// SDLScreenParams.h // #import "SDLRPCMessage.h" @class SDLImageResolution; @class SDLTouchEventCapabilities; NS_ASSUME_NONNULL_BEGIN /** A struct in DisplayCapabilities describing parameters related to a video / touch input area */ @interface SDLScreenParams : SDLRPCStruct /** The resolution of the prescribed screen area Required */ @property (strong, nonatomic) SDLImageResolution *resolution; /** Types of screen touch events available in screen area Optional */ @property (nullable, strong, nonatomic) SDLTouchEventCapabilities *touchEventAvailable; @end NS_ASSUME_NONNULL_END