// SDLTouchType.h // #import "SDLEnum.h" /** The type of a touch in a projection application. Used in OnTouchEvent. */ typedef SDLEnum SDLTouchType NS_TYPED_ENUM; /** The touch is the beginning of a finger pressed on the display. */ extern SDLTouchType const SDLTouchTypeBegin; /** The touch is the movement of a finger pressed on the display. */ extern SDLTouchType const SDLTouchTypeMove; /** The touch is the ending of a finger pressed on the display. */ extern SDLTouchType const SDLTouchTypeEnd; /** The touch is the cancellation of a finger pressed on the display. */ extern SDLTouchType const SDLTouchTypeCancel;