// SDLAmbientLightStatus.h // #import "SDLEnum.h" /** * Reflects the status of the ambient light sensor for headlamps * * @since SDL 3.0 */ typedef SDLEnum SDLAmbientLightStatus NS_TYPED_ENUM; /** * Represents a "night" ambient light status */ extern SDLAmbientLightStatus const SDLAmbientLightStatusNight; /** * Represents a "twilight 1" ambient light status */ extern SDLAmbientLightStatus const SDLAmbientLightStatusTwilight1; /** * Represents a "twilight 2" ambient light status */ extern SDLAmbientLightStatus const SDLAmbientLightStatusTwilight2; /** * Represents a "twilight 3" ambient light status */ extern SDLAmbientLightStatus const SDLAmbientLightStatusTwilight3; /** * Represents a "twilight 4" ambient light status */ extern SDLAmbientLightStatus const SDLAmbientLightStatusTwilight4; /** * Represents a "day" ambient light status */ extern SDLAmbientLightStatus const SDLAmbientLightStatusDay; /** * Represents an "unknown" ambient light status */ extern SDLAmbientLightStatus const SDLAmbientLightStatusUnknown; /** * Represents a "invalid" ambient light status */ extern SDLAmbientLightStatus const SDLAmbientLightStatusInvalid;