SDLSamplingRate Class Reference

Section Contents

Overview

Describes different sampling rates for PerformAudioPassThru

@since SDL 2.0

+valueOf:

@abstract get SDLSamplingRate according value string

Objective-C

+ (SDLSamplingRate *)valueOf:(NSString *)value;

Swift

class func value(of value: String!) -> SDLSamplingRate!

Parameters

value

The value of the string to get an object for

Return Value

SDLSamplingRate object

+values

@abstract declare an array to store all possible SDLSamplingRate values

Objective-C

+ (NSArray *)values;

Swift

class func values() -> [Any]!

Return Value

the array

+_8KHZ

@abstract Sampling rate of 8 kHz

Objective-C

+ (SDLSamplingRate *)_8KHZ;

Swift

class func _8KHZ() -> SDLSamplingRate!

Return Value

SamplingRate of 8KHZ

+_16KHZ

@abstract Sampling rate of 16 kHz

Objective-C

+ (SDLSamplingRate *)_16KHZ;

Swift

class func _16KHZ() -> SDLSamplingRate!

Return Value

SamplingRate of 16KHZ

+_22KHZ

@abstract Sampling rate of 22 kHz

Objective-C

+ (SDLSamplingRate *)_22KHZ;

Swift

class func _22KHZ() -> SDLSamplingRate!

Return Value

SamplingRate of 22KHZ

+_44KHZ

@abstract Sampling rate of 44 kHz

Objective-C

+ (SDLSamplingRate *)_44KHZ;

Swift

class func _44KHZ() -> SDLSamplingRate!

Return Value

SamplingRate of 44KHZ