Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Turned on OmitDefaultLibName for SDL, SDLmain and SDLtest | Sam Lantinga | 2014-07-27 | 12 | -168/+216 |
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* | Split the XInput and DirectInput code so Windows RT can use the existing ↵ | Sam Lantinga | 2014-07-03 | 4 | -35/+254 |
| | | | | XInput support. | ||||
* | Added names for some theme related windows messages | Sam Lantinga | 2014-06-23 | 1 | -164/+164 |
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* | Fixed Visual Studio 2008 projects | Sam Lantinga | 2014-06-15 | 22 | -2556/+2919 |
| | | | | | | | | Added missing files to SDL2 project Added missing Visual Studio 2008 tests to the solution Added output paths which match the 2010+ projects Added SDL project references instead of old style project dependencies Removed post-build copy step and added data files to projects | ||||
* | Visual Studio 2013 Express Edition can load the standard solution, so we ↵ | Sam Lantinga | 2014-06-08 | 2 | -475/+0 |
| | | | | don't need special Express Edition solutions. | ||||
* | Updated projects for Visual Studio 2010, 2012 and 2013 | Sam Lantinga | 2014-06-07 | 69 | -7481/+6612 |
| | | | | | | | | * Test programs use project references instead of hard-coding SDL library dependencies * Test data files are copied only when needed. * Copying SDL2.dll is no longer necessary * Fixed /SAFESEH warning * Fixed attempted rebuild of SDL every time a test program is run | ||||
* | Added testrumble to the Visual Studio 2013 solution | Sam Lantinga | 2014-03-29 | 6 | -8/+936 |
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* | Add input validation to SDL_getenv/SDL_setenv; update Stdlib testsuite; add ↵ | Andreas Schiffler | 2014-03-19 | 4 | -0/+7 |
| | | | | Hints testsuite | ||||
* | Fixed D3D9 initialization on Windows 8, which doesn't have D3DX | Sam Lantinga | 2014-03-10 | 4 | -44/+58 |
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* | testoverlay2 depends on SDL2, SDL2main, and SDL2test | Sam Lantinga | 2014-03-10 | 1 | -0/+5 |
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* | Added testoverlay2 to the Visual Studio 2013 solution | Sam Lantinga | 2014-03-10 | 2 | -5/+16 |
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* | Converted David Ludwig's D3D11 renderer to C and optimized it. | Sam Lantinga | 2014-03-10 | 4 | -1/+8 |
| | | | | | The D3D11 renderer is now slightly faster than D3D9 on my Windows 8 machine (testsprite2 runs at 3400 FPS vs 3100 FPS) This will need tweaking to fix the Windows RT build. | ||||
* | Visual Studio 2013 project updates | Sam Lantinga | 2014-03-09 | 2 | -482/+483 |
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* | Fixes #2408, VS2013: several projects of release build are not built | Gabriel Jacobo | 2014-02-20 | 1 | -9/+19 |
| | | | | Patch by Hiroyuki Iwatsuki | ||||
* | Fixes #2403, add SDL2 dependency to testgles2 (thanks Hiroyuki Iwatsuki) | Gabriel Jacobo | 2014-02-19 | 1 | -0/+5 |
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* | Implemented the Dynamic API magic. | Ryan C. Gordon | 2013-12-09 | 4 | -0/+28 |
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* | OpenGL ES support for Windows | Gabriel Jacobo | 2013-11-22 | 9 | -472/+1452 |
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* | Fixed bug 2232 - Version Mismatch in VS2013 Solution File | Sam Lantinga | 2013-11-16 | 5 | -11/+6 |
| | | | | | | Joe LeVeque Line 3 of SDL_VS2013.sln file reads "# Visual Studio 2012" instead of "# Visual Studio 2013" which causes Windows to associate the file with Visual Studio 2012, if installed, instead of Visual Studio 2013. | ||||
* | Fixed visualtest build on VS2012 | Apoorv Upreti | 2013-11-14 | 1 | -0/+5 |
| | | | | SDL2, SDL2main and SDL2test had to be added as dependencies to the testquit project to get it to build properly. | ||||
* | Added project files for Visual Studio 2013 | Sam Lantinga | 2013-11-10 | 21 | -0/+5093 |
| | | | | Added /arch:SSE code generation option to prevent SSE2 floating point functions from being implicitly called (which aren't linked in SDL) | ||||
* | Added Apoorv Upreti's GSoC2013 work: visual test suite. | Ryan C. Gordon | 2013-11-10 | 3 | -0/+571 |
| | | | | See visualtest/README.txt for details. | ||||
* | Fixed project conflict during commit | Sam Lantinga | 2013-10-14 | 1 | -465/+678 |
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* | Adding static lib to SDL builds on Windows. | Sam Lantinga | 2013-10-14 | 1 | -255/+417 |
| | | | | CR: SamL | ||||
* | Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. | Ryan C. Gordon | 2013-08-20 | 3 | -1/+13 |
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* | Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS ↵ | Andreas Schiffler | 2013-08-14 | 2 | -9/+17 |
| | | | | solution: copy missing dependency | ||||
