// SDLTouchEventCapabilities.h // #import "SDLRPCMessage.h" NS_ASSUME_NONNULL_BEGIN /** The capabilities of touches during projection applications */ @interface SDLTouchEventCapabilities : SDLRPCStruct /** Whether or not long presses are available */ @property (strong, nonatomic) NSNumber *pressAvailable; /** Whether or not multi-touch (e.g. a pinch gesture) is available */ @property (strong, nonatomic) NSNumber *multiTouchAvailable; /** Whether or not a double tap is available */ @property (strong, nonatomic) NSNumber *doublePressAvailable; @end NS_ASSUME_NONNULL_END