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diff --git a/src/3rd_party/dbus-1.7.8/dbus/dbus-connection.c b/src/3rd_party/dbus-1.7.8/dbus/dbus-connection.c
deleted file mode 100644
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--- a/src/3rd_party/dbus-1.7.8/dbus/dbus-connection.c
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-/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
-/* dbus-connection.c DBusConnection object
- *
- * Copyright (C) 2002-2006 Red Hat Inc.
- *
- * Licensed under the Academic Free License version 2.1
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- */
-
-#include <config.h>
-#include "dbus-shared.h"
-#include "dbus-connection.h"
-#include "dbus-list.h"
-#include "dbus-timeout.h"
-#include "dbus-transport.h"
-#include "dbus-watch.h"
-#include "dbus-connection-internal.h"
-#include "dbus-pending-call-internal.h"
-#include "dbus-list.h"
-#include "dbus-hash.h"
-#include "dbus-message-internal.h"
-#include "dbus-message-private.h"
-#include "dbus-threads.h"
-#include "dbus-protocol.h"
-#include "dbus-dataslot.h"
-#include "dbus-string.h"
-#include "dbus-signature.h"
-#include "dbus-pending-call.h"
-#include "dbus-object-tree.h"
-#include "dbus-threads-internal.h"
-#include "dbus-bus.h"
-#include "dbus-marshal-basic.h"
-
-#ifdef DBUS_DISABLE_CHECKS
-#define TOOK_LOCK_CHECK(connection)
-#define RELEASING_LOCK_CHECK(connection)
-#define HAVE_LOCK_CHECK(connection)
-#else
-#define TOOK_LOCK_CHECK(connection) do { \
- _dbus_assert (!(connection)->have_connection_lock); \
- (connection)->have_connection_lock = TRUE; \
- } while (0)
-#define RELEASING_LOCK_CHECK(connection) do { \
- _dbus_assert ((connection)->have_connection_lock); \
- (connection)->have_connection_lock = FALSE; \
- } while (0)
-#define HAVE_LOCK_CHECK(connection) _dbus_assert ((connection)->have_connection_lock)
-/* A "DO_NOT_HAVE_LOCK_CHECK" is impossible since we need the lock to check the flag */
-#endif
-
-#define TRACE_LOCKS 1
-
-#define CONNECTION_LOCK(connection) do { \
- if (TRACE_LOCKS) { _dbus_verbose ("LOCK\n"); } \
- _dbus_rmutex_lock ((connection)->mutex); \
- TOOK_LOCK_CHECK (connection); \
- } while (0)
-
-#define CONNECTION_UNLOCK(connection) _dbus_connection_unlock (connection)
-
-#define SLOTS_LOCK(connection) do { \
- _dbus_rmutex_lock ((connection)->slot_mutex); \
- } while (0)
-
-#define SLOTS_UNLOCK(connection) do { \
- _dbus_rmutex_unlock ((connection)->slot_mutex); \
- } while (0)
-
-#define DISPATCH_STATUS_NAME(s) \
- ((s) == DBUS_DISPATCH_COMPLETE ? "complete" : \
- (s) == DBUS_DISPATCH_DATA_REMAINS ? "data remains" : \
- (s) == DBUS_DISPATCH_NEED_MEMORY ? "need memory" : \
- "???")
-
-/**
- * @defgroup DBusConnection DBusConnection
- * @ingroup DBus
- * @brief Connection to another application
- *
- * A DBusConnection represents a connection to another
- * application. Messages can be sent and received via this connection.
- * The other application may be a message bus; for convenience, the
- * function dbus_bus_get() is provided to automatically open a
- * connection to the well-known message buses.
- *
- * In brief a DBusConnection is a message queue associated with some
- * message transport mechanism such as a socket. The connection
- * maintains a queue of incoming messages and a queue of outgoing
- * messages.
- *
- * Several functions use the following terms:
- * <ul>
- * <li><b>read</b> means to fill the incoming message queue by reading from the socket</li>
- * <li><b>write</b> means to drain the outgoing queue by writing to the socket</li>
- * <li><b>dispatch</b> means to drain the incoming queue by invoking application-provided message handlers</li>
- * </ul>
- *
- * The function dbus_connection_read_write_dispatch() for example does all
- * three of these things, offering a simple alternative to a main loop.
- *
- * In an application with a main loop, the read/write/dispatch
- * operations are usually separate.
- *
- * The connection provides #DBusWatch and #DBusTimeout objects to
- * the main loop. These are used to know when reading, writing, or
- * dispatching should be performed.
- *
- * Incoming messages are processed
- * by calling dbus_connection_dispatch(). dbus_connection_dispatch()
- * runs any handlers registered for the topmost message in the message
- * queue, then discards the message, then returns.
- *
- * dbus_connection_get_dispatch_status() indicates whether
- * messages are currently in the queue that need dispatching.
- * dbus_connection_set_dispatch_status_function() allows
- * you to set a function to be used to monitor the dispatch status.
- *
- * If you're using GLib or Qt add-on libraries for D-Bus, there are
- * special convenience APIs in those libraries that hide
- * all the details of dispatch and watch/timeout monitoring.
- * For example, dbus_connection_setup_with_g_main().
- *
- * If you aren't using these add-on libraries, but want to process
- * messages asynchronously, you must manually call
- * dbus_connection_set_dispatch_status_function(),
- * dbus_connection_set_watch_functions(),
- * dbus_connection_set_timeout_functions() providing appropriate
- * functions to integrate the connection with your application's main
- * loop. This can be tricky to get right; main loops are not simple.
- *
- * If you don't need to be asynchronous, you can ignore #DBusWatch,
- * #DBusTimeout, and dbus_connection_dispatch(). Instead,
- * dbus_connection_read_write_dispatch() can be used.
- *
- * Or, in <em>very</em> simple applications,
- * dbus_connection_pop_message() may be all you need, allowing you to
- * avoid setting up any handler functions (see
- * dbus_connection_add_filter(),
- * dbus_connection_register_object_path() for more on handlers).
- *
- * When you use dbus_connection_send() or one of its variants to send
- * a message, the message is added to the outgoing queue. It's
- * actually written to the network later; either in
- * dbus_watch_handle() invoked by your main loop, or in
- * dbus_connection_flush() which blocks until it can write out the
- * entire outgoing queue. The GLib/Qt add-on libraries again
- * handle the details here for you by setting up watch functions.
- *
- * When a connection is disconnected, you are guaranteed to get a
- * signal "Disconnected" from the interface
- * #DBUS_INTERFACE_LOCAL, path
- * #DBUS_PATH_LOCAL.
- *
- * You may not drop the last reference to a #DBusConnection
- * until that connection has been disconnected.
- *
- * You may dispatch the unprocessed incoming message queue even if the
- * connection is disconnected. However, "Disconnected" will always be
- * the last message in the queue (obviously no messages are received
- * after disconnection).
- *
- * After calling dbus_threads_init(), #DBusConnection has thread
- * locks and drops them when invoking user callbacks, so in general is
- * transparently threadsafe. However, #DBusMessage does NOT have
- * thread locks; you must not send the same message to multiple
- * #DBusConnection if those connections will be used from different threads,
- * for example.
- *
- * Also, if you dispatch or pop messages from multiple threads, it
- * may work in the sense that it won't crash, but it's tough to imagine
- * sane results; it will be completely unpredictable which messages
- * go to which threads.
- *
- * It's recommended to dispatch from a single thread.
- *
- * The most useful function to call from multiple threads at once
- * is dbus_connection_send_with_reply_and_block(). That is,
- * multiple threads can make method calls at the same time.
- *
- * If you aren't using threads, you can use a main loop and
- * dbus_pending_call_set_notify() to achieve a similar result.
- */
-
-/**
- * @defgroup DBusConnectionInternals DBusConnection implementation details
- * @ingroup DBusInternals
- * @brief Implementation details of DBusConnection
- *
- * @{
- */
-
-static void
-_dbus_connection_trace_ref (DBusConnection *connection,
- int old_refcount,
- int new_refcount,
- const char *why)
-{
-#ifdef DBUS_ENABLE_VERBOSE_MODE
- static int enabled = -1;
-
- _dbus_trace_ref ("DBusConnection", connection, old_refcount, new_refcount,
- why, "DBUS_CONNECTION_TRACE", &enabled);
-#endif
-}
-
-/**
- * Internal struct representing a message filter function
- */
-typedef struct DBusMessageFilter DBusMessageFilter;
-
-/**
- * Internal struct representing a message filter function
- */
-struct DBusMessageFilter
-{
- DBusAtomic refcount; /**< Reference count */
- DBusHandleMessageFunction function; /**< Function to call to filter */
- void *user_data; /**< User data for the function */
- DBusFreeFunction free_user_data_function; /**< Function to free the user data */
-};
-
-
-/**
- * Internals of DBusPreallocatedSend
- */
-struct DBusPreallocatedSend
-{
- DBusConnection *connection; /**< Connection we'd send the message to */
- DBusList *queue_link; /**< Preallocated link in the queue */
- DBusList *counter_link; /**< Preallocated link in the resource counter */
-};
-
-#if HAVE_DECL_MSG_NOSIGNAL
-static dbus_bool_t _dbus_modify_sigpipe = FALSE;
-#else
-static dbus_bool_t _dbus_modify_sigpipe = TRUE;
-#endif
-
-/**
- * Implementation details of DBusConnection. All fields are private.
- */
-struct DBusConnection
-{
- DBusAtomic refcount; /**< Reference count. */
-
- DBusRMutex *mutex; /**< Lock on the entire DBusConnection */
-
- DBusCMutex *dispatch_mutex; /**< Protects dispatch_acquired */
- DBusCondVar *dispatch_cond; /**< Notify when dispatch_acquired is available */
- DBusCMutex *io_path_mutex; /**< Protects io_path_acquired */
- DBusCondVar *io_path_cond; /**< Notify when io_path_acquired is available */
-
- DBusList *outgoing_messages; /**< Queue of messages we need to send, send the end of the list first. */
- DBusList *incoming_messages; /**< Queue of messages we have received, end of the list received most recently. */
- DBusList *expired_messages; /**< Messages that will be released when we next unlock. */
-
- DBusMessage *message_borrowed; /**< Filled in if the first incoming message has been borrowed;
- * dispatch_acquired will be set by the borrower
- */
-
- int n_outgoing; /**< Length of outgoing queue. */
- int n_incoming; /**< Length of incoming queue. */
-
- DBusCounter *outgoing_counter; /**< Counts size of outgoing messages. */
-
- DBusTransport *transport; /**< Object that sends/receives messages over network. */
- DBusWatchList *watches; /**< Stores active watches. */
- DBusTimeoutList *timeouts; /**< Stores active timeouts. */
-
- DBusList *filter_list; /**< List of filters. */
-
- DBusRMutex *slot_mutex; /**< Lock on slot_list so overall connection lock need not be taken */
- DBusDataSlotList slot_list; /**< Data stored by allocated integer ID */
-
- DBusHashTable *pending_replies; /**< Hash of message serials to #DBusPendingCall. */
-
- dbus_uint32_t client_serial; /**< Client serial. Increments each time a message is sent */
- DBusList *disconnect_message_link; /**< Preallocated list node for queueing the disconnection message */
-
- DBusWakeupMainFunction wakeup_main_function; /**< Function to wake up the mainloop */
- void *wakeup_main_data; /**< Application data for wakeup_main_function */
- DBusFreeFunction free_wakeup_main_data; /**< free wakeup_main_data */
-
- DBusDispatchStatusFunction dispatch_status_function; /**< Function on dispatch status changes */
- void *dispatch_status_data; /**< Application data for dispatch_status_function */
- DBusFreeFunction free_dispatch_status_data; /**< free dispatch_status_data */
-
- DBusDispatchStatus last_dispatch_status; /**< The last dispatch status we reported to the application. */
-
- DBusObjectTree *objects; /**< Object path handlers registered with this connection */
-
- char *server_guid; /**< GUID of server if we are in shared_connections, #NULL if server GUID is unknown or connection is private */
-
- /* These two MUST be bools and not bitfields, because they are protected by a separate lock
- * from connection->mutex and all bitfields in a word have to be read/written together.
- * So you can't have a different lock for different bitfields in the same word.
- */
- dbus_bool_t dispatch_acquired; /**< Someone has dispatch path (can drain incoming queue) */
- dbus_bool_t io_path_acquired; /**< Someone has transport io path (can use the transport to read/write messages) */
-
- unsigned int shareable : 1; /**< #TRUE if libdbus owns a reference to the connection and can return it from dbus_connection_open() more than once */
-
- unsigned int exit_on_disconnect : 1; /**< If #TRUE, exit after handling disconnect signal */
-
- unsigned int route_peer_messages : 1; /**< If #TRUE, if org.freedesktop.DBus.Peer messages have a bus name, don't handle them automatically */
-
- unsigned int disconnected_message_arrived : 1; /**< We popped or are dispatching the disconnected message.
- * if the disconnect_message_link is NULL then we queued it, but
- * this flag is whether it got to the head of the queue.
- */
- unsigned int disconnected_message_processed : 1; /**< We did our default handling of the disconnected message,
- * such as closing the connection.
- */
-
-#ifndef DBUS_DISABLE_CHECKS
- unsigned int have_connection_lock : 1; /**< Used to check locking */
-#endif
-
-#if defined(DBUS_ENABLE_CHECKS) || defined(DBUS_ENABLE_ASSERT)
- int generation; /**< _dbus_current_generation that should correspond to this connection */
-#endif
-};
-
-static DBusDispatchStatus _dbus_connection_get_dispatch_status_unlocked (DBusConnection *connection);
-static void _dbus_connection_update_dispatch_status_and_unlock (DBusConnection *connection,
- DBusDispatchStatus new_status);
-static void _dbus_connection_last_unref (DBusConnection *connection);
-static void _dbus_connection_acquire_dispatch (DBusConnection *connection);
-static void _dbus_connection_release_dispatch (DBusConnection *connection);
-static DBusDispatchStatus _dbus_connection_flush_unlocked (DBusConnection *connection);
-static void _dbus_connection_close_possibly_shared_and_unlock (DBusConnection *connection);
-static dbus_bool_t _dbus_connection_get_is_connected_unlocked (DBusConnection *connection);
-static dbus_bool_t _dbus_connection_peek_for_reply_unlocked (DBusConnection *connection,
- dbus_uint32_t client_serial);
-
-static DBusMessageFilter *
-_dbus_message_filter_ref (DBusMessageFilter *filter)
-{
-#ifdef DBUS_DISABLE_ASSERT
- _dbus_atomic_inc (&filter->refcount);
-#else
- dbus_int32_t old_value;
-
- old_value = _dbus_atomic_inc (&filter->refcount);
- _dbus_assert (old_value > 0);
-#endif
-
- return filter;
-}
-
-static void
-_dbus_message_filter_unref (DBusMessageFilter *filter)
-{
- dbus_int32_t old_value;
-
- old_value = _dbus_atomic_dec (&filter->refcount);
- _dbus_assert (old_value > 0);
-
- if (old_value == 1)
- {
- if (filter->free_user_data_function)
- (* filter->free_user_data_function) (filter->user_data);
-
- dbus_free (filter);
- }
-}
-
-/**
- * Acquires the connection lock.
- *
- * @param connection the connection.
- */
-void
-_dbus_connection_lock (DBusConnection *connection)
-{
- CONNECTION_LOCK (connection);
-}
-
-/**
- * Releases the connection lock.
- *
- * @param connection the connection.
- */
-void
-_dbus_connection_unlock (DBusConnection *connection)
-{
- DBusList *expired_messages;
- DBusList *iter;
-
- if (TRACE_LOCKS)
- {
- _dbus_verbose ("UNLOCK\n");
- }
-
- /* If we had messages that expired (fell off the incoming or outgoing
- * queues) while we were locked, actually release them now */
- expired_messages = connection->expired_messages;
- connection->expired_messages = NULL;
-
- RELEASING_LOCK_CHECK (connection);
- _dbus_rmutex_unlock (connection->mutex);
-
- for (iter = _dbus_list_pop_first_link (&expired_messages);
- iter != NULL;
- iter = _dbus_list_pop_first_link (&expired_messages))
- {
- DBusMessage *message = iter->data;
-
- dbus_message_unref (message);
- _dbus_list_free_link (iter);
- }
-}
-
-/**
- * Wakes up the main loop if it is sleeping
- * Needed if we're e.g. queueing outgoing messages
- * on a thread while the mainloop sleeps.
- *
- * @param connection the connection.
- */
-static void
-_dbus_connection_wakeup_mainloop (DBusConnection *connection)
-{
- if (connection->wakeup_main_function)
- (*connection->wakeup_main_function) (connection->wakeup_main_data);
-}
-
-#ifdef DBUS_ENABLE_EMBEDDED_TESTS
-/**
- * Gets the locks so we can examine them
- *
- * @param connection the connection.
- * @param mutex_loc return for the location of the main mutex pointer
- * @param dispatch_mutex_loc return location of the dispatch mutex pointer
- * @param io_path_mutex_loc return location of the io_path mutex pointer
- * @param dispatch_cond_loc return location of the dispatch conditional
- * variable pointer
- * @param io_path_cond_loc return location of the io_path conditional
- * variable pointer
- */
-void
-_dbus_connection_test_get_locks (DBusConnection *connection,
- DBusMutex **mutex_loc,
- DBusMutex **dispatch_mutex_loc,
- DBusMutex **io_path_mutex_loc,
- DBusCondVar **dispatch_cond_loc,
- DBusCondVar **io_path_cond_loc)
-{
- *mutex_loc = (DBusMutex *) connection->mutex;
- *dispatch_mutex_loc = (DBusMutex *) connection->dispatch_mutex;
- *io_path_mutex_loc = (DBusMutex *) connection->io_path_mutex;
- *dispatch_cond_loc = connection->dispatch_cond;
- *io_path_cond_loc = connection->io_path_cond;
-}
-#endif
-
-/**
- * Adds a message-containing list link to the incoming message queue,
- * taking ownership of the link and the message's current refcount.
- * Cannot fail due to lack of memory.
- *
- * @param connection the connection.
- * @param link the message link to queue.
- */
-void
-_dbus_connection_queue_received_message_link (DBusConnection *connection,
- DBusList *link)
-{
- DBusPendingCall *pending;
- dbus_uint32_t reply_serial;
- DBusMessage *message;
-
- _dbus_assert (_dbus_transport_peek_is_authenticated (connection->transport));
-
- _dbus_list_append_link (&connection->incoming_messages,
- link);
- message = link->data;
-
- /* If this is a reply we're waiting on, remove timeout for it */
- reply_serial = dbus_message_get_reply_serial (message);
- if (reply_serial != 0)
- {
- pending = _dbus_hash_table_lookup_int (connection->pending_replies,
- reply_serial);
- if (pending != NULL)
- {
- if (_dbus_pending_call_is_timeout_added_unlocked (pending))
- _dbus_connection_remove_timeout_unlocked (connection,
- _dbus_pending_call_get_timeout_unlocked (pending));
-
- _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
- }
- }
-
-
-
- connection->n_incoming += 1;
-
- _dbus_connection_wakeup_mainloop (connection);
-
- _dbus_verbose ("Message %p (%s %s %s %s '%s' reply to %u) added to incoming queue %p, %d incoming\n",
- message,
- dbus_message_type_to_string (dbus_message_get_type (message)),
- dbus_message_get_path (message) ?
- dbus_message_get_path (message) :
- "no path",
- dbus_message_get_interface (message) ?
- dbus_message_get_interface (message) :
- "no interface",
- dbus_message_get_member (message) ?
- dbus_message_get_member (message) :
- "no member",
- dbus_message_get_signature (message),
- dbus_message_get_reply_serial (message),
- connection,
- connection->n_incoming);
-
- _dbus_message_trace_ref (message, -1, -1,
- "_dbus_conection_queue_received_message_link");
-}
-
-/**
- * Adds a link + message to the incoming message queue.
- * Can't fail. Takes ownership of both link and message.
- *
- * @param connection the connection.
- * @param link the list node and message to queue.
- *
- */
-void
-_dbus_connection_queue_synthesized_message_link (DBusConnection *connection,
- DBusList *link)
-{
- HAVE_LOCK_CHECK (connection);
-
- _dbus_list_append_link (&connection->incoming_messages, link);
-
- connection->n_incoming += 1;
-
- _dbus_connection_wakeup_mainloop (connection);
-
- _dbus_message_trace_ref (link->data, -1, -1,
- "_dbus_connection_queue_synthesized_message_link");
-
- _dbus_verbose ("Synthesized message %p added to incoming queue %p, %d incoming\n",
- link->data, connection, connection->n_incoming);
-}
-
-
-/**
- * Checks whether there are messages in the outgoing message queue.
- * Called with connection lock held.
- *
- * @param connection the connection.
- * @returns #TRUE if the outgoing queue is non-empty.
- */
-dbus_bool_t
-_dbus_connection_has_messages_to_send_unlocked (DBusConnection *connection)
-{
- HAVE_LOCK_CHECK (connection);
- return connection->outgoing_messages != NULL;
-}
-
-/**
- * Checks whether there are messages in the outgoing message queue.
- * Use dbus_connection_flush() to block until all outgoing
- * messages have been written to the underlying transport
- * (such as a socket).
- *
- * @param connection the connection.
- * @returns #TRUE if the outgoing queue is non-empty.
- */
-dbus_bool_t
-dbus_connection_has_messages_to_send (DBusConnection *connection)
-{
- dbus_bool_t v;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
-
- CONNECTION_LOCK (connection);
- v = _dbus_connection_has_messages_to_send_unlocked (connection);
- CONNECTION_UNLOCK (connection);
-
- return v;
-}
-
-/**
- * Gets the next outgoing message. The message remains in the
- * queue, and the caller does not own a reference to it.
- *
- * @param connection the connection.
- * @returns the message to be sent.
- */
-DBusMessage*
-_dbus_connection_get_message_to_send (DBusConnection *connection)
-{
- HAVE_LOCK_CHECK (connection);
-
- return _dbus_list_get_last (&connection->outgoing_messages);
-}
-
-/**
- * Notifies the connection that a message has been sent, so the
- * message can be removed from the outgoing queue.
- * Called with the connection lock held.
- *
- * @param connection the connection.
- * @param message the message that was sent.
- */
-void
-_dbus_connection_message_sent_unlocked (DBusConnection *connection,
- DBusMessage *message)
-{
- DBusList *link;
-
- HAVE_LOCK_CHECK (connection);
-
- /* This can be called before we even complete authentication, since
- * it's called on disconnect to clean up the outgoing queue.
- * It's also called as we successfully send each message.
- */
-
- link = _dbus_list_get_last_link (&connection->outgoing_messages);
- _dbus_assert (link != NULL);
- _dbus_assert (link->data == message);
-
- _dbus_list_unlink (&connection->outgoing_messages,
- link);
- _dbus_list_prepend_link (&connection->expired_messages, link);
-
- connection->n_outgoing -= 1;
-
- _dbus_verbose ("Message %p (%s %s %s %s '%s') removed from outgoing queue %p, %d left to send\n",
- message,
- dbus_message_type_to_string (dbus_message_get_type (message)),
- dbus_message_get_path (message) ?
- dbus_message_get_path (message) :
- "no path",
- dbus_message_get_interface (message) ?
- dbus_message_get_interface (message) :
- "no interface",
- dbus_message_get_member (message) ?
- dbus_message_get_member (message) :
- "no member",
- dbus_message_get_signature (message),
- connection, connection->n_outgoing);
-
- /* It's OK that in principle we call the notify function, because for the
- * outgoing limit, there isn't one */
- _dbus_message_remove_counter (message, connection->outgoing_counter);
-
- /* The message will actually be unreffed when we unlock */
-}
-
-/** Function to be called in protected_change_watch() with refcount held */
-typedef dbus_bool_t (* DBusWatchAddFunction) (DBusWatchList *list,
- DBusWatch *watch);
-/** Function to be called in protected_change_watch() with refcount held */
-typedef void (* DBusWatchRemoveFunction) (DBusWatchList *list,
- DBusWatch *watch);
-/** Function to be called in protected_change_watch() with refcount held */
-typedef void (* DBusWatchToggleFunction) (DBusWatchList *list,
- DBusWatch *watch,
- dbus_bool_t enabled);
-
-static dbus_bool_t
-protected_change_watch (DBusConnection *connection,
- DBusWatch *watch,
- DBusWatchAddFunction add_function,
- DBusWatchRemoveFunction remove_function,
- DBusWatchToggleFunction toggle_function,
- dbus_bool_t enabled)
-{
- dbus_bool_t retval;
-
- HAVE_LOCK_CHECK (connection);
-
- /* The original purpose of protected_change_watch() was to hold a
- * ref on the connection while dropping the connection lock, then
- * calling out to the app. This was a broken hack that did not
- * work, since the connection was in a hosed state (no WatchList
- * field) while calling out.
- *
- * So for now we'll just keep the lock while calling out. This means
- * apps are not allowed to call DBusConnection methods inside a
- * watch function or they will deadlock.
- *
- * The "real fix" is to use the _and_unlock() pattern found
- * elsewhere in the code, to defer calling out to the app until
- * we're about to drop locks and return flow of control to the app
- * anyway.
