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/*
* Copyright (c) 2013, Ford Motor Company
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following
* disclaimer in the documentation and/or other materials provided with the
* distribution.
*
* Neither the name of the Ford Motor Company nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SRC_COMPONENTS_MEDIA_MANAGER_INCLUDE_MEDIA_MANAGER_SOCKET_STREAMER_ADAPTER_H_
#define SRC_COMPONENTS_MEDIA_MANAGER_INCLUDE_MEDIA_MANAGER_SOCKET_STREAMER_ADAPTER_H_
#include <string>
#include "media_manager/media_adapter_impl.h"
#include "utils/logger.h"
#include "utils/shared_ptr.h"
#include "utils/message_queue.h"
#include "utils/threads/thread.h"
#include "utils/threads/thread_delegate.h"
namespace media_manager {
class SocketStreamerAdapter : public MediaAdapterImpl {
public:
SocketStreamerAdapter();
virtual ~SocketStreamerAdapter();
virtual void SendData(int32_t application_key,
const ::protocol_handler::RawMessagePtr message);
virtual void StartActivity(int32_t application_key);
virtual void StopActivity(int32_t application_key);
virtual bool is_app_performing_activity(int32_t application_key);
protected:
/*
* @brief Start streamer thread
*/
virtual void Init();
int32_t port_;
std::string ip_;
private:
class Streamer : public threads::ThreadDelegate {
public:
/*
* Default constructor
*
* @param server Server pointer
*/
explicit Streamer(SocketStreamerAdapter* const server);
/*
* Destructor
*/
~Streamer();
/*
* Function called by thread on start
*/
void threadMain();
/*
* Function called by thread on exit
*/
void exitThreadMain();
/*
* Checks if server is ready
*
* @return TRUE if socket is ready otherwise FALSE
*/
bool is_ready() const;
/*
* Starts server
*
*/
void start();
/*
* Stops server
*
*/
void stop();
/*
* Sends data to connected client
*
* @param block Pointer to the data
*/
bool send(const ::protocol_handler::RawMessagePtr msg);
private:
SocketStreamerAdapter* const server_;
int32_t new_socket_fd_;
bool is_first_loop_;
volatile bool is_client_connected_;
volatile bool stop_flag_;
sync_primitives::Lock thread_lock;
DISALLOW_COPY_AND_ASSIGN(Streamer);
};
int32_t socket_fd_;
bool is_ready_;
Streamer* streamer_;
threads::Thread* thread_;
MessageQueue<protocol_handler::RawMessagePtr> messages_;
DISALLOW_COPY_AND_ASSIGN(SocketStreamerAdapter);
};
} // namespace media_manager
#endif // SRC_COMPONENTS_MEDIA_MANAGER_INCLUDE_MEDIA_MANAGER_SOCKET_STREAMER_ADAPTER_H_
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