// // SDLModuleType.h // #import "SDLEnum.h" /** * The type of remote control data. Used in ButtonPress, GetInteriorVehicleData, and ModuleData */ typedef SDLEnum SDLModuleType NS_TYPED_ENUM; /** * A SDLModuleType with the value of *CLIMATE* */ extern SDLModuleType const SDLModuleTypeClimate; /** * A SDLModuleType with the value of *RADIO* */ extern SDLModuleType const SDLModuleTypeRadio; /** * A SDLModuleType with the value of *SEAT* */ extern SDLModuleType const SDLModuleTypeSeat; /** * A SDLModuleType with the value of *AUDIO* */ extern SDLModuleType const SDLModuleTypeAudio; /** * A SDLModuleType with the value of *LIGHT* */ extern SDLModuleType const SDLModuleTypeLight; /** * A SDLModuleType with the value of *HMI_SETTINGS* */ extern SDLModuleType const SDLModuleTypeHMISettings;