- *
- * See http://lists.freedesktop.org/archives/dbus/2007-July/thread.html#8144
- */
-
- if (connection->watches)
- {
- if (add_function)
- retval = (* add_function) (connection->watches, watch);
- else if (remove_function)
- {
- retval = TRUE;
- (* remove_function) (connection->watches, watch);
- }
- else
- {
- retval = TRUE;
- (* toggle_function) (connection->watches, watch, enabled);
- }
- return retval;
- }
- else
- return FALSE;
-}
-
-
-/**
- * Adds a watch using the connection's DBusAddWatchFunction if
- * available. Otherwise records the watch to be added when said
- * function is available. Also re-adds the watch if the
- * DBusAddWatchFunction changes. May fail due to lack of memory.
- * Connection lock should be held when calling this.
- *
- * @param connection the connection.
- * @param watch the watch to add.
- * @returns #TRUE on success.
- */
-dbus_bool_t
-_dbus_connection_add_watch_unlocked (DBusConnection *connection,
- DBusWatch *watch)
-{
- return protected_change_watch (connection, watch,
- _dbus_watch_list_add_watch,
- NULL, NULL, FALSE);
-}
-
-/**
- * Removes a watch using the connection's DBusRemoveWatchFunction
- * if available. It's an error to call this function on a watch
- * that was not previously added.
- * Connection lock should be held when calling this.
- *
- * @param connection the connection.
- * @param watch the watch to remove.
- */
-void
-_dbus_connection_remove_watch_unlocked (DBusConnection *connection,
- DBusWatch *watch)
-{
- protected_change_watch (connection, watch,
- NULL,
- _dbus_watch_list_remove_watch,
- NULL, FALSE);
-}
-
-/**
- * Toggles a watch and notifies app via connection's
- * DBusWatchToggledFunction if available. It's an error to call this
- * function on a watch that was not previously added.
- * Connection lock should be held when calling this.
- *
- * @param connection the connection.
- * @param watch the watch to toggle.
- * @param enabled whether to enable or disable
- */
-void
-_dbus_connection_toggle_watch_unlocked (DBusConnection *connection,
- DBusWatch *watch,
- dbus_bool_t enabled)
-{
- _dbus_assert (watch != NULL);
-
- protected_change_watch (connection, watch,
- NULL, NULL,
- _dbus_watch_list_toggle_watch,
- enabled);
-}
-
-/** Function to be called in protected_change_timeout() with refcount held */
-typedef dbus_bool_t (* DBusTimeoutAddFunction) (DBusTimeoutList *list,
- DBusTimeout *timeout);
-/** Function to be called in protected_change_timeout() with refcount held */
-typedef void (* DBusTimeoutRemoveFunction) (DBusTimeoutList *list,
- DBusTimeout *timeout);
-/** Function to be called in protected_change_timeout() with refcount held */
-typedef void (* DBusTimeoutToggleFunction) (DBusTimeoutList *list,
- DBusTimeout *timeout,
- dbus_bool_t enabled);
-
-static dbus_bool_t
-protected_change_timeout (DBusConnection *connection,
- DBusTimeout *timeout,
- DBusTimeoutAddFunction add_function,
- DBusTimeoutRemoveFunction remove_function,
- DBusTimeoutToggleFunction toggle_function,
- dbus_bool_t enabled)
-{
- dbus_bool_t retval;
-
- HAVE_LOCK_CHECK (connection);
-
- /* The original purpose of protected_change_timeout() was to hold a
- * ref on the connection while dropping the connection lock, then
- * calling out to the app. This was a broken hack that did not
- * work, since the connection was in a hosed state (no TimeoutList
- * field) while calling out.
- *
- * So for now we'll just keep the lock while calling out. This means
- * apps are not allowed to call DBusConnection methods inside a
- * timeout function or they will deadlock.
- *
- * The "real fix" is to use the _and_unlock() pattern found
- * elsewhere in the code, to defer calling out to the app until
- * we're about to drop locks and return flow of control to the app
- * anyway.
- *
- * See http://lists.freedesktop.org/archives/dbus/2007-July/thread.html#8144
- */
-
- if (connection->timeouts)
- {
- if (add_function)
- retval = (* add_function) (connection->timeouts, timeout);
- else if (remove_function)
- {
- retval = TRUE;
- (* remove_function) (connection->timeouts, timeout);
- }
- else
- {
- retval = TRUE;
- (* toggle_function) (connection->timeouts, timeout, enabled);
- }
- return retval;
- }
- else
- return FALSE;
-}
-
-/**
- * Adds a timeout using the connection's DBusAddTimeoutFunction if
- * available. Otherwise records the timeout to be added when said
- * function is available. Also re-adds the timeout if the
- * DBusAddTimeoutFunction changes. May fail due to lack of memory.
- * The timeout will fire repeatedly until removed.
- * Connection lock should be held when calling this.
- *
- * @param connection the connection.
- * @param timeout the timeout to add.
- * @returns #TRUE on success.
- */
-dbus_bool_t
-_dbus_connection_add_timeout_unlocked (DBusConnection *connection,
- DBusTimeout *timeout)
-{
- return protected_change_timeout (connection, timeout,
- _dbus_timeout_list_add_timeout,
- NULL, NULL, FALSE);
-}
-
-/**
- * Removes a timeout using the connection's DBusRemoveTimeoutFunction
- * if available. It's an error to call this function on a timeout
- * that was not previously added.
- * Connection lock should be held when calling this.
- *
- * @param connection the connection.
- * @param timeout the timeout to remove.
- */
-void
-_dbus_connection_remove_timeout_unlocked (DBusConnection *connection,
- DBusTimeout *timeout)
-{
- protected_change_timeout (connection, timeout,
- NULL,
- _dbus_timeout_list_remove_timeout,
- NULL, FALSE);
-}
-
-/**
- * Toggles a timeout and notifies app via connection's
- * DBusTimeoutToggledFunction if available. It's an error to call this
- * function on a timeout that was not previously added.
- * Connection lock should be held when calling this.
- *
- * @param connection the connection.
- * @param timeout the timeout to toggle.
- * @param enabled whether to enable or disable
- */
-void
-_dbus_connection_toggle_timeout_unlocked (DBusConnection *connection,
- DBusTimeout *timeout,
- dbus_bool_t enabled)
-{
- protected_change_timeout (connection, timeout,
- NULL, NULL,
- _dbus_timeout_list_toggle_timeout,
- enabled);
-}
-
-static dbus_bool_t
-_dbus_connection_attach_pending_call_unlocked (DBusConnection *connection,
- DBusPendingCall *pending)
-{
- dbus_uint32_t reply_serial;
- DBusTimeout *timeout;
-
- HAVE_LOCK_CHECK (connection);
-
- reply_serial = _dbus_pending_call_get_reply_serial_unlocked (pending);
-
- _dbus_assert (reply_serial != 0);
-
- timeout = _dbus_pending_call_get_timeout_unlocked (pending);
-
- if (timeout)
- {
- if (!_dbus_connection_add_timeout_unlocked (connection, timeout))
- return FALSE;
-
- if (!_dbus_hash_table_insert_int (connection->pending_replies,
- reply_serial,
- pending))
- {
- _dbus_connection_remove_timeout_unlocked (connection, timeout);
-
- _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
- HAVE_LOCK_CHECK (connection);
- return FALSE;
- }
-
- _dbus_pending_call_set_timeout_added_unlocked (pending, TRUE);
- }
- else
- {
- if (!_dbus_hash_table_insert_int (connection->pending_replies,
- reply_serial,
- pending))
- {
- HAVE_LOCK_CHECK (connection);
- return FALSE;
- }
- }
-
- _dbus_pending_call_ref_unlocked (pending);
-
- HAVE_LOCK_CHECK (connection);
-
- return TRUE;
-}
-
-static void
-free_pending_call_on_hash_removal (void *data)
-{
- DBusPendingCall *pending;
- DBusConnection *connection;
-
- if (data == NULL)
- return;
-
- pending = data;
-
- connection = _dbus_pending_call_get_connection_unlocked (pending);
-
- HAVE_LOCK_CHECK (connection);
-
- if (_dbus_pending_call_is_timeout_added_unlocked (pending))
- {
- _dbus_connection_remove_timeout_unlocked (connection,
- _dbus_pending_call_get_timeout_unlocked (pending));
-
- _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
- }
-
- /* FIXME 1.0? this is sort of dangerous and undesirable to drop the lock
- * here, but the pending call finalizer could in principle call out to
- * application code so we pretty much have to... some larger code reorg
- * might be needed.
- */
- _dbus_connection_ref_unlocked (connection);
- _dbus_pending_call_unref_and_unlock (pending);
- CONNECTION_LOCK (connection);
- _dbus_connection_unref_unlocked (connection);
-}
-
-static void
-_dbus_connection_detach_pending_call_unlocked (DBusConnection *connection,
- DBusPendingCall *pending)
-{
- /* This ends up unlocking to call the pending call finalizer, which is unexpected to
- * say the least.
- */
- _dbus_hash_table_remove_int (connection->pending_replies,
- _dbus_pending_call_get_reply_serial_unlocked (pending));
-}
-
-static void
-_dbus_connection_detach_pending_call_and_unlock (DBusConnection *connection,
- DBusPendingCall *pending)
-{
- /* The idea here is to avoid finalizing the pending call
- * with the lock held, since there's a destroy notifier
- * in pending call that goes out to application code.
- *
- * There's an extra unlock inside the hash table
- * "free pending call" function FIXME...
- */
- _dbus_pending_call_ref_unlocked (pending);
- _dbus_hash_table_remove_int (connection->pending_replies,
- _dbus_pending_call_get_reply_serial_unlocked (pending));
-
- if (_dbus_pending_call_is_timeout_added_unlocked (pending))
- _dbus_connection_remove_timeout_unlocked (connection,
- _dbus_pending_call_get_timeout_unlocked (pending));
-
- _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
-
- _dbus_pending_call_unref_and_unlock (pending);
-}
-
-/**
- * Removes a pending call from the connection, such that
- * the pending reply will be ignored. May drop the last
- * reference to the pending call.
- *
- * @param connection the connection
- * @param pending the pending call
- */
-void
-_dbus_connection_remove_pending_call (DBusConnection *connection,
- DBusPendingCall *pending)
-{
- CONNECTION_LOCK (connection);
- _dbus_connection_detach_pending_call_and_unlock (connection, pending);
-}
-
-/**
- * Acquire the transporter I/O path. This must be done before
- * doing any I/O in the transporter. May sleep and drop the
- * IO path mutex while waiting for the I/O path.
- *
- * @param connection the connection.
- * @param timeout_milliseconds maximum blocking time, or -1 for no limit.
- * @returns TRUE if the I/O path was acquired.
- */
-static dbus_bool_t
-_dbus_connection_acquire_io_path (DBusConnection *connection,
- int timeout_milliseconds)
-{
- dbus_bool_t we_acquired;
-
- HAVE_LOCK_CHECK (connection);
-
- /* We don't want the connection to vanish */
- _dbus_connection_ref_unlocked (connection);
-
- /* We will only touch io_path_acquired which is protected by our mutex */
- CONNECTION_UNLOCK (connection);
-
- _dbus_verbose ("locking io_path_mutex\n");
- _dbus_cmutex_lock (connection->io_path_mutex);
-
- _dbus_verbose ("start connection->io_path_acquired = %d timeout = %d\n",
- connection->io_path_acquired, timeout_milliseconds);
-
- we_acquired = FALSE;
-
- if (connection->io_path_acquired)
- {
- if (timeout_milliseconds != -1)
- {
- _dbus_verbose ("waiting %d for IO path to be acquirable\n",
- timeout_milliseconds);
-
- if (!_dbus_condvar_wait_timeout (connection->io_path_cond,
- connection->io_path_mutex,
- timeout_milliseconds))
- {
- /* We timed out before anyone signaled. */
- /* (writing the loop to handle the !timedout case by
- * waiting longer if needed is a pain since dbus
- * wraps pthread_cond_timedwait to take a relative
- * time instead of absolute, something kind of stupid
- * on our part. for now it doesn't matter, we will just
- * end up back here eventually.)
- */
- }
- }
- else
- {
- while (connection->io_path_acquired)
- {
- _dbus_verbose ("waiting for IO path to be acquirable\n");
- _dbus_condvar_wait (connection->io_path_cond,
- connection->io_path_mutex);
- }
- }
- }
-
- if (!connection->io_path_acquired)
- {
- we_acquired = TRUE;
- connection->io_path_acquired = TRUE;
- }
-
- _dbus_verbose ("end connection->io_path_acquired = %d we_acquired = %d\n",
- connection->io_path_acquired, we_acquired);
-
- _dbus_verbose ("unlocking io_path_mutex\n");
- _dbus_cmutex_unlock (connection->io_path_mutex);
-
- CONNECTION_LOCK (connection);
-
- HAVE_LOCK_CHECK (connection);
-
- _dbus_connection_unref_unlocked (connection);
-
- return we_acquired;
-}
-
-/**
- * Release the I/O path when you're done with it. Only call
- * after you've acquired the I/O. Wakes up at most one thread
- * currently waiting to acquire the I/O path.
- *
- * @param connection the connection.
- */
-static void
-_dbus_connection_release_io_path (DBusConnection *connection)
-{
- HAVE_LOCK_CHECK (connection);
-
- _dbus_verbose ("locking io_path_mutex\n");
- _dbus_cmutex_lock (connection->io_path_mutex);
-
- _dbus_assert (connection->io_path_acquired);
-
- _dbus_verbose ("start connection->io_path_acquired = %d\n",
- connection->io_path_acquired);
-
- connection->io_path_acquired = FALSE;
- _dbus_condvar_wake_one (connection->io_path_cond);
-
- _dbus_verbose ("unlocking io_path_mutex\n");
- _dbus_cmutex_unlock (connection->io_path_mutex);
-}
-
-/**
- * Queues incoming messages and sends outgoing messages for this
- * connection, optionally blocking in the process. Each call to
- * _dbus_connection_do_iteration_unlocked() will call select() or poll() one
- * time and then read or write data if possible.
- *
- * The purpose of this function is to be able to flush outgoing
- * messages or queue up incoming messages without returning
- * control to the application and causing reentrancy weirdness.
- *
- * The flags parameter allows you to specify whether to
- * read incoming messages, write outgoing messages, or both,
- * and whether to block if no immediate action is possible.
- *
- * The timeout_milliseconds parameter does nothing unless the
- * iteration is blocking.
- *
- * If there are no outgoing messages and DBUS_ITERATION_DO_READING
- * wasn't specified, then it's impossible to block, even if
- * you specify DBUS_ITERATION_BLOCK; in that case the function
- * returns immediately.
- *
- * If pending is not NULL then a check is made if the pending call
- * is completed after the io path has been required. If the call
- * has been completed nothing is done. This must be done since
- * the _dbus_connection_acquire_io_path releases the connection
- * lock for a while.
- *
- * Called with connection lock held.
- *
- * @param connection the connection.
- * @param pending the pending call that should be checked or NULL
- * @param flags iteration flags.
- * @param timeout_milliseconds maximum blocking time, or -1 for no limit.
- */
-void
-_dbus_connection_do_iteration_unlocked (DBusConnection *connection,
- DBusPendingCall *pending,
- unsigned int flags,
- int timeout_milliseconds)
-{
- _dbus_verbose ("start\n");
-
- HAVE_LOCK_CHECK (connection);
-
- if (connection->n_outgoing == 0)
- flags &= ~DBUS_ITERATION_DO_WRITING;
-
- if (_dbus_connection_acquire_io_path (connection,
- (flags & DBUS_ITERATION_BLOCK) ? timeout_milliseconds : 0))
- {
- HAVE_LOCK_CHECK (connection);
-
- if ( (pending != NULL) && _dbus_pending_call_get_completed_unlocked(pending))
- {
- _dbus_verbose ("pending call completed while acquiring I/O path");
- }
- else if ( (pending != NULL) &&
- _dbus_connection_peek_for_reply_unlocked (connection,
- _dbus_pending_call_get_reply_serial_unlocked (pending)))
- {
- _dbus_verbose ("pending call completed while acquiring I/O path (reply found in queue)");
- }
- else
- {
- _dbus_transport_do_iteration (connection->transport,
- flags, timeout_milliseconds);
- }
-
- _dbus_connection_release_io_path (connection);
- }
-
- HAVE_LOCK_CHECK (connection);
-
- _dbus_verbose ("end\n");
-}
-
-/**
- * Creates a new connection for the given transport. A transport
- * represents a message stream that uses some concrete mechanism, such
- * as UNIX domain sockets. May return #NULL if insufficient
- * memory exists to create the connection.
- *
- * @param transport the transport.
- * @returns the new connection, or #NULL on failure.
- */
-DBusConnection*
-_dbus_connection_new_for_transport (DBusTransport *transport)
-{
- DBusConnection *connection;
- DBusWatchList *watch_list;
- DBusTimeoutList *timeout_list;
- DBusHashTable *pending_replies;
- DBusList *disconnect_link;
- DBusMessage *disconnect_message;
- DBusCounter *outgoing_counter;
- DBusObjectTree *objects;
-
- watch_list = NULL;
- connection = NULL;
- pending_replies = NULL;
- timeout_list = NULL;
- disconnect_link = NULL;
- disconnect_message = NULL;
- outgoing_counter = NULL;
- objects = NULL;
-
- watch_list = _dbus_watch_list_new ();
- if (watch_list == NULL)
- goto error;
-
- timeout_list = _dbus_timeout_list_new ();
- if (timeout_list == NULL)
- goto error;
-
- pending_replies =
- _dbus_hash_table_new (DBUS_HASH_INT,
- NULL,
- (DBusFreeFunction)free_pending_call_on_hash_removal);
- if (pending_replies == NULL)
- goto error;
-
- connection = dbus_new0 (DBusConnection, 1);
- if (connection == NULL)
- goto error;
-
- _dbus_rmutex_new_at_location (&connection->mutex);
- if (connection->mutex == NULL)
- goto error;
-
- _dbus_cmutex_new_at_location (&connection->io_path_mutex);
- if (connection->io_path_mutex == NULL)
- goto error;
-
- _dbus_cmutex_new_at_location (&connection->dispatch_mutex);
- if (connection->dispatch_mutex == NULL)
- goto error;
-
- _dbus_condvar_new_at_location (&connection->dispatch_cond);
- if (connection->dispatch_cond == NULL)
- goto error;
-
- _dbus_condvar_new_at_location (&connection->io_path_cond);
- if (connection->io_path_cond == NULL)
- goto error;
-
- _dbus_rmutex_new_at_location (&connection->slot_mutex);
- if (connection->slot_mutex == NULL)
- goto error;
-
- disconnect_message = dbus_message_new_signal (DBUS_PATH_LOCAL,
- DBUS_INTERFACE_LOCAL,
- "Disconnected");
-
- if (disconnect_message == NULL)
- goto error;
-
- disconnect_link = _dbus_list_alloc_link (disconnect_message);
- if (disconnect_link == NULL)
- goto error;
-
- outgoing_counter = _dbus_counter_new ();
- if (outgoing_counter == NULL)
- goto error;
-
- objects = _dbus_object_tree_new (connection);
- if (objects == NULL)
- goto error;
-
- if (_dbus_modify_sigpipe)
- _dbus_disable_sigpipe ();
-
- /* initialized to 0: use atomic op to avoid mixing atomic and non-atomic */
- _dbus_atomic_inc (&connection->refcount);
- connection->transport = transport;
- connection->watches = watch_list;
- connection->timeouts = timeout_list;
- connection->pending_replies = pending_replies;
- connection->outgoing_counter = outgoing_counter;
- connection->filter_list = NULL;
- connection->last_dispatch_status = DBUS_DISPATCH_COMPLETE; /* so we're notified first time there's data */
- connection->objects = objects;
- connection->exit_on_disconnect = FALSE;
- connection->shareable = FALSE;
- connection->route_peer_messages = FALSE;
- connection->disconnected_message_arrived = FALSE;
- connection->disconnected_message_processed = FALSE;
-
-#if defined(DBUS_ENABLE_CHECKS) || defined(DBUS_ENABLE_ASSERT)
- connection->generation = _dbus_current_generation;
-#endif
-
- _dbus_data_slot_list_init (&connection->slot_list);
-
- connection->client_serial = 1;
-
- connection->disconnect_message_link = disconnect_link;
-
- CONNECTION_LOCK (connection);
-
- if (!_dbus_transport_set_connection (transport, connection))
- {
- CONNECTION_UNLOCK (connection);
-
- goto error;
- }
-
- _dbus_transport_ref (transport);
-
- CONNECTION_UNLOCK (connection);
-
- _dbus_connection_trace_ref (connection, 0, 1, "new_for_transport");
- return connection;
-
- error:
- if (disconnect_message != NULL)
- dbus_message_unref (disconnect_message);
-
- if (disconnect_link != NULL)
- _dbus_list_free_link (disconnect_link);
-
- if (connection != NULL)
- {
- _dbus_condvar_free_at_location (&connection->io_path_cond);
- _dbus_condvar_free_at_location (&connection->dispatch_cond);
- _dbus_rmutex_free_at_location (&connection->mutex);
- _dbus_cmutex_free_at_location (&connection->io_path_mutex);
- _dbus_cmutex_free_at_location (&connection->dispatch_mutex);
- _dbus_rmutex_free_at_location (&connection->slot_mutex);
- dbus_free (connection);
- }
- if (pending_replies)
- _dbus_hash_table_unref (pending_replies);
-
- if (watch_list)
- _dbus_watch_list_free (watch_list);
-
- if (timeout_list)
- _dbus_timeout_list_free (timeout_list);
-
- if (outgoing_counter)
- _dbus_counter_unref (outgoing_counter);
-
- if (objects)
- _dbus_object_tree_unref (objects);
-
- return NULL;
-}
-
-/**
- * Increments the reference count of a DBusConnection.
- * Requires that the caller already holds the connection lock.
- *
- * @param connection the connection.
- * @returns the connection.
- */
-DBusConnection *
-_dbus_connection_ref_unlocked (DBusConnection *connection)
-{
- dbus_int32_t old_refcount;
-
- _dbus_assert (connection != NULL);
- _dbus_assert (connection->generation == _dbus_current_generation);
-
- HAVE_LOCK_CHECK (connection);
-
- old_refcount = _dbus_atomic_inc (&connection->refcount);
- _dbus_connection_trace_ref (connection, old_refcount, old_refcount + 1,
- "ref_unlocked");
-
- return connection;
-}
-
-/**
- * Decrements the reference count of a DBusConnection.
- * Requires that the caller already holds the connection lock.
- *
- * @param connection the connection.
- */
-void
-_dbus_connection_unref_unlocked (DBusConnection *connection)
-{
- dbus_int32_t old_refcount;
-
- HAVE_LOCK_CHECK (connection);
-
- _dbus_assert (connection != NULL);
-
- old_refcount = _dbus_atomic_dec (&connection->refcount);
-
- _dbus_connection_trace_ref (connection, old_refcount, old_refcount - 1,
- "unref_unlocked");
-
- if (old_refcount == 1)
- _dbus_connection_last_unref (connection);
-}
-
-static dbus_uint32_t
-_dbus_connection_get_next_client_serial (DBusConnection *connection)
-{
- dbus_uint32_t serial;
-
- serial = connection->client_serial++;
-
- if (connection->client_serial == 0)
- connection->client_serial = 1;
-
- return serial;
-}
-
-/**
- * A callback for use with dbus_watch_new() to create a DBusWatch.
- *
- * @todo This is basically a hack - we could delete _dbus_transport_handle_watch()
- * and the virtual handle_watch in DBusTransport if we got rid of it.
- * The reason this is some work is threading, see the _dbus_connection_handle_watch()
- * implementation.
- *
- * @param watch the watch.
- * @param condition the current condition of the file descriptors being watched.