* | SDL_*Parachute() are no-ops, remove them. | Ryan C. Gordon | 2013-08-07 | 3 | -12/+0 |
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* | Fix building the tests with Visual Studio 2012 (thanks Isaac!) | Sam Lantinga | 2013-08-07 | 3 | -8/+8 |
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* | Finished updating testoverlay2 for the new API and added it to the Visual ↵ | Sam Lantinga | 2013-07-23 | 3 | -469/+485 |
| | | | | Studio 2010 projects | ||||
* | Fix bug 1494: add missing test projects to VS2010/VS2010 solution | Andreas Schiffler | 2013-07-22 | 10 | -375/+1334 |
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* | Implemented an API for thread-local storage: SDL_TLSCreate(), SDL_TLSSet(), ↵ | Sam Lantinga | 2013-07-10 | 3 | -2/+8 |
| | | | | SDL_TLSGet() | ||||
* | Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/ | Ryan C. Gordon | 2013-07-09 | 3 | -0/+6 |
| | | | | Will remove this again at some point in the future, though. | ||||
* | Removed deprecated SDL_types.h header. | Ryan C. Gordon | 2013-07-08 | 3 | -6/+0 |
| | | | | Fixes Bugzilla #1945. | ||||
* | Added testgamecontroller to the Visual Studio 2012 solution. | Sam Lantinga | 2013-06-28 | 2 | -0/+247 |
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* | Add VS Express Edition sln files (drop the unsupported solution folders for ↵ | Andreas Schiffler | 2013-06-23 | 2 | -0/+387 |
| | | | | tests); update VisualC documentation | ||||
* | Removed obsolete NoStdio configurations. | Sam Lantinga | 2013-06-05 | 1 | -55/+0 |
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* | Added testautomation to the Visual Studio 2008 project. | Sam Lantinga | 2013-06-05 | 2 | -0/+294 |
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* | Add missing VS2012 test projects; update VS2010 and VS2012 solutions; update ↵ | Andreas Schiffler | 2013-06-03 | 8 | -158/+1057 |
| | | | | keybord suite for VS compiler warnings | ||||
* | Remove deprecated/deleted VS test projects | Andreas Schiffler | 2013-06-03 | 20 | -4373/+0 |
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* | Fix bug 1492: Visual Studio builds sdl.lib and sdl.dll for version 2.0 ↵ | Andreas Schiffler | 2013-05-30 | 15 | -74/+74 |
| | | | | (contributed by Jan Reitz); update SDL_bool handling in test_common to fix VS compiler warnings | ||||
* | Fixed Windows build | Sam Lantinga | 2013-05-24 | 2 | -14/+16 |
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* | Deprecate test/automated and test/test-automation (replaced by ↵ | Andreas Schiffler | 2013-05-18 | 3 | -645/+0 |
| | | | | test/testautomation*.*) | ||||
* | Disable C++ exceptions, use debug format that includes debug information in ↵ | Sam Lantinga | 2013-05-06 | 9 | -361/+407 |
| | | | | the static libraries, and standardize on Program Database / Program Database with edit and continue for the DLL debug format. | ||||
* | Add pixels test suite; add a test to pixel suite; minor updates to test code ↵ | Andreas Schiffler | 2013-05-01 | 2 | -2/+4 |
| | | | | to make VisualStudio happy | ||||
* | Reformat SDL_VS2010.sln so WindowsExplorer VS type detection works again | Andreas Schiffler | 2013-03-13 | 1 | -197/+160 |
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* | Fied bug 1719 - Remove unnecessary PrecompiledHeaderOutputFile. | Sam Lantinga | 2013-03-03 | 4 | -7/+1 |
| | | | | | Hiroyuki Iwatsuki Patch for removing unnecessary PrecompiledHeaderOutputFile. | ||||
* | Generate debug info for all configurations on all platforms | Sam Lantinga | 2013-02-27 | 3 | -1780/+487 |
| | | | | | | | Turned off C++ exception handling for all configurations and all platforms Turned on comdat folding and optimized references for all optimized builds CR: Bruce Dawson | ||||
* | Removed SDL_input.h from various projects | Sam Lantinga | 2013-02-19 | 3 | -11/+1 |
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* | New SDL_MSBIndex, updated VS projects, cleanup gamecontroller. | J?rgen P. Tjern? | 2013-02-13 | 32 | -5549/+6926 |
| | | | | | | - Updated Visual Studio 2010 project with SDL 2.0 library names - Don't use a 256 byte LUT, but rather <32 bytes of data on the stack. - Cleanups in SDL_gamecontroller.h | ||||
* | Fix linker error for Win32 tests. | J?rgen P. Tjern? | 2013-02-12 | 2 | -2/+4 |
| | | | | This adds the new testautomation_main.c to the VisualC projects. | ||||
* | Don't clobber refcounting in SDL_Init. | J?rgen P. Tjern? | 2013-02-12 | 3 | -1/+7 |
| | | | | | | | | | | | - Fixes bug 1712 by not overwriting SDL_SubsystemRefCount in SDL_Init. - Removes the SDL_initialized variable, and makes SDL_SubsystemRefCount the canonical source of truth for whether or not a subsystem has been initialized. - Refactors SDL_InitSubSystem and SDL_QuitSubSystem to use helper functions to manage refcount. - Adds automated tests for SDL_Init/Quit*. - Adds SDL_bits.h which contains SDL_MostSignificantBitIndex. |