// SDLDriverDistractionState.h // #import "SDLEnum.h" /** * Enumeration that describes possible states of driver distraction. * * @since SDL 1.0 */ typedef SDLEnum SDLDriverDistractionState SDL_SWIFT_ENUM; /** * @abstract Driver distraction rules are in effect. */ extern SDLDriverDistractionState const SDLDriverDistractionStateOn; /** * @abstract Driver distraction rules are NOT in effect. */ extern SDLDriverDistractionState const SDLDriverDistractionStateOff;