- * @param data must be a pointer to a #DBusConnection
- * @returns #FALSE if the IO condition may not have been fully handled due to lack of memory
- */
-dbus_bool_t
-_dbus_connection_handle_watch (DBusWatch *watch,
- unsigned int condition,
- void *data)
-{
- DBusConnection *connection;
- dbus_bool_t retval;
- DBusDispatchStatus status;
-
- connection = data;
-
- _dbus_verbose ("start\n");
-
- CONNECTION_LOCK (connection);
-
- if (!_dbus_connection_acquire_io_path (connection, 1))
- {
- /* another thread is handling the message */
- CONNECTION_UNLOCK (connection);
- return TRUE;
- }
-
- HAVE_LOCK_CHECK (connection);
- retval = _dbus_transport_handle_watch (connection->transport,
- watch, condition);
-
- _dbus_connection_release_io_path (connection);
-
- HAVE_LOCK_CHECK (connection);
-
- _dbus_verbose ("middle\n");
-
- status = _dbus_connection_get_dispatch_status_unlocked (connection);
-
- /* this calls out to user code */
- _dbus_connection_update_dispatch_status_and_unlock (connection, status);
-
- _dbus_verbose ("end\n");
-
- return retval;
-}
-
-/* Protected by _DBUS_LOCK (shared_connections) */
-static DBusHashTable *shared_connections = NULL;
-static DBusList *shared_connections_no_guid = NULL;
-
-static void
-close_connection_on_shutdown (DBusConnection *connection)
-{
- DBusMessage *message;
-
- dbus_connection_ref (connection);
- _dbus_connection_close_possibly_shared (connection);
-
- /* Churn through to the Disconnected message */
- while ((message = dbus_connection_pop_message (connection)))
- {
- dbus_message_unref (message);
- }
- dbus_connection_unref (connection);
-}
-
-static void
-shared_connections_shutdown (void *data)
-{
- int n_entries;
-
- if (!_DBUS_LOCK (shared_connections))
- {
- /* We'd have initialized locks before adding anything, so there
- * can't be anything there. */
- return;
- }
-
- /* This is a little bit unpleasant... better ideas? */
- while ((n_entries = _dbus_hash_table_get_n_entries (shared_connections)) > 0)
- {
- DBusConnection *connection;
- DBusHashIter iter;
-
- _dbus_hash_iter_init (shared_connections, &iter);
- _dbus_hash_iter_next (&iter);
-
- connection = _dbus_hash_iter_get_value (&iter);
-
- _DBUS_UNLOCK (shared_connections);
- close_connection_on_shutdown (connection);
- if (!_DBUS_LOCK (shared_connections))
- _dbus_assert_not_reached ("global locks were already initialized");
-
- /* The connection should now be dead and not in our hash ... */
- _dbus_assert (_dbus_hash_table_get_n_entries (shared_connections) < n_entries);
- }
-
- _dbus_assert (_dbus_hash_table_get_n_entries (shared_connections) == 0);
-
- _dbus_hash_table_unref (shared_connections);
- shared_connections = NULL;
-
- if (shared_connections_no_guid != NULL)
- {
- DBusConnection *connection;
- connection = _dbus_list_pop_first (&shared_connections_no_guid);
- while (connection != NULL)
- {
- _DBUS_UNLOCK (shared_connections);
- close_connection_on_shutdown (connection);
- if (!_DBUS_LOCK (shared_connections))
- _dbus_assert_not_reached ("global locks were already initialized");
- connection = _dbus_list_pop_first (&shared_connections_no_guid);
- }
- }
-
- shared_connections_no_guid = NULL;
-
- _DBUS_UNLOCK (shared_connections);
-}
-
-static dbus_bool_t
-connection_lookup_shared (DBusAddressEntry *entry,
- DBusConnection **result)
-{
- _dbus_verbose ("checking for existing connection\n");
-
- *result = NULL;
-
- if (!_DBUS_LOCK (shared_connections))
- {
- /* If it was shared, we'd have initialized global locks when we put
- * it in shared_connections. */
- return FALSE;
- }
-
- if (shared_connections == NULL)
- {
- _dbus_verbose ("creating shared_connections hash table\n");
-
- shared_connections = _dbus_hash_table_new (DBUS_HASH_STRING,
- dbus_free,
- NULL);
- if (shared_connections == NULL)
- {
- _DBUS_UNLOCK (shared_connections);
- return FALSE;
- }
-
- if (!_dbus_register_shutdown_func (shared_connections_shutdown, NULL))
- {
- _dbus_hash_table_unref (shared_connections);
- shared_connections = NULL;
- _DBUS_UNLOCK (shared_connections);
- return FALSE;
- }
-
- _dbus_verbose (" successfully created shared_connections\n");
-
- _DBUS_UNLOCK (shared_connections);
- return TRUE; /* no point looking up in the hash we just made */
- }
- else
- {
- const char *guid;
-
- guid = dbus_address_entry_get_value (entry, "guid");
-
- if (guid != NULL)
- {
- DBusConnection *connection;
-
- connection = _dbus_hash_table_lookup_string (shared_connections,
- guid);
-
- if (connection)
- {
- /* The DBusConnection can't be finalized without taking
- * the shared_connections lock to remove it from the
- * hash. So it's safe to ref the connection here.
- * However, it may be disconnected if the Disconnected
- * message hasn't been processed yet, in which case we
- * want to pretend it isn't in the hash and avoid
- * returning it.
- *
- * The idea is to avoid ever returning a disconnected connection
- * from dbus_connection_open(). We could just synchronously
- * drop our shared ref to the connection on connection disconnect,
- * and then assert here that the connection is connected, but
- * that causes reentrancy headaches.
- */
- CONNECTION_LOCK (connection);
- if (_dbus_connection_get_is_connected_unlocked (connection))
- {
- _dbus_connection_ref_unlocked (connection);
- *result = connection;
- _dbus_verbose ("looked up existing connection to server guid %s\n",
- guid);
- }
- else
- {
- _dbus_verbose ("looked up existing connection to server guid %s but it was disconnected so ignoring it\n",
- guid);
- }
- CONNECTION_UNLOCK (connection);
- }
- }
-
- _DBUS_UNLOCK (shared_connections);
- return TRUE;
- }
-}
-
-static dbus_bool_t
-connection_record_shared_unlocked (DBusConnection *connection,
- const char *guid)
-{
- char *guid_key;
- char *guid_in_connection;
-
- HAVE_LOCK_CHECK (connection);
- _dbus_assert (connection->server_guid == NULL);
- _dbus_assert (connection->shareable);
-
- /* get a hard ref on this connection, even if
- * we won't in fact store it in the hash, we still
- * need to hold a ref on it until it's disconnected.
- */
- _dbus_connection_ref_unlocked (connection);
-
- if (guid == NULL)
- {
- if (!_DBUS_LOCK (shared_connections))
- return FALSE;
-
- if (!_dbus_list_prepend (&shared_connections_no_guid, connection))
- {
- _DBUS_UNLOCK (shared_connections);
- return FALSE;
- }
-
- _DBUS_UNLOCK (shared_connections);
- return TRUE; /* don't store in the hash */
- }
-
- /* A separate copy of the key is required in the hash table, because
- * we don't have a lock on the connection when we are doing a hash
- * lookup.
- */
-
- guid_key = _dbus_strdup (guid);
- if (guid_key == NULL)
- return FALSE;
-
- guid_in_connection = _dbus_strdup (guid);
- if (guid_in_connection == NULL)
- {
- dbus_free (guid_key);
- return FALSE;
- }
-
- if (!_DBUS_LOCK (shared_connections))
- {
- dbus_free (guid_in_connection);
- dbus_free (guid_key);
- return FALSE;
- }
-
- _dbus_assert (shared_connections != NULL);
-
- if (!_dbus_hash_table_insert_string (shared_connections,
- guid_key, connection))
- {
- dbus_free (guid_key);
- dbus_free (guid_in_connection);
- _DBUS_UNLOCK (shared_connections);
- return FALSE;
- }
-
- connection->server_guid = guid_in_connection;
-
- _dbus_verbose ("stored connection to %s to be shared\n",
- connection->server_guid);
-
- _DBUS_UNLOCK (shared_connections);
-
- _dbus_assert (connection->server_guid != NULL);
-
- return TRUE;
-}
-
-static void
-connection_forget_shared_unlocked (DBusConnection *connection)
-{
- HAVE_LOCK_CHECK (connection);
-
- if (!connection->shareable)
- return;
-
- if (!_DBUS_LOCK (shared_connections))
- {
- /* If it was shared, we'd have initialized global locks when we put
- * it in the table; so it can't be there. */
- return;
- }
-
- if (connection->server_guid != NULL)
- {
- _dbus_verbose ("dropping connection to %s out of the shared table\n",
- connection->server_guid);
-
- if (!_dbus_hash_table_remove_string (shared_connections,
- connection->server_guid))
- _dbus_assert_not_reached ("connection was not in the shared table");
-
- dbus_free (connection->server_guid);
- connection->server_guid = NULL;
- }
- else
- {
- _dbus_list_remove (&shared_connections_no_guid, connection);
- }
-
- _DBUS_UNLOCK (shared_connections);
-
- /* remove our reference held on all shareable connections */
- _dbus_connection_unref_unlocked (connection);
-}
-
-static DBusConnection*
-connection_try_from_address_entry (DBusAddressEntry *entry,
- DBusError *error)
-{
- DBusTransport *transport;
- DBusConnection *connection;
-
- transport = _dbus_transport_open (entry, error);
-
- if (transport == NULL)
- {
- _DBUS_ASSERT_ERROR_IS_SET (error);
- return NULL;
- }
-
- connection = _dbus_connection_new_for_transport (transport);
-
- _dbus_transport_unref (transport);
-
- if (connection == NULL)
- {
- _DBUS_SET_OOM (error);
- return NULL;
- }
-
-#ifndef DBUS_DISABLE_CHECKS
- _dbus_assert (!connection->have_connection_lock);
-#endif
- return connection;
-}
-
-/*
- * If the shared parameter is true, then any existing connection will
- * be used (and if a new connection is created, it will be available
- * for use by others). If the shared parameter is false, a new
- * connection will always be created, and the new connection will
- * never be returned to other callers.
- *
- * @param address the address
- * @param shared whether the connection is shared or private
- * @param error error return
- * @returns the connection or #NULL on error
- */
-static DBusConnection*
-_dbus_connection_open_internal (const char *address,
- dbus_bool_t shared,
- DBusError *error)
-{
- DBusConnection *connection;
- DBusAddressEntry **entries;
- DBusError tmp_error = DBUS_ERROR_INIT;
- DBusError first_error = DBUS_ERROR_INIT;
- int len, i;
-
- _DBUS_ASSERT_ERROR_IS_CLEAR (error);
-
- _dbus_verbose ("opening %s connection to: %s\n",
- shared ? "shared" : "private", address);
-
- if (!dbus_parse_address (address, &entries, &len, error))
- return NULL;
-
- _DBUS_ASSERT_ERROR_IS_CLEAR (error);
-
- connection = NULL;
-
- for (i = 0; i < len; i++)
- {
- if (shared)
- {
- if (!connection_lookup_shared (entries[i], &connection))
- _DBUS_SET_OOM (&tmp_error);
- }
-
- if (connection == NULL)
- {
- connection = connection_try_from_address_entry (entries[i],
- &tmp_error);
-
- if (connection != NULL && shared)
- {
- const char *guid;
-
- connection->shareable = TRUE;
-
- /* guid may be NULL */
- guid = dbus_address_entry_get_value (entries[i], "guid");
-
- CONNECTION_LOCK (connection);
-
- if (!connection_record_shared_unlocked (connection, guid))
- {
- _DBUS_SET_OOM (&tmp_error);
- _dbus_connection_close_possibly_shared_and_unlock (connection);
- dbus_connection_unref (connection);
- connection = NULL;
- }
- else
- CONNECTION_UNLOCK (connection);
- }
- }
-
- if (connection)
- break;
-
- _DBUS_ASSERT_ERROR_IS_SET (&tmp_error);
-
- if (i == 0)
- dbus_move_error (&tmp_error, &first_error);
- else
- dbus_error_free (&tmp_error);
- }
-
- _DBUS_ASSERT_ERROR_IS_CLEAR (error);
- _DBUS_ASSERT_ERROR_IS_CLEAR (&tmp_error);
-
- if (connection == NULL)
- {
- _DBUS_ASSERT_ERROR_IS_SET (&first_error);
- dbus_move_error (&first_error, error);
- }
- else
- dbus_error_free (&first_error);
-
- dbus_address_entries_free (entries);
- return connection;
-}
-
-/**
- * Closes a shared OR private connection, while dbus_connection_close() can
- * only be used on private connections. Should only be called by the
- * dbus code that owns the connection - an owner must be known,
- * the open/close state is like malloc/free, not like ref/unref.
- *
- * @param connection the connection
- */
-void
-_dbus_connection_close_possibly_shared (DBusConnection *connection)
-{
- _dbus_assert (connection != NULL);
- _dbus_assert (connection->generation == _dbus_current_generation);
-
- CONNECTION_LOCK (connection);
- _dbus_connection_close_possibly_shared_and_unlock (connection);
-}
-
-static DBusPreallocatedSend*
-_dbus_connection_preallocate_send_unlocked (DBusConnection *connection)
-{
- DBusPreallocatedSend *preallocated;
-
- HAVE_LOCK_CHECK (connection);
-
- _dbus_assert (connection != NULL);
-
- preallocated = dbus_new (DBusPreallocatedSend, 1);
- if (preallocated == NULL)
- return NULL;
-
- preallocated->queue_link = _dbus_list_alloc_link (NULL);
- if (preallocated->queue_link == NULL)
- goto failed_0;
-
- preallocated->counter_link = _dbus_list_alloc_link (connection->outgoing_counter);
- if (preallocated->counter_link == NULL)
- goto failed_1;
-
- _dbus_counter_ref (preallocated->counter_link->data);
-
- preallocated->connection = connection;
-
- return preallocated;
-
- failed_1:
- _dbus_list_free_link (preallocated->queue_link);
- failed_0:
- dbus_free (preallocated);
-
- return NULL;
-}
-
-/* Called with lock held, does not update dispatch status */
-static void
-_dbus_connection_send_preallocated_unlocked_no_update (DBusConnection *connection,
- DBusPreallocatedSend *preallocated,
- DBusMessage *message,
- dbus_uint32_t *client_serial)
-{
- dbus_uint32_t serial;
-
- preallocated->queue_link->data = message;
- _dbus_list_prepend_link (&connection->outgoing_messages,
- preallocated->queue_link);
-
- /* It's OK that we'll never call the notify function, because for the
- * outgoing limit, there isn't one */
- _dbus_message_add_counter_link (message,
- preallocated->counter_link);
-
- dbus_free (preallocated);
- preallocated = NULL;
-
- dbus_message_ref (message);
-
- connection->n_outgoing += 1;
-
- _dbus_verbose ("Message %p (%s %s %s %s '%s') for %s added to outgoing queue %p, %d pending to send\n",
- message,
- dbus_message_type_to_string (dbus_message_get_type (message)),
- dbus_message_get_path (message) ?
- dbus_message_get_path (message) :
- "no path",
- dbus_message_get_interface (message) ?
- dbus_message_get_interface (message) :
- "no interface",
- dbus_message_get_member (message) ?
- dbus_message_get_member (message) :
- "no member",
- dbus_message_get_signature (message),
- dbus_message_get_destination (message) ?
- dbus_message_get_destination (message) :
- "null",
- connection,
- connection->n_outgoing);
-
- if (dbus_message_get_serial (message) == 0)
- {
- serial = _dbus_connection_get_next_client_serial (connection);
- dbus_message_set_serial (message, serial);
- if (client_serial)
- *client_serial = serial;
- }
- else
- {
- if (client_serial)
- *client_serial = dbus_message_get_serial (message);
- }
-
- _dbus_verbose ("Message %p serial is %u\n",
- message, dbus_message_get_serial (message));
-
- dbus_message_lock (message);
-
- /* Now we need to run an iteration to hopefully just write the messages
- * out immediately, and otherwise get them queued up
- */
- _dbus_connection_do_iteration_unlocked (connection,
- NULL,
- DBUS_ITERATION_DO_WRITING,
- -1);
-
- /* If stuff is still queued up, be sure we wake up the main loop */
- if (connection->n_outgoing > 0)
- _dbus_connection_wakeup_mainloop (connection);
-}
-
-static void
-_dbus_connection_send_preallocated_and_unlock (DBusConnection *connection,
- DBusPreallocatedSend *preallocated,
- DBusMessage *message,
- dbus_uint32_t *client_serial)
-{
- DBusDispatchStatus status;
-
- HAVE_LOCK_CHECK (connection);
-
- _dbus_connection_send_preallocated_unlocked_no_update (connection,
- preallocated,
- message, client_serial);
-
- _dbus_verbose ("middle\n");
- status = _dbus_connection_get_dispatch_status_unlocked (connection);
-
- /* this calls out to user code */
- _dbus_connection_update_dispatch_status_and_unlock (connection, status);
-}
-
-/**
- * Like dbus_connection_send(), but assumes the connection
- * is already locked on function entry, and unlocks before returning.
- *
- * @param connection the connection
- * @param message the message to send
- * @param client_serial return location for client serial of sent message
- * @returns #FALSE on out-of-memory
- */
-dbus_bool_t
-_dbus_connection_send_and_unlock (DBusConnection *connection,
- DBusMessage *message,
- dbus_uint32_t *client_serial)
-{
- DBusPreallocatedSend *preallocated;
-
- _dbus_assert (connection != NULL);
- _dbus_assert (message != NULL);
-
- preallocated = _dbus_connection_preallocate_send_unlocked (connection);
- if (preallocated == NULL)
- {
- CONNECTION_UNLOCK (connection);
- return FALSE;
- }
-
- _dbus_connection_send_preallocated_and_unlock (connection,
- preallocated,
- message,
- client_serial);
- return TRUE;
-}
-
-/**
- * Used internally to handle the semantics of dbus_server_set_new_connection_function().
- * If the new connection function does not ref the connection, we want to close it.
- *
- * A bit of a hack, probably the new connection function should have returned a value
- * for whether to close, or should have had to close the connection itself if it
- * didn't want it.
- *
- * But, this works OK as long as the new connection function doesn't do anything
- * crazy like keep the connection around without ref'ing it.
- *
- * We have to lock the connection across refcount check and close in case
- * the new connection function spawns a thread that closes and unrefs.
- * In that case, if the app thread
- * closes and unrefs first, we'll harmlessly close again; if the app thread
- * still has the ref, we'll close and then the app will close harmlessly.
- * If the app unrefs without closing, the app is broken since if the
- * app refs from the new connection function it is supposed to also close.
- *
- * If we didn't atomically check the refcount and close with the lock held
- * though, we could screw this up.
- *
- * @param connection the connection
- */
-void
-_dbus_connection_close_if_only_one_ref (DBusConnection *connection)
-{
- dbus_int32_t refcount;
-
- CONNECTION_LOCK (connection);
-
- refcount = _dbus_atomic_get (&connection->refcount);
- /* The caller should have at least one ref */
- _dbus_assert (refcount >= 1);
-
- if (refcount == 1)
- _dbus_connection_close_possibly_shared_and_unlock (connection);
- else
- CONNECTION_UNLOCK (connection);
-}
-
-
-/**
- * When a function that blocks has been called with a timeout, and we
- * run out of memory, the time to wait for memory is based on the
- * timeout. If the caller was willing to block a long time we wait a
- * relatively long time for memory, if they were only willing to block
- * briefly then we retry for memory at a rapid rate.
- *
- * @param timeout_milliseconds the timeout requested for blocking
- */
-static void
-_dbus_memory_pause_based_on_timeout (int timeout_milliseconds)
-{
- if (timeout_milliseconds == -1)
- _dbus_sleep_milliseconds (1000);
- else if (timeout_milliseconds < 100)
- ; /* just busy loop */
- else if (timeout_milliseconds <= 1000)
- _dbus_sleep_milliseconds (timeout_milliseconds / 3);
- else
- _dbus_sleep_milliseconds (1000);
-}
-
-static DBusMessage *
-generate_local_error_message (dbus_uint32_t serial,
- char *error_name,
- char *error_msg)
-{
- DBusMessage *message;
- message = dbus_message_new (DBUS_MESSAGE_TYPE_ERROR);
- if (!message)
- goto out;
-
- if (!dbus_message_set_error_name (message, error_name))
- {
- dbus_message_unref (message);
- message = NULL;
- goto out;
- }
-
- dbus_message_set_no_reply (message, TRUE);
-
- if (!dbus_message_set_reply_serial (message,
- serial))
- {
- dbus_message_unref (message);
- message = NULL;
- goto out;
- }
-
- if (error_msg != NULL)
- {
- DBusMessageIter iter;
-
- dbus_message_iter_init_append (message, &iter);
- if (!dbus_message_iter_append_basic (&iter,
- DBUS_TYPE_STRING,
- &error_msg))
- {
- dbus_message_unref (message);
- message = NULL;
- goto out;
- }
- }
-
- out:
- return message;
-}
-
-/*
- * Peek the incoming queue to see if we got reply for a specific serial
- */
-static dbus_bool_t
-_dbus_connection_peek_for_reply_unlocked (DBusConnection *connection,
- dbus_uint32_t client_serial)
-{
- DBusList *link;
- HAVE_LOCK_CHECK (connection);
-
- link = _dbus_list_get_first_link (&connection->incoming_messages);
-
- while (link != NULL)
- {
- DBusMessage *reply = link->data;
-
- if (dbus_message_get_reply_serial (reply) == client_serial)
- {
- _dbus_verbose ("%s reply to %d found in queue\n", _DBUS_FUNCTION_NAME, client_serial);
- return TRUE;
- }
- link = _dbus_list_get_next_link (&connection->incoming_messages, link);
- }
-
- return FALSE;
-}
-
-/* This is slightly strange since we can pop a message here without
- * the dispatch lock.
- */
-static DBusMessage*
-check_for_reply_unlocked (DBusConnection *connection,
- dbus_uint32_t client_serial)
-{
- DBusList *link;
-
- HAVE_LOCK_CHECK (connection);
-
- link = _dbus_list_get_first_link (&connection->incoming_messages);
-
- while (link != NULL)
- {
- DBusMessage *reply = link->data;
-
- if (dbus_message_get_reply_serial (reply) == client_serial)
- {
- _dbus_list_remove_link (&connection->incoming_messages, link);
- connection->n_incoming -= 1;
- return reply;
- }
- link = _dbus_list_get_next_link (&connection->incoming_messages, link);
- }
-
- return NULL;
-}
-
-static void
-connection_timeout_and_complete_all_pending_calls_unlocked (DBusConnection *connection)
-{
- /* We can't iterate over the hash in the normal way since we'll be
- * dropping the lock for each item. So we restart the
- * iter each time as we drain the hash table.
- */
-
- while (_dbus_hash_table_get_n_entries (connection->pending_replies) > 0)
- {
- DBusPendingCall *pending;
- DBusHashIter iter;
-
- _dbus_hash_iter_init (connection->pending_replies, &iter);
- _dbus_hash_iter_next (&iter);
-
- pending = _dbus_hash_iter_get_value (&iter);
- _dbus_pending_call_ref_unlocked (pending);
-
- _dbus_pending_call_queue_timeout_error_unlocked (pending,
- connection);
-
- if (_dbus_pending_call_is_timeout_added_unlocked (pending))
- _dbus_connection_remove_timeout_unlocked (connection,
- _dbus_pending_call_get_timeout_unlocked (pending));
- _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
- _dbus_hash_iter_remove_entry (&iter);
-
- _dbus_pending_call_unref_and_unlock (pending);
- CONNECTION_LOCK (connection);
- }
- HAVE_LOCK_CHECK (connection);
-}
-
-static void
-complete_pending_call_and_unlock (DBusConnection *connection,
- DBusPendingCall *pending,
- DBusMessage *message)
-{
- _dbus_pending_call_set_reply_unlocked (pending, message);
- _dbus_pending_call_ref_unlocked (pending); /* in case there's no app with a ref held */
- _dbus_connection_detach_pending_call_and_unlock (connection, pending);
-
- /* Must be called unlocked since it invokes app callback */
- _dbus_pending_call_complete (pending);
- dbus_pending_call_unref (pending);
-}
-
-static dbus_bool_t
-check_for_reply_and_update_dispatch_unlocked (DBusConnection *connection,
- DBusPendingCall *pending)
-{
- DBusMessage *reply;
- DBusDispatchStatus status;
-
- reply = check_for_reply_unlocked (connection,
- _dbus_pending_call_get_reply_serial_unlocked (pending));
- if (reply != NULL)
- {
- _dbus_verbose ("checked for reply\n");
-
- _dbus_verbose ("dbus_connection_send_with_reply_and_block(): got reply\n");
-
- complete_pending_call_and_unlock (connection, pending, reply);
- dbus_message_unref (reply);
-
- CONNECTION_LOCK (connection);
- status = _dbus_connection_get_dispatch_status_unlocked (connection);
- _dbus_connection_update_dispatch_status_and_unlock (connection, status);
- dbus_pending_call_unref (pending);
-
- return TRUE;
- }
-
- return FALSE;
-}
-
-/**
- * Blocks until a pending call times out or gets a reply.
- *
- * Does not re-enter the main loop or run filter/path-registered
- * callbacks. The reply to the message will not be seen by
- * filter callbacks.
- *
- * Returns immediately if pending call already got a reply.
