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/*
* Copyright (c) 2014, Ford Motor Company
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following
* disclaimer in the documentation and/or other materials provided with the
* distribution.
*
* Neither the name of the Ford Motor Company nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SRC_COMPONENTS_MEDIA_MANAGER_INCLUDE_MEDIA_MANAGER_AUDIO_AUDIO_STREAM_SENDER_THREAD_H_
#define SRC_COMPONENTS_MEDIA_MANAGER_INCLUDE_MEDIA_MANAGER_AUDIO_AUDIO_STREAM_SENDER_THREAD_H_
#include <string>
#include "smart_objects/smart_object.h"
#include "utils/conditional_variable.h"
#include "utils/lock.h"
#include "utils/macro.h"
#include "utils/threads/thread_delegate.h"
namespace application_manager {
class ApplicationManager;
}
namespace media_manager {
// AudioPassThru
typedef struct {
std::vector<uint8_t> binary_data;
int32_t session_key;
} AudioData;
/*
* @brief AudioStreamSenderThread class used to read binary data written from
* microphone
* and send it every 1 second to mobile device.
*/
class AudioStreamSenderThread : public threads::ThreadDelegate {
public:
/*
* @brief AudioStreamSenderThread class constructor
*
* @param session_key Session key of connection for Mobile side
* @param correlation_id Correlation id for response for Mobile side
*/
AudioStreamSenderThread(const std::string& fileName,
uint32_t session_key,
application_manager::ApplicationManager& app_mngr);
/*
* @brief AudioStreamSenderThread class destructor
*/
~AudioStreamSenderThread();
/**
* @brief Thread procedure.
*/
void threadMain();
/*
* @brief Retrieve session key
*
* @return Stored session key
*/
uint32_t session_key() const;
void exitThreadMain();
private:
/*
* @brief Sends AudioPassThru request
*/
bool SendEndAudioPassThru();
/**
* @brief Creates AudioPassThru data chunk and inserts it
* to audio_pass_thru_messages_
*
* @param session_key Id of application for which
* audio pass thru should be sent
*
* @param binary_data AudioPassThru data chunk
*/
void SendAudioPassThroughNotification(uint32_t session_key,
std::vector<uint8_t>& binary_data);
void sendAudioChunkToMobile();
bool getShouldBeStopped();
void setShouldBeStopped(bool should_stop);
uint32_t session_key_;
const std::string fileName_;
int32_t offset_;
volatile bool shouldBeStoped_;
sync_primitives::Lock shouldBeStoped_lock_;
sync_primitives::ConditionalVariable shouldBeStoped_cv_;
static const int32_t kAudioPassThruTimeout;
application_manager::ApplicationManager& application_manager_;
DISALLOW_COPY_AND_ASSIGN(AudioStreamSenderThread);
};
} // namespace media_manager
#endif // SRC_COMPONENTS_MEDIA_MANAGER_INCLUDE_MEDIA_MANAGER_AUDIO_AUDIO_STREAM_SENDER_THREAD_H_
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