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authorFaheel Ahmad <faheel@live.in>2018-10-30 15:58:44 +0530
committerFaheel Ahmad <faheel@live.in>2018-10-30 15:58:44 +0530
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tree6564c1d97ccde64fa3686982c077834dbad49508 /docs/CODING_STYLE.md
parentb9e7ea48411af69c398de6d4937227a770be0c59 (diff)
downloadsystemd-82143987b35315efd8406082362ad18bb8ccaf29.tar.gz
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+# Coding style
+
+- 8ch indent, no tabs, except for files in `man/` which are 2ch indent,
+ and still no tabs.
+
+- We prefer `/* comments */` over `// comments` in code you commit, please. This
+ way `// comments` are left for developers to use for local, temporary
+ commenting of code for debug purposes (i.e. uncommittable stuff), making such
+ comments easily discernable from explanatory, documenting code comments
+ (i.e. committable stuff).
+
+- Don't break code lines too eagerly. We do **not** force line breaks at 80ch,
+ all of today's screens should be much larger than that. But then again, don't
+ overdo it, ~119ch should be enough really. The `.editorconfig`, `.vimrc` and
+ `.dir-locals.el` files contained in the repository will set this limit up for
+ you automatically, if you let them (as well as a few other things).
+
+- Variables and functions **must** be static, unless they have a
+ prototype, and are supposed to be exported.
+
+- structs in `PascalCase` (with exceptions, such as public API structs),
+ variables and functions in `snake_case`.
+
+- The destructors always deregister the object from the next bigger
+ object, not the other way around.
+
+- To minimize strict aliasing violations, we prefer unions over casting.
+
+- For robustness reasons, destructors should be able to destruct
+ half-initialized objects, too.
+
+- Error codes are returned as negative `Exxx`. e.g. `return -EINVAL`. There
+ are some exceptions: for constructors, it is OK to return `NULL` on
+ OOM. For lookup functions, `NULL` is fine too for "not found".
+
+ Be strict with this. When you write a function that can fail due to
+ more than one cause, it *really* should have an `int` as the return value
+ for the error code.
+
+- Do not bother with error checking whether writing to stdout/stderr
+ worked.
+
+- Do not log errors from "library" code, only do so from "main
+ program" code. (With one exception: it is OK to log with DEBUG level
+ from any code, with the exception of maybe inner loops).
+
+- Always check OOM. There is no excuse. In program code, you can use
+ `log_oom()` for then printing a short message, but not in "library" code.
+
+- Do not issue NSS requests (that includes user name and host name
+ lookups) from PID 1 as this might trigger deadlocks when those
+ lookups involve synchronously talking to services that we would need
+ to start up.
+
+- Do not synchronously talk to any other service from PID 1, due to
+ risk of deadlocks.
+
+- Avoid fixed-size string buffers, unless you really know the maximum
+ size and that maximum size is small. They are a source of errors,
+ since they possibly result in truncated strings. It is often nicer
+ to use dynamic memory, `alloca()` or VLAs. If you do allocate fixed-size
+ strings on the stack, then it is probably only OK if you either
+ use a maximum size such as `LINE_MAX`, or count in detail the maximum
+ size a string can have. (`DECIMAL_STR_MAX` and `DECIMAL_STR_WIDTH`
+ macros are your friends for this!)
+
+ Or in other words, if you use `char buf[256]` then you are likely
+ doing something wrong!
+
+- Stay uniform. For example, always use `usec_t` for time
+ values. Do not mix `usec` and `msec`, and `usec` and whatnot.
+
+- Make use of `_cleanup_free_` and friends. It makes your code much
+ nicer to read (and shorter)!
+
+- Be exceptionally careful when formatting and parsing floating point
+ numbers. Their syntax is locale dependent (i.e. `5.000` in en_US is
+ generally understood as 5, while in de_DE as 5000.).
+
+- Try to use this:
+
+ ```c
+ void foo() {
+ }
+ ```
+
+ instead of this:
+
+ ```c
+ void foo()
+ {
+ }
+ ```
+
+ But it is OK if you do not.
+
+- Single-line `if` blocks should not be enclosed in `{}`. Use this:
+
+ ```c
+ if (foobar)
+ waldo();
+ ```
+
+ instead of this:
+
+ ```c
+ if (foobar) {
+ waldo();
+ }
+ ```
+
+- Do not write `foo ()`, write `foo()`.