- *
- * @todo could use performance improvements (it keeps scanning
- * the whole message queue for example)
- *
- * @param pending the pending call we block for a reply on
- */
-void
-_dbus_connection_block_pending_call (DBusPendingCall *pending)
-{
- long start_tv_sec, start_tv_usec;
- long tv_sec, tv_usec;
- DBusDispatchStatus status;
- DBusConnection *connection;
- dbus_uint32_t client_serial;
- DBusTimeout *timeout;
- int timeout_milliseconds, elapsed_milliseconds;
-
- _dbus_assert (pending != NULL);
-
- if (dbus_pending_call_get_completed (pending))
- return;
-
- dbus_pending_call_ref (pending); /* necessary because the call could be canceled */
-
- connection = _dbus_pending_call_get_connection_and_lock (pending);
-
- /* Flush message queue - note, can affect dispatch status */
- _dbus_connection_flush_unlocked (connection);
-
- client_serial = _dbus_pending_call_get_reply_serial_unlocked (pending);
-
- /* note that timeout_milliseconds is limited to a smallish value
- * in _dbus_pending_call_new() so overflows aren't possible
- * below
- */
- timeout = _dbus_pending_call_get_timeout_unlocked (pending);
- _dbus_get_monotonic_time (&start_tv_sec, &start_tv_usec);
- if (timeout)
- {
- timeout_milliseconds = dbus_timeout_get_interval (timeout);
-
- _dbus_verbose ("dbus_connection_send_with_reply_and_block(): will block %d milliseconds for reply serial %u from %ld sec %ld usec\n",
- timeout_milliseconds,
- client_serial,
- start_tv_sec, start_tv_usec);
- }
- else
- {
- timeout_milliseconds = -1;
-
- _dbus_verbose ("dbus_connection_send_with_reply_and_block(): will block for reply serial %u\n", client_serial);
- }
-
- /* check to see if we already got the data off the socket */
- /* from another blocked pending call */
- if (check_for_reply_and_update_dispatch_unlocked (connection, pending))
- return;
-
- /* Now we wait... */
- /* always block at least once as we know we don't have the reply yet */
- _dbus_connection_do_iteration_unlocked (connection,
- pending,
- DBUS_ITERATION_DO_READING |
- DBUS_ITERATION_BLOCK,
- timeout_milliseconds);
-
- recheck_status:
-
- _dbus_verbose ("top of recheck\n");
-
- HAVE_LOCK_CHECK (connection);
-
- /* queue messages and get status */
-
- status = _dbus_connection_get_dispatch_status_unlocked (connection);
-
- /* the get_completed() is in case a dispatch() while we were blocking
- * got the reply instead of us.
- */
- if (_dbus_pending_call_get_completed_unlocked (pending))
- {
- _dbus_verbose ("Pending call completed by dispatch\n");
- _dbus_connection_update_dispatch_status_and_unlock (connection, status);
- dbus_pending_call_unref (pending);
- return;
- }
-
- if (status == DBUS_DISPATCH_DATA_REMAINS)
- {
- if (check_for_reply_and_update_dispatch_unlocked (connection, pending))
- return;
- }
-
- _dbus_get_monotonic_time (&tv_sec, &tv_usec);
- elapsed_milliseconds = (tv_sec - start_tv_sec) * 1000 +
- (tv_usec - start_tv_usec) / 1000;
-
- if (!_dbus_connection_get_is_connected_unlocked (connection))
- {
- DBusMessage *error_msg;
-
- error_msg = generate_local_error_message (client_serial,
- DBUS_ERROR_DISCONNECTED,
- "Connection was disconnected before a reply was received");
-
- /* on OOM error_msg is set to NULL */
- complete_pending_call_and_unlock (connection, pending, error_msg);
- dbus_pending_call_unref (pending);
- return;
- }
- else if (connection->disconnect_message_link == NULL)
- _dbus_verbose ("dbus_connection_send_with_reply_and_block(): disconnected\n");
- else if (timeout == NULL)
- {
- if (status == DBUS_DISPATCH_NEED_MEMORY)
- {
- /* Try sleeping a bit, as we aren't sure we need to block for reading,
- * we may already have a reply in the buffer and just can't process
- * it.
- */
- _dbus_verbose ("dbus_connection_send_with_reply_and_block() waiting for more memory\n");
-
- _dbus_memory_pause_based_on_timeout (timeout_milliseconds - elapsed_milliseconds);
- }
- else
- {
- /* block again, we don't have the reply buffered yet. */
- _dbus_connection_do_iteration_unlocked (connection,
- pending,
- DBUS_ITERATION_DO_READING |
- DBUS_ITERATION_BLOCK,
- timeout_milliseconds - elapsed_milliseconds);
- }
-
- goto recheck_status;
- }
- else if (tv_sec < start_tv_sec)
- _dbus_verbose ("dbus_connection_send_with_reply_and_block(): clock set backward\n");
- else if (elapsed_milliseconds < timeout_milliseconds)
- {
- _dbus_verbose ("dbus_connection_send_with_reply_and_block(): %d milliseconds remain\n", timeout_milliseconds - elapsed_milliseconds);
-
- if (status == DBUS_DISPATCH_NEED_MEMORY)
- {
- /* Try sleeping a bit, as we aren't sure we need to block for reading,
- * we may already have a reply in the buffer and just can't process
- * it.
- */
- _dbus_verbose ("dbus_connection_send_with_reply_and_block() waiting for more memory\n");
-
- _dbus_memory_pause_based_on_timeout (timeout_milliseconds - elapsed_milliseconds);
- }
- else
- {
- /* block again, we don't have the reply buffered yet. */
- _dbus_connection_do_iteration_unlocked (connection,
- NULL,
- DBUS_ITERATION_DO_READING |
- DBUS_ITERATION_BLOCK,
- timeout_milliseconds - elapsed_milliseconds);
- }
-
- goto recheck_status;
- }
-
- _dbus_verbose ("dbus_connection_send_with_reply_and_block(): Waited %d milliseconds and got no reply\n",
- elapsed_milliseconds);
-
- _dbus_assert (!_dbus_pending_call_get_completed_unlocked (pending));
-
- /* unlock and call user code */
- complete_pending_call_and_unlock (connection, pending, NULL);
-
- /* update user code on dispatch status */
- CONNECTION_LOCK (connection);
- status = _dbus_connection_get_dispatch_status_unlocked (connection);
- _dbus_connection_update_dispatch_status_and_unlock (connection, status);
- dbus_pending_call_unref (pending);
-}
-
-/** @} */
-
-/**
- * @addtogroup DBusConnection
- *
- * @{
- */
-
-/**
- * Gets a connection to a remote address. If a connection to the given
- * address already exists, returns the existing connection with its
- * reference count incremented. Otherwise, returns a new connection
- * and saves the new connection for possible re-use if a future call
- * to dbus_connection_open() asks to connect to the same server.
- *
- * Use dbus_connection_open_private() to get a dedicated connection
- * not shared with other callers of dbus_connection_open().
- *
- * If the open fails, the function returns #NULL, and provides a
- * reason for the failure in the error parameter. Pass #NULL for the
- * error parameter if you aren't interested in the reason for
- * failure.
- *
- * Because this connection is shared, no user of the connection
- * may call dbus_connection_close(). However, when you are done with the
- * connection you should call dbus_connection_unref().
- *
- * @note Prefer dbus_connection_open() to dbus_connection_open_private()
- * unless you have good reason; connections are expensive enough
- * that it's wasteful to create lots of connections to the same
- * server.
- *
- * @param address the address.
- * @param error address where an error can be returned.
- * @returns new connection, or #NULL on failure.
- */
-DBusConnection*
-dbus_connection_open (const char *address,
- DBusError *error)
-{
- DBusConnection *connection;
-
- _dbus_return_val_if_fail (address != NULL, NULL);
- _dbus_return_val_if_error_is_set (error, NULL);
-
- connection = _dbus_connection_open_internal (address,
- TRUE,
- error);
-
- return connection;
-}
-
-/**
- * Opens a new, dedicated connection to a remote address. Unlike
- * dbus_connection_open(), always creates a new connection.
- * This connection will not be saved or recycled by libdbus.
- *
- * If the open fails, the function returns #NULL, and provides a
- * reason for the failure in the error parameter. Pass #NULL for the
- * error parameter if you aren't interested in the reason for
- * failure.
- *
- * When you are done with this connection, you must
- * dbus_connection_close() to disconnect it,
- * and dbus_connection_unref() to free the connection object.
- *
- * (The dbus_connection_close() can be skipped if the
- * connection is already known to be disconnected, for example
- * if you are inside a handler for the Disconnected signal.)
- *
- * @note Prefer dbus_connection_open() to dbus_connection_open_private()
- * unless you have good reason; connections are expensive enough
- * that it's wasteful to create lots of connections to the same
- * server.
- *
- * @param address the address.
- * @param error address where an error can be returned.
- * @returns new connection, or #NULL on failure.
- */
-DBusConnection*
-dbus_connection_open_private (const char *address,
- DBusError *error)
-{
- DBusConnection *connection;
-
- _dbus_return_val_if_fail (address != NULL, NULL);
- _dbus_return_val_if_error_is_set (error, NULL);
-
- connection = _dbus_connection_open_internal (address,
- FALSE,
- error);
-
- return connection;
-}
-
-/**
- * Increments the reference count of a DBusConnection.
- *
- * @param connection the connection.
- * @returns the connection.
- */
-DBusConnection *
-dbus_connection_ref (DBusConnection *connection)
-{
- dbus_int32_t old_refcount;
-
- _dbus_return_val_if_fail (connection != NULL, NULL);
- _dbus_return_val_if_fail (connection->generation == _dbus_current_generation, NULL);
- old_refcount = _dbus_atomic_inc (&connection->refcount);
- _dbus_connection_trace_ref (connection, old_refcount, old_refcount + 1,
- "ref");
-
- return connection;
-}
-
-static void
-free_outgoing_message (void *element,
- void *data)
-{
- DBusMessage *message = element;
- DBusConnection *connection = data;
-
- _dbus_message_remove_counter (message, connection->outgoing_counter);
- dbus_message_unref (message);
-}
-
-/* This is run without the mutex held, but after the last reference
- * to the connection has been dropped we should have no thread-related
- * problems
- */
-static void
-_dbus_connection_last_unref (DBusConnection *connection)
-{
- DBusList *link;
-
- _dbus_verbose ("Finalizing connection %p\n", connection);
-
- _dbus_assert (_dbus_atomic_get (&connection->refcount) == 0);
-
- /* You have to disconnect the connection before unref:ing it. Otherwise
- * you won't get the disconnected message.
- */
- _dbus_assert (!_dbus_transport_get_is_connected (connection->transport));
- _dbus_assert (connection->server_guid == NULL);
-
- /* ---- We're going to call various application callbacks here, hope it doesn't break anything... */
- _dbus_object_tree_free_all_unlocked (connection->objects);
-
- dbus_connection_set_dispatch_status_function (connection, NULL, NULL, NULL);
- dbus_connection_set_wakeup_main_function (connection, NULL, NULL, NULL);
- dbus_connection_set_unix_user_function (connection, NULL, NULL, NULL);
- dbus_connection_set_windows_user_function (connection, NULL, NULL, NULL);
-
- _dbus_watch_list_free (connection->watches);
- connection->watches = NULL;
-
- _dbus_timeout_list_free (connection->timeouts);
- connection->timeouts = NULL;
-
- _dbus_data_slot_list_free (&connection->slot_list);
-
- link = _dbus_list_get_first_link (&connection->filter_list);
- while (link != NULL)
- {
- DBusMessageFilter *filter = link->data;
- DBusList *next = _dbus_list_get_next_link (&connection->filter_list, link);
-
- filter->function = NULL;
- _dbus_message_filter_unref (filter); /* calls app callback */
- link->data = NULL;
-
- link = next;
- }
- _dbus_list_clear (&connection->filter_list);
-
- /* ---- Done with stuff that invokes application callbacks */
-
- _dbus_object_tree_unref (connection->objects);
-
- _dbus_hash_table_unref (connection->pending_replies);
- connection->pending_replies = NULL;
-
- _dbus_list_clear (&connection->filter_list);
-
- _dbus_list_foreach (&connection->outgoing_messages,
- free_outgoing_message,
- connection);
- _dbus_list_clear (&connection->outgoing_messages);
-
- _dbus_list_foreach (&connection->incoming_messages,
- (DBusForeachFunction) dbus_message_unref,
- NULL);
- _dbus_list_clear (&connection->incoming_messages);
-
- _dbus_counter_unref (connection->outgoing_counter);
-
- _dbus_transport_unref (connection->transport);
-
- if (connection->disconnect_message_link)
- {
- DBusMessage *message = connection->disconnect_message_link->data;
- dbus_message_unref (message);
- _dbus_list_free_link (connection->disconnect_message_link);
- }
-
- _dbus_condvar_free_at_location (&connection->dispatch_cond);
- _dbus_condvar_free_at_location (&connection->io_path_cond);
-
- _dbus_cmutex_free_at_location (&connection->io_path_mutex);
- _dbus_cmutex_free_at_location (&connection->dispatch_mutex);
-
- _dbus_rmutex_free_at_location (&connection->slot_mutex);
-
- _dbus_rmutex_free_at_location (&connection->mutex);
-
- dbus_free (connection);
-}
-
-/**
- * Decrements the reference count of a DBusConnection, and finalizes
- * it if the count reaches zero.
- *
- * Note: it is a bug to drop the last reference to a connection that
- * is still connected.
- *
- * For shared connections, libdbus will own a reference
- * as long as the connection is connected, so you can know that either
- * you don't have the last reference, or it's OK to drop the last reference.
- * Most connections are shared. dbus_connection_open() and dbus_bus_get()
- * return shared connections.
- *
- * For private connections, the creator of the connection must arrange for
- * dbus_connection_close() to be called prior to dropping the last reference.
- * Private connections come from dbus_connection_open_private() or dbus_bus_get_private().
- *
- * @param connection the connection.
- */
-void
-dbus_connection_unref (DBusConnection *connection)
-{
- dbus_int32_t old_refcount;
-
- _dbus_return_if_fail (connection != NULL);
- _dbus_return_if_fail (connection->generation == _dbus_current_generation);
-
- old_refcount = _dbus_atomic_dec (&connection->refcount);
-
- _dbus_connection_trace_ref (connection, old_refcount, old_refcount - 1,
- "unref");
-
- if (old_refcount == 1)
- {
-#ifndef DBUS_DISABLE_CHECKS
- if (_dbus_transport_get_is_connected (connection->transport))
- {
- _dbus_warn_check_failed ("The last reference on a connection was dropped without closing the connection. This is a bug in an application. See dbus_connection_unref() documentation for details.\n%s",
- connection->shareable ?
- "Most likely, the application called unref() too many times and removed a reference belonging to libdbus, since this is a shared connection.\n" :
- "Most likely, the application was supposed to call dbus_connection_close(), since this is a private connection.\n");
- return;
- }
-#endif
- _dbus_connection_last_unref (connection);
- }
-}
-
-/*
- * Note that the transport can disconnect itself (other end drops us)
- * and in that case this function never runs. So this function must
- * not do anything more than disconnect the transport and update the
- * dispatch status.
- *
- * If the transport self-disconnects, then we assume someone will
- * dispatch the connection to cause the dispatch status update.
- */
-static void
-_dbus_connection_close_possibly_shared_and_unlock (DBusConnection *connection)
-{
- DBusDispatchStatus status;
-
- HAVE_LOCK_CHECK (connection);
-
- _dbus_verbose ("Disconnecting %p\n", connection);
-
- /* We need to ref because update_dispatch_status_and_unlock will unref
- * the connection if it was shared and libdbus was the only remaining
- * refcount holder.
- */
- _dbus_connection_ref_unlocked (connection);
-
- _dbus_transport_disconnect (connection->transport);
-
- /* This has the side effect of queuing the disconnect message link
- * (unless we don't have enough memory, possibly, so don't assert it).
- * After the disconnect message link is queued, dbus_bus_get/dbus_connection_open
- * should never again return the newly-disconnected connection.
- *
- * However, we only unref the shared connection and exit_on_disconnect when
- * the disconnect message reaches the head of the message queue,
- * NOT when it's first queued.
- */
- status = _dbus_connection_get_dispatch_status_unlocked (connection);
-
- /* This calls out to user code */
- _dbus_connection_update_dispatch_status_and_unlock (connection, status);
-
- /* Could also call out to user code */
- dbus_connection_unref (connection);
-}
-
-/**
- * Closes a private connection, so no further data can be sent or received.
- * This disconnects the transport (such as a socket) underlying the
- * connection.
- *
- * Attempts to send messages after closing a connection are safe, but will result in
- * error replies generated locally in libdbus.
- *
- * This function does not affect the connection's reference count. It's
- * safe to close a connection more than once; all calls after the
- * first do nothing. It's impossible to "reopen" a connection, a
- * new connection must be created. This function may result in a call
- * to the DBusDispatchStatusFunction set with
- * dbus_connection_set_dispatch_status_function(), as the disconnect
- * message it generates needs to be dispatched.
- *
- * If a connection is dropped by the remote application, it will
- * close itself.
- *
- * You must close a connection prior to releasing the last reference to
- * the connection. If you dbus_connection_unref() for the last time
- * without closing the connection, the results are undefined; it
- * is a bug in your program and libdbus will try to print a warning.
- *
- * You may not close a shared connection. Connections created with
- * dbus_connection_open() or dbus_bus_get() are shared.
- * These connections are owned by libdbus, and applications should
- * only unref them, never close them. Applications can know it is
- * safe to unref these connections because libdbus will be holding a
- * reference as long as the connection is open. Thus, either the
- * connection is closed and it is OK to drop the last reference,
- * or the connection is open and the app knows it does not have the
- * last reference.
- *
- * Connections created with dbus_connection_open_private() or
- * dbus_bus_get_private() are not kept track of or referenced by
- * libdbus. The creator of these connections is responsible for
- * calling dbus_connection_close() prior to releasing the last
- * reference, if the connection is not already disconnected.
- *
- * @param connection the private (unshared) connection to close
- */
-void
-dbus_connection_close (DBusConnection *connection)
-{
- _dbus_return_if_fail (connection != NULL);
- _dbus_return_if_fail (connection->generation == _dbus_current_generation);
-
- CONNECTION_LOCK (connection);
-
-#ifndef DBUS_DISABLE_CHECKS
- if (connection->shareable)
- {
- CONNECTION_UNLOCK (connection);
-
- _dbus_warn_check_failed ("Applications must not close shared connections - see dbus_connection_close() docs. This is a bug in the application.\n");
- return;
- }
-#endif
-
- _dbus_connection_close_possibly_shared_and_unlock (connection);
-}
-
-static dbus_bool_t
-_dbus_connection_get_is_connected_unlocked (DBusConnection *connection)
-{
- HAVE_LOCK_CHECK (connection);
- return _dbus_transport_get_is_connected (connection->transport);
-}
-
-/**
- * Gets whether the connection is currently open. A connection may
- * become disconnected when the remote application closes its end, or
- * exits; a connection may also be disconnected with
- * dbus_connection_close().
- *
- * There are not separate states for "closed" and "disconnected," the two
- * terms are synonymous. This function should really be called
- * get_is_open() but for historical reasons is not.
- *
- * @param connection the connection.
- * @returns #TRUE if the connection is still alive.
- */
-dbus_bool_t
-dbus_connection_get_is_connected (DBusConnection *connection)
-{
- dbus_bool_t res;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
-
- CONNECTION_LOCK (connection);
- res = _dbus_connection_get_is_connected_unlocked (connection);
- CONNECTION_UNLOCK (connection);
-
- return res;
-}
-
-/**
- * Gets whether the connection was authenticated. (Note that
- * if the connection was authenticated then disconnected,
- * this function still returns #TRUE)
- *
- * @param connection the connection
- * @returns #TRUE if the connection was ever authenticated
- */
-dbus_bool_t
-dbus_connection_get_is_authenticated (DBusConnection *connection)
-{
- dbus_bool_t res;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
-
- CONNECTION_LOCK (connection);
- res = _dbus_transport_try_to_authenticate (connection->transport);
- CONNECTION_UNLOCK (connection);
-
- return res;
-}
-
-/**
- * Gets whether the connection is not authenticated as a specific
- * user. If the connection is not authenticated, this function
- * returns #TRUE, and if it is authenticated but as an anonymous user,
- * it returns #TRUE. If it is authenticated as a specific user, then
- * this returns #FALSE. (Note that if the connection was authenticated
- * as anonymous then disconnected, this function still returns #TRUE.)
- *
- * If the connection is not anonymous, you can use
- * dbus_connection_get_unix_user() and
- * dbus_connection_get_windows_user() to see who it's authorized as.
- *
- * If you want to prevent non-anonymous authorization, use
- * dbus_server_set_auth_mechanisms() to remove the mechanisms that
- * allow proving user identity (i.e. only allow the ANONYMOUS
- * mechanism).
- *
- * @param connection the connection
- * @returns #TRUE if not authenticated or authenticated as anonymous
- */
-dbus_bool_t
-dbus_connection_get_is_anonymous (DBusConnection *connection)
-{
- dbus_bool_t res;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
-
- CONNECTION_LOCK (connection);
- res = _dbus_transport_get_is_anonymous (connection->transport);
- CONNECTION_UNLOCK (connection);
-
- return res;
-}
-
-/**
- * Gets the ID of the server address we are authenticated to, if this
- * connection is on the client side. If the connection is on the
- * server side, this will always return #NULL - use dbus_server_get_id()
- * to get the ID of your own server, if you are the server side.
- *
- * If a client-side connection is not authenticated yet, the ID may be
- * available if it was included in the server address, but may not be
- * available. The only way to be sure the server ID is available
- * is to wait for authentication to complete.
- *
- * In general, each mode of connecting to a given server will have
- * its own ID. So for example, if the session bus daemon is listening
- * on UNIX domain sockets and on TCP, then each of those modalities
- * will have its own server ID.
- *
- * If you want an ID that identifies an entire session bus, look at
- * dbus_bus_get_id() instead (which is just a convenience wrapper
- * around the org.freedesktop.DBus.GetId method invoked on the bus).
- *
- * You can also get a machine ID; see dbus_get_local_machine_id() to
- * get the machine you are on. There isn't a convenience wrapper, but
- * you can invoke org.freedesktop.DBus.Peer.GetMachineId on any peer
- * to get the machine ID on the other end.
- *
- * The D-Bus specification describes the server ID and other IDs in a
- * bit more detail.
- *
- * @param connection the connection
- * @returns the server ID or #NULL if no memory or the connection is server-side
- */
-char*
-dbus_connection_get_server_id (DBusConnection *connection)
-{
- char *id;
-
- _dbus_return_val_if_fail (connection != NULL, NULL);
-
- CONNECTION_LOCK (connection);
- id = _dbus_strdup (_dbus_transport_get_server_id (connection->transport));
- CONNECTION_UNLOCK (connection);
-
- return id;
-}
-
-/**
- * Tests whether a certain type can be send via the connection. This
- * will always return TRUE for all types, with the exception of
- * DBUS_TYPE_UNIX_FD. The function will return TRUE for
- * DBUS_TYPE_UNIX_FD only on systems that know Unix file descriptors
- * and can send them via the chosen transport and when the remote side
- * supports this.
- *
- * This function can be used to do runtime checking for types that
- * might be unknown to the specific D-Bus client implementation
- * version, i.e. it will return FALSE for all types this
- * implementation does not know, including invalid or reserved types.
- *
- * @param connection the connection
- * @param type the type to check
- * @returns TRUE if the type may be send via the connection
- */
-dbus_bool_t
-dbus_connection_can_send_type(DBusConnection *connection,
- int type)
-{
- _dbus_return_val_if_fail (connection != NULL, FALSE);
-
- if (!dbus_type_is_valid (type))
- return FALSE;
-
- if (type != DBUS_TYPE_UNIX_FD)
- return TRUE;
-
-#ifdef HAVE_UNIX_FD_PASSING
- {
- dbus_bool_t b;
-
- CONNECTION_LOCK(connection);
- b = _dbus_transport_can_pass_unix_fd(connection->transport);
- CONNECTION_UNLOCK(connection);
-
- return b;
- }
-#endif
-
- return FALSE;
-}
-
-/**
- * Set whether _exit() should be called when the connection receives a
- * disconnect signal. The call to _exit() comes after any handlers for
- * the disconnect signal run; handlers can cancel the exit by calling
- * this function.
- *
- * By default, exit_on_disconnect is #FALSE; but for message bus
- * connections returned from dbus_bus_get() it will be toggled on
- * by default.
- *
- * @param connection the connection
- * @param exit_on_disconnect #TRUE if _exit() should be called after a disconnect signal
- */
-void
-dbus_connection_set_exit_on_disconnect (DBusConnection *connection,
- dbus_bool_t exit_on_disconnect)
-{
- _dbus_return_if_fail (connection != NULL);
-
- CONNECTION_LOCK (connection);
- connection->exit_on_disconnect = exit_on_disconnect != FALSE;
- CONNECTION_UNLOCK (connection);
-}
-
-/**
- * Preallocates resources needed to send a message, allowing the message
- * to be sent without the possibility of memory allocation failure.
- * Allows apps to create a future guarantee that they can send
- * a message regardless of memory shortages.
- *
- * @param connection the connection we're preallocating for.
- * @returns the preallocated resources, or #NULL
- */
-DBusPreallocatedSend*
-dbus_connection_preallocate_send (DBusConnection *connection)
-{
- DBusPreallocatedSend *preallocated;
-
- _dbus_return_val_if_fail (connection != NULL, NULL);
-
- CONNECTION_LOCK (connection);
-
- preallocated =
- _dbus_connection_preallocate_send_unlocked (connection);
-
- CONNECTION_UNLOCK (connection);
-
- return preallocated;
-}
-
-/**
- * Frees preallocated message-sending resources from
- * dbus_connection_preallocate_send(). Should only
- * be called if the preallocated resources are not used
- * to send a message.
- *
- * @param connection the connection
- * @param preallocated the resources
- */
-void
-dbus_connection_free_preallocated_send (DBusConnection *connection,
- DBusPreallocatedSend *preallocated)
-{
- _dbus_return_if_fail (connection != NULL);
- _dbus_return_if_fail (preallocated != NULL);
- _dbus_return_if_fail (connection == preallocated->connection);
-
- _dbus_list_free_link (preallocated->queue_link);
- _dbus_counter_unref (preallocated->counter_link->data);
- _dbus_list_free_link (preallocated->counter_link);
- dbus_free (preallocated);
-}
-
-/**
- * Sends a message using preallocated resources. This function cannot fail.
