diff options
Diffstat (limited to 'docs/Classes/SDLInteractionMode.html')
-rw-r--r-- | docs/Classes/SDLInteractionMode.html | 152 |
1 files changed, 0 insertions, 152 deletions
diff --git a/docs/Classes/SDLInteractionMode.html b/docs/Classes/SDLInteractionMode.html deleted file mode 100644 index e3e3b7c9f..000000000 --- a/docs/Classes/SDLInteractionMode.html +++ /dev/null @@ -1,152 +0,0 @@ -<h1>SDLInteractionMode Class Reference</h1> - -<h3>Section Contents</h3> - -<ul> - <li><a href="#section-+valueOf:">+valueOf:</a></li> - <li><a href="#section-+values">+values</a></li> - <li><a href="#section-+MANUAL_ONLY">+MANUAL_ONLY</a></li> - <li><a href="#section-+VR_ONLY">+VR_ONLY</a></li> - <li><a href="#section-+BOTH">+BOTH</a></li> -</ul> - -<h3>Overview</h3> - -<p>For application-initiated interactions (SDLPerformInteraction), this specifies the mode by which the user is prompted and by which the user’s selection is indicated</p> - -<p>@since SDL 1.0</p> - - -<section class="section task-group-section"> - <h3 id="section-+valueOf:"> - +valueOf: - </h3> - - <p>@abstract SDLInteractionMode -- parameter: value The value of the string to get an object for -- returns: SDLInteractionMode</p> - - - - <h4>Objective-C</h4> - <pre class="highlight"><code><span class="k">+</span> <span class="p">(</span><span class="n">SDLInteractionMode</span> <span class="o">*</span><span class="p">)</span><span class="nf">valueOf</span><span class="p">:(</span><span class="n">NSString</span> <span class="o">*</span><span class="p">)</span><span class="nv">value</span><span class="p">;</span></code></pre> - - - <h4>Swift</h4> - <pre class="highlight"><code><span class="kd">class</span> <span class="kd">func</span> <span class="nf">value</span><span class="p">(</span><span class="n">of</span> <span class="nv">value</span><span class="p">:</span> <span class="kt">String</span><span class="o">!</span><span class="p">)</span> <span class="o">-></span> <span class="kt">SDLInteractionMode</span><span class="o">!</span></code></pre> - - - - <h4>Parameters</h4> - <dl> - <dt>value</dt> - <dd><p>The value of the string to get an object for</p> -</dd> - </dl> - <div> - <h4>Return Value</h4> - <p>SDLInteractionMode</p> - - </div> - - <h3 id="section-+values"> - +values - </h3> - - <p>@abstract store all possible SDLInteractionMode values -- returns: an array with all possible SDLInteractionMode values inside</p> - - - - <h4>Objective-C</h4> - <pre class="highlight"><code><span class="k">+</span> <span class="p">(</span><span class="n">NSArray</span> <span class="o">*</span><span class="p">)</span><span class="n">values</span><span class="p">;</span></code></pre> - - - <h4>Swift</h4> - <pre class="highlight"><code><span class="kd">class</span> <span class="kd">func</span> <span class="nf">values</span><span class="p">()</span> <span class="o">-></span> <span class="p">[</span><span class="kt">Any</span><span class="p">]</span><span class="o">!</span></code></pre> - - - - <div> - <h4>Return Value</h4> - <p>an array with all possible SDLInteractionMode values inside</p> - - </div> - - <h3 id="section-+MANUAL_ONLY"> - +MANUAL_ONLY - </h3> - - <p>@abstract Interaction Mode : Manual Only - @discussion This mode causes the interaction to occur only on the display, meaning the choices are presented and selected only via the display. Selections are viewed with the SEEKRIGHT, SEEKLEFT, TUNEUP, TUNEDOWN buttons. User’s selection is indicated with the OK button</p> - - - - <h4>Objective-C</h4> - <pre class="highlight"><code><span class="k">+</span> <span class="p">(</span><span class="n">SDLInteractionMode</span> <span class="o">*</span><span class="p">)</span><span class="n">MANUAL_ONLY</span><span class="p">;</span></code></pre> - - - <h4>Swift</h4> - <pre class="highlight"><code><span class="kd">class</span> <span class="kd">func</span> <span class="nf">manual_ONLY</span><span class="p">()</span> <span class="o">-></span> <span class="kt">SDLInteractionMode</span><span class="o">!</span></code></pre> - - - - <div> - <h4>Return Value</h4> - <p>Current Interaction Mode with value of <em>MANUAL_ONLY</em></p> - - </div> - - <h3 id="section-+VR_ONLY"> - +VR_ONLY - </h3> - - <p>@abstract Interaction Mode : VR Only - @discussion This mode causes the interaction to occur only through TTS and VR. The user is prompted via TTS to select a choice by saying one of the choice’s synonyms</p> - - - - <h4>Objective-C</h4> - <pre class="highlight"><code><span class="k">+</span> <span class="p">(</span><span class="n">SDLInteractionMode</span> <span class="o">*</span><span class="p">)</span><span class="n">VR_ONLY</span><span class="p">;</span></code></pre> - - - <h4>Swift</h4> - <pre class="highlight"><code><span class="kd">class</span> <span class="kd">func</span> <span class="nf">vr_ONLY</span><span class="p">()</span> <span class="o">-></span> <span class="kt">SDLInteractionMode</span><span class="o">!</span></code></pre> - - - - <div> - <h4>Return Value</h4> - <p>Current Interaction Mode with value of <em>VR_ONLY</em></p> - - </div> - - <h3 id="section-+BOTH"> - +BOTH - </h3> - - <p>@abstract Interaction Mode : Manual & VR - @discussion This mode is a combination of MANUAL_ONLY and VR_ONLY, meaning the user is prompted both visually and audibly. The user can make a selection either using the mode described in MANUAL_ONLY or using the mode described in VR_ONLY. </p> - -<p>If the user views selections as described in MANUAL_ONLY mode, the interaction becomes strictly, and irreversibly, a MANUAL_ONLY interaction (i.e. the VR session is cancelled, although the interaction itself is still in progress). If the user interacts with the VR session in any way (e.g. speaks a phrase, even if it is not a recognized choice), the interaction becomes strictly, and irreversibly, a VR_ONLY interaction (i.e. the MANUAL_ONLY mode forms of interaction will no longer be honored)</p> - -<p>The TriggerSource parameter of the <em>PerformInteraction</em> response will indicate which interaction mode the user finally chose to attempt the selection (even if the interaction did not end with a selection being made)</p> - - - - <h4>Objective-C</h4> - <pre class="highlight"><code><span class="k">+</span> <span class="p">(</span><span class="n">SDLInteractionMode</span> <span class="o">*</span><span class="p">)</span><span class="n">BOTH</span><span class="p">;</span></code></pre> - - - <h4>Swift</h4> - <pre class="highlight"><code><span class="kd">class</span> <span class="kd">func</span> <span class="nf">both</span><span class="p">()</span> <span class="o">-></span> <span class="kt">SDLInteractionMode</span><span class="o">!</span></code></pre> - - - - <div> - <h4>Return Value</h4> - <p>Current Interaction Mode with value of <em>BOTH</em></p> - - </div> - -</section> |