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Diffstat (limited to 'src/components/connection_handler/test/heart_beat_monitor_test.cc')
-rw-r--r--src/components/connection_handler/test/heart_beat_monitor_test.cc226
1 files changed, 133 insertions, 93 deletions
diff --git a/src/components/connection_handler/test/heart_beat_monitor_test.cc b/src/components/connection_handler/test/heart_beat_monitor_test.cc
index 4c67c97191..ccfff34116 100644
--- a/src/components/connection_handler/test/heart_beat_monitor_test.cc
+++ b/src/components/connection_handler/test/heart_beat_monitor_test.cc
@@ -43,6 +43,7 @@ namespace {
const int32_t MILLISECONDS_IN_SECOND = 1000;
const int32_t MICROSECONDS_IN_MILLISECONDS = 1000;
const int32_t MICROSECONDS_IN_SECOND = 1000 * 1000;
+const uint32_t kTime_offset = 20u;
}
namespace test {
@@ -51,27 +52,34 @@ namespace connection_handler_test {
using ::testing::DoAll;
using ::testing::_;
+using ::testing::Return;
class HeartBeatMonitorTest : public testing::Test {
public:
- HeartBeatMonitorTest() : conn(NULL) {
- kTimeout = 5000u;
- }
+ HeartBeatMonitorTest()
+ : connection_(NULL)
+ , timeout_(100u)
+ , time_allowance_multiplier_(1.5)
+ , expiration_timeout_(timeout_ * 2u) {}
protected:
- testing::NiceMock<MockConnectionHandler> connection_handler_mock;
- connection_handler::Connection* conn;
- uint32_t kTimeout;
- static const connection_handler::ConnectionHandle kConnectionHandle =
+ testing::NiceMock<MockConnectionHandler> connection_handler_mock_;
+ connection_handler::Connection* connection_;
+ const uint32_t timeout_;
+ const float_t time_allowance_multiplier_;
+ const uint32_t expiration_timeout_;
+ static const connection_handler::ConnectionHandle connection_handle_ =
0xABCDEF;
+ static const transport_manager::ConnectionUID kDefaultConnectionHandle = 1;
+ static const uint32_t kDefaultSessionId = 1;
- virtual void SetUp() {
- conn = new connection_handler::Connection(
- kConnectionHandle, 0, &connection_handler_mock, kTimeout);
+ void SetUp() OVERRIDE {
+ connection_ = new connection_handler::Connection(
+ connection_handle_, 0, &connection_handler_mock_, timeout_);
}
void TearDown() OVERRIDE {
- delete conn;
+ delete connection_;
}
};
@@ -80,159 +88,191 @@ ACTION_P2(RemoveSession, conn, session_id) {
}
TEST_F(HeartBeatMonitorTest, TimerNotStarted) {
+ EXPECT_CALL(connection_handler_mock_, AddSession(_))
+ .WillOnce(Return(kDefaultSessionId));
+ EXPECT_CALL(connection_handler_mock_, RemoveSession(kDefaultSessionId))
+ .WillOnce(Return(true)); // called by destructor of Connection
+
// Whithout StartHeartBeat nothing to be call
- EXPECT_CALL(connection_handler_mock, CloseSession(_, _)).Times(0);
- EXPECT_CALL(connection_handler_mock, CloseConnection(_)).Times(0);
- EXPECT_CALL(connection_handler_mock, SendHeartBeat(_, _)).Times(0);
+ EXPECT_CALL(connection_handler_mock_, CloseSession(_, _)).Times(0);
+ EXPECT_CALL(connection_handler_mock_, CloseConnection(_)).Times(0);
+ EXPECT_CALL(connection_handler_mock_, SendHeartBeat(_, _)).Times(0);
- conn->AddNewSession();
+ connection_->AddNewSession(kDefaultConnectionHandle);
}
TEST_F(HeartBeatMonitorTest, TimerNotElapsed) {
- EXPECT_CALL(connection_handler_mock, SendHeartBeat(_, _)).Times(0);
- EXPECT_CALL(connection_handler_mock, CloseSession(_, _)).Times(0);
- EXPECT_CALL(connection_handler_mock, CloseConnection(_)).Times(0);