- * It works identically to dbus_connection_send() in other respects.
- * Preallocated resources comes from dbus_connection_preallocate_send().
- * This function "consumes" the preallocated resources, they need not
- * be freed separately.
- *
- * @param connection the connection
- * @param preallocated the preallocated resources
- * @param message the message to send
- * @param client_serial return location for client serial assigned to the message
- */
-void
-dbus_connection_send_preallocated (DBusConnection *connection,
- DBusPreallocatedSend *preallocated,
- DBusMessage *message,
- dbus_uint32_t *client_serial)
-{
- _dbus_return_if_fail (connection != NULL);
- _dbus_return_if_fail (preallocated != NULL);
- _dbus_return_if_fail (message != NULL);
- _dbus_return_if_fail (preallocated->connection == connection);
- _dbus_return_if_fail (dbus_message_get_type (message) != DBUS_MESSAGE_TYPE_METHOD_CALL ||
- dbus_message_get_member (message) != NULL);
- _dbus_return_if_fail (dbus_message_get_type (message) != DBUS_MESSAGE_TYPE_SIGNAL ||
- (dbus_message_get_interface (message) != NULL &&
- dbus_message_get_member (message) != NULL));
-
- CONNECTION_LOCK (connection);
-
-#ifdef HAVE_UNIX_FD_PASSING
-
- if (!_dbus_transport_can_pass_unix_fd(connection->transport) &&
- message->n_unix_fds > 0)
- {
- /* Refuse to send fds on a connection that cannot handle
- them. Unfortunately we cannot return a proper error here, so
- the best we can is just return. */
- CONNECTION_UNLOCK (connection);
- return;
- }
-
-#endif
-
- _dbus_connection_send_preallocated_and_unlock (connection,
- preallocated,
- message, client_serial);
-}
-
-static dbus_bool_t
-_dbus_connection_send_unlocked_no_update (DBusConnection *connection,
- DBusMessage *message,
- dbus_uint32_t *client_serial)
-{
- DBusPreallocatedSend *preallocated;
-
- _dbus_assert (connection != NULL);
- _dbus_assert (message != NULL);
-
- preallocated = _dbus_connection_preallocate_send_unlocked (connection);
- if (preallocated == NULL)
- return FALSE;
-
- _dbus_connection_send_preallocated_unlocked_no_update (connection,
- preallocated,
- message,
- client_serial);
- return TRUE;
-}
-
-/**
- * Adds a message to the outgoing message queue. Does not block to
- * write the message to the network; that happens asynchronously. To
- * force the message to be written, call dbus_connection_flush() however
- * it is not necessary to call dbus_connection_flush() by hand; the
- * message will be sent the next time the main loop is run.
- * dbus_connection_flush() should only be used, for example, if
- * the application was expected to exit before running the main loop.
- *
- * Because this only queues the message, the only reason it can
- * fail is lack of memory. Even if the connection is disconnected,
- * no error will be returned. If the function fails due to lack of memory,
- * it returns #FALSE. The function will never fail for other reasons; even
- * if the connection is disconnected, you can queue an outgoing message,
- * though obviously it won't be sent.
- *
- * The message serial is used by the remote application to send a
- * reply; see dbus_message_get_serial() or the D-Bus specification.
- *
- * dbus_message_unref() can be called as soon as this method returns
- * as the message queue will hold its own ref until the message is sent.
- *
- * @param connection the connection.
- * @param message the message to write.
- * @param serial return location for message serial, or #NULL if you don't care
- * @returns #TRUE on success.
- */
-dbus_bool_t
-dbus_connection_send (DBusConnection *connection,
- DBusMessage *message,
- dbus_uint32_t *serial)
-{
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (message != NULL, FALSE);
-
- CONNECTION_LOCK (connection);
-
-#ifdef HAVE_UNIX_FD_PASSING
-
- if (!_dbus_transport_can_pass_unix_fd(connection->transport) &&
- message->n_unix_fds > 0)
- {
- /* Refuse to send fds on a connection that cannot handle
- them. Unfortunately we cannot return a proper error here, so
- the best we can is just return. */
- CONNECTION_UNLOCK (connection);
- return FALSE;
- }
-
-#endif
-
- return _dbus_connection_send_and_unlock (connection,
- message,
- serial);
-}
-
-static dbus_bool_t
-reply_handler_timeout (void *data)
-{
- DBusConnection *connection;
- DBusDispatchStatus status;
- DBusPendingCall *pending = data;
-
- connection = _dbus_pending_call_get_connection_and_lock (pending);
- _dbus_connection_ref_unlocked (connection);
-
- _dbus_pending_call_queue_timeout_error_unlocked (pending,
- connection);
- _dbus_connection_remove_timeout_unlocked (connection,
- _dbus_pending_call_get_timeout_unlocked (pending));
- _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
-
- _dbus_verbose ("middle\n");
- status = _dbus_connection_get_dispatch_status_unlocked (connection);
-
- /* Unlocks, and calls out to user code */
- _dbus_connection_update_dispatch_status_and_unlock (connection, status);
- dbus_connection_unref (connection);
-
- return TRUE;
-}
-
-/**
- * Queues a message to send, as with dbus_connection_send(),
- * but also returns a #DBusPendingCall used to receive a reply to the
- * message. If no reply is received in the given timeout_milliseconds,
- * this function expires the pending reply and generates a synthetic
- * error reply (generated in-process, not by the remote application)
- * indicating that a timeout occurred.
- *
- * A #DBusPendingCall will see a reply message before any filters or
- * registered object path handlers. See dbus_connection_dispatch() for
- * details on when handlers are run.
- *
- * A #DBusPendingCall will always see exactly one reply message,
- * unless it's cancelled with dbus_pending_call_cancel().
- *
- * If #NULL is passed for the pending_return, the #DBusPendingCall
- * will still be generated internally, and used to track
- * the message reply timeout. This means a timeout error will
- * occur if no reply arrives, unlike with dbus_connection_send().
- *
- * If -1 is passed for the timeout, a sane default timeout is used. -1
- * is typically the best value for the timeout for this reason, unless
- * you want a very short or very long timeout. If #DBUS_TIMEOUT_INFINITE is
- * passed for the timeout, no timeout will be set and the call will block
- * forever.
- *
- * @warning if the connection is disconnected or you try to send Unix
- * file descriptors on a connection that does not support them, the
- * #DBusPendingCall will be set to #NULL, so be careful with this.
- *
- * @param connection the connection
- * @param message the message to send
- * @param pending_return return location for a #DBusPendingCall
- * object, or #NULL if connection is disconnected or when you try to
- * send Unix file descriptors on a connection that does not support
- * them.
- * @param timeout_milliseconds timeout in milliseconds, -1 (or
- * #DBUS_TIMEOUT_USE_DEFAULT) for default or #DBUS_TIMEOUT_INFINITE for no
- * timeout
- * @returns #FALSE if no memory, #TRUE otherwise.
- *
- */
-dbus_bool_t
-dbus_connection_send_with_reply (DBusConnection *connection,
- DBusMessage *message,
- DBusPendingCall **pending_return,
- int timeout_milliseconds)
-{
- DBusPendingCall *pending;
- dbus_int32_t serial = -1;
- DBusDispatchStatus status;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (message != NULL, FALSE);
- _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, FALSE);
-
- if (pending_return)
- *pending_return = NULL;
-
- CONNECTION_LOCK (connection);
-
-#ifdef HAVE_UNIX_FD_PASSING
-
- if (!_dbus_transport_can_pass_unix_fd(connection->transport) &&
- message->n_unix_fds > 0)
- {
- /* Refuse to send fds on a connection that cannot handle
- them. Unfortunately we cannot return a proper error here, so
- the best we can do is return TRUE but leave *pending_return
- as NULL. */
- CONNECTION_UNLOCK (connection);
- return TRUE;
- }
-
-#endif
-
- if (!_dbus_connection_get_is_connected_unlocked (connection))
- {
- CONNECTION_UNLOCK (connection);
-
- return TRUE;
- }
-
- pending = _dbus_pending_call_new_unlocked (connection,
- timeout_milliseconds,
- reply_handler_timeout);
-
- if (pending == NULL)
- {
- CONNECTION_UNLOCK (connection);
- return FALSE;
- }
-
- /* Assign a serial to the message */
- serial = dbus_message_get_serial (message);
- if (serial == 0)
- {
- serial = _dbus_connection_get_next_client_serial (connection);
- dbus_message_set_serial (message, serial);
- }
-
- if (!_dbus_pending_call_set_timeout_error_unlocked (pending, message, serial))
- goto error;
-
- /* Insert the serial in the pending replies hash;
- * hash takes a refcount on DBusPendingCall.
- * Also, add the timeout.
- */
- if (!_dbus_connection_attach_pending_call_unlocked (connection,
- pending))
- goto error;
-
- if (!_dbus_connection_send_unlocked_no_update (connection, message, NULL))
- {
- _dbus_connection_detach_pending_call_and_unlock (connection,
- pending);
- goto error_unlocked;
- }
-
- if (pending_return)
- *pending_return = pending; /* hand off refcount */
- else
- {
- _dbus_connection_detach_pending_call_unlocked (connection, pending);
- /* we still have a ref to the pending call in this case, we unref
- * after unlocking, below
- */
- }
-
- status = _dbus_connection_get_dispatch_status_unlocked (connection);
-
- /* this calls out to user code */
- _dbus_connection_update_dispatch_status_and_unlock (connection, status);
-
- if (pending_return == NULL)
- dbus_pending_call_unref (pending);
-
- return TRUE;
-
- error:
- CONNECTION_UNLOCK (connection);
- error_unlocked:
- dbus_pending_call_unref (pending);
- return FALSE;
-}
-
-/**
- * Sends a message and blocks a certain time period while waiting for
- * a reply. This function does not reenter the main loop,
- * i.e. messages other than the reply are queued up but not
- * processed. This function is used to invoke method calls on a
- * remote object.
- *
- * If a normal reply is received, it is returned, and removed from the
- * incoming message queue. If it is not received, #NULL is returned
- * and the error is set to #DBUS_ERROR_NO_REPLY. If an error reply is
- * received, it is converted to a #DBusError and returned as an error,
- * then the reply message is deleted and #NULL is returned. If
- * something else goes wrong, result is set to whatever is
- * appropriate, such as #DBUS_ERROR_NO_MEMORY or
- * #DBUS_ERROR_DISCONNECTED.
- *
- * @warning While this function blocks the calling thread will not be
- * processing the incoming message queue. This means you can end up
- * deadlocked if the application you're talking to needs you to reply
- * to a method. To solve this, either avoid the situation, block in a
- * separate thread from the main connection-dispatching thread, or use
- * dbus_pending_call_set_notify() to avoid blocking.
- *
- * @param connection the connection
- * @param message the message to send
- * @param timeout_milliseconds timeout in milliseconds, -1 (or
- * #DBUS_TIMEOUT_USE_DEFAULT) for default or #DBUS_TIMEOUT_INFINITE for no
- * timeout
- * @param error return location for error message
- * @returns the message that is the reply or #NULL with an error code if the
- * function fails.
- */
-DBusMessage*
-dbus_connection_send_with_reply_and_block (DBusConnection *connection,
- DBusMessage *message,
- int timeout_milliseconds,
- DBusError *error)
-{
- DBusMessage *reply;
- DBusPendingCall *pending;
-
- _dbus_return_val_if_fail (connection != NULL, NULL);
- _dbus_return_val_if_fail (message != NULL, NULL);
- _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, NULL);
- _dbus_return_val_if_error_is_set (error, NULL);
-
-#ifdef HAVE_UNIX_FD_PASSING
-
- CONNECTION_LOCK (connection);
- if (!_dbus_transport_can_pass_unix_fd(connection->transport) &&
- message->n_unix_fds > 0)
- {
- CONNECTION_UNLOCK (connection);
- dbus_set_error(error, DBUS_ERROR_FAILED, "Cannot send file descriptors on this connection.");
- return NULL;
- }
- CONNECTION_UNLOCK (connection);
-
-#endif
-
- if (!dbus_connection_send_with_reply (connection, message,
- &pending, timeout_milliseconds))
- {
- _DBUS_SET_OOM (error);
- return NULL;
- }
-
- if (pending == NULL)
- {
- dbus_set_error (error, DBUS_ERROR_DISCONNECTED, "Connection is closed");
- return NULL;
- }
-
- dbus_pending_call_block (pending);
-
- reply = dbus_pending_call_steal_reply (pending);
- dbus_pending_call_unref (pending);
-
- /* call_complete_and_unlock() called from pending_call_block() should
- * always fill this in.
- */
- _dbus_assert (reply != NULL);
-
- if (dbus_set_error_from_message (error, reply))
- {
- dbus_message_unref (reply);
- return NULL;
- }
- else
- return reply;
-}
-
-/**
- * Blocks until the outgoing message queue is empty.
- * Assumes connection lock already held.
- *
- * If you call this, you MUST call update_dispatch_status afterword...
- *
- * @param connection the connection.
- */
-static DBusDispatchStatus
-_dbus_connection_flush_unlocked (DBusConnection *connection)
-{
- /* We have to specify DBUS_ITERATION_DO_READING here because
- * otherwise we could have two apps deadlock if they are both doing
- * a flush(), and the kernel buffers fill up. This could change the
- * dispatch status.
- */
- DBusDispatchStatus status;
-
- HAVE_LOCK_CHECK (connection);
-
- while (connection->n_outgoing > 0 &&
- _dbus_connection_get_is_connected_unlocked (connection))
- {
- _dbus_verbose ("doing iteration in\n");
- HAVE_LOCK_CHECK (connection);
- _dbus_connection_do_iteration_unlocked (connection,
- NULL,
- DBUS_ITERATION_DO_READING |
- DBUS_ITERATION_DO_WRITING |
- DBUS_ITERATION_BLOCK,
- -1);
- }
-
- HAVE_LOCK_CHECK (connection);
- _dbus_verbose ("middle\n");
- status = _dbus_connection_get_dispatch_status_unlocked (connection);
-
- HAVE_LOCK_CHECK (connection);
- return status;
-}
-
-/**
- * Blocks until the outgoing message queue is empty.
- *
- * @param connection the connection.
- */
-void
-dbus_connection_flush (DBusConnection *connection)
-{
- /* We have to specify DBUS_ITERATION_DO_READING here because
- * otherwise we could have two apps deadlock if they are both doing
- * a flush(), and the kernel buffers fill up. This could change the
- * dispatch status.
- */
- DBusDispatchStatus status;
-
- _dbus_return_if_fail (connection != NULL);
-
- CONNECTION_LOCK (connection);
-
- status = _dbus_connection_flush_unlocked (connection);
-
- HAVE_LOCK_CHECK (connection);
- /* Unlocks and calls out to user code */
- _dbus_connection_update_dispatch_status_and_unlock (connection, status);
-
- _dbus_verbose ("end\n");
-}
-
-/**
- * This function implements dbus_connection_read_write_dispatch() and
- * dbus_connection_read_write() (they pass a different value for the
- * dispatch parameter).
- *
- * @param connection the connection
- * @param timeout_milliseconds max time to block or -1 for infinite
- * @param dispatch dispatch new messages or leave them on the incoming queue
- * @returns #TRUE if the disconnect message has not been processed
- */
-static dbus_bool_t
-_dbus_connection_read_write_dispatch (DBusConnection *connection,
- int timeout_milliseconds,
- dbus_bool_t dispatch)
-{
- DBusDispatchStatus dstatus;
- dbus_bool_t progress_possible;
-
- /* Need to grab a ref here in case we're a private connection and
- * the user drops the last ref in a handler we call; see bug
- * https://bugs.freedesktop.org/show_bug.cgi?id=15635
- */
- dbus_connection_ref (connection);
- dstatus = dbus_connection_get_dispatch_status (connection);
-
- if (dispatch && dstatus == DBUS_DISPATCH_DATA_REMAINS)
- {
- _dbus_verbose ("doing dispatch\n");
- dbus_connection_dispatch (connection);
- CONNECTION_LOCK (connection);
- }
- else if (dstatus == DBUS_DISPATCH_NEED_MEMORY)
- {
- _dbus_verbose ("pausing for memory\n");
- _dbus_memory_pause_based_on_timeout (timeout_milliseconds);
- CONNECTION_LOCK (connection);
- }
- else
- {
- CONNECTION_LOCK (connection);
- if (_dbus_connection_get_is_connected_unlocked (connection))
- {
- _dbus_verbose ("doing iteration\n");
- _dbus_connection_do_iteration_unlocked (connection,
- NULL,
- DBUS_ITERATION_DO_READING |
- DBUS_ITERATION_DO_WRITING |
- DBUS_ITERATION_BLOCK,
- timeout_milliseconds);
- }
- }
-
- HAVE_LOCK_CHECK (connection);
- /* If we can dispatch, we can make progress until the Disconnected message
- * has been processed; if we can only read/write, we can make progress
- * as long as the transport is open.
- */
- if (dispatch)
- progress_possible = connection->n_incoming != 0 ||
- connection->disconnect_message_link != NULL;
- else
- progress_possible = _dbus_connection_get_is_connected_unlocked (connection);
-
- CONNECTION_UNLOCK (connection);
-
- dbus_connection_unref (connection);
-
- return progress_possible; /* TRUE if we can make more progress */
-}
-
-
-/**
- * This function is intended for use with applications that don't want
- * to write a main loop and deal with #DBusWatch and #DBusTimeout. An
- * example usage would be:
- *
- * @code
- * while (dbus_connection_read_write_dispatch (connection, -1))
- * ; // empty loop body
- * @endcode
- *
- * In this usage you would normally have set up a filter function to look
- * at each message as it is dispatched. The loop terminates when the last
- * message from the connection (the disconnected signal) is processed.
- *
- * If there are messages to dispatch, this function will
- * dbus_connection_dispatch() once, and return. If there are no
- * messages to dispatch, this function will block until it can read or
- * write, then read or write, then return.
- *
- * The way to think of this function is that it either makes some sort
- * of progress, or it blocks. Note that, while it is blocked on I/O, it
- * cannot be interrupted (even by other threads), which makes this function
- * unsuitable for applications that do more than just react to received
- * messages.
- *
- * The return value indicates whether the disconnect message has been
- * processed, NOT whether the connection is connected. This is
- * important because even after disconnecting, you want to process any
- * messages you received prior to the disconnect.
- *
- * @param connection the connection
- * @param timeout_milliseconds max time to block or -1 for infinite
- * @returns #TRUE if the disconnect message has not been processed
- */
-dbus_bool_t
-dbus_connection_read_write_dispatch (DBusConnection *connection,
- int timeout_milliseconds)
-{
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, FALSE);
- return _dbus_connection_read_write_dispatch(connection, timeout_milliseconds, TRUE);
-}
-
-/**
- * This function is intended for use with applications that don't want to
- * write a main loop and deal with #DBusWatch and #DBusTimeout. See also
- * dbus_connection_read_write_dispatch().
- *
- * As long as the connection is open, this function will block until it can
- * read or write, then read or write, then return #TRUE.
- *
- * If the connection is closed, the function returns #FALSE.
- *
- * The return value indicates whether reading or writing is still
- * possible, i.e. whether the connection is connected.
- *
- * Note that even after disconnection, messages may remain in the
- * incoming queue that need to be
- * processed. dbus_connection_read_write_dispatch() dispatches
- * incoming messages for you; with dbus_connection_read_write() you
- * have to arrange to drain the incoming queue yourself.
- *
- * @param connection the connection
- * @param timeout_milliseconds max time to block or -1 for infinite
- * @returns #TRUE if still connected
- */
-dbus_bool_t
-dbus_connection_read_write (DBusConnection *connection,
- int timeout_milliseconds)
-{
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, FALSE);
- return _dbus_connection_read_write_dispatch(connection, timeout_milliseconds, FALSE);
-}
-
-/* We need to call this anytime we pop the head of the queue, and then
- * update_dispatch_status_and_unlock needs to be called afterward
- * which will "process" the disconnected message and set
- * disconnected_message_processed.
- */
-static void
-check_disconnected_message_arrived_unlocked (DBusConnection *connection,
- DBusMessage *head_of_queue)
-{
- HAVE_LOCK_CHECK (connection);
-
- /* checking that the link is NULL is an optimization to avoid the is_signal call */
- if (connection->disconnect_message_link == NULL &&
- dbus_message_is_signal (head_of_queue,
- DBUS_INTERFACE_LOCAL,
- "Disconnected"))
- {
- connection->disconnected_message_arrived = TRUE;
- }
-}
-
-/**
- * Returns the first-received message from the incoming message queue,
- * leaving it in the queue. If the queue is empty, returns #NULL.
- *
- * The caller does not own a reference to the returned message, and
- * must either return it using dbus_connection_return_message() or
- * keep it after calling dbus_connection_steal_borrowed_message(). No
- * one can get at the message while its borrowed, so return it as
- * quickly as possible and don't keep a reference to it after
- * returning it. If you need to keep the message, make a copy of it.
- *
- * dbus_connection_dispatch() will block if called while a borrowed
- * message is outstanding; only one piece of code can be playing with
- * the incoming queue at a time. This function will block if called
- * during a dbus_connection_dispatch().
- *
- * @param connection the connection.
- * @returns next message in the incoming queue.
- */
-DBusMessage*
-dbus_connection_borrow_message (DBusConnection *connection)
-{
- DBusDispatchStatus status;
- DBusMessage *message;
-
- _dbus_return_val_if_fail (connection != NULL, NULL);
-
- _dbus_verbose ("start\n");
-
- /* this is called for the side effect that it queues
- * up any messages from the transport
- */
- status = dbus_connection_get_dispatch_status (connection);
- if (status != DBUS_DISPATCH_DATA_REMAINS)
- return NULL;
-
- CONNECTION_LOCK (connection);
-
- _dbus_connection_acquire_dispatch (connection);
-
- /* While a message is outstanding, the dispatch lock is held */
- _dbus_assert (connection->message_borrowed == NULL);
-
- connection->message_borrowed = _dbus_list_get_first (&connection->incoming_messages);
-
- message = connection->message_borrowed;
-
- check_disconnected_message_arrived_unlocked (connection, message);
-
- /* Note that we KEEP the dispatch lock until the message is returned */
- if (message == NULL)
- _dbus_connection_release_dispatch (connection);
-
- CONNECTION_UNLOCK (connection);
-
- _dbus_message_trace_ref (message, -1, -1, "dbus_connection_borrow_message");
-
- /* We don't update dispatch status until it's returned or stolen */
-
- return message;
-}
-
-/**
- * Used to return a message after peeking at it using
- * dbus_connection_borrow_message(). Only called if
- * message from dbus_connection_borrow_message() was non-#NULL.
- *
- * @param connection the connection
- * @param message the message from dbus_connection_borrow_message()
- */
-void
-dbus_connection_return_message (DBusConnection *connection,
- DBusMessage *message)
-{
- DBusDispatchStatus status;
-
- _dbus_return_if_fail (connection != NULL);
- _dbus_return_if_fail (message != NULL);
- _dbus_return_if_fail (message == connection->message_borrowed);
- _dbus_return_if_fail (connection->dispatch_acquired);
-
- CONNECTION_LOCK (connection);
-
- _dbus_assert (message == connection->message_borrowed);
-
- connection->message_borrowed = NULL;
-
- _dbus_connection_release_dispatch (connection);
-
- status = _dbus_connection_get_dispatch_status_unlocked (connection);
- _dbus_connection_update_dispatch_status_and_unlock (connection, status);
-
- _dbus_message_trace_ref (message, -1, -1, "dbus_connection_return_message");
-}
-
-/**
- * Used to keep a message after peeking at it using
- * dbus_connection_borrow_message(). Before using this function, see
- * the caveats/warnings in the documentation for
- * dbus_connection_pop_message().
- *
- * @param connection the connection
- * @param message the message from dbus_connection_borrow_message()
- */
-void
-dbus_connection_steal_borrowed_message (DBusConnection *connection,
- DBusMessage *message)
-{
- DBusMessage *pop_message;
- DBusDispatchStatus status;
-
- _dbus_return_if_fail (connection != NULL);
- _dbus_return_if_fail (message != NULL);
- _dbus_return_if_fail (message == connection->message_borrowed);
- _dbus_return_if_fail (connection->dispatch_acquired);
-
- CONNECTION_LOCK (connection);
-
- _dbus_assert (message == connection->message_borrowed);
-
- pop_message = _dbus_list_pop_first (&connection->incoming_messages);
- _dbus_assert (message == pop_message);
- (void) pop_message; /* unused unless asserting */
-
- connection->n_incoming -= 1;
-
- _dbus_verbose ("Incoming message %p stolen from queue, %d incoming\n",
- message, connection->n_incoming);
-
- connection->message_borrowed = NULL;
-
- _dbus_connection_release_dispatch (connection);
-
- status = _dbus_connection_get_dispatch_status_unlocked (connection);
- _dbus_connection_update_dispatch_status_and_unlock (connection, status);
- _dbus_message_trace_ref (message, -1, -1,
- "dbus_connection_steal_borrowed_message");
-}
-
-/* See dbus_connection_pop_message, but requires the caller to own
- * the lock before calling. May drop the lock while running.
