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-rw-r--r--src/core/job.h30
1 files changed, 17 insertions, 13 deletions
diff --git a/src/core/job.h b/src/core/job.h
index 3aa49d4b46..d90bc96b76 100644
--- a/src/core/job.h
+++ b/src/core/job.h
@@ -83,6 +83,7 @@ enum JobState {
enum JobMode {
JOB_FAIL, /* Fail if a conflicting job is already queued */
JOB_REPLACE, /* Replace an existing conflicting job */
+ JOB_REPLACE_IRREVERSIBLY, /* Like JOB_REPLACE + produce irreversible jobs */
JOB_ISOLATE, /* Start a unit, and stop all others */
JOB_IGNORE_DEPENDENCIES, /* Ignore both requirement and ordering dependencies */
JOB_IGNORE_REQUIREMENTS, /* Ignore requirement dependencies */
@@ -161,6 +162,7 @@ struct Job {
bool sent_dbus_new_signal:1;
bool ignore_order:1;
bool forgot_bus_clients:1;
+ bool irreversible:1;
};
JobBusClient* job_bus_client_new(DBusConnection *connection, const char *name);
@@ -181,22 +183,22 @@ void job_dependency_free(JobDependency *l);
int job_merge(Job *j, Job *other);
-JobType job_type_lookup_merge(JobType a, JobType b);
+JobType job_type_lookup_merge(JobType a, JobType b) _pure_;
-static inline bool job_type_is_mergeable(JobType a, JobType b) {
+_pure_ static inline bool job_type_is_mergeable(JobType a, JobType b) {
return job_type_lookup_merge(a, b) >= 0;
}
-static inline bool job_type_is_conflicting(JobType a, JobType b) {
+_pure_ static inline bool job_type_is_conflicting(JobType a, JobType b) {
return !job_type_is_mergeable(a, b);
}
-static inline bool job_type_is_superset(JobType a, JobType b) {
+_pure_ static inline bool job_type_is_superset(JobType a, JobType b) {
/* Checks whether operation a is a "superset" of b in its actions */
return a == job_type_lookup_merge(a, b);
}
-bool job_type_is_redundant(JobType a, UnitActiveState b);
+bool job_type_is_redundant(JobType a, UnitActiveState b) _pure_;
/* Collapses a state-dependent job type into a simpler type by observing
* the state of the unit which it is going to be applied to. */
@@ -217,14 +219,16 @@ int job_finish_and_invalidate(Job *j, JobResult result, bool recursive);
char *job_dbus_path(Job *j);
-const char* job_type_to_string(JobType t);
-JobType job_type_from_string(const char *s);
+void job_shutdown_magic(Job *j);
-const char* job_state_to_string(JobState t);
-JobState job_state_from_string(const char *s);
+const char* job_type_to_string(JobType t) _const_;
+JobType job_type_from_string(const char *s) _pure_;
-const char* job_mode_to_string(JobMode t);
-JobMode job_mode_from_string(const char *s);
+const char* job_state_to_string(JobState t) _const_;
+JobState job_state_from_string(const char *s) _pure_;
-const char* job_result_to_string(JobResult t);
-JobResult job_result_from_string(const char *s);
+const char* job_mode_to_string(JobMode t) _const_;
+JobMode job_mode_from_string(const char *s) _pure_;
+
+const char* job_result_to_string(JobResult t) _const_;
+JobResult job_result_from_string(const char *s) _pure_;