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-rw-r--r--snappy-internal.h4
-rw-r--r--snappy-stubs-internal.h4
-rw-r--r--snappy-stubs-public.h.in6
3 files changed, 6 insertions, 8 deletions
diff --git a/snappy-internal.h b/snappy-internal.h
index 0cccba1..26be0cc 100644
--- a/snappy-internal.h
+++ b/snappy-internal.h
@@ -50,7 +50,9 @@ class WorkingMemory {
uint16 small_table_[1<<10]; // 2KB
uint16* large_table_; // Allocated only when needed
- DISALLOW_COPY_AND_ASSIGN(WorkingMemory);
+ // No copying
+ WorkingMemory(const WorkingMemory&);
+ void operator=(const WorkingMemory&);
};
// Flat array compression that does not emit the "uncompressed length"
diff --git a/snappy-stubs-internal.h b/snappy-stubs-internal.h
index 6979e1a..0dcd270 100644
--- a/snappy-stubs-internal.h
+++ b/snappy-stubs-internal.h
@@ -350,7 +350,9 @@ class Bits {
static int FindLSBSetNonZero64(uint64 n);
private:
- DISALLOW_COPY_AND_ASSIGN(Bits);
+ // No copying
+ Bits(const Bits&);
+ void operator=(const Bits&);
};
#ifdef HAVE_BUILTIN_CTZ
diff --git a/snappy-stubs-public.h.in b/snappy-stubs-public.h.in
index 96989ac..15f5c9e 100644
--- a/snappy-stubs-public.h.in
+++ b/snappy-stubs-public.h.in
@@ -80,12 +80,6 @@ typedef unsigned long long uint64;
typedef std::string string;
-#ifndef DISALLOW_COPY_AND_ASSIGN
-#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
- TypeName(const TypeName&); \
- void operator=(const TypeName&)
-#endif
-
#if !@ac_cv_have_sys_uio_h@
// Windows does not have an iovec type, yet the concept is universally useful.
// It is simple to define it ourselves, so we put it inside our own namespace.