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// SDLAlertManeuver.m
//
#import "SDLAlertManeuver.h"
#import "SDLNames.h"
#import "SDLSoftButton.h"
#import "SDLTTSChunk.h"
@implementation SDLAlertManeuver
- (instancetype)init {
if (self = [super initWithName:SDLNameAlertManeuver]) {
}
return self;
}
- (instancetype)initWithTTS:(NSString *)ttsText softButtons:(NSArray<SDLSoftButton *> *)softButtons {
NSMutableArray *ttsChunks = [SDLTTSChunk textChunksFromString:ttsText];
return [self initWithTTSChunks:ttsChunks softButtons:softButtons];
}
- (instancetype)initWithTTSChunks:(NSArray<SDLTTSChunk *> *)ttsChunks softButtons:(NSArray<SDLSoftButton *> *)softButtons {
self = [self init];
if (!self) {
return nil;
}
self.ttsChunks = [ttsChunks mutableCopy];
self.softButtons = [softButtons mutableCopy];
return self;
}
- (void)setTtsChunks:(NSMutableArray<SDLTTSChunk *> *)ttsChunks {
if (ttsChunks != nil) {
[parameters setObject:ttsChunks forKey:SDLNameTTSChunks];
} else {
[parameters removeObjectForKey:SDLNameTTSChunks];
}
}
- (NSMutableArray<SDLTTSChunk *> *)ttsChunks {
NSMutableArray<SDLTTSChunk *> *array = [parameters objectForKey:SDLNameTTSChunks];
if ([array count] < 1 || [[array objectAtIndex:0] isKindOfClass:SDLTTSChunk.class]) {
return array;
} else {
NSMutableArray<SDLTTSChunk *> *newList = [NSMutableArray arrayWithCapacity:[array count]];
for (NSDictionary<NSString *, id> *dict in array) {
[newList addObject:[[SDLTTSChunk alloc] initWithDictionary:dict]];
}
return newList;
}
}
- (void)setSoftButtons:(NSMutableArray<SDLSoftButton *> *)softButtons {
if (softButtons != nil) {
[parameters setObject:softButtons forKey:SDLNameSoftButtons];
} else {
[parameters removeObjectForKey:SDLNameSoftButtons];
}
}
- (NSMutableArray<SDLSoftButton *> *)softButtons {
NSMutableArray<SDLSoftButton *> *array = [parameters objectForKey:SDLNameSoftButtons];
if ([array count] < 1 || [[array objectAtIndex:0] isKindOfClass:SDLSoftButton.class]) {
return array;
} else {
NSMutableArray<SDLSoftButton *> *newList = [NSMutableArray arrayWithCapacity:[array count]];
for (NSDictionary<NSString *, id> *dict in array) {
[newList addObject:[[SDLSoftButton alloc] initWithDictionary:dict]];
}
return newList;
}
}
@end
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