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author | Muller, Alexander (A.) <amulle19@ford.com> | 2016-12-20 15:28:18 -0500 |
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committer | Muller, Alexander (A.) <amulle19@ford.com> | 2016-12-20 15:28:18 -0500 |
commit | 3931ed886194b89b2ae6d9abd09b87663c306264 (patch) | |
tree | 349762ef7452f2491b485eafe2154b4513b46d8d /README.md | |
parent | 37d9b39af28985fb5c3f6b1949dfe165b500046f (diff) | |
download | sdl_ios-3931ed886194b89b2ae6d9abd09b87663c306264.tar.gz |
Added steps for using the lock screen manager from SDL's bundle to the readme.
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 6 |
1 files changed, 6 insertions, 0 deletions
@@ -110,6 +110,12 @@ Your application must support a set of smartdevicelink protocol strings in order </array> ``` +#### Lock Screen Support +If you used CocoaPods to install the SDL SDK, you must complete the following steps to add the default lock screen resources to your project: +1. Select your application's build target, go to Build Phases, Copy Bundle Resources. +2. Then in the Navigator window of Xcode, go to Target's Support Files, Pods-YourProjectName, and drag and drop the SmartDeviceLink.bundle file into Copy Bundle Resources. +3. After the bundle is dropped into Copy Bundle Resources check "copy items if need" from the popup box and click "Finish." + #### Continue Integrating Go through the [guide documentation](https://smartdevicelink.com/en/guides/iOS/getting-started/integration-basics/) to get started setting up your app to work with SDL! |