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diff --git a/SDL_Core/src/components/qt_hmi/qml_model_qt5/controls/PlayPauseButton.qml b/SDL_Core/src/components/qt_hmi/qml_model_qt5/controls/PlayPauseButton.qml
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+/**
+ * @file PlayPauseButton.qml
+ * @brief Behavior of Play/Pause button.
+ * Copyright (c) 2013, Ford Motor Company
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following
+ * disclaimer in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of the Ford Motor Company nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+import QtQuick 2.0
+
+Image {
+ id: playPauseButton
+ property string sourceOnPressed: ""
+ property string sourceOnReleased: ""
+
+ signal clicked
+
+ MouseArea {
+ anchors.fill: parent
+ onPressed: {
+ playPauseButton.source = playPauseButton.sourceOnPressed
+ }
+ onReleased: {
+ playPauseButton.source = playPauseButton.sourceOnReleased
+ }
+ onClicked: {
+ playPauseButton.clicked()
+ }
+ }
+ states: [
+ State {
+ name: "Play"
+ PropertyChanges {
+ target: playPauseButton
+ source: "../res/buttons/player_play_btn.png"
+ sourceOnPressed: "../res/buttons/player_play_pressed_btn.png"
+ sourceOnReleased: "../res/buttons/player_pause_btn.png"
+ }
+ },
+
+ State {
+ name: "Pause"
+ PropertyChanges {
+ target: playPauseButton
+ source: "../res/buttons/player_pause_btn.png"
+ sourceOnPressed: "../res/buttons/player_pause_pressed_btn.png"
+ sourceOnReleased: "../res/buttons/player_play_btn.png"
+ }
+ }
+ ]
+}