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path: root/src/video/windows/SDL_windowsmodes.h
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* Updated copyright to 2016Sam Lantinga2016-01-021-1/+1
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* Converted tabs to spaces for SDL styleSam Lantinga2015-10-061-4/+4
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* Add SDL_GetDisplayDPI routine and implement for Windows.Alfred Reynolds2015-07-291-0/+4
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* Updated the copyright year to 2015Sam Lantinga2015-05-261-1/+1
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* Fixed bug 2374 - Update copyright for 2014...Sam Lantinga2014-02-021-1/+1
| | | | Is it that time already??
* Make internal SDL sources include SDL_internal.h instead of SDL_config.hRyan C. Gordon2013-11-241-1/+1
| | | | The new header will include SDL_config.h, but allows for other global stuff.
* Fixed display mode calculations for applications which are not DPI aware.Sam Lantinga2013-12-301-0/+2
| | | | | | | | | | | | | | | If your application wants to have access to the full resolution even when the system has DPI scaling enabled, call SetProcessDPIAware() before calling SDL_Init() e.g. typedef BOOL (WINAPI *SetProcessDPIAware_t)(void); HMODULE hMod = LoadLibrary("user32.dll"); if ( hMod ) { SetProcessDPIAware_t pSetProcessDPIAware = GetProcAddress( hMod, "SetProcessDPIAware" ); if ( pSetProcessDPIAware ) { pSetProcessDPIAware(); } FreeLibrary( hMod ); }
* Happy New Year!Sam Lantinga2013-02-151-1/+1
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* Removed executable bit from source filesSam Lantinga2012-09-271-0/+0
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* Happy New Year!Sam Lantinga2011-12-311-1/+1
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* SDL 1.3 is now under the zlib license.Sam Lantinga2011-04-081-19/+18
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* Happy 2011! :)Sam Lantinga2011-02-111-1/+1
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* Fixed bug #925Sam Lantinga2011-01-201-0/+45
Changed "win32" to "windows"