+
+- Please use `streq()` and `strneq()` instead of `strcmp()`, `strncmp()` where
+ applicable (i.e. wherever you just care about equality/inequality, not about
+ the sorting order).
+
+- Preferably allocate stack variables on the top of the block:
+
+ ```c
+ {
+ int a, b;
+
+ a = 5;
+ b = a;
+ }
+ ```
+
+- Unless you allocate an array, `double` is always the better choice
+ than `float`. Processors speak `double` natively anyway, so this is
+ no speed benefit, and on calls like `printf()` `float`s get promoted
+ to `double`s anyway, so there is no point.
+
+- Do not mix function invocations with variable definitions in one
+ line. Wrong:
+
+ ```c
+ {
+ int a = foobar();
+ uint64_t x = 7;
+ }
+ ```
+
+ Right:
+
+ ```c
+ {
+ int a;
+ uint64_t x = 7;
+
+ a = foobar();
+ }
+ ```
+
+- Use `goto` for cleaning up, and only use it for that. i.e. you may
+ only jump to the end of a function, and little else. Never jump
+ backwards!
+
+- Think about the types you use. If a value cannot sensibly be
+ negative, do not use `int`, but use `unsigned`.
+
+- Use `char` only for actual characters. Use `uint8_t` or `int8_t`
+ when you actually mean a byte-sized signed or unsigned
+ integers. When referring to a generic byte, we generally prefer the
+ unsigned variant `uint8_t`. Do not use types based on `short`. They
+ *never* make sense. Use `int`, `long`, `long long`, all in
+ unsigned and signed fashion, and the fixed-size types
+ `uint8_t`, `uint16_t`, `uint32_t`, `uint64_t`, `int8_t`, `int16_t`, `int32_t` and so on,
+ as well as `size_t`, but nothing else. Do not use kernel types like
+ `u32` and so on, leave that to the kernel.
+
+- Public API calls (i.e. functions exported by our shared libraries)
+ must be marked `_public_` and need to be prefixed with `sd_`. No
+ other functions should be prefixed like that.
+
+- In public API calls, you **must** validate all your input arguments for
+ programming error with `assert_return()` and return a sensible return
+ code. In all other calls, it is recommended to check for programming
+ errors with a more brutal `assert()`. We are more forgiving to public
+ users than for ourselves! Note that `assert()` and `assert_return()`
+ really only should be used for detecting programming errors, not for
+ runtime errors. `assert()` and `assert_return()` by usage of `_likely_()`
+ inform the compiler that he should not expect these checks to fail,
+ and they inform fellow programmers about the expected validity and
+ range of parameters.
+
+- Never use `strtol()`, `atoi()` and similar calls. Use `safe_atoli()`,
+ `safe_atou32()` and suchlike instead. They are much nicer to use in
+ most cases and correctly check for parsing errors.
+
+- For every function you add, think about whether it is a "logging"
+ function or a "non-logging" function. "Logging" functions do logging
+ on their own, "non-logging" function never log on their own and
+ expect their callers to log. All functions in "library" code,
+ i.e. in `src/shared/` and suchlike must be "non-logging". Every time a
+ "logging" function calls a "non-logging" function, it should log
+ about the resulting errors. If a "logging" function calls another
+ "logging" function, then it should not generate log messages, so
+ that log messages are not generated twice for the same errors.
+
+- Avoid static variables, except for caches and very few other
+ cases. Think about thread-safety! While most of our code is never
+ used in threaded environments, at least the library code should make
+ sure it works correctly in them. Instead of doing a lot of locking
+ for that, we tend to prefer using TLS to do per-thread caching (which
+ only works for small, fixed-size cache objects), or we disable
+ caching for any thread that is not the main thread. Use
+ `is_main_thread()` to detect whether the calling thread is the main
+ thread.
+
+- Command line option parsing:
+ - Do not print full `help()` on error, be specific about the error.
+ - Do not print messages to stdout on error.
+ - Do not POSIX_ME_HARDER unless necessary, i.e. avoid `+` in option string.
+
+- Do not write functions that clobber call-by-reference variables on
+ failure. Use temporary variables for these cases and change the
+ passed in variables only on success.
