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/**
* @file MediaClockModel.qml
* @brief Media clock model
* Copyright (c) 2013, Ford Motor Company
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following
* disclaimer in the documentation and/or other materials provided with the
* distribution.
*
* Neither the name of the Ford Motor Company nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
import QtQuick 2.0
import "Internal.js" as Internal
QtObject {
property int updateMode
property int runningMode
property int startTime
property int endTime
property int upperTimeLimit: 60 * 60 * 60 - 1
property int startTimeForProgress
property real progress
property Timer timer: Timer {
id: timer
interval: 1000
repeat: true
onTriggered: onTimer()
}
onRunningModeChanged: {
if (runningMode === Internal.MediaClockRunningMode.MCR_STOPPED) {
timer.stop()
} else {
timer.start()
}
}
onStartTimeChanged: {
onProgress()
}
onEndTimeChanged: {
onProgress()
}
onStartTimeForProgressChanged: {
onProgress()
}
function onTimer () {
switch (updateMode) {
case Internal.MediaClockUpdateMode.MCU_COUNTUP:
console.debug("count up")
if (startTime < endTime) {
startTime++
} else {
timer.stop()
runningMode = Internal.MediaClockRunningMode.MCR_STOPPED
console.debug("count Up timer stopped")
}
break
case Internal.MediaClockUpdateMode.MCU_COUNTDOWN:
console.debug("count down")
if (startTime > endTime) {
startTime--
} else {
timer.stop()
runningMode = Internal.MediaClockRunningMode.MCR_STOPPED
console.debug("count Down timer stopped")
}
break
}
dataContainer.setApplicationProperties(dataContainer.currentApplication.appId, {
"mediaClock": {startTime: startTime,
endTime: endTime,
updateMode: updateMode,
runningMode: runningMode,
startTimeForProgress: startTimeForProgress
}
})
}
function onProgress () {
if (startTime === -1) {
progress = 0
}
else if (endTime != -1 && endTime === startTimeForProgress) {
progress = 1
}
else {
progress = (startTime - startTimeForProgress) / (endTime - startTimeForProgress)
}
}
}
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