- */
-static DBusList*
-_dbus_connection_pop_message_link_unlocked (DBusConnection *connection)
-{
- HAVE_LOCK_CHECK (connection);
-
- _dbus_assert (connection->message_borrowed == NULL);
-
- if (connection->n_incoming > 0)
- {
- DBusList *link;
-
- link = _dbus_list_pop_first_link (&connection->incoming_messages);
- connection->n_incoming -= 1;
-
- _dbus_verbose ("Message %p (%s %s %s %s sig:'%s' serial:%u) removed from incoming queue %p, %d incoming\n",
- link->data,
- dbus_message_type_to_string (dbus_message_get_type (link->data)),
- dbus_message_get_path (link->data) ?
- dbus_message_get_path (link->data) :
- "no path",
- dbus_message_get_interface (link->data) ?
- dbus_message_get_interface (link->data) :
- "no interface",
- dbus_message_get_member (link->data) ?
- dbus_message_get_member (link->data) :
- "no member",
- dbus_message_get_signature (link->data),
- dbus_message_get_serial (link->data),
- connection, connection->n_incoming);
-
- _dbus_message_trace_ref (link->data, -1, -1,
- "_dbus_connection_pop_message_link_unlocked");
-
- check_disconnected_message_arrived_unlocked (connection, link->data);
-
- return link;
- }
- else
- return NULL;
-}
-
-/* See dbus_connection_pop_message, but requires the caller to own
- * the lock before calling. May drop the lock while running.
- */
-static DBusMessage*
-_dbus_connection_pop_message_unlocked (DBusConnection *connection)
-{
- DBusList *link;
-
- HAVE_LOCK_CHECK (connection);
-
- link = _dbus_connection_pop_message_link_unlocked (connection);
-
- if (link != NULL)
- {
- DBusMessage *message;
-
- message = link->data;
-
- _dbus_list_free_link (link);
-
- return message;
- }
- else
- return NULL;
-}
-
-static void
-_dbus_connection_putback_message_link_unlocked (DBusConnection *connection,
- DBusList *message_link)
-{
- HAVE_LOCK_CHECK (connection);
-
- _dbus_assert (message_link != NULL);
- /* You can't borrow a message while a link is outstanding */
- _dbus_assert (connection->message_borrowed == NULL);
- /* We had to have the dispatch lock across the pop/putback */
- _dbus_assert (connection->dispatch_acquired);
-
- _dbus_list_prepend_link (&connection->incoming_messages,
- message_link);
- connection->n_incoming += 1;
-
- _dbus_verbose ("Message %p (%s %s %s '%s') put back into queue %p, %d incoming\n",
- message_link->data,
- dbus_message_type_to_string (dbus_message_get_type (message_link->data)),
- dbus_message_get_interface (message_link->data) ?
- dbus_message_get_interface (message_link->data) :
- "no interface",
- dbus_message_get_member (message_link->data) ?
- dbus_message_get_member (message_link->data) :
- "no member",
- dbus_message_get_signature (message_link->data),
- connection, connection->n_incoming);
-
- _dbus_message_trace_ref (message_link->data, -1, -1,
- "_dbus_connection_putback_message_link_unlocked");
-}
-
-/**
- * Returns the first-received message from the incoming message queue,
- * removing it from the queue. The caller owns a reference to the
- * returned message. If the queue is empty, returns #NULL.
- *
- * This function bypasses any message handlers that are registered,
- * and so using it is usually wrong. Instead, let the main loop invoke
- * dbus_connection_dispatch(). Popping messages manually is only
- * useful in very simple programs that don't share a #DBusConnection
- * with any libraries or other modules.
- *
- * There is a lock that covers all ways of accessing the incoming message
- * queue, so dbus_connection_dispatch(), dbus_connection_pop_message(),
- * dbus_connection_borrow_message(), etc. will all block while one of the others
- * in the group is running.
- *
- * @param connection the connection.
- * @returns next message in the incoming queue.
- */
-DBusMessage*
-dbus_connection_pop_message (DBusConnection *connection)
-{
- DBusMessage *message;
- DBusDispatchStatus status;
-
- _dbus_verbose ("start\n");
-
- /* this is called for the side effect that it queues
- * up any messages from the transport
- */
- status = dbus_connection_get_dispatch_status (connection);
- if (status != DBUS_DISPATCH_DATA_REMAINS)
- return NULL;
-
- CONNECTION_LOCK (connection);
- _dbus_connection_acquire_dispatch (connection);
- HAVE_LOCK_CHECK (connection);
-
- message = _dbus_connection_pop_message_unlocked (connection);
-
- _dbus_verbose ("Returning popped message %p\n", message);
-
- _dbus_connection_release_dispatch (connection);
-
- status = _dbus_connection_get_dispatch_status_unlocked (connection);
- _dbus_connection_update_dispatch_status_and_unlock (connection, status);
-
- return message;
-}
-
-/**
- * Acquire the dispatcher. This is a separate lock so the main
- * connection lock can be dropped to call out to application dispatch
- * handlers.
- *
- * @param connection the connection.
- */
-static void
-_dbus_connection_acquire_dispatch (DBusConnection *connection)
-{
- HAVE_LOCK_CHECK (connection);
-
- _dbus_connection_ref_unlocked (connection);
- CONNECTION_UNLOCK (connection);
-
- _dbus_verbose ("locking dispatch_mutex\n");
- _dbus_cmutex_lock (connection->dispatch_mutex);
-
- while (connection->dispatch_acquired)
- {
- _dbus_verbose ("waiting for dispatch to be acquirable\n");
- _dbus_condvar_wait (connection->dispatch_cond,
- connection->dispatch_mutex);
- }
-
- _dbus_assert (!connection->dispatch_acquired);
-
- connection->dispatch_acquired = TRUE;
-
- _dbus_verbose ("unlocking dispatch_mutex\n");
- _dbus_cmutex_unlock (connection->dispatch_mutex);
-
- CONNECTION_LOCK (connection);
- _dbus_connection_unref_unlocked (connection);
-}
-
-/**
- * Release the dispatcher when you're done with it. Only call
- * after you've acquired the dispatcher. Wakes up at most one
- * thread currently waiting to acquire the dispatcher.
- *
- * @param connection the connection.
- */
-static void
-_dbus_connection_release_dispatch (DBusConnection *connection)
-{
- HAVE_LOCK_CHECK (connection);
-
- _dbus_verbose ("locking dispatch_mutex\n");
- _dbus_cmutex_lock (connection->dispatch_mutex);
-
- _dbus_assert (connection->dispatch_acquired);
-
- connection->dispatch_acquired = FALSE;
- _dbus_condvar_wake_one (connection->dispatch_cond);
-
- _dbus_verbose ("unlocking dispatch_mutex\n");
- _dbus_cmutex_unlock (connection->dispatch_mutex);
-}
-
-static void
-_dbus_connection_failed_pop (DBusConnection *connection,
- DBusList *message_link)
-{
- _dbus_list_prepend_link (&connection->incoming_messages,
- message_link);
- connection->n_incoming += 1;
-}
-
-/* Note this may be called multiple times since we don't track whether we already did it */
-static void
-notify_disconnected_unlocked (DBusConnection *connection)
-{
- HAVE_LOCK_CHECK (connection);
-
- /* Set the weakref in dbus-bus.c to NULL, so nobody will get a disconnected
- * connection from dbus_bus_get(). We make the same guarantee for
- * dbus_connection_open() but in a different way since we don't want to
- * unref right here; we instead check for connectedness before returning
- * the connection from the hash.
- */
- _dbus_bus_notify_shared_connection_disconnected_unlocked (connection);
-
- /* Dump the outgoing queue, we aren't going to be able to
- * send it now, and we'd like accessors like
- * dbus_connection_get_outgoing_size() to be accurate.
- */
- if (connection->n_outgoing > 0)
- {
- DBusList *link;
-
- _dbus_verbose ("Dropping %d outgoing messages since we're disconnected\n",
- connection->n_outgoing);
-
- while ((link = _dbus_list_get_last_link (&connection->outgoing_messages)))
- {
- _dbus_connection_message_sent_unlocked (connection, link->data);
- }
- }
-}
-
-/* Note this may be called multiple times since we don't track whether we already did it */
-static DBusDispatchStatus
-notify_disconnected_and_dispatch_complete_unlocked (DBusConnection *connection)
-{
- HAVE_LOCK_CHECK (connection);
-
- if (connection->disconnect_message_link != NULL)
- {
- _dbus_verbose ("Sending disconnect message\n");
-
- /* If we have pending calls, queue their timeouts - we want the Disconnected
- * to be the last message, after these timeouts.
- */
- connection_timeout_and_complete_all_pending_calls_unlocked (connection);
-
- /* We haven't sent the disconnect message already,
- * and all real messages have been queued up.
- */
- _dbus_connection_queue_synthesized_message_link (connection,
- connection->disconnect_message_link);
- connection->disconnect_message_link = NULL;
-
- return DBUS_DISPATCH_DATA_REMAINS;
- }
-
- return DBUS_DISPATCH_COMPLETE;
-}
-
-static DBusDispatchStatus
-_dbus_connection_get_dispatch_status_unlocked (DBusConnection *connection)
-{
- HAVE_LOCK_CHECK (connection);
-
- if (connection->n_incoming > 0)
- return DBUS_DISPATCH_DATA_REMAINS;
- else if (!_dbus_transport_queue_messages (connection->transport))
- return DBUS_DISPATCH_NEED_MEMORY;
- else
- {
- DBusDispatchStatus status;
- dbus_bool_t is_connected;
-
- status = _dbus_transport_get_dispatch_status (connection->transport);
- is_connected = _dbus_transport_get_is_connected (connection->transport);
-
- _dbus_verbose ("dispatch status = %s is_connected = %d\n",
- DISPATCH_STATUS_NAME (status), is_connected);
-
- if (!is_connected)
- {
- /* It's possible this would be better done by having an explicit
- * notification from _dbus_transport_disconnect() that would
- * synchronously do this, instead of waiting for the next dispatch
- * status check. However, probably not good to change until it causes
- * a problem.
- */
- notify_disconnected_unlocked (connection);
-
- /* I'm not sure this is needed; the idea is that we want to
- * queue the Disconnected only after we've read all the
- * messages, but if we're disconnected maybe we are guaranteed
- * to have read them all ?
- */
- if (status == DBUS_DISPATCH_COMPLETE)
- status = notify_disconnected_and_dispatch_complete_unlocked (connection);
- }
-
- if (status != DBUS_DISPATCH_COMPLETE)
- return status;
- else if (connection->n_incoming > 0)
- return DBUS_DISPATCH_DATA_REMAINS;
- else
- return DBUS_DISPATCH_COMPLETE;
- }
-}
-
-static void
-_dbus_connection_update_dispatch_status_and_unlock (DBusConnection *connection,
- DBusDispatchStatus new_status)
-{
- dbus_bool_t changed;
- DBusDispatchStatusFunction function;
- void *data;
-
- HAVE_LOCK_CHECK (connection);
-
- _dbus_connection_ref_unlocked (connection);
-
- changed = new_status != connection->last_dispatch_status;
-
- connection->last_dispatch_status = new_status;
-
- function = connection->dispatch_status_function;
- data = connection->dispatch_status_data;
-
- if (connection->disconnected_message_arrived &&
- !connection->disconnected_message_processed)
- {
- connection->disconnected_message_processed = TRUE;
-
- /* this does an unref, but we have a ref
- * so we should not run the finalizer here
- * inside the lock.
- */
- connection_forget_shared_unlocked (connection);
-
- if (connection->exit_on_disconnect)
- {
- CONNECTION_UNLOCK (connection);
-
- _dbus_verbose ("Exiting on Disconnected signal\n");
- _dbus_exit (1);
- _dbus_assert_not_reached ("Call to exit() returned");
- }
- }
-
- /* We drop the lock */
- CONNECTION_UNLOCK (connection);
-
- if (changed && function)
- {
- _dbus_verbose ("Notifying of change to dispatch status of %p now %d (%s)\n",
- connection, new_status,
- DISPATCH_STATUS_NAME (new_status));
- (* function) (connection, new_status, data);
- }
-
- dbus_connection_unref (connection);
-}
-
-/**
- * Gets the current state of the incoming message queue.
- * #DBUS_DISPATCH_DATA_REMAINS indicates that the message queue
- * may contain messages. #DBUS_DISPATCH_COMPLETE indicates that the
- * incoming queue is empty. #DBUS_DISPATCH_NEED_MEMORY indicates that
- * there could be data, but we can't know for sure without more
- * memory.
- *
- * To process the incoming message queue, use dbus_connection_dispatch()
- * or (in rare cases) dbus_connection_pop_message().
- *
- * Note, #DBUS_DISPATCH_DATA_REMAINS really means that either we
- * have messages in the queue, or we have raw bytes buffered up
- * that need to be parsed. When these bytes are parsed, they
- * may not add up to an entire message. Thus, it's possible
- * to see a status of #DBUS_DISPATCH_DATA_REMAINS but not
- * have a message yet.
- *
- * In particular this happens on initial connection, because all sorts
- * of authentication protocol stuff has to be parsed before the
- * first message arrives.
- *
- * @param connection the connection.
- * @returns current dispatch status
- */
-DBusDispatchStatus
-dbus_connection_get_dispatch_status (DBusConnection *connection)
-{
- DBusDispatchStatus status;
-
- _dbus_return_val_if_fail (connection != NULL, DBUS_DISPATCH_COMPLETE);
-
- _dbus_verbose ("start\n");
-
- CONNECTION_LOCK (connection);
-
- status = _dbus_connection_get_dispatch_status_unlocked (connection);
-
- CONNECTION_UNLOCK (connection);
-
- return status;
-}
-
-/**
- * Filter funtion for handling the Peer standard interface.
- */
-static DBusHandlerResult
-_dbus_connection_peer_filter_unlocked_no_update (DBusConnection *connection,
- DBusMessage *message)
-{
- dbus_bool_t sent = FALSE;
- DBusMessage *ret = NULL;
- DBusList *expire_link;
-
- if (connection->route_peer_messages && dbus_message_get_destination (message) != NULL)
- {
- /* This means we're letting the bus route this message */
- return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
- }
-
- if (!dbus_message_has_interface (message, DBUS_INTERFACE_PEER))
- {
- return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
- }
-
- /* Preallocate a linked-list link, so that if we need to dispose of a
- * message, we can attach it to the expired list */
- expire_link = _dbus_list_alloc_link (NULL);
-
- if (!expire_link)
- return DBUS_HANDLER_RESULT_NEED_MEMORY;
-
- if (dbus_message_is_method_call (message,
- DBUS_INTERFACE_PEER,
- "Ping"))
- {
- ret = dbus_message_new_method_return (message);
- if (ret == NULL)
- goto out;
-
- sent = _dbus_connection_send_unlocked_no_update (connection, ret, NULL);
- }
- else if (dbus_message_is_method_call (message,
- DBUS_INTERFACE_PEER,
- "GetMachineId"))
- {
- DBusString uuid;
-
- ret = dbus_message_new_method_return (message);
- if (ret == NULL)
- goto out;
-
- _dbus_string_init (&uuid);
- if (_dbus_get_local_machine_uuid_encoded (&uuid))
- {
- const char *v_STRING = _dbus_string_get_const_data (&uuid);
- if (dbus_message_append_args (ret,
- DBUS_TYPE_STRING, &v_STRING,
- DBUS_TYPE_INVALID))
- {
- sent = _dbus_connection_send_unlocked_no_update (connection, ret, NULL);
- }
- }
- _dbus_string_free (&uuid);
- }
- else
- {
- /* We need to bounce anything else with this interface, otherwise apps
- * could start extending the interface and when we added extensions
- * here to DBusConnection we'd break those apps.
- */
- ret = dbus_message_new_error (message,
- DBUS_ERROR_UNKNOWN_METHOD,
- "Unknown method invoked on org.freedesktop.DBus.Peer interface");
- if (ret == NULL)
- goto out;
-
- sent = _dbus_connection_send_unlocked_no_update (connection, ret, NULL);
- }
-
-out:
- if (ret == NULL)
- {
- _dbus_list_free_link (expire_link);
- }
- else
- {
- /* It'll be safe to unref the reply when we unlock */
- expire_link->data = ret;
- _dbus_list_prepend_link (&connection->expired_messages, expire_link);
- }
-
- if (!sent)
- return DBUS_HANDLER_RESULT_NEED_MEMORY;
-
- return DBUS_HANDLER_RESULT_HANDLED;
-}
-
-/**
-* Processes all builtin filter functions
-*
-* If the spec specifies a standard interface
-* they should be processed from this method
-**/
-static DBusHandlerResult
-_dbus_connection_run_builtin_filters_unlocked_no_update (DBusConnection *connection,
- DBusMessage *message)
-{
- /* We just run one filter for now but have the option to run more
- if the spec calls for it in the future */
-
- return _dbus_connection_peer_filter_unlocked_no_update (connection, message);
-}
-
-/**
- * Processes any incoming data.
- *
- * If there's incoming raw data that has not yet been parsed, it is
- * parsed, which may or may not result in adding messages to the
- * incoming queue.
- *
- * The incoming data buffer is filled when the connection reads from
- * its underlying transport (such as a socket). Reading usually
- * happens in dbus_watch_handle() or dbus_connection_read_write().
- *
- * If there are complete messages in the incoming queue,
- * dbus_connection_dispatch() removes one message from the queue and
- * processes it. Processing has three steps.
- *
- * First, any method replies are passed to #DBusPendingCall or
- * dbus_connection_send_with_reply_and_block() in order to
- * complete the pending method call.
- *
- * Second, any filters registered with dbus_connection_add_filter()
- * are run. If any filter returns #DBUS_HANDLER_RESULT_HANDLED
- * then processing stops after that filter.
- *
- * Third, if the message is a method call it is forwarded to
- * any registered object path handlers added with
- * dbus_connection_register_object_path() or
- * dbus_connection_register_fallback().
- *
- * A single call to dbus_connection_dispatch() will process at most
- * one message; it will not clear the entire message queue.
- *
- * Be careful about calling dbus_connection_dispatch() from inside a
- * message handler, i.e. calling dbus_connection_dispatch()
- * recursively. If threads have been initialized with a recursive
- * mutex function, then this will not deadlock; however, it can
- * certainly confuse your application.
- *
- * @todo some FIXME in here about handling DBUS_HANDLER_RESULT_NEED_MEMORY
- *
- * @param connection the connection
- * @returns dispatch status, see dbus_connection_get_dispatch_status()
- */
-DBusDispatchStatus
-dbus_connection_dispatch (DBusConnection *connection)
-{
- DBusMessage *message;
- DBusList *link, *filter_list_copy, *message_link;
- DBusHandlerResult result;
- DBusPendingCall *pending;
- dbus_int32_t reply_serial;
- DBusDispatchStatus status;
- dbus_bool_t found_object;
-
- _dbus_return_val_if_fail (connection != NULL, DBUS_DISPATCH_COMPLETE);
-
- _dbus_verbose ("\n");
-
- CONNECTION_LOCK (connection);
- status = _dbus_connection_get_dispatch_status_unlocked (connection);
- if (status != DBUS_DISPATCH_DATA_REMAINS)
- {
- /* unlocks and calls out to user code */
- _dbus_connection_update_dispatch_status_and_unlock (connection, status);
- return status;
- }
-
- /* We need to ref the connection since the callback could potentially
- * drop the last ref to it
- */
- _dbus_connection_ref_unlocked (connection);
-
- _dbus_connection_acquire_dispatch (connection);
- HAVE_LOCK_CHECK (connection);
-
- message_link = _dbus_connection_pop_message_link_unlocked (connection);
- if (message_link == NULL)
- {
- /* another thread dispatched our stuff */
-
- _dbus_verbose ("another thread dispatched message (during acquire_dispatch above)\n");
-
- _dbus_connection_release_dispatch (connection);
-
- status = _dbus_connection_get_dispatch_status_unlocked (connection);
-
- _dbus_connection_update_dispatch_status_and_unlock (connection, status);
-
- dbus_connection_unref (connection);
-
- return status;
- }
-
- message = message_link->data;
-
- _dbus_verbose (" dispatching message %p (%s %s %s '%s')\n",
- message,
- dbus_message_type_to_string (dbus_message_get_type (message)),
- dbus_message_get_interface (message) ?
- dbus_message_get_interface (message) :
- "no interface",
- dbus_message_get_member (message) ?
- dbus_message_get_member (message) :
- "no member",
- dbus_message_get_signature (message));
-
- result = DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
-
- /* Pending call handling must be first, because if you do
- * dbus_connection_send_with_reply_and_block() or
- * dbus_pending_call_block() then no handlers/filters will be run on
- * the reply. We want consistent semantics in the case where we
- * dbus_connection_dispatch() the reply.
- */
-
- reply_serial = dbus_message_get_reply_serial (message);
- pending = _dbus_hash_table_lookup_int (connection->pending_replies,
- reply_serial);
- if (pending)
- {
- _dbus_verbose ("Dispatching a pending reply\n");
- complete_pending_call_and_unlock (connection, pending, message);
- pending = NULL; /* it's probably unref'd */
-
- CONNECTION_LOCK (connection);
- _dbus_verbose ("pending call completed in dispatch\n");
- result = DBUS_HANDLER_RESULT_HANDLED;
- goto out;
- }
-
- result = _dbus_connection_run_builtin_filters_unlocked_no_update (connection, message);
- if (result != DBUS_HANDLER_RESULT_NOT_YET_HANDLED)
- goto out;
-
- if (!_dbus_list_copy (&connection->filter_list, &filter_list_copy))
- {
- _dbus_connection_release_dispatch (connection);
- HAVE_LOCK_CHECK (connection);
-
- _dbus_connection_failed_pop (connection, message_link);
-
- /* unlocks and calls user code */
- _dbus_connection_update_dispatch_status_and_unlock (connection,
- DBUS_DISPATCH_NEED_MEMORY);
- dbus_connection_unref (connection);
-
- return DBUS_DISPATCH_NEED_MEMORY;
- }
-
- _dbus_list_foreach (&filter_list_copy,
- (DBusForeachFunction)_dbus_message_filter_ref,
- NULL);
-
- /* We're still protected from dispatch() reentrancy here
- * since we acquired the dispatcher
- */
- CONNECTION_UNLOCK (connection);
-
- link = _dbus_list_get_first_link (&filter_list_copy);
- while (link != NULL)
- {
- DBusMessageFilter *filter = link->data;
- DBusList *next = _dbus_list_get_next_link (&filter_list_copy, link);
-
- if (filter->function == NULL)
- {
- _dbus_verbose (" filter was removed in a callback function\n");
- link = next;
- continue;
- }
-
- _dbus_verbose (" running filter on message %p\n", message);
- result = (* filter->function) (connection, message, filter->user_data);
-
- if (result != DBUS_HANDLER_RESULT_NOT_YET_HANDLED)
- break;
-
- link = next;
- }
-
- _dbus_list_foreach (&filter_list_copy,
- (DBusForeachFunction)_dbus_message_filter_unref,
- NULL);
- _dbus_list_clear (&filter_list_copy);
-
- CONNECTION_LOCK (connection);
-
- if (result == DBUS_HANDLER_RESULT_NEED_MEMORY)
- {
- _dbus_verbose ("No memory\n");
- goto out;
- }
- else if (result == DBUS_HANDLER_RESULT_HANDLED)
- {
- _dbus_verbose ("filter handled message in dispatch\n");
- goto out;
- }
-
- /* We're still protected from dispatch() reentrancy here
- * since we acquired the dispatcher
- */
- _dbus_verbose (" running object path dispatch on message %p (%s %s %s '%s')\n",
- message,
- dbus_message_type_to_string (dbus_message_get_type (message)),
- dbus_message_get_interface (message) ?
- dbus_message_get_interface (message) :
- "no interface",
- dbus_message_get_member (message) ?