+
+- When you allocate a file descriptor, it should be made `O_CLOEXEC`
+ right from the beginning, as none of our files should leak to forked
+ binaries by default. Hence, whenever you open a file, `O_CLOEXEC` must
+ be specified, right from the beginning. This also applies to
+ sockets. Effectively, this means that all invocations to:
+
+ - `open()` must get `O_CLOEXEC` passed,
+ - `socket()` and `socketpair()` must get `SOCK_CLOEXEC` passed,
+ - `recvmsg()` must get `MSG_CMSG_CLOEXEC` set,
+ - `F_DUPFD_CLOEXEC` should be used instead of `F_DUPFD`, and so on,
+ - invocations of `fopen()` should take `e`.
+
+- We never use the POSIX version of `basename()` (which glibc defines it in
+ `libgen.h`), only the GNU version (which glibc defines in `string.h`).
+ The only reason to include `libgen.h` is because `dirname()`
+ is needed. Every time you need that please immediately undefine
+ `basename()`, and add a comment about it, so that no code ever ends up
+ using the POSIX version!
+
+- Use the bool type for booleans, not integers. One exception: in public
+ headers (i.e those in `src/systemd/sd-*.h`) use integers after all, as `bool`
+ is C99 and in our public APIs we try to stick to C89 (with a few extension).
+
+- When you invoke certain calls like `unlink()`, or `mkdir_p()` and you
+ know it is safe to ignore the error it might return (because a later
+ call would detect the failure anyway, or because the error is in an
+ error path and you thus couldn't do anything about it anyway), then
+ make this clear by casting the invocation explicitly to `(void)`. Code
+ checks like Coverity understand that, and will not complain about
+ ignored error codes. Hence, please use this:
+
+ ```c
+ (void) unlink("/foo/bar/baz");
+ ```
+
+ instead of just this:
+
+ ```c
+ unlink("/foo/bar/baz");
+ ```
+
+ Don't cast function calls to `(void)` that return no error
+ conditions. Specifically, the various `xyz_unref()` calls that return a `NULL`
+ object shouldn't be cast to `(void)`, since not using the return value does not
+ hide any errors.
+
+- Don't invoke `exit()`, ever. It is not replacement for proper error
+ handling. Please escalate errors up your call chain, and use normal
+ `return` to exit from the main function of a process. If you
+ `fork()`ed off a child process, please use `_exit()` instead of `exit()`,
+ so that the exit handlers are not run.
+
+- Please never use `dup()`. Use `fcntl(fd, F_DUPFD_CLOEXEC, 3)`
+ instead. For two reason: first, you want `O_CLOEXEC` set on the new `fd`
+ (see above). Second, `dup()` will happily duplicate your `fd` as 0, 1,
+ 2, i.e. stdin, stdout, stderr, should those `fd`s be closed. Given the
+ special semantics of those `fd`s, it's probably a good idea to avoid
+ them. `F_DUPFD_CLOEXEC` with `3` as parameter avoids them.
+
+- When you define a destructor or `unref()` call for an object, please
+ accept a `NULL` object and simply treat this as NOP. This is similar
+ to how libc `free()` works, which accepts `NULL` pointers and becomes a
+ NOP for them. By following this scheme a lot of `if` checks can be
+ removed before invoking your destructor, which makes the code
+ substantially more readable and robust.
+
+- Related to this: when you define a destructor or `unref()` call for an
+ object, please make it return the same type it takes and always
+ return `NULL` from it. This allows writing code like this:
+
+ ```c
+ p = foobar_unref(p);
+ ```
+
+ which will always work regardless if `p` is initialized or not, and
+ guarantees that `p` is `NULL` afterwards, all in just one line.
+
+- Use `alloca()`, but never forget that it is not OK to invoke `alloca()`
+ within a loop or within function call parameters. `alloca()` memory is
+ released at the end of a function, and not at the end of a `{}`
+ block. Thus, if you invoke it in a loop, you keep increasing the
+ stack pointer without ever releasing memory again. (VLAs have better
+ behavior in this case, so consider using them as an alternative.)
+ Regarding not using `alloca()` within function parameters, see the
+ BUGS section of the `alloca(3)` man page.