+ EXPECT_CALL(connection_handler_mock_, AddSession(_))
+ .WillOnce(Return(kDefaultSessionId));
+ EXPECT_CALL(connection_handler_mock_, RemoveSession(kDefaultSessionId))
+ .WillOnce(Return(true));
+
+ EXPECT_CALL(connection_handler_mock_, SendHeartBeat(_, _)).Times(0);
+ EXPECT_CALL(connection_handler_mock_, CloseSession(_, _)).Times(0);
+ EXPECT_CALL(connection_handler_mock_, CloseConnection(_)).Times(0);
- const uint32_t session = conn->AddNewSession();
- conn->StartHeartBeat(session);
+ const uint32_t session = connection_->AddNewSession(kDefaultConnectionHandle);
+ connection_->StartHeartBeat(session);
}
TEST_F(HeartBeatMonitorTest, TimerElapsed) {
- const uint32_t session = conn->AddNewSession();
+ EXPECT_CALL(connection_handler_mock_, AddSession(_))
+ .WillOnce(Return(kDefaultSessionId));
+ EXPECT_CALL(connection_handler_mock_, RemoveSession(kDefaultSessionId))
+ .WillOnce(Return(true)); // invoked by RemoveSession action
+
+ const uint32_t session = connection_->AddNewSession(kDefaultConnectionHandle);
TestAsyncWaiter waiter;
uint32_t times = 0;
- EXPECT_CALL(connection_handler_mock, CloseSession(_, session, _))
- .WillOnce(
- DoAll(NotifyTestAsyncWaiter(&waiter), RemoveSession(conn, session)));
- times++;
- EXPECT_CALL(connection_handler_mock, CloseConnection(_))
- .WillOnce(NotifyTestAsyncWaiter(&waiter));
+ EXPECT_CALL(connection_handler_mock_, CloseSession(_, session, _))
+ .WillOnce(DoAll(NotifyTestAsyncWaiter(&waiter),
+ RemoveSession(connection_, session)));
times++;
- EXPECT_CALL(connection_handler_mock, SendHeartBeat(_, session))
+ EXPECT_CALL(connection_handler_mock_, SendHeartBeat(_, session))
.WillOnce(NotifyTestAsyncWaiter(&waiter));
times++;
- conn->StartHeartBeat(session);
+ connection_->StartHeartBeat(session);
EXPECT_TRUE(waiter.WaitFor(
times,
- 2 * kTimeout * MICROSECONDS_IN_MILLISECONDS + MICROSECONDS_IN_SECOND));
+ 2 * timeout_ * MICROSECONDS_IN_MILLISECONDS + MICROSECONDS_IN_SECOND));
}
TEST_F(HeartBeatMonitorTest, KeptAlive) {
- EXPECT_CALL(connection_handler_mock, CloseSession(_, _)).Times(0);
- EXPECT_CALL(connection_handler_mock, CloseConnection(_)).Times(0);
- EXPECT_CALL(connection_handler_mock, SendHeartBeat(_, _)).Times(0);
-
- const uint32_t session = conn->AddNewSession();
- conn->StartHeartBeat(session);
- usleep(kTimeout * MICROSECONDS_IN_MILLISECONDS - MICROSECONDS_IN_SECOND);
- conn->KeepAlive(session);
- usleep(kTimeout * MICROSECONDS_IN_MILLISECONDS - MICROSECONDS_IN_SECOND);
- conn->KeepAlive(session);
- usleep(kTimeout * MICROSECONDS_IN_MILLISECONDS - MICROSECONDS_IN_SECOND);
- conn->KeepAlive(session);
- usleep(kTimeout * MICROSECONDS_IN_MILLISECONDS - MICROSECONDS_IN_SECOND);
+ EXPECT_CALL(connection_handler_mock_, AddSession(_))
+ .WillOnce(Return(kDefaultSessionId));
+ EXPECT_CALL(connection_handler_mock_, RemoveSession(kDefaultSessionId))
+ .WillOnce(Return(true));
+
+ EXPECT_CALL(connection_handler_mock_, CloseSession(_, _)).Times(0);
+ EXPECT_CALL(connection_handler_mock_, CloseConnection(_)).Times(0);
+ EXPECT_CALL(connection_handler_mock_, SendHeartBeat(_, _)).Times(0);
+
+ const uint32_t session = connection_->AddNewSession(kDefaultConnectionHandle);
+ connection_->StartHeartBeat(session);
+ usleep(timeout_);
+ connection_->KeepAlive(session);
+ usleep(timeout_);
+ connection_->KeepAlive(session);
}