- dbus_message_get_member (message) :
- "no member",
- dbus_message_get_signature (message));
-
- HAVE_LOCK_CHECK (connection);
- result = _dbus_object_tree_dispatch_and_unlock (connection->objects,
- message,
- &found_object);
-
- CONNECTION_LOCK (connection);
-
- if (result != DBUS_HANDLER_RESULT_NOT_YET_HANDLED)
- {
- _dbus_verbose ("object tree handled message in dispatch\n");
- goto out;
- }
-
- if (dbus_message_get_type (message) == DBUS_MESSAGE_TYPE_METHOD_CALL)
- {
- DBusMessage *reply;
- DBusString str;
- DBusPreallocatedSend *preallocated;
- DBusList *expire_link;
-
- _dbus_verbose (" sending error %s\n",
- DBUS_ERROR_UNKNOWN_METHOD);
-
- if (!_dbus_string_init (&str))
- {
- result = DBUS_HANDLER_RESULT_NEED_MEMORY;
- _dbus_verbose ("no memory for error string in dispatch\n");
- goto out;
- }
-
- if (!_dbus_string_append_printf (&str,
- "Method \"%s\" with signature \"%s\" on interface \"%s\" doesn't exist\n",
- dbus_message_get_member (message),
- dbus_message_get_signature (message),
- dbus_message_get_interface (message)))
- {
- _dbus_string_free (&str);
- result = DBUS_HANDLER_RESULT_NEED_MEMORY;
- _dbus_verbose ("no memory for error string in dispatch\n");
- goto out;
- }
-
- reply = dbus_message_new_error (message,
- found_object ? DBUS_ERROR_UNKNOWN_METHOD : DBUS_ERROR_UNKNOWN_OBJECT,
- _dbus_string_get_const_data (&str));
- _dbus_string_free (&str);
-
- if (reply == NULL)
- {
- result = DBUS_HANDLER_RESULT_NEED_MEMORY;
- _dbus_verbose ("no memory for error reply in dispatch\n");
- goto out;
- }
-
- expire_link = _dbus_list_alloc_link (reply);
-
- if (expire_link == NULL)
- {
- dbus_message_unref (reply);
- result = DBUS_HANDLER_RESULT_NEED_MEMORY;
- _dbus_verbose ("no memory for error send in dispatch\n");
- goto out;
- }
-
- preallocated = _dbus_connection_preallocate_send_unlocked (connection);
-
- if (preallocated == NULL)
- {
- _dbus_list_free_link (expire_link);
- /* It's OK that this is finalized, because it hasn't been seen by
- * anything that could attach user callbacks */
- dbus_message_unref (reply);
- result = DBUS_HANDLER_RESULT_NEED_MEMORY;
- _dbus_verbose ("no memory for error send in dispatch\n");
- goto out;
- }
-
- _dbus_connection_send_preallocated_unlocked_no_update (connection, preallocated,
- reply, NULL);
- /* reply will be freed when we release the lock */
- _dbus_list_prepend_link (&connection->expired_messages, expire_link);
-
- result = DBUS_HANDLER_RESULT_HANDLED;
- }
-
- _dbus_verbose (" done dispatching %p (%s %s %s '%s') on connection %p\n", message,
- dbus_message_type_to_string (dbus_message_get_type (message)),
- dbus_message_get_interface (message) ?
- dbus_message_get_interface (message) :
- "no interface",
- dbus_message_get_member (message) ?
- dbus_message_get_member (message) :
- "no member",
- dbus_message_get_signature (message),
- connection);
-
- out:
- if (result == DBUS_HANDLER_RESULT_NEED_MEMORY)
- {
- _dbus_verbose ("out of memory\n");
-
- /* Put message back, and we'll start over.
- * Yes this means handlers must be idempotent if they
- * don't return HANDLED; c'est la vie.
- */
- _dbus_connection_putback_message_link_unlocked (connection,
- message_link);
- /* now we don't want to free them */
- message_link = NULL;
- message = NULL;
- }
- else
- {
- _dbus_verbose (" ... done dispatching\n");
- }
-
- _dbus_connection_release_dispatch (connection);
- HAVE_LOCK_CHECK (connection);
-
- if (message != NULL)
- {
- /* We don't want this message to count in maximum message limits when
- * computing the dispatch status, below. We have to drop the lock
- * temporarily, because finalizing a message can trigger callbacks.
- *
- * We have a reference to the connection, and we don't use any cached
- * pointers to the connection's internals below this point, so it should
- * be safe to drop the lock and take it back. */
- CONNECTION_UNLOCK (connection);
- dbus_message_unref (message);
- CONNECTION_LOCK (connection);
- }
-
- if (message_link != NULL)
- _dbus_list_free_link (message_link);
-
- _dbus_verbose ("before final status update\n");
- status = _dbus_connection_get_dispatch_status_unlocked (connection);
-
- /* unlocks and calls user code */
- _dbus_connection_update_dispatch_status_and_unlock (connection, status);
-
- dbus_connection_unref (connection);
-
- return status;
-}
-
-/**
- * Sets the watch functions for the connection. These functions are
- * responsible for making the application's main loop aware of file
- * descriptors that need to be monitored for events, using select() or
- * poll(). When using Qt, typically the DBusAddWatchFunction would
- * create a QSocketNotifier. When using GLib, the DBusAddWatchFunction
- * could call g_io_add_watch(), or could be used as part of a more
- * elaborate GSource. Note that when a watch is added, it may
- * not be enabled.
- *
- * The DBusWatchToggledFunction notifies the application that the
- * watch has been enabled or disabled. Call dbus_watch_get_enabled()
- * to check this. A disabled watch should have no effect, and enabled
- * watch should be added to the main loop. This feature is used
- * instead of simply adding/removing the watch because
- * enabling/disabling can be done without memory allocation. The
- * toggled function may be NULL if a main loop re-queries
- * dbus_watch_get_enabled() every time anyway.
- *
- * The DBusWatch can be queried for the file descriptor to watch using
- * dbus_watch_get_unix_fd() or dbus_watch_get_socket(), and for the
- * events to watch for using dbus_watch_get_flags(). The flags
- * returned by dbus_watch_get_flags() will only contain
- * DBUS_WATCH_READABLE and DBUS_WATCH_WRITABLE, never
- * DBUS_WATCH_HANGUP or DBUS_WATCH_ERROR; all watches implicitly
- * include a watch for hangups, errors, and other exceptional
- * conditions.
- *
- * Once a file descriptor becomes readable or writable, or an exception
- * occurs, dbus_watch_handle() should be called to
- * notify the connection of the file descriptor's condition.
- *
- * dbus_watch_handle() cannot be called during the
- * DBusAddWatchFunction, as the connection will not be ready to handle
- * that watch yet.
- *
- * It is not allowed to reference a DBusWatch after it has been passed
- * to remove_function.
- *
- * If #FALSE is returned due to lack of memory, the failure may be due
- * to a #FALSE return from the new add_function. If so, the
- * add_function may have been called successfully one or more times,
- * but the remove_function will also have been called to remove any
- * successful adds. i.e. if #FALSE is returned the net result
- * should be that dbus_connection_set_watch_functions() has no effect,
- * but the add_function and remove_function may have been called.
- *
- * @note The thread lock on DBusConnection is held while
- * watch functions are invoked, so inside these functions you
- * may not invoke any methods on DBusConnection or it will deadlock.
- * See the comments in the code or http://lists.freedesktop.org/archives/dbus/2007-July/tread.html#8144
- * if you encounter this issue and want to attempt writing a patch.
- *
- * @param connection the connection.
- * @param add_function function to begin monitoring a new descriptor.
- * @param remove_function function to stop monitoring a descriptor.
- * @param toggled_function function to notify of enable/disable
- * @param data data to pass to add_function and remove_function.
- * @param free_data_function function to be called to free the data.
- * @returns #FALSE on failure (no memory)
- */
-dbus_bool_t
-dbus_connection_set_watch_functions (DBusConnection *connection,
- DBusAddWatchFunction add_function,
- DBusRemoveWatchFunction remove_function,
- DBusWatchToggledFunction toggled_function,
- void *data,
- DBusFreeFunction free_data_function)
-{
- dbus_bool_t retval;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
-
- CONNECTION_LOCK (connection);
-
- retval = _dbus_watch_list_set_functions (connection->watches,
- add_function, remove_function,
- toggled_function,
- data, free_data_function);
-
- CONNECTION_UNLOCK (connection);
-
- return retval;
-}
-
-/**
- * Sets the timeout functions for the connection. These functions are
- * responsible for making the application's main loop aware of timeouts.
- * When using Qt, typically the DBusAddTimeoutFunction would create a
- * QTimer. When using GLib, the DBusAddTimeoutFunction would call
- * g_timeout_add.
- *
- * The DBusTimeoutToggledFunction notifies the application that the
- * timeout has been enabled or disabled. Call
- * dbus_timeout_get_enabled() to check this. A disabled timeout should
- * have no effect, and enabled timeout should be added to the main
- * loop. This feature is used instead of simply adding/removing the
- * timeout because enabling/disabling can be done without memory
- * allocation. With Qt, QTimer::start() and QTimer::stop() can be used
- * to enable and disable. The toggled function may be NULL if a main
- * loop re-queries dbus_timeout_get_enabled() every time anyway.
- * Whenever a timeout is toggled, its interval may change.
- *
- * The DBusTimeout can be queried for the timer interval using
- * dbus_timeout_get_interval(). dbus_timeout_handle() should be called
- * repeatedly, each time the interval elapses, starting after it has
- * elapsed once. The timeout stops firing when it is removed with the
- * given remove_function. The timer interval may change whenever the
- * timeout is added, removed, or toggled.
- *
- * @note The thread lock on DBusConnection is held while
- * timeout functions are invoked, so inside these functions you
- * may not invoke any methods on DBusConnection or it will deadlock.
- * See the comments in the code or http://lists.freedesktop.org/archives/dbus/2007-July/thread.html#8144
- * if you encounter this issue and want to attempt writing a patch.
- *
- * @param connection the connection.
- * @param add_function function to add a timeout.
- * @param remove_function function to remove a timeout.
- * @param toggled_function function to notify of enable/disable
- * @param data data to pass to add_function and remove_function.
- * @param free_data_function function to be called to free the data.
- * @returns #FALSE on failure (no memory)
- */
-dbus_bool_t
-dbus_connection_set_timeout_functions (DBusConnection *connection,
- DBusAddTimeoutFunction add_function,
- DBusRemoveTimeoutFunction remove_function,
- DBusTimeoutToggledFunction toggled_function,
- void *data,
- DBusFreeFunction free_data_function)
-{
- dbus_bool_t retval;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
-
- CONNECTION_LOCK (connection);
-
- retval = _dbus_timeout_list_set_functions (connection->timeouts,
- add_function, remove_function,
- toggled_function,
- data, free_data_function);
-
- CONNECTION_UNLOCK (connection);
-
- return retval;
-}
-
-/**
- * Sets the mainloop wakeup function for the connection. This function
- * is responsible for waking up the main loop (if its sleeping in
- * another thread) when some some change has happened to the
- * connection that the mainloop needs to reconsider (e.g. a message
- * has been queued for writing). When using Qt, this typically
- * results in a call to QEventLoop::wakeUp(). When using GLib, it
- * would call g_main_context_wakeup().
- *
- * @param connection the connection.
- * @param wakeup_main_function function to wake up the mainloop
- * @param data data to pass wakeup_main_function
- * @param free_data_function function to be called to free the data.
- */
-void
-dbus_connection_set_wakeup_main_function (DBusConnection *connection,
- DBusWakeupMainFunction wakeup_main_function,
- void *data,
- DBusFreeFunction free_data_function)
-{
- void *old_data;
- DBusFreeFunction old_free_data;
-
- _dbus_return_if_fail (connection != NULL);
-
- CONNECTION_LOCK (connection);
- old_data = connection->wakeup_main_data;
- old_free_data = connection->free_wakeup_main_data;
-
- connection->wakeup_main_function = wakeup_main_function;
- connection->wakeup_main_data = data;
- connection->free_wakeup_main_data = free_data_function;
-
- CONNECTION_UNLOCK (connection);
-
- /* Callback outside the lock */
- if (old_free_data)
- (*old_free_data) (old_data);
-}
-
-/**
- * Set a function to be invoked when the dispatch status changes.
- * If the dispatch status is #DBUS_DISPATCH_DATA_REMAINS, then
- * dbus_connection_dispatch() needs to be called to process incoming
- * messages. However, dbus_connection_dispatch() MUST NOT BE CALLED
- * from inside the DBusDispatchStatusFunction. Indeed, almost
- * any reentrancy in this function is a bad idea. Instead,
- * the DBusDispatchStatusFunction should simply save an indication
- * that messages should be dispatched later, when the main loop
- * is re-entered.
- *
- * If you don't set a dispatch status function, you have to be sure to
- * dispatch on every iteration of your main loop, especially if
- * dbus_watch_handle() or dbus_timeout_handle() were called.
- *
- * @param connection the connection
- * @param function function to call on dispatch status changes
- * @param data data for function
- * @param free_data_function free the function data
- */
-void
-dbus_connection_set_dispatch_status_function (DBusConnection *connection,
- DBusDispatchStatusFunction function,
- void *data,
- DBusFreeFunction free_data_function)
-{
- void *old_data;
- DBusFreeFunction old_free_data;
-
- _dbus_return_if_fail (connection != NULL);
-
- CONNECTION_LOCK (connection);
- old_data = connection->dispatch_status_data;
- old_free_data = connection->free_dispatch_status_data;
-
- connection->dispatch_status_function = function;
- connection->dispatch_status_data = data;
- connection->free_dispatch_status_data = free_data_function;
-
- CONNECTION_UNLOCK (connection);
-
- /* Callback outside the lock */
- if (old_free_data)
- (*old_free_data) (old_data);
-}
-
-/**
- * Get the UNIX file descriptor of the connection, if any. This can
- * be used for SELinux access control checks with getpeercon() for
- * example. DO NOT read or write to the file descriptor, or try to
- * select() on it; use DBusWatch for main loop integration. Not all
- * connections will have a file descriptor. So for adding descriptors
- * to the main loop, use dbus_watch_get_unix_fd() and so forth.
- *
- * If the connection is socket-based, you can also use
- * dbus_connection_get_socket(), which will work on Windows too.
- * This function always fails on Windows.
- *
- * Right now the returned descriptor is always a socket, but
- * that is not guaranteed.
- *
- * @param connection the connection
- * @param fd return location for the file descriptor.
- * @returns #TRUE if fd is successfully obtained.
- */
-dbus_bool_t
-dbus_connection_get_unix_fd (DBusConnection *connection,
- int *fd)
-{
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (connection->transport != NULL, FALSE);
-
-#ifdef DBUS_WIN
- /* FIXME do this on a lower level */
- return FALSE;
-#endif
-
- return dbus_connection_get_socket(connection, fd);
-}
-
-/**
- * Gets the underlying Windows or UNIX socket file descriptor
- * of the connection, if any. DO NOT read or write to the file descriptor, or try to
- * select() on it; use DBusWatch for main loop integration. Not all
- * connections will have a socket. So for adding descriptors
- * to the main loop, use dbus_watch_get_socket() and so forth.
- *
- * If the connection is not socket-based, this function will return FALSE,
- * even if the connection does have a file descriptor of some kind.
- * i.e. this function always returns specifically a socket file descriptor.
- *
- * @param connection the connection
- * @param fd return location for the file descriptor.
- * @returns #TRUE if fd is successfully obtained.
- */
-dbus_bool_t
-dbus_connection_get_socket(DBusConnection *connection,
- int *fd)
-{
- dbus_bool_t retval;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (connection->transport != NULL, FALSE);
-
- CONNECTION_LOCK (connection);
-
- retval = _dbus_transport_get_socket_fd (connection->transport,
- fd);
-
- CONNECTION_UNLOCK (connection);
-
- return retval;
-}
-
-
-/**
- * Gets the UNIX user ID of the connection if known. Returns #TRUE if
- * the uid is filled in. Always returns #FALSE on non-UNIX platforms
- * for now, though in theory someone could hook Windows to NIS or
- * something. Always returns #FALSE prior to authenticating the
- * connection.
- *
- * The UID is only read by servers from clients; clients can't usually
- * get the UID of servers, because servers do not authenticate to
- * clients. The returned UID is the UID the connection authenticated
- * as.
- *
- * The message bus is a server and the apps connecting to the bus
- * are clients.
- *
- * You can ask the bus to tell you the UID of another connection though
- * if you like; this is done with dbus_bus_get_unix_user().
- *
- * @param connection the connection
- * @param uid return location for the user ID
- * @returns #TRUE if uid is filled in with a valid user ID
- */
-dbus_bool_t
-dbus_connection_get_unix_user (DBusConnection *connection,
- unsigned long *uid)
-{
- dbus_bool_t result;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (uid != NULL, FALSE);
-
- CONNECTION_LOCK (connection);
-
- if (!_dbus_transport_try_to_authenticate (connection->transport))
- result = FALSE;
- else
- result = _dbus_transport_get_unix_user (connection->transport,
- uid);
-
-#ifdef DBUS_WIN
- _dbus_assert (!result);
-#endif
-
- CONNECTION_UNLOCK (connection);
-
- return result;
-}
-
-/**
- * Gets the process ID of the connection if any.
- * Returns #TRUE if the pid is filled in.
- * Always returns #FALSE prior to authenticating the
- * connection.
- *
- * @param connection the connection
- * @param pid return location for the process ID
- * @returns #TRUE if uid is filled in with a valid process ID
- */
-dbus_bool_t
-dbus_connection_get_unix_process_id (DBusConnection *connection,
- unsigned long *pid)
-{
- dbus_bool_t result;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (pid != NULL, FALSE);
-
- CONNECTION_LOCK (connection);
-
- if (!_dbus_transport_try_to_authenticate (connection->transport))
- result = FALSE;
- else
- result = _dbus_transport_get_unix_process_id (connection->transport,
- pid);
-
- CONNECTION_UNLOCK (connection);
-
- return result;
-}
-
-/**
- * Gets the ADT audit data of the connection if any.
- * Returns #TRUE if the structure pointer is returned.
- * Always returns #FALSE prior to authenticating the
- * connection.
- *
- * @param connection the connection
- * @param data return location for audit data
- * @param data_size return location for length of audit data
- * @returns #TRUE if audit data is filled in with a valid ucred pointer
- */
-dbus_bool_t
-dbus_connection_get_adt_audit_session_data (DBusConnection *connection,
- void **data,
- dbus_int32_t *data_size)
-{
- dbus_bool_t result;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (data != NULL, FALSE);
- _dbus_return_val_if_fail (data_size != NULL, FALSE);
-
- CONNECTION_LOCK (connection);
-
- if (!_dbus_transport_try_to_authenticate (connection->transport))
- result = FALSE;
- else
- result = _dbus_transport_get_adt_audit_session_data (connection->transport,
- data,
- data_size);
- CONNECTION_UNLOCK (connection);
-
- return result;
-}
-
-/**
- * Sets a predicate function used to determine whether a given user ID
- * is allowed to connect. When an incoming connection has
- * authenticated with a particular user ID, this function is called;
- * if it returns #TRUE, the connection is allowed to proceed,
- * otherwise the connection is disconnected.
- *
- * If the function is set to #NULL (as it is by default), then
- * only the same UID as the server process will be allowed to
- * connect. Also, root is always allowed to connect.
- *
- * On Windows, the function will be set and its free_data_function will
- * be invoked when the connection is freed or a new function is set.
- * However, the function will never be called, because there are
- * no UNIX user ids to pass to it, or at least none of the existing
- * auth protocols would allow authenticating as a UNIX user on Windows.
- *
- * @param connection the connection
- * @param function the predicate
- * @param data data to pass to the predicate
- * @param free_data_function function to free the data
- */
-void
-dbus_connection_set_unix_user_function (DBusConnection *connection,
- DBusAllowUnixUserFunction function,
- void *data,
- DBusFreeFunction free_data_function)
-{
- void *old_data = NULL;
- DBusFreeFunction old_free_function = NULL;
-
- _dbus_return_if_fail (connection != NULL);
-
- CONNECTION_LOCK (connection);
- _dbus_transport_set_unix_user_function (connection->transport,
- function, data, free_data_function,
- &old_data, &old_free_function);
- CONNECTION_UNLOCK (connection);
-
- if (old_free_function != NULL)
- (* old_free_function) (old_data);
-}
-
-/**
- * Gets the Windows user SID of the connection if known. Returns
- * #TRUE if the ID is filled in. Always returns #FALSE on non-Windows
- * platforms for now, though in theory someone could hook UNIX to
- * Active Directory or something. Always returns #FALSE prior to
- * authenticating the connection.
- *
- * The user is only read by servers from clients; clients can't usually
- * get the user of servers, because servers do not authenticate to
- * clients. The returned user is the user the connection authenticated
- * as.
- *
- * The message bus is a server and the apps connecting to the bus
- * are clients.
- *
- * The returned user string has to be freed with dbus_free().
- *
- * The return value indicates whether the user SID is available;
- * if it's available but we don't have the memory to copy it,
- * then the return value is #TRUE and #NULL is given as the SID.
- *
- * @todo We would like to be able to say "You can ask the bus to tell
- * you the user of another connection though if you like; this is done
- * with dbus_bus_get_windows_user()." But this has to be implemented
- * in bus/driver.c and dbus/dbus-bus.c, and is pointless anyway
- * since on Windows we only use the session bus for now.
- *
- * @param connection the connection
- * @param windows_sid_p return location for an allocated copy of the user ID, or #NULL if no memory
- * @returns #TRUE if user is available (returned value may be #NULL anyway if no memory)
- */
-dbus_bool_t
-dbus_connection_get_windows_user (DBusConnection *connection,
- char **windows_sid_p)
-{
- dbus_bool_t result;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (windows_sid_p != NULL, FALSE);
-
- CONNECTION_LOCK (connection);
-
- if (!_dbus_transport_try_to_authenticate (connection->transport))
- result = FALSE;
- else
- result = _dbus_transport_get_windows_user (connection->transport,
- windows_sid_p);
-
-#ifdef DBUS_UNIX
- _dbus_assert (!result);
-#endif
-
- CONNECTION_UNLOCK (connection);
-
- return result;
-}
-
-/**
- * Sets a predicate function used to determine whether a given user ID
- * is allowed to connect. When an incoming connection has
- * authenticated with a particular user ID, this function is called;
- * if it returns #TRUE, the connection is allowed to proceed,
- * otherwise the connection is disconnected.
- *
- * If the function is set to #NULL (as it is by default), then
- * only the same user owning the server process will be allowed to
- * connect.
- *
- * On UNIX, the function will be set and its free_data_function will
- * be invoked when the connection is freed or a new function is set.
- * However, the function will never be called, because there is no
- * way right now to authenticate as a Windows user on UNIX.
- *
- * @param connection the connection
- * @param function the predicate
- * @param data data to pass to the predicate
- * @param free_data_function function to free the data
- */
-void
-dbus_connection_set_windows_user_function (DBusConnection *connection,
- DBusAllowWindowsUserFunction function,
- void *data,
- DBusFreeFunction free_data_function)
-{
- void *old_data = NULL;
- DBusFreeFunction old_free_function = NULL;
-
- _dbus_return_if_fail (connection != NULL);
-
- CONNECTION_LOCK (connection);
- _dbus_transport_set_windows_user_function (connection->transport,
- function, data, free_data_function,
- &old_data, &old_free_function);
- CONNECTION_UNLOCK (connection);
-
- if (old_free_function != NULL)
- (* old_free_function) (old_data);
-}
-
-/**
- * This function must be called on the server side of a connection when the
- * connection is first seen in the #DBusNewConnectionFunction. If set to
- * #TRUE (the default is #FALSE), then the connection can proceed even if
- * the client does not authenticate as some user identity, i.e. clients
- * can connect anonymously.
- *
- * This setting interacts with the available authorization mechanisms
- * (see dbus_server_set_auth_mechanisms()). Namely, an auth mechanism
- * such as ANONYMOUS that supports anonymous auth must be included in
- * the list of available mechanisms for anonymous login to work.
- *
- * This setting also changes the default rule for connections
- * authorized as a user; normally, if a connection authorizes as
- * a user identity, it is permitted if the user identity is
- * root or the user identity matches the user identity of the server
- * process. If anonymous connections are allowed, however,
- * then any user identity is allowed.
- *
- * You can override the rules for connections authorized as a
- * user identity with dbus_connection_set_unix_user_function()
- * and dbus_connection_set_windows_user_function().
- *
- * @param connection the connection
- * @param value whether to allow authentication as an anonymous user
- */
-void
-dbus_connection_set_allow_anonymous (DBusConnection *connection,
- dbus_bool_t value)
-{
- _dbus_return_if_fail (connection != NULL);
-
- CONNECTION_LOCK (connection);
- _dbus_transport_set_allow_anonymous (connection->transport, value);
- CONNECTION_UNLOCK (connection);
-}
-
-/**
- *
- * Normally #DBusConnection automatically handles all messages to the
- * org.freedesktop.DBus.Peer interface. However, the message bus wants
- * to be able to route methods on that interface through the bus and
- * to other applications. If routing peer messages is enabled, then
- * messages with the org.freedesktop.DBus.Peer interface that also
- * have a bus destination name set will not be automatically
- * handled by the #DBusConnection and instead will be dispatched
- * normally to the application.
- *
- * If a normal application sets this flag, it can break things badly.
- * So don't set this unless you are the message bus.
- *
- * @param connection the connection
- * @param value #TRUE to pass through org.freedesktop.DBus.Peer messages with a bus name set
- */
-void
-dbus_connection_set_route_peer_messages (DBusConnection *connection,
- dbus_bool_t value)
-{
- _dbus_return_if_fail (connection != NULL);
-
- CONNECTION_LOCK (connection);
- connection->route_peer_messages = value;
- CONNECTION_UNLOCK (connection);
-}
-
-/**
- * Adds a message filter. Filters are handlers that are run on all
- * incoming messages, prior to the objects registered with
- * dbus_connection_register_object_path(). Filters are run in the
- * order that they were added. The same handler can be added as a
- * filter more than once, in which case it will be run more than once.
- * Filters added during a filter callback won't be run on the message
- * being processed.
- *
- * @todo we don't run filters on messages while blocking without
- * entering the main loop, since filters are run as part of
- * dbus_connection_dispatch(). This is probably a feature, as filters
- * could create arbitrary reentrancy. But kind of sucks if you're
- * trying to filter METHOD_RETURN for some reason.
