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// SDLScreenParams.h
//
#import "SDLRPCMessage.h"
@class SDLImageResolution;
@class SDLTouchEventCapabilities;
NS_ASSUME_NONNULL_BEGIN
/**
A struct in DisplayCapabilities describing parameters related to a video / touch input area
*/
@interface SDLScreenParams : SDLRPCStruct
/**
The resolution of the prescribed screen area
Required
*/
@property (strong, nonatomic) SDLImageResolution *resolution;
/**
Types of screen touch events available in screen area
Optional
*/
@property (nullable, strong, nonatomic) SDLTouchEventCapabilities *touchEventAvailable;
@end
NS_ASSUME_NONNULL_END
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