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author | Joel Fischer <joeljfischer@gmail.com> | 2016-01-29 10:02:26 -0500 |
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committer | Joel Fischer <joeljfischer@gmail.com> | 2016-01-29 10:02:26 -0500 |
commit | 513006a885c3aeba1f4b2905e4e8d5a87710073c (patch) | |
tree | 1f846a299eed9a64b28f48f12f41720c0eb45057 | |
parent | b22cb5f9f67bbffcf8d6cb604ca3bb416ff54174 (diff) | |
download | sdl_ios-513006a885c3aeba1f4b2905e4e8d5a87710073c.tar.gz |
Update CHANGELOG.md
-rw-r--r-- | CHANGELOG.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 79ee047b3..bbe85e816 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,6 +5,8 @@ * IAP code no longer causes an unnecessary 3 minute background timer to be set. External Accessory applications already get all the background time they need. * SDLProxyListener delegate callbacks had some misnamed parameters 'request' should be 'response'. * SDLProxyListener was marking the wrong type for a passed delegate object. `onOnLockScreenNotification:` now correctly passes a type `SDLOnLockScreenStatus` instead of an `SDLLockScreenStatus`. +* Return `nil` if an object was never set to an RPC. This fixes many unit tests. +* Don't allow `SDLRPCStruct` to initialize with a `nil` backing store. This fixes unit tests. ### Other * Apple broke SDL's app launching scheme in iOS 9.0, so this code has been removed from the project. Apple fixed a bug in iOS 9.2 that alleviates much of the missing functionality. |