TEST_F(HeartBeatMonitorTest, NotKeptAlive) {
- const uint32_t session = conn->AddNewSession();
+ EXPECT_CALL(connection_handler_mock_, AddSession(_))
+ .WillOnce(Return(kDefaultSessionId));
+ EXPECT_CALL(connection_handler_mock_, RemoveSession(kDefaultSessionId))
+ .WillOnce(Return(true));
+
+ const uint32_t session = connection_->AddNewSession(kDefaultConnectionHandle);
TestAsyncWaiter waiter;
uint32_t times = 0;
- EXPECT_CALL(connection_handler_mock, SendHeartBeat(_, session))
+ EXPECT_CALL(connection_handler_mock_, SendHeartBeat(_, session))
.WillOnce(NotifyTestAsyncWaiter(&waiter));
times++;
- EXPECT_CALL(connection_handler_mock, CloseSession(_, session, _))
- .WillOnce(
- DoAll(NotifyTestAsyncWaiter(&waiter), RemoveSession(conn, session)));
- times++;
- EXPECT_CALL(connection_handler_mock, CloseConnection(_))
- .WillOnce(NotifyTestAsyncWaiter(&waiter));
+ EXPECT_CALL(connection_handler_mock_, CloseSession(_, session, _))
+ .WillOnce(DoAll(NotifyTestAsyncWaiter(&waiter),
+ RemoveSession(connection_, session)));
times++;
- conn->StartHeartBeat(session);
- usleep(kTimeout * MICROSECONDS_IN_MILLISECONDS - MICROSECONDS_IN_SECOND);
- conn->KeepAlive(session);
- usleep(kTimeout * MICROSECONDS_IN_MILLISECONDS - MICROSECONDS_IN_SECOND);
- conn->KeepAlive(session);
- usleep(kTimeout * MICROSECONDS_IN_MILLISECONDS - MICROSECONDS_IN_SECOND);
- conn->KeepAlive(session);
- usleep(2 * kTimeout * MICROSECONDS_IN_MILLISECONDS + MICROSECONDS_IN_SECOND);
+ connection_->StartHeartBeat(session);
+ usleep(timeout_);
+ connection_->KeepAlive(session);
EXPECT_TRUE(waiter.WaitFor(
times,
- 2 * kTimeout * MICROSECONDS_IN_MILLISECONDS + MICROSECONDS_IN_SECOND));
+ 2 * timeout_ * MICROSECONDS_IN_MILLISECONDS + MICROSECONDS_IN_SECOND));
}
TEST_F(HeartBeatMonitorTest, TwoSessionsElapsed) {
- const uint32_t kSession1 = conn->AddNewSession();
- const uint32_t kSession2 = conn->AddNewSession();
+ const uint32_t kMockSessionId1 = 1;
+ const uint32_t kMockSessionId2 = 2;
+ EXPECT_CALL(connection_handler_mock_, AddSession(_))
+ .WillOnce(Return(kMockSessionId1))
+ .WillOnce(Return(kMockSessionId2));
+ EXPECT_CALL(connection_handler_mock_, RemoveSession(kMockSessionId1))
+ .WillOnce(Return(true));
+ EXPECT_CALL(connection_handler_mock_, RemoveSession(kMockSessionId2))
+ .WillOnce(Return(true));
+
+ const uint32_t kSession1 =
+ connection_->AddNewSession(kDefaultConnectionHandle);
+
+ const transport_manager::ConnectionUID kAnotherConnectionHandle = 2;
+ const uint32_t kSession2 =
+ connection_->AddNewSession(kAnotherConnectionHandle);
TestAsyncWaiter waiter;
uint32_t times = 0;
- EXPECT_CALL(connection_handler_mock, CloseSession(_, kSession1, _))
+ EXPECT_CALL(connection_handler_mock_, CloseSession(_, kSession1, _))
.WillOnce(DoAll(NotifyTestAsyncWaiter(&waiter),
- RemoveSession(conn, kSession1)));
+ RemoveSession(connection_, kSession1)));
times++;
- EXPECT_CALL(connection_handler_mock, CloseSession(_, kSession2, _))
+ EXPECT_CALL(connection_handler_mock_, CloseSession(_, kSession2, _))
.WillOnce(DoAll(NotifyTestAsyncWaiter(&waiter),
- RemoveSession(conn, kSession2)));
- times++;
- EXPECT_CALL(connection_handler_mock, CloseConnection(_))
- .WillOnce(NotifyTestAsyncWaiter(&waiter));
+ RemoveSession(connection_, kSession2)));
times++;
- EXPECT_CALL(connection_handler_mock, SendHeartBeat(_, kSession1))
+
+ EXPECT_CALL(connection_handler_mock_, SendHeartBeat(_, kSession1))
