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/*
* Copyright (c) 2014, Ford Motor Company
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following
* disclaimer in the documentation and/or other materials provided with the
* distribution.
*
* Neither the name of the Ford Motor Company nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SRC_COMPONENTS_UTILS_INCLUDE_THREADS_THREAD_VALIDATOR_H_
#define SRC_COMPONENTS_UTILS_INCLUDE_THREADS_THREAD_VALIDATOR_H_
#include "utils/threads/thread.h"
namespace threads {
/*
* Use objects of this class to validate (in run-time) access
* to single-threaded objects. It remembers the thread it was
* created on and then allows to easily check whether an object is
* being accessed from different thread and log an error in that case
*
* Put a member of type SingleThreadValidator in your class and call
* AssertRunningOnCreationThread in it's every public method
*
* class MySingleThreadedThing {
* .....
* public:
* void DoSomeWork();
* .....
* private:
* SingleThreadValidator thread_validator_;
* .....
* };
*
* void MySingleThreadedThing::DoSomeWork() {
* thread_validator_.AssertRunningOnCreationThread();
* .....
* }
*/
class SingleThreadSimpleValidator {
public:
SingleThreadSimpleValidator();
~SingleThreadSimpleValidator();
// This method should be called in every public method
// of classes being checked for absence of concurrent access
void AssertRunningOnCreationThread() const;
PlatformThreadHandle creation_thread_id() const;
private:
const PlatformThreadHandle creation_thread_id_;
};
/*
* This is bit more sophisticated debug helper which allows
* objects being checked to be transferred between threads.
* Make sure to pass ownership calling PassToThread before
* object is accessed from that thread!
*
* It's better to virtually inherit it to make PassToThread publicly
* available to code that uses objects of your classes and make sure
* that if your object consists of different thread-validated
* parts you'll need not to call PassToThread proxy method for
* every part of your composite object
*/
class SingleThreadValidator {
public:
SingleThreadValidator();
~SingleThreadValidator();
// Must be called prior to transferring object being validated to
// another thread or when passing it back
void PassToThread(PlatformThreadHandle thread_id) const;
// This method should be called in every public method
// of classes being checked for absence of unintended concurrent
// access
void AssertRunningOnValidThread() const;
private:
mutable PlatformThreadHandle owning_thread_id_;
};
} // namespace threads
#endif // SRC_COMPONENTS_UTILS_INCLUDE_THREADS_THREAD_VALIDATOR_H_
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