Describes different sampling rates for PerformAudioPassThru
@since SDL 2.0
@abstract get SDLSamplingRate according value string
+ (SDLSamplingRate *)valueOf:(NSString *)value;
class func value(of value: String!) -> SDLSamplingRate!
The value of the string to get an object for
SDLSamplingRate object
@abstract declare an array to store all possible SDLSamplingRate values
+ (NSArray *)values;
class func values() -> [Any]!
the array
@abstract Sampling rate of 8 kHz
+ (SDLSamplingRate *)_8KHZ;
class func _8KHZ() -> SDLSamplingRate!
SamplingRate of 8KHZ
@abstract Sampling rate of 16 kHz
+ (SDLSamplingRate *)_16KHZ;
class func _16KHZ() -> SDLSamplingRate!
SamplingRate of 16KHZ
@abstract Sampling rate of 22 kHz
+ (SDLSamplingRate *)_22KHZ;
class func _22KHZ() -> SDLSamplingRate!
SamplingRate of 22KHZ
@abstract Sampling rate of 44 kHz
+ (SDLSamplingRate *)_44KHZ;
class func _44KHZ() -> SDLSamplingRate!
SamplingRate of 44KHZ