// SDLDisplayMode.h // #import "SDLEnum.h" /** * Identifies the various display types used by SDL. * * @since SDL 1.0 */ typedef SDLEnum SDLDisplayMode SDL_SWIFT_ENUM; /** * @abstract Display Mode : DAY */ extern SDLDisplayMode const SDLDisplayModeDay; /** * @abstract Display Mode : NIGHT. */ extern SDLDisplayMode const SDLDisplayModeNight; /** * @abstract Display Mode : AUTO. */ extern SDLDisplayMode const SDLDisplayModeAuto;