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/**
* @file MediaPlayerView.qml
* @brief Parent for BT, IPod, CD players screen view.
* Copyright (c) 2013, Ford Motor Company
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following
* disclaimer in the documentation and/or other materials provided with the
* distribution.
*
* Neither the name of the Ford Motor Company nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
import QtQuick 2.0
import "../controls"
import "../models"
import "../hmi_api/Common.js" as Common
import "../models/Constants.js" as Constants
import "../models/Internal.js" as Internal
Item {
id: mediaPlayerView
property string playerName: ""
property string playerType: ""
signal rewind
signal forward
signal play
signal pause
// Holds players state(song name, play/pause state, track number etc). For all players except SDL.
property PlayerState playerState;
property alias buttons: buttonsRow.content
property alias buttonsSpacing: buttonsRow.spacing
property alias image: image.source
Item {
// row of oval buttons
id: ovalButtonsRow
width: parent.width
height: 1/5 * parent.height
anchors.left: parent.left
anchors.top: parent.top
PagedFlickable {
id: buttonsRow
width: parent.width
spacing: (mediaPlayerView.playerType === "SDL") ? ((width - 4 * elementWidth) / 3)
: (width - 2 * elementWidth)
anchors.verticalCenter: parent.verticalCenter
snapTo: Constants.ovalButtonWidth + spacing
elementWidth: Constants.ovalButtonWidth
}
}
Item {
id: spacingBetweenItems
width: parent.width
height: 1/10 * parent.height
anchors.left: parent.left
anchors.top: ovalButtonsRow.bottom
Behavior on height {
NumberAnimation {
duration : Constants.animationDuration
}
}
}
Column {
// Picture + text information + media clock
id: mediaContent
width: parent.width
height: 2/5 * parent.height
anchors.left: parent.left
anchors.top: spacingBetweenItems.bottom
Row {
// picture + text info
width: parent.width
height: 3/4 * parent.height
spacing: Constants.margin
Image {
id: image
height: parent.height
width: height
}
Column {
// text info
id: textInfo
height: parent.height
width: parent.width - image.width - parent.spacing
spacing: (height - titleText.height - 3 * text.height) / 3
Text {
id: titleText
anchors.left: parent.left
anchors.right: parent.right
horizontalAlignment: dataContainer.currentApplication.hmiUITextAlignment
color: Constants.primaryColor
text: (mediaPlayerView.playerType === "SDL") ? dataContainer.currentApplication.hmiUIText.mainField1
: playerState.trackName
font.pixelSize: Constants.titleFontSize
font.bold: true
}
Text {
id: text
anchors.left: parent.left
anchors.right: parent.right
horizontalAlignment: dataContainer.currentApplication.hmiUITextAlignment
color: Constants.primaryColor
text: (mediaPlayerView.playerType === "SDL") ? dataContainer.currentApplication.hmiUIText.mainField2
: playerState.albumName
font.pixelSize: Constants.fontSize
}
Text {
anchors.left: parent.left
anchors.right: parent.right
horizontalAlignment: Text.AlignHCenter
color: Constants.primaryColor
text: (mediaPlayerView.playerType === "SDL") ? dataContainer.currentApplication.hmiUIText.mediaTrack
: playerState.trackNumber
font.pixelSize: Constants.fontSize
}
}
}
MediaClockView {
width: parent.width
height: parent.height * 1/4
}
}
Item {
id: spacingBetweenItems2
width: parent.width
height: 1/10 * parent.height
anchors.left: parent.left
anchors.top: mediaContent.bottom
Behavior on height {
NumberAnimation {
duration : Constants.animationDuration
}
}
}
Row {
// Rewind, play, pause, forward buttons
id: playPauseRewindForward
width: parent.width
height: 1/5 * parent.height - statusBar.height
anchors.left: parent.left
anchors.leftMargin: (width - playPauseButton.width - prevButton.width - nextButton.width) / 2
anchors.top: spacingBetweenItems2.bottom
Image {
id: prevButton
anchors.verticalCenter: parent.verticalCenter
source: "../res/buttons/player_prev_btn.png"
MouseArea {
anchors.fill: parent
onPressed: {
prevButton.source = "../res/buttons/player_prev_pressed_btn.png"
}
onReleased: {
prevButton.source = "../res/buttons/player_prev_btn.png"
}
}
}
PlayPauseButton {
id: playPauseButton
anchors.verticalCenter: parent.verticalCenter
state: (mediaPlayerView.playerType === "SDL") ? dataContainer.currentApplication.playPauseState : playerState.playPauseState
onClicked: {
(state == 'Play') ? play() : pause();
var newState = state === "Play" ? "Pause" : "Play";
(mediaPlayerView.playerType === "SDL") ? dataContainer.setApplicationProperties(dataContainer.currentApplication.appId, { playPauseState: newState } )
: playerState.playPauseState = newState
}
}
Image {
id: nextButton
anchors.verticalCenter: parent.verticalCenter
source: "../res/buttons/player_next_btn.png"
MouseArea {
anchors.fill: parent
onPressed: {
nextButton.source = "../res/buttons/player_next_pressed_btn.png"
}
onReleased: {
nextButton.source = "../res/buttons/player_next_btn.png"
}
}
}
}
Item {
id: presetButtons
width: parent.width
height: 1/5 * parent.height
anchors.top: playPauseRewindForward.bottom
anchors.left: parent.left
PresetRow {
id: presetsRow
anchors.top: parent.top
anchors.left: parent.left
presets: mediaPlayerView.playerType === "SDL" ? Internal.getArrayForPresetRow(dataContainer.currentApplication) : []
width: parent.width
onPresetButtonPressed: {
sdlButtons.onButtonEvent(Common.ButtonName.PRESET_0 + selectedIndex, Common.ButtonEventMode.BUTTONDOWN, undefined)
}
onPresetButtonReleased: {
sdlButtons.onButtonEvent(Common.ButtonName.PRESET_0 + selectedIndex, Common.ButtonEventMode.BUTTONUP, undefined)
}
onPresetButtonClicked: {
sdlButtons.onButtonPress(Common.ButtonName.PRESET_0 + selectedIndex, Common.ButtonPressMode.SHORT, undefined)
}
onPresetButtonHold: {
sdlButtons.onButtonPress(Common.ButtonName.PRESET_0 + selectedIndex, Common.ButtonPressMode.LONG, undefined)
}
}
}
StatusBar {
id: statusBar
anchors.left: parent.left
anchors.bottom: parent.bottom
}
states: [
State {
name: 'presetButtonsON'
when: (dataContainer.currentApplication.customPresets.count > 0) && (mediaPlayerView.playerType === "SDL")
PropertyChanges {
target: spacingBetweenItems
height: 1
}
PropertyChanges {
target: spacingBetweenItems2
height: 1
}
PropertyChanges {
target: presetButtons
visible: true
enabled: true
}
},
State {
name: 'presetButtonsOFF'
when: (dataContainer.currentApplication.customPresets.count === 0) || (mediaPlayerView.playerType !== "SDL")
PropertyChanges {
target: spacingBetweenItems
height: 1/10 * mediaPlayerView.height
}
PropertyChanges {
target: spacingBetweenItems2
height: 1/10 * mediaPlayerView.height
}
PropertyChanges {
target: presetButtons
visible: false
enabled: false
}
}
]
}
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