- *
- * @param connection the connection
- * @param function function to handle messages
- * @param user_data user data to pass to the function
- * @param free_data_function function to use for freeing user data
- * @returns #TRUE on success, #FALSE if not enough memory.
- */
-dbus_bool_t
-dbus_connection_add_filter (DBusConnection *connection,
- DBusHandleMessageFunction function,
- void *user_data,
- DBusFreeFunction free_data_function)
-{
- DBusMessageFilter *filter;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (function != NULL, FALSE);
-
- filter = dbus_new0 (DBusMessageFilter, 1);
- if (filter == NULL)
- return FALSE;
-
- _dbus_atomic_inc (&filter->refcount);
-
- CONNECTION_LOCK (connection);
-
- if (!_dbus_list_append (&connection->filter_list,
- filter))
- {
- _dbus_message_filter_unref (filter);
- CONNECTION_UNLOCK (connection);
- return FALSE;
- }
-
- /* Fill in filter after all memory allocated,
- * so we don't run the free_user_data_function
- * if the add_filter() fails
- */
-
- filter->function = function;
- filter->user_data = user_data;
- filter->free_user_data_function = free_data_function;
-
- CONNECTION_UNLOCK (connection);
- return TRUE;
-}
-
-/**
- * Removes a previously-added message filter. It is a programming
- * error to call this function for a handler that has not been added
- * as a filter. If the given handler was added more than once, only
- * one instance of it will be removed (the most recently-added
- * instance).
- *
- * @param connection the connection
- * @param function the handler to remove
- * @param user_data user data for the handler to remove
- *
- */
-void
-dbus_connection_remove_filter (DBusConnection *connection,
- DBusHandleMessageFunction function,
- void *user_data)
-{
- DBusList *link;
- DBusMessageFilter *filter;
-
- _dbus_return_if_fail (connection != NULL);
- _dbus_return_if_fail (function != NULL);
-
- CONNECTION_LOCK (connection);
-
- filter = NULL;
-
- link = _dbus_list_get_last_link (&connection->filter_list);
- while (link != NULL)
- {
- filter = link->data;
-
- if (filter->function == function &&
- filter->user_data == user_data)
- {
- _dbus_list_remove_link (&connection->filter_list, link);
- filter->function = NULL;
-
- break;
- }
-
- link = _dbus_list_get_prev_link (&connection->filter_list, link);
- filter = NULL;
- }
-
- CONNECTION_UNLOCK (connection);
-
-#ifndef DBUS_DISABLE_CHECKS
- if (filter == NULL)
- {
- _dbus_warn_check_failed ("Attempt to remove filter function %p user data %p, but no such filter has been added\n",
- function, user_data);
- return;
- }
-#endif
-
- /* Call application code */
- if (filter->free_user_data_function)
- (* filter->free_user_data_function) (filter->user_data);
-
- filter->free_user_data_function = NULL;
- filter->user_data = NULL;
-
- _dbus_message_filter_unref (filter);
-}
-
-/**
- * Registers a handler for a given path or subsection in the object
- * hierarchy. The given vtable handles messages sent to exactly the
- * given path or also for paths bellow that, depending on fallback
- * parameter.
- *
- * @param connection the connection
- * @param fallback whether to handle messages also for "subdirectory"
- * @param path a '/' delimited string of path elements
- * @param vtable the virtual table
- * @param user_data data to pass to functions in the vtable
- * @param error address where an error can be returned
- * @returns #FALSE if an error (#DBUS_ERROR_NO_MEMORY or
- * #DBUS_ERROR_OBJECT_PATH_IN_USE) is reported
- */
-static dbus_bool_t
-_dbus_connection_register_object_path (DBusConnection *connection,
- dbus_bool_t fallback,
- const char *path,
- const DBusObjectPathVTable *vtable,
- void *user_data,
- DBusError *error)
-{
- char **decomposed_path;
- dbus_bool_t retval;
-
- if (!_dbus_decompose_path (path, strlen (path), &decomposed_path, NULL))
- return FALSE;
-
- CONNECTION_LOCK (connection);
-
- retval = _dbus_object_tree_register (connection->objects,
- fallback,
- (const char **) decomposed_path, vtable,
- user_data, error);
-
- CONNECTION_UNLOCK (connection);
-
- dbus_free_string_array (decomposed_path);
-
- return retval;
-}
-
-/**
- * Registers a handler for a given path in the object hierarchy.
- * The given vtable handles messages sent to exactly the given path.
- *
- * @param connection the connection
- * @param path a '/' delimited string of path elements
- * @param vtable the virtual table
- * @param user_data data to pass to functions in the vtable
- * @param error address where an error can be returned
- * @returns #FALSE if an error (#DBUS_ERROR_NO_MEMORY or
- * #DBUS_ERROR_OBJECT_PATH_IN_USE) is reported
- */
-dbus_bool_t
-dbus_connection_try_register_object_path (DBusConnection *connection,
- const char *path,
- const DBusObjectPathVTable *vtable,
- void *user_data,
- DBusError *error)
-{
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (path != NULL, FALSE);
- _dbus_return_val_if_fail (path[0] == '/', FALSE);
- _dbus_return_val_if_fail (vtable != NULL, FALSE);
-
- return _dbus_connection_register_object_path (connection, FALSE, path, vtable, user_data, error);
-}
-
-/**
- * Registers a handler for a given path in the object hierarchy.
- * The given vtable handles messages sent to exactly the given path.
- *
- * It is a bug to call this function for object paths which already
- * have a handler. Use dbus_connection_try_register_object_path() if this
- * might be the case.
- *
- * @param connection the connection
- * @param path a '/' delimited string of path elements
- * @param vtable the virtual table
- * @param user_data data to pass to functions in the vtable
- * @returns #FALSE if an error (#DBUS_ERROR_NO_MEMORY or
- * #DBUS_ERROR_OBJECT_PATH_IN_USE) ocurred
- */
-dbus_bool_t
-dbus_connection_register_object_path (DBusConnection *connection,
- const char *path,
- const DBusObjectPathVTable *vtable,
- void *user_data)
-{
- dbus_bool_t retval;
- DBusError error = DBUS_ERROR_INIT;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (path != NULL, FALSE);
- _dbus_return_val_if_fail (path[0] == '/', FALSE);
- _dbus_return_val_if_fail (vtable != NULL, FALSE);
-
- retval = _dbus_connection_register_object_path (connection, FALSE, path, vtable, user_data, &error);
-
- if (dbus_error_has_name (&error, DBUS_ERROR_OBJECT_PATH_IN_USE))
- {
- _dbus_warn ("%s\n", error.message);
- dbus_error_free (&error);
- return FALSE;
- }
-
- return retval;
-}
-
-/**
- * Registers a fallback handler for a given subsection of the object
- * hierarchy. The given vtable handles messages at or below the given
- * path. You can use this to establish a default message handling
- * policy for a whole "subdirectory."
- *
- * @param connection the connection
- * @param path a '/' delimited string of path elements
- * @param vtable the virtual table
- * @param user_data data to pass to functions in the vtable
- * @param error address where an error can be returned
- * @returns #FALSE if an error (#DBUS_ERROR_NO_MEMORY or
- * #DBUS_ERROR_OBJECT_PATH_IN_USE) is reported
- */
-dbus_bool_t
-dbus_connection_try_register_fallback (DBusConnection *connection,
- const char *path,
- const DBusObjectPathVTable *vtable,
- void *user_data,
- DBusError *error)
-{
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (path != NULL, FALSE);
- _dbus_return_val_if_fail (path[0] == '/', FALSE);
- _dbus_return_val_if_fail (vtable != NULL, FALSE);
-
- return _dbus_connection_register_object_path (connection, TRUE, path, vtable, user_data, error);
-}
-
-/**
- * Registers a fallback handler for a given subsection of the object
- * hierarchy. The given vtable handles messages at or below the given
- * path. You can use this to establish a default message handling
- * policy for a whole "subdirectory."
- *
- * It is a bug to call this function for object paths which already
- * have a handler. Use dbus_connection_try_register_fallback() if this
- * might be the case.
- *
- * @param connection the connection
- * @param path a '/' delimited string of path elements
- * @param vtable the virtual table
- * @param user_data data to pass to functions in the vtable
- * @returns #FALSE if an error (#DBUS_ERROR_NO_MEMORY or
- * #DBUS_ERROR_OBJECT_PATH_IN_USE) occured
- */
-dbus_bool_t
-dbus_connection_register_fallback (DBusConnection *connection,
- const char *path,
- const DBusObjectPathVTable *vtable,
- void *user_data)
-{
- dbus_bool_t retval;
- DBusError error = DBUS_ERROR_INIT;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (path != NULL, FALSE);
- _dbus_return_val_if_fail (path[0] == '/', FALSE);
- _dbus_return_val_if_fail (vtable != NULL, FALSE);
-
- retval = _dbus_connection_register_object_path (connection, TRUE, path, vtable, user_data, &error);
-
- if (dbus_error_has_name (&error, DBUS_ERROR_OBJECT_PATH_IN_USE))
- {
- _dbus_warn ("%s\n", error.message);
- dbus_error_free (&error);
- return FALSE;
- }
-
- return retval;
-}
-
-/**
- * Unregisters the handler registered with exactly the given path.
- * It's a bug to call this function for a path that isn't registered.
- * Can unregister both fallback paths and object paths.
- *
- * @param connection the connection
- * @param path a '/' delimited string of path elements
- * @returns #FALSE if not enough memory
- */
-dbus_bool_t
-dbus_connection_unregister_object_path (DBusConnection *connection,
- const char *path)
-{
- char **decomposed_path;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (path != NULL, FALSE);
- _dbus_return_val_if_fail (path[0] == '/', FALSE);
-
- if (!_dbus_decompose_path (path, strlen (path), &decomposed_path, NULL))
- return FALSE;
-
- CONNECTION_LOCK (connection);
-
- _dbus_object_tree_unregister_and_unlock (connection->objects, (const char **) decomposed_path);
-
- dbus_free_string_array (decomposed_path);
-
- return TRUE;
-}
-
-/**
- * Gets the user data passed to dbus_connection_register_object_path()
- * or dbus_connection_register_fallback(). If nothing was registered
- * at this path, the data is filled in with #NULL.
- *
- * @param connection the connection
- * @param path the path you registered with
- * @param data_p location to store the user data, or #NULL
- * @returns #FALSE if not enough memory
- */
-dbus_bool_t
-dbus_connection_get_object_path_data (DBusConnection *connection,
- const char *path,
- void **data_p)
-{
- char **decomposed_path;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (path != NULL, FALSE);
- _dbus_return_val_if_fail (data_p != NULL, FALSE);
-
- *data_p = NULL;
-
- if (!_dbus_decompose_path (path, strlen (path), &decomposed_path, NULL))
- return FALSE;
-
- CONNECTION_LOCK (connection);
-
- *data_p = _dbus_object_tree_get_user_data_unlocked (connection->objects, (const char**) decomposed_path);
-
- CONNECTION_UNLOCK (connection);
-
- dbus_free_string_array (decomposed_path);
-
- return TRUE;
-}
-
-/**
- * Lists the registered fallback handlers and object path handlers at
- * the given parent_path. The returned array should be freed with
- * dbus_free_string_array().
- *
- * @param connection the connection
- * @param parent_path the path to list the child handlers of
- * @param child_entries returns #NULL-terminated array of children
- * @returns #FALSE if no memory to allocate the child entries
- */
-dbus_bool_t
-dbus_connection_list_registered (DBusConnection *connection,
- const char *parent_path,
- char ***child_entries)
-{
- char **decomposed_path;
- dbus_bool_t retval;
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (parent_path != NULL, FALSE);
- _dbus_return_val_if_fail (parent_path[0] == '/', FALSE);
- _dbus_return_val_if_fail (child_entries != NULL, FALSE);
-
- if (!_dbus_decompose_path (parent_path, strlen (parent_path), &decomposed_path, NULL))
- return FALSE;
-
- CONNECTION_LOCK (connection);
-
- retval = _dbus_object_tree_list_registered_and_unlock (connection->objects,
- (const char **) decomposed_path,
- child_entries);
- dbus_free_string_array (decomposed_path);
-
- return retval;
-}
-
-static DBusDataSlotAllocator slot_allocator =
- _DBUS_DATA_SLOT_ALLOCATOR_INIT (_DBUS_LOCK_NAME (connection_slots));
-
-/**
- * Allocates an integer ID to be used for storing application-specific
- * data on any DBusConnection. The allocated ID may then be used
- * with dbus_connection_set_data() and dbus_connection_get_data().
- * The passed-in slot must be initialized to -1, and is filled in
- * with the slot ID. If the passed-in slot is not -1, it's assumed
- * to be already allocated, and its refcount is incremented.
- *
- * The allocated slot is global, i.e. all DBusConnection objects will
- * have a slot with the given integer ID reserved.
- *
- * @param slot_p address of a global variable storing the slot
- * @returns #FALSE on failure (no memory)
- */
-dbus_bool_t
-dbus_connection_allocate_data_slot (dbus_int32_t *slot_p)
-{
- return _dbus_data_slot_allocator_alloc (&slot_allocator,
- slot_p);
-}
-
-/**
- * Deallocates a global ID for connection data slots.
- * dbus_connection_get_data() and dbus_connection_set_data() may no
- * longer be used with this slot. Existing data stored on existing
- * DBusConnection objects will be freed when the connection is
- * finalized, but may not be retrieved (and may only be replaced if
- * someone else reallocates the slot). When the refcount on the
- * passed-in slot reaches 0, it is set to -1.
- *
- * @param slot_p address storing the slot to deallocate
- */
-void
-dbus_connection_free_data_slot (dbus_int32_t *slot_p)
-{
- _dbus_return_if_fail (*slot_p >= 0);
-
- _dbus_data_slot_allocator_free (&slot_allocator, slot_p);
-}
-
-/**
- * Stores a pointer on a DBusConnection, along
- * with an optional function to be used for freeing
- * the data when the data is set again, or when
- * the connection is finalized. The slot number
- * must have been allocated with dbus_connection_allocate_data_slot().
- *
- * @note This function does not take the
- * main thread lock on DBusConnection, which allows it to be
- * used from inside watch and timeout functions. (See the
- * note in docs for dbus_connection_set_watch_functions().)
- * A side effect of this is that you need to know there's
- * a reference held on the connection while invoking
- * dbus_connection_set_data(), or the connection could be
- * finalized during dbus_connection_set_data().
- *
- * @param connection the connection
- * @param slot the slot number
- * @param data the data to store
- * @param free_data_func finalizer function for the data
- * @returns #TRUE if there was enough memory to store the data
- */
-dbus_bool_t
-dbus_connection_set_data (DBusConnection *connection,
- dbus_int32_t slot,
- void *data,
- DBusFreeFunction free_data_func)
-{
- DBusFreeFunction old_free_func;
- void *old_data;
- dbus_bool_t retval;
-
- _dbus_return_val_if_fail (connection != NULL, FALSE);
- _dbus_return_val_if_fail (slot >= 0, FALSE);
-
- SLOTS_LOCK (connection);
-
- retval = _dbus_data_slot_list_set (&slot_allocator,
- &connection->slot_list,
- slot, data, free_data_func,
- &old_free_func, &old_data);
-
- SLOTS_UNLOCK (connection);
-
- if (retval)
- {
- /* Do the actual free outside the connection lock */
- if (old_free_func)
- (* old_free_func) (old_data);
- }
-
- return retval;
-}
-
-/**
- * Retrieves data previously set with dbus_connection_set_data().
- * The slot must still be allocated (must not have been freed).
- *
- * @note This function does not take the
- * main thread lock on DBusConnection, which allows it to be
- * used from inside watch and timeout functions. (See the
- * note in docs for dbus_connection_set_watch_functions().)
- * A side effect of this is that you need to know there's
- * a reference held on the connection while invoking
- * dbus_connection_get_data(), or the connection could be
- * finalized during dbus_connection_get_data().
- *
- * @param connection the connection
- * @param slot the slot to get data from
- * @returns the data, or #NULL if not found
- */
-void*
-dbus_connection_get_data (DBusConnection *connection,
- dbus_int32_t slot)
-{
- void *res;
-
- _dbus_return_val_if_fail (connection != NULL, NULL);
- _dbus_return_val_if_fail (slot >= 0, NULL);
-
- SLOTS_LOCK (connection);
-
- res = _dbus_data_slot_list_get (&slot_allocator,
- &connection->slot_list,
- slot);
-
- SLOTS_UNLOCK (connection);
-
- return res;
-}
-
-/**
- * This function sets a global flag for whether dbus_connection_new()
- * will set SIGPIPE behavior to SIG_IGN.
- *
- * @param will_modify_sigpipe #TRUE to allow sigpipe to be set to SIG_IGN
- */
-void
-dbus_connection_set_change_sigpipe (dbus_bool_t will_modify_sigpipe)
-{
- _dbus_modify_sigpipe = will_modify_sigpipe != FALSE;
-}
-
-/**
- * Specifies the maximum size message this connection is allowed to
- * receive. Larger messages will result in disconnecting the
- * connection.
- *
- * @param connection a #DBusConnection
- * @param size maximum message size the connection can receive, in bytes
- */
-void
-dbus_connection_set_max_message_size (DBusConnection *connection,
- long size)
-{
- _dbus_return_if_fail (connection != NULL);
-
- CONNECTION_LOCK (connection);
- _dbus_transport_set_max_message_size (connection->transport,
- size);
- CONNECTION_UNLOCK (connection);
-}
-
-/**
- * Gets the value set by dbus_connection_set_max_message_size().
- *
- * @param connection the connection
- * @returns the max size of a single message
- */
-long
-dbus_connection_get_max_message_size (DBusConnection *connection)
-{
- long res;
-
- _dbus_return_val_if_fail (connection != NULL, 0);
-
- CONNECTION_LOCK (connection);
- res = _dbus_transport_get_max_message_size (connection->transport);
- CONNECTION_UNLOCK (connection);
- return res;
-}
-
-/**
- * Specifies the maximum number of unix fds a message on this
- * connection is allowed to receive. Messages with more unix fds will
- * result in disconnecting the connection.
- *
- * @param connection a #DBusConnection
- * @param n maximum message unix fds the connection can receive
- */
-void
-dbus_connection_set_max_message_unix_fds (DBusConnection *connection,
- long n)
-{
- _dbus_return_if_fail (connection != NULL);
-
- CONNECTION_LOCK (connection);
- _dbus_transport_set_max_message_unix_fds (connection->transport,
- n);
- CONNECTION_UNLOCK (connection);
-}
-
-/**
- * Gets the value set by dbus_connection_set_max_message_unix_fds().
- *
- * @param connection the connection
- * @returns the max numer of unix fds of a single message
- */
-long
-dbus_connection_get_max_message_unix_fds (DBusConnection *connection)
-{
- long res;
-
- _dbus_return_val_if_fail (connection != NULL, 0);
-
- CONNECTION_LOCK (connection);
- res = _dbus_transport_get_max_message_unix_fds (connection->transport);
- CONNECTION_UNLOCK (connection);
- return res;
-}
-
-/**
- * Sets the maximum total number of bytes that can be used for all messages
- * received on this connection. Messages count toward the maximum until
- * they are finalized. When the maximum is reached, the connection will
- * not read more data until some messages are finalized.
- *
- * The semantics of the maximum are: if outstanding messages are
- * already above the maximum, additional messages will not be read.
- * The semantics are not: if the next message would cause us to exceed
- * the maximum, we don't read it. The reason is that we don't know the
- * size of a message until after we read it.
- *
- * Thus, the max live messages size can actually be exceeded
- * by up to the maximum size of a single message.
- *
- * Also, if we read say 1024 bytes off the wire in a single read(),
- * and that contains a half-dozen small messages, we may exceed the
- * size max by that amount. But this should be inconsequential.
- *
- * This does imply that we can't call read() with a buffer larger
- * than we're willing to exceed this limit by.
- *
- * @param connection the connection
- * @param size the maximum size in bytes of all outstanding messages
- */
-void
-dbus_connection_set_max_received_size (DBusConnection *connection,
- long size)
-{
- _dbus_return_if_fail (connection != NULL);
-
- CONNECTION_LOCK (connection);
- _dbus_transport_set_max_received_size (connection->transport,
- size);
- CONNECTION_UNLOCK (connection);
-}
-
-/**
- * Gets the value set by dbus_connection_set_max_received_size().
- *
- * @param connection the connection
- * @returns the max size of all live messages
- */
-long
-dbus_connection_get_max_received_size (DBusConnection *connection)
-{
- long res;
-
- _dbus_return_val_if_fail (connection != NULL, 0);
-
- CONNECTION_LOCK (connection);
- res = _dbus_transport_get_max_received_size (connection->transport);
- CONNECTION_UNLOCK (connection);
- return res;
-}
-
-/**
- * Sets the maximum total number of unix fds that can be used for all messages
- * received on this connection. Messages count toward the maximum until
- * they are finalized. When the maximum is reached, the connection will
- * not read more data until some messages are finalized.
- *
- * The semantics are analogous to those of dbus_connection_set_max_received_size().
- *
- * @param connection the connection
- * @param n the maximum size in bytes of all outstanding messages
- */
-void
-dbus_connection_set_max_received_unix_fds (DBusConnection *connection,
- long n)
-{
- _dbus_return_if_fail (connection != NULL);
-
- CONNECTION_LOCK (connection);
- _dbus_transport_set_max_received_unix_fds (connection->transport,
- n);
- CONNECTION_UNLOCK (connection);
-}
-
-/**
- * Gets the value set by dbus_connection_set_max_received_unix_fds().
- *
- * @param connection the connection
- * @returns the max unix fds of all live messages
- */
-long
-dbus_connection_get_max_received_unix_fds (DBusConnection *connection)
-{
- long res;
-
- _dbus_return_val_if_fail (connection != NULL, 0);
-
- CONNECTION_LOCK (connection);
- res = _dbus_transport_get_max_received_unix_fds (connection->transport);
- CONNECTION_UNLOCK (connection);
- return res;
-}
-
-/**
- * Gets the approximate size in bytes of all messages in the outgoing
- * message queue. The size is approximate in that you shouldn't use
- * it to decide how many bytes to read off the network or anything
- * of that nature, as optimizations may choose to tell small white lies
- * to avoid performance overhead.
- *
- * @param connection the connection
- * @returns the number of bytes that have been queued up but not sent
- */
-long
-dbus_connection_get_outgoing_size (DBusConnection *connection)
-{
- long res;
-
- _dbus_return_val_if_fail (connection != NULL, 0);
-
- CONNECTION_LOCK (connection);
- res = _dbus_counter_get_size_value (connection->outgoing_counter);
- CONNECTION_UNLOCK (connection);
- return res;
-}
-
-#ifdef DBUS_ENABLE_STATS
-void
-_dbus_connection_get_stats (DBusConnection *connection,
- dbus_uint32_t *in_messages,
- dbus_uint32_t *in_bytes,
- dbus_uint32_t *in_fds,
- dbus_uint32_t *in_peak_bytes,
- dbus_uint32_t *in_peak_fds,
- dbus_uint32_t *out_messages,
- dbus_uint32_t *out_bytes,
- dbus_uint32_t *out_fds,
- dbus_uint32_t *out_peak_bytes,
- dbus_uint32_t *out_peak_fds)
-{
- CONNECTION_LOCK (connection);
-
- if (in_messages != NULL)
- *in_messages = connection->n_incoming;
-
- _dbus_transport_get_stats (connection->transport,
- in_bytes, in_fds, in_peak_bytes, in_peak_fds);
-
- if (out_messages != NULL)
- *out_messages = connection->n_outgoing;
-
- if (out_bytes != NULL)
- *out_bytes = _dbus_counter_get_size_value (connection->outgoing_counter);
-
- if (out_fds != NULL)
- *out_fds = _dbus_counter_get_unix_fd_value (connection->outgoing_counter);
-
- if (out_peak_bytes != NULL)
- *out_peak_bytes = _dbus_counter_get_peak_size_value (connection->outgoing_counter);
-
- if (out_peak_fds != NULL)
- *out_peak_fds = _dbus_counter_get_peak_unix_fd_value (connection->outgoing_counter);
-
- CONNECTION_UNLOCK (connection);
-}
-#endif /* DBUS_ENABLE_STATS */
-
-/**
- * Gets the approximate number of uni fds of all messages in the
- * outgoing message queue.
- *
- * @param connection the connection
- * @returns the number of unix fds that have been queued up but not sent
- */
-long
-dbus_connection_get_outgoing_unix_fds (DBusConnection *connection)
-{
- long res;
-
- _dbus_return_val_if_fail (connection != NULL, 0);
-
- CONNECTION_LOCK (connection);
- res = _dbus_counter_get_unix_fd_value (connection->outgoing_counter);
- CONNECTION_UNLOCK (connection);
- return res;
-}
-
-#ifdef DBUS_ENABLE_EMBEDDED_TESTS
-/**
- * Returns the address of the transport object of this connection
- *
- * @param connection the connection
- * @returns the address string
- */
-const char*
-_dbus_connection_get_address (DBusConnection *connection)
-{
- return _dbus_transport_get_address (connection->transport);
-}
-#endif
-
-/** @} */