.WillOnce(NotifyTestAsyncWaiter(&waiter));
times++;
- EXPECT_CALL(connection_handler_mock, SendHeartBeat(_, kSession2))
+ EXPECT_CALL(connection_handler_mock_, SendHeartBeat(_, kSession2))
.WillOnce(NotifyTestAsyncWaiter(&waiter));
times++;
- conn->StartHeartBeat(kSession1);
- conn->StartHeartBeat(kSession2);
+ connection_->StartHeartBeat(kSession1);
+ connection_->StartHeartBeat(kSession2);
EXPECT_TRUE(waiter.WaitFor(
times,
- 2 * kTimeout * MICROSECONDS_IN_MILLISECONDS + MICROSECONDS_IN_SECOND));
+ 2 * timeout_ * MICROSECONDS_IN_MILLISECONDS + MICROSECONDS_IN_SECOND));
}
TEST_F(HeartBeatMonitorTest, IncreaseHeartBeatTimeout) {
- const uint32_t kSession = conn->AddNewSession();
+ EXPECT_CALL(connection_handler_mock_, AddSession(_))
+ .WillOnce(Return(kDefaultSessionId));
+ EXPECT_CALL(connection_handler_mock_, RemoveSession(kDefaultSessionId))
+ .WillOnce(Return(true));
+
+ const uint32_t kSession =
+ connection_->AddNewSession(kDefaultConnectionHandle);
- EXPECT_CALL(connection_handler_mock, CloseSession(_, _)).Times(0);
- EXPECT_CALL(connection_handler_mock, CloseConnection(_)).Times(0);
- EXPECT_CALL(connection_handler_mock, SendHeartBeat(_, _)).Times(0);
+ EXPECT_CALL(connection_handler_mock_, CloseSession(_, _)).Times(0);
+ EXPECT_CALL(connection_handler_mock_, CloseConnection(_)).Times(0);
+ EXPECT_CALL(connection_handler_mock_, SendHeartBeat(_, _)).Times(0);
- const uint32_t kNewTimeout = kTimeout + MICROSECONDS_IN_MILLISECONDS;
- conn->StartHeartBeat(kSession);
- conn->SetHeartBeatTimeout(kNewTimeout, kSession);
+ const uint32_t kNewTimeout = timeout_ + MICROSECONDS_IN_MILLISECONDS;
+ connection_->StartHeartBeat(kSession);
+ connection_->SetHeartBeatTimeout(kNewTimeout, kSession);
}
TEST_F(HeartBeatMonitorTest, DecreaseHeartBeatTimeout) {
- const uint32_t kSession = conn->AddNewSession();
+ EXPECT_CALL(connection_handler_mock_, AddSession(_))
+ .WillOnce(Return(kDefaultSessionId));
+ EXPECT_CALL(connection_handler_mock_, RemoveSession(kDefaultSessionId))
+ .WillOnce(Return(true));
+
+ const uint32_t kSession =
+ connection_->AddNewSession(kDefaultConnectionHandle);
TestAsyncWaiter waiter;
uint32_t times = 0;
- EXPECT_CALL(connection_handler_mock, CloseSession(_, kSession, _))
- .WillOnce(
- DoAll(NotifyTestAsyncWaiter(&waiter), RemoveSession(conn, kSession)));
- times++;
- EXPECT_CALL(connection_handler_mock, CloseConnection(_))
- .WillOnce(NotifyTestAsyncWaiter(&waiter));
+ EXPECT_CALL(connection_handler_mock_, CloseSession(_, kSession, _))
+ .WillOnce(DoAll(NotifyTestAsyncWaiter(&waiter),
+ RemoveSession(connection_, kSession)));
times++;
- EXPECT_CALL(connection_handler_mock, SendHeartBeat(_, kSession))
+ EXPECT_CALL(connection_handler_mock_, SendHeartBeat(_, kSession))
.WillOnce(NotifyTestAsyncWaiter(&waiter));
times++;
- const uint32_t kNewTimeout = kTimeout - MICROSECONDS_IN_MILLISECONDS;
- conn->StartHeartBeat(kSession);
- conn->SetHeartBeatTimeout(kNewTimeout, kSession);
+ const uint32_t new_timeout = timeout_ - kTime_offset;
+ connection_->StartHeartBeat(kSession);
+ connection_->SetHeartBeatTimeout(new_timeout, kSession);
EXPECT_TRUE(waiter.WaitFor(
times,
- 2 * kTimeout * MICROSECONDS_IN_MILLISECONDS + MICROSECONDS_IN_SECOND));
+ 2 * timeout_ * MICROSECONDS_IN_MILLISECONDS + MICROSECONDS_IN_SECOND));
}
} // namespace connection_handler_test