+
+- Use `memzero()` or even better `zero()` instead of `memset(..., 0, ...)`
+
+- Instead of using `memzero()`/`memset()` to initialize structs allocated
+ on the stack, please try to use c99 structure initializers. It's
+ short, prettier and actually even faster at execution. Hence:
+
+ ```c
+ struct foobar t = {
+ .foo = 7,
+ .bar = "bazz",
+ };
+ ```
+
+ instead of:
+
+ ```c
+ struct foobar t;
+ zero(t);
+ t.foo = 7;
+ t.bar = "bazz";
+ ```
+
+- When returning a return code from `main()`, please preferably use
+ `EXIT_FAILURE` and `EXIT_SUCCESS` as defined by libc.
+
+- The order in which header files are included doesn't matter too
+ much. systemd-internal headers must not rely on an include order, so
+ it is safe to include them in any order possible.
+ However, to not clutter global includes, and to make sure internal
+ definitions will not affect global headers, please always include the
+ headers of external components first (these are all headers enclosed
+ in <>), followed by our own exported headers (usually everything
+ that's prefixed by `sd-`), and then followed by internal headers.
+ Furthermore, in all three groups, order all includes alphabetically
+ so duplicate includes can easily be detected.
+
+- To implement an endless loop, use `for (;;)` rather than `while (1)`.
+ The latter is a bit ugly anyway, since you probably really
+ meant `while (true)`. To avoid the discussion what the right
+ always-true expression for an infinite while loop is, our
+ recommendation is to simply write it without any such expression by
+ using `for (;;)`.
+
+- Never use the `off_t` type, and particularly avoid it in public
+ APIs. It's really weirdly defined, as it usually is 64-bit and we
+ don't support it any other way, but it could in theory also be
+ 32-bit. Which one it is depends on a compiler switch chosen by the
+ compiled program, which hence corrupts APIs using it unless they can
+ also follow the program's choice. Moreover, in systemd we should
+ parse values the same way on all architectures and cannot expose
+ `off_t` values over D-Bus. To avoid any confusion regarding conversion
+ and ABIs, always use simply `uint64_t` directly.
+
+- Commit message subject lines should be prefixed with an appropriate
+ component name of some kind. For example "journal: ", "nspawn: " and
+ so on.
+
+- Do not use "Signed-Off-By:" in your commit messages. That's a kernel
+ thing we don't do in the systemd project.
+
+- Avoid leaving long-running child processes around, i.e. `fork()`s that
+ are not followed quickly by an `execv()` in the child. Resource
+ management is unclear in this case, and memory CoW will result in
+ unexpected penalties in the parent much, much later on.
+
+- Don't block execution for arbitrary amounts of time using `usleep()`
+ or a similar call, unless you really know what you do. Just "giving
+ something some time", or so is a lazy excuse. Always wait for the
+ proper event, instead of doing time-based poll loops.
+
+- To determine the length of a constant string `"foo"`, don't bother
+ with `sizeof("foo")-1`, please use `STRLEN()` instead.
+
+- If you want to concatenate two or more strings, consider using
+ `strjoin()` rather than `asprintf()`, as the latter is a lot
+ slower. This matters particularly in inner loops.
+
+- Please avoid using global variables as much as you can. And if you
+ do use them make sure they are static at least, instead of
+ exported. Especially in library-like code it is important to avoid
+ global variables. Why are global variables bad? They usually hinder
+ generic reusability of code (since they break in threaded programs,
+ and usually would require locking there), and as the code using them
+ has side-effects make programs non-transparent. That said, there are
+ many cases where they explicitly make a lot of sense, and are OK to
+ use. For example, the log level and target in `log.c` is stored in a
+ global variable, and that's OK and probably expected by most. Also
+ in many cases we cache data in global variables. If you add more
+ caches like this, please be careful however, and think about
+ threading. Only use static variables if you are sure that
+ thread-safety doesn't matter in your case. Alternatively, consider
+ using TLS, which is pretty easy to use with gcc's `thread_local`
+ concept. It's also OK to store data that is inherently global in
+ global variables, for example data parsed from command lines, see
+ below.
+
+- If you parse a command line, and want to store the parsed parameters
+ in global variables, please consider prefixing their names with
+ `arg_`. We have been following this naming rule in most of our
+ tools, and we should continue to do so, as it makes it easy to
+ identify command line parameter variables, and makes it clear why it
+ is OK that they are global variables.
