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authorJoel Fischer <joeljfischer@gmail.com>2020-07-24 13:48:07 -0400
committerGitHub <noreply@github.com>2020-07-24 13:48:07 -0400
commite9f6afc5fd89424fa6c9643af6418fdef0dbe606 (patch)
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downloadsdl_ios-e9f6afc5fd89424fa6c9643af6418fdef0dbe606.tar.gz
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* The [Core](https://github.com/smartdevicelink/sdl_core) component is the software which Vehicle Manufacturers (OEMs) implement in their vehicle head units. Integrating this component into their head unit and HMI based on a set of guidelines and templates enables access to various smartphone applications.
* The optional [SDL Server](https://github.com/smartdevicelink/sdl_server) can be used by Vehicle OEMs to update application policies and gather usage information for connected applications.
-* The [iOS](https://github.com/smartdevicelink/sdl_ios) and [Android](https://github.com/smartdevicelink/sdl_android) libraries are implemented by app developers into their applications to enable command and control via the connected head unit.
+* The [iOS](https://github.com/smartdevicelink/sdl_ios), [Android / Java Suite](https://github.com/smartdevicelink/sdl_android), and [JavaScript](https://github.com/smartdevicelink/sdl_javascript_suite) libraries are implemented by app developers into their applications to enable command and control via the connected head unit.
* To suggest new features to SDL, including the iOS library, go to the [SDL Evolution](https://github.com/smartdevicelink/sdl_evolution) github project.
* To understand if a contribution should be entered as an iOS Pull Request or Issue, or an SDL Evolution Proposal, please reference [this document](https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals_versus_issues.md).
-<a href="http://www.youtube.com/watch?feature=player_embedded&v=AzdQdSCS24M" target="_blank"><img src="http://i.imgur.com/nm8UujD.png?1" alt="SmartDeviceLink" border="10" /></a>
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## SDL iOS App Library
The mobile library component of SDL is meant to run on the end user’s smart-device from within SDL enabled apps. The library allows the apps to connect to SDL enabled head-units and hardware through bluetooth, USB, and TCP. Once the library establishes a connection between the smart device and head-unit through the preferred method of transport, the two devices are able to communicate using the SDL defined protocol. The app integrating this library project is then able to expose its functionality to the head-unit through text, media, and other interactive elements.