index
:
delta/sdl.git
SDL-1.2
SDL-1.2-olpc
SDL-1.3
SDL-ryan-batching-renderer
SDL-ryan-multiple-audio-device
apk
baserock/morph
experimental
gsoc2008_audio_resampling
gsoc2008_force_feedback
gsoc2008_iphone
gsoc2008_manymouse
gsoc2008_nds
gsoc2009_IME
gsoc2009_ps3
gsoc2009_unit_tests
iOS-improvements
master
hg.libsdl.org: SDL
summary
refs
log
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log msg
author
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Commit message (
Expand
)
Author
Age
Files
Lines
...
*
Static analysis fix: dereference of a NULL pointer.
Ryan C. Gordon
2014-03-20
1
-3
/
+1
*
Static analysis fix: let clang know _this->displays isn't NULL.
Ryan C. Gordon
2014-03-20
1
-0
/
+1
*
Static analysis fix: division by zero.
Ryan C. Gordon
2014-03-20
2
-2
/
+9
*
Static analysis fix: uninitialized variables.
Ryan C. Gordon
2014-03-20
1
-4
/
+4
*
Static analysis fix: Fixed leaking Objective-C object.
Ryan C. Gordon
2014-03-20
1
-1
/
+3
*
Static analysis fix: bad release.
Ryan C. Gordon
2014-03-19
1
-1
/
+1
*
Fix visualstudio build break introduced by changeset 8645
Andreas Schiffler
2014-03-19
1
-1
/
+1
*
Add input validation to SDL_getenv/SDL_setenv; update Stdlib testsuite; add H...
Andreas Schiffler
2014-03-19
9
-5
/
+351
*
Minor comment cleanups in checker-buildbot.sh
Ryan C. Gordon
2014-03-19
1
-3
/
+11
*
Static analysis fix: division by zero.
Ryan C. Gordon
2014-03-19
1
-1
/
+6
*
Static analysis fix: Value stored to '[bcd]' is never read.
Ryan C. Gordon
2014-03-19
1
-3
/
+5
*
Static analysis fix: "Value stored to 'p' is never read"
Ryan C. Gordon
2014-03-19
1
-4
/
+2
*
Don't overwrite SDL_dynapi.h in checker-buildbot.sh.
Ryan C. Gordon
2014-03-19
2
-7
/
+2
*
Make checker-buildbot.sh work just about anywhere Clang is installed.
Ryan C. Gordon
2014-03-19
1
-4
/
+10
*
Reenable static builds for now with static analysis.
Ryan C. Gordon
2014-03-19
1
-1
/
+1
*
Buildbot static analysis script: use configure script instead of cmake.
Ryan C. Gordon
2014-03-19
1
-1
/
+2
*
Just build shared libraries for static analysis.
Ryan C. Gordon
2014-03-19
1
-1
/
+1
*
Added a script to let buildslaves run Clang static analysis.
Ryan C. Gordon
2014-03-19
1
-0
/
+85
*
Fixed SDL_HapticNewEffect() failing on various DirectInput devices.
Ryan C. Gordon
2014-03-18
1
-1
/
+18
*
Fixed PS4 game controller config on Windows.
Ryan C. Gordon
2014-03-18
1
-1
/
+1
*
Whitespace fix.
Ryan C. Gordon
2014-03-18
1
-1
/
+1
*
controllermap: Don't treat SDL_HAT_CENTERED as a valid input.
Ryan C. Gordon
2014-03-18
1
-0
/
+3
*
Fixed a build error in SDL_platform.h when using Code Blocks and MinGW
David Ludwig
2014-03-18
1
-2
/
+2
*
Fixed SDL_HapticOpenFromJoystick() with DirectInput devices.
Ryan C. Gordon
2014-03-17
2
-30
/
+39
*
Added tag release-2.0.3 for changeset 704a0bfecf75
Sam Lantinga
2014-03-15
0
-0
/
+0
*
Fixed iOS build
release-2.0.3
Sam Lantinga
2014-03-15
2
-2
/
+2
*
Added tag release-2.0.3 for changeset f285b9487756
Sam Lantinga
2014-03-15
0
-0
/
+0
*
Added a patch note for 2.0.3
Sam Lantinga
2014-03-15
1
-0
/
+3
*
Fixed bug 2450 - Crosscompiling for Win32 with MinGW fails due to WM_UNICHAR ...
Sam Lantinga
2014-03-15
1
-0
/
+3
*
Only show the window if it's supposed to be shown.
Sam Lantinga
2014-03-15
1
-1
/
+4
*
Mac: Make sure window is still showing when we exit a fullscreen space.
Ryan C. Gordon
2014-03-15
1
-0
/
+2
*
Fixed broken rotation detection routines on WinRT
David Ludwig
2014-03-15
6
-18
/
+56
*
Fixed a crash on Windows Phone 8 that occurred after rotating a device
David Ludwig
2014-03-15
1
-11
/
+6
*
Fixed a build error when including WinRT's SDLmain file directly in an app
David Ludwig
2014-03-15
1
-1
/
+0
*
Fixed Mac OS X window level when leaving fullscreen mode
Sam Lantinga
2014-03-14
1
-0
/
+2
*
Added a missing file related to WinRT power management/reporting.
David Ludwig
2014-03-14
1
-0
/
+44
*
Added missing copyright notices
Sam Lantinga
2014-03-13
23
-35
/
+359
*
Fixed the copyright date on files contributed by David Ludwig
Sam Lantinga
2014-03-13
22
-22
/
+22
*
Windows XP toolchain fix from Bruce Dawson:
Sam Lantinga
2014-03-12
1
-1
/
+2
*
Fixed line endings (CRLF to LF) in WinRT source code
David Ludwig
2014-03-12
1
-160
/
+160
*
Merged various WinRT build fixes
David Ludwig
2014-03-12
14
-221
/
+212
|
\
|
*
Updated framework version to match dylib version.
Sam Lantinga
2014-03-12
1
-4
/
+4
|
*
Fixed compiling Windows RT code on Visual Studio 2013
Sam Lantinga
2014-03-12
11
-43
/
+39
*
|
Fixed various build and runtime errors when using WinRT with VS2012.
David Ludwig
2014-03-12
11
-30
/
+125
|
/
*
Fixed compiler errors in the D3D11 renderer when building for WinRT
David Ludwig
2014-03-11
5
-93
/
+192
*
Made VS2012 build the D3D11 renderer
David Ludwig
2014-03-10
1
-105
/
+173
*
Disable Wayland/Mir again for 2.0.3; it's a quick, brown-paper-bag release.
Ryan C. Gordon
2014-03-11
3
-8
/
+8
*
Fix bug/add test coverage for SDLTest_GenerateRunSeed helper; improve test ha...
Andreas Schiffler
2014-03-11
3
-11
/
+119
*
Fixed Mac OS X OpenGL context creation to match other backends, where we only...
Sam Lantinga
2014-03-10
2
-44
/
+38
*
Fixed binary compatibility with the new Windows RT support
Sam Lantinga
2014-03-10
1
-1
/
+1
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