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path: root/src/video/SDL_pixels.c
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* Updated copyright for 2021Sam Lantinga2021-01-021-1/+1
* SDL_Surface refcount: destination surface keep track of surfacesSylvain Becker2020-09-071-12/+60
* Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaqueSylvain Becker2020-03-171-0/+48
* A few #defines to reduce SDL2 footprint.Sylvain Becker2020-01-211-0/+2
* Updated copyright date for 2020Sam Lantinga2020-01-161-1/+1
* Added SDL_PIXELFORMAT_BGR444Cameron Cawley2019-11-021-0/+7
* Updated copyright for 2019Sam Lantinga2019-01-041-1/+1
* Fixed whitespaceSam Lantinga2018-09-241-1/+1
* video: put a spinlock around a global linked list.Ryan C. Gordon2018-02-161-0/+15
* Updated copyright for 2018Sam Lantinga2018-01-031-1/+1
* Updated SDL's YUV support, many thanks to Adrien DescampsSam Lantinga2017-11-121-24/+0
* surface: Make sure SDL_ConvertSurface() deals with palettes (thanks, Sylvain!).Ryan C. Gordon2017-09-141-1/+1
* Fixed bug 3813 - gcc7 fallthrough warnings in SDL_iconv.c and SDL_pixels.cSam Lantinga2017-09-101-1/+1
* Fixed bug 3158 - SDL display window scrambled over VNCSam Lantinga2017-08-121-0/+7
* Updated copyright for 2017Sam Lantinga2017-01-011-1/+1
* Updated copyright to 2016Sam Lantinga2016-01-021-1/+1
* VS2005 tweaks (thanks, Ozkan!).Ryan C. Gordon2015-06-071-3/+1
* Updated the copyright year to 2015Sam Lantinga2015-05-261-1/+1
* Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderersSam Lantinga2014-08-061-0/+2
* Fixed bug 2374 - Update copyright for 2014...Sam Lantinga2014-02-021-1/+1
* Make internal SDL sources include SDL_internal.h instead of SDL_config.hRyan C. Gordon2013-11-241-1/+1
* Christoph Mallon: Remove pointless if (x) before SDL_free(x)Sam Lantinga2013-08-291-7/+3
* File style cleanup for the SDL 2.0 releaseSam Lantinga2013-05-181-5/+5
* Add input validation to SDL_CalculateGammaRamp; add test coverage to Pixels s...Andreas Schiffler2013-05-051-1/+11
* Added additional input validation to SDL_AllocPalette; added error codes; add...Andreas Schiffler2013-05-041-0/+9
* Make SDL_SetError and friends unconditionally return -1.Ryan C. Gordon2013-03-311-4/+2
* We're using the alpha component of the palette entries, let's name it appropr...Sam Lantinga2013-03-241-5/+5
* The palette unused value is treated as alpha and updated when setting the col...Sam Lantinga2013-03-241-8/+9
* Happy New Year!Sam Lantinga2013-02-151-1/+1
* Removed executable bit from source filesSam Lantinga2012-09-271-0/+0
* Fixed blit mapping problem when surfaces are freed and then newly allocated a...Sam Lantinga2012-01-161-0/+17
* Fixed bug 1224 - Blit map not updated if source palette changedSam Lantinga2012-01-071-3/+10
* Happy New Year!Sam Lantinga2011-12-311-1/+1
* GIMP wrote bmp files in RGBX format. Huh.Sam Lantinga2011-11-091-0/+14
* SDL 1.3 is now under the zlib license.Sam Lantinga2011-04-081-19/+18
* Fixed permissions for C source filesSam Lantinga2011-03-111-0/+0
* Gamma support is back!Sam Lantinga2011-03-111-0/+32
* Fixed compiler warning on Visual C++Sam Lantinga2011-03-071-2/+2
* Removed the NDS hack for ARGB1555 surfaces, since it's a general problem; add...Sam Lantinga2011-03-071-29/+58
* Fixed bitmap order interpretation; SDL defaults to MSB ordering so a bitstrea...Sam Lantinga2011-03-071-2/+4
* We explicitly don't know how to handle 1 and 4 bpp pixel formats.Sam Lantinga2011-03-071-0/+4
* Fixed memory corruption with invalid pixel values.Sam Lantinga2011-03-061-7/+15
* Better error reporting in allocating a pixel format.Sam Lantinga2011-03-061-9/+6
* Fixed garbage trying to create a FourCC pixel format.Sam Lantinga2011-03-061-63/+58
* Fixed initializing pixel format for indexed formatsSam Lantinga2011-03-061-40/+27
* Yes, it compiles now.Sam Lantinga2011-02-191-22/+22
* Autogenerated full mask checks for pixel format matchSam Lantinga2011-02-191-70/+133
* Patch from Ken Rogoway:Sam Lantinga2011-02-141-0/+2
* A few fixes:Sam Lantinga2011-02-131-172/+169
* Happy 2011! :)Sam Lantinga2011-02-111-1/+1