/* SPDX-License-Identifier: LGPL-2.1-or-later */ #pragma once #include #include "locale-util.h" #include "macro.h" /* The enum order is used to order unit jobs in the job queue * when other criteria (cpu weight, nice level) are identical. * In this case service units have the highest priority. */ typedef enum UnitType { UNIT_SERVICE, UNIT_MOUNT, UNIT_SWAP, UNIT_SOCKET, UNIT_TARGET, UNIT_DEVICE, UNIT_AUTOMOUNT, UNIT_TIMER, UNIT_PATH, UNIT_SLICE, UNIT_SCOPE, _UNIT_TYPE_MAX, _UNIT_TYPE_INVALID = -EINVAL, } UnitType; typedef enum UnitLoadState { UNIT_STUB, UNIT_LOADED, UNIT_NOT_FOUND, /* error condition #1: unit file not found */ UNIT_BAD_SETTING, /* error condition #2: we couldn't parse some essential unit file setting */ UNIT_ERROR, /* error condition #3: other "system" error, catchall for the rest */ UNIT_MERGED, UNIT_MASKED, _UNIT_LOAD_STATE_MAX, _UNIT_LOAD_STATE_INVALID = -EINVAL, } UnitLoadState; typedef enum UnitActiveState { UNIT_ACTIVE, UNIT_RELOADING, UNIT_INACTIVE, UNIT_FAILED, UNIT_ACTIVATING, UNIT_DEACTIVATING, UNIT_MAINTENANCE, _UNIT_ACTIVE_STATE_MAX, _UNIT_ACTIVE_STATE_INVALID = -EINVAL, } UnitActiveState; typedef enum FreezerState { FREEZER_RUNNING, FREEZER_FREEZING, FREEZER_FROZEN, FREEZER_THAWING, _FREEZER_STATE_MAX, _FREEZER_STATE_INVALID = -EINVAL, } FreezerState; typedef enum UnitMarker { UNIT_MARKER_NEEDS_RELOAD, UNIT_MARKER_NEEDS_RESTART, _UNIT_MARKER_MAX, _UNIT_MARKER_INVALID = -EINVAL, } UnitMarker; typedef enum AutomountState { AUTOMOUNT_DEAD, AUTOMOUNT_WAITING, AUTOMOUNT_RUNNING, AUTOMOUNT_FAILED, _AUTOMOUNT_STATE_MAX, _AUTOMOUNT_STATE_INVALID = -EINVAL, } AutomountState; /* We simply watch devices, we cannot plug/unplug them. That * simplifies the state engine greatly */ typedef enum DeviceState { DEVICE_DEAD, DEVICE_TENTATIVE, /* mounted or swapped, but not (yet) announced by udev */ DEVICE_PLUGGED, /* announced by udev */ _DEVICE_STATE_MAX, _DEVICE_STATE_INVALID = -EINVAL, } DeviceState; typedef enum MountState { MOUNT_DEAD, MOUNT_MOUNTING, /* /usr/bin/mount is running, but the mount is not done yet. */ MOUNT_MOUNTING_DONE, /* /usr/bin/mount is running, and the mount is done. */ MOUNT_MOUNTED, MOUNT_REMOUNTING, MOUNT_UNMOUNTING, MOUNT_REMOUNTING_SIGTERM, MOUNT_REMOUNTING_SIGKILL, MOUNT_UNMOUNTING_SIGTERM, MOUNT_UNMOUNTING_SIGKILL, MOUNT_FAILED, MOUNT_CLEANING, _MOUNT_STATE_MAX, _MOUNT_STATE_INVALID = -EINVAL, } MountState; typedef enum PathState { PATH_DEAD, PATH_WAITING, PATH_RUNNING, PATH_FAILED, _PATH_STATE_MAX, _PATH_STATE_INVALID = -EINVAL, } PathState; typedef enum ScopeState { SCOPE_DEAD, SCOPE_RUNNING, SCOPE_ABANDONED, SCOPE_STOP_SIGTERM, SCOPE_STOP_SIGKILL, SCOPE_FAILED, _SCOPE_STATE_MAX, _SCOPE_STATE_INVALID = -EINVAL, } ScopeState; typedef enum ServiceState { SERVICE_DEAD, SERVICE_CONDITION, SERVICE_START_PRE, SERVICE_START, SERVICE_START_POST, SERVICE_RUNNING, SERVICE_EXITED, /* Nothing is running anymore, but RemainAfterExit is true hence this is OK */ SERVICE_RELOAD, SERVICE_STOP, /* No STOP_PRE state, instead just register multiple STOP executables */ SERVICE_STOP_WATCHDOG, SERVICE_STOP_SIGTERM, SERVICE_STOP_SIGKILL, SERVICE_STOP_POST, SERVICE_FINAL_WATCHDOG, /* In case the STOP_POST executable needs to be aborted. */ SERVICE_FINAL_SIGTERM, /* In case the STOP_POST executable hangs, we shoot that down, too */ SERVICE_FINAL_SIGKILL, SERVICE_FAILED, SERVICE_AUTO_RESTART, SERVICE_CLEANING, _SERVICE_STATE_MAX, _SERVICE_STATE_INVALID = -EINVAL, } ServiceState; typedef enum SliceState { SLICE_DEAD, SLICE_ACTIVE, _SLICE_STATE_MAX, _SLICE_STATE_INVALID = -EINVAL, } SliceState; typedef enum SocketState { SOCKET_DEAD, SOCKET_START_PRE, SOCKET_START_CHOWN, SOCKET_START_POST, SOCKET_LISTENING, SOCKET_RUNNING, SOCKET_STOP_PRE, SOCKET_STOP_PRE_SIGTERM, SOCKET_STOP_PRE_SIGKILL, SOCKET_STOP_POST, SOCKET_FINAL_SIGTERM, SOCKET_FINAL_