+
+- When exposing public C APIs, be careful what function parameters you make
+ `const`. For example, a parameter taking a context object should probably not
+ be `const`, even if you are writing an otherwise read-only accessor function
+ for it. The reason is that making it `const` fixates the contract that your
+ call won't alter the object ever, as part of the API. However, that's often
+ quite a promise, given that this even prohibits object-internal caching or
+ lazy initialization of object variables. Moreover, it's usually not too useful
+ for client applications. Hence, please be careful and avoid `const` on object
+ parameters, unless you are very sure `const` is appropriate.
+
+- Make sure to enforce limits on every user controllable resource. If the user
+ can allocate resources in your code, your code must enforce some form of
+ limits after which it will refuse operation. It's fine if it is hard-coded (at
+ least initially), but it needs to be there. This is particularly important
+ for objects that unprivileged users may allocate, but also matters for
+ everything else any user may allocated.
+
+- `htonl()`/`ntohl()` and `htons()`/`ntohs()` are weird. Please use `htobe32()` and
+ `htobe16()` instead, it's much more descriptive, and actually says what really
+ is happening, after all `htonl()` and `htons()` don't operate on `long`s and
+ `short`s as their name would suggest, but on `uint32_t` and `uint16_t`. Also,
+ "network byte order" is just a weird name for "big endian", hence we might
+ want to call it "big endian" right-away.
+
+- You might wonder what kind of common code belongs in `src/shared/` and what
+ belongs in `src/basic/`. The split is like this: anything that uses public APIs
+ we expose (i.e. any of the sd-bus, sd-login, sd-id128, ... APIs) must be
+ located in `src/shared/`. All stuff that only uses external libraries from
+ other projects (such as glibc's APIs), or APIs from `src/basic/` itself should
+ be placed in `src/basic/`. Conversely, `src/libsystemd/` may only use symbols
+ from `src/basic`, but not from `src/shared/`.
+
+ To summarize:
+
+ `src/basic/`
+ - may be used by all code in the tree
+ - may not use any code outside of `src/basic/`
+
+ `src/libsystemd/`
+ - may be used by all code in the tree, except for code in `src/basic/`
+ - may not use any code outside of `src/basic/`, `src/libsystemd/`
+
+ `src/shared/`
+ - may be used by all code in the tree, except for code in `src/basic/`, `src/libsystemd/`
+ - may not use any code outside of `src/basic/`, `src/libsystemd/`, `src/shared/`
+
+- Our focus is on the GNU libc (glibc), not any other libcs. If other libcs are
+ incompatible with glibc it's on them. However, if there are equivalent POSIX
+ and Linux/GNU-specific APIs, we generally prefer the POSIX APIs. If there
+ aren't, we are happy to use GNU or Linux APIs, and expect non-GNU
+ implementations of libc to catch up with glibc.
+
+- Whenever installing a signal handler, make sure to set `SA_RESTART` for it, so
+ that interrupted system calls are automatically restarted, and we minimize
+ hassles with handling `EINTR` (in particular as `EINTR` handling is pretty broken
+ on Linux).
+
+- When applying C-style unescaping as well as specifier expansion on the same
+ string, always apply the C-style unescaping fist, followed by the specifier
+ expansion. When doing the reverse, make sure to escape `%` in specifier-style
+ first (i.e. `%` → `%%`), and then do C-style escaping where necessary.
+
+- It's a good idea to use `O_NONBLOCK` when opening 'foreign' regular files, i.e.
+ file system objects that are supposed to be regular files whose paths where
+ specified by the user and hence might actually refer to other types of file
+ system objects. This is a good idea so that we don't end up blocking on
+ 'strange' file nodes, for example if the user pointed us to a FIFO or device
+ node which may block when opening. Moreover even for actual regular files
+ `O_NONBLOCK` has a benefit: it bypasses any mandatory lock that might be in
+ effect on the regular file. If in doubt consider turning off `O_NONBLOCK` again
+ after opening.
+
+- When referring to a configuration file option in the documentation and such,
+ please always suffix it with `=`, to indicate that it is a configuration file
+ setting.
+
+- When referring to a command line option in the documentation and such, please
+ always prefix with `--` or `-` (as appropriate), to indicate that it is a
+ command line option.
+
+- When referring to a file system path that is a directory, please always
+ suffix it with `/`, to indicate that it is a directory, not a regular file
+ (or other file system object).
+
+- Don't use `fgets()`, it's too hard to properly handle errors such as overly
+ long lines. Use `read_line()` instead, which is our own function that handles
+ this much nicer.