// SDLPRNDL.m // #import "SDLPRNDL.h" SDLPRNDL const SDLPRNDLPark = @"PARK"; SDLPRNDL const SDLPRNDLReverse = @"REVERSE"; SDLPRNDL const SDLPRNDLNeutral = @"NEUTRAL"; SDLPRNDL const SDLPRNDLDrive = @"DRIVE"; SDLPRNDL const SDLPRNDLSport = @"SPORT"; SDLPRNDL const SDLPRNDLLowGear = @"LOWGEAR"; SDLPRNDL const SDLPRNDLFirst = @"FIRST"; SDLPRNDL const SDLPRNDLNinth = @"NINTH"; SDLPRNDL const SDLPRNDLSecond = @"SECOND"; SDLPRNDL const SDLPRNDLTenth = @"TENTH"; SDLPRNDL const SDLPRNDLThird = @"THIRD"; SDLPRNDL const SDLPRNDLFourth = @"FOURTH"; SDLPRNDL const SDLPRNDLFifth = @"FIFTH"; SDLPRNDL const SDLPRNDLSixth = @"SIXTH"; SDLPRNDL const SDLPRNDLSeventh = @"SEVENTH"; SDLPRNDL const SDLPRNDLEighth = @"EIGHTH"; SDLPRNDL const SDLPRNDLUnknown = @"UNKNOWN"; SDLPRNDL const SDLPRNDLFault = @"FAULT";