 2006-08-05 | 1 | -5/+5 |
* | In general, fill in pointers to structures, rather than return them. | Sam Lantinga | 2006-08-05 | 8 | -84/+110 |
* | Removed old function | Sam Lantinga | 2006-08-05 | 1 | -14/+5 |
* | SDL constants are all uppercase. | Sam Lantinga | 2006-08-05 | 16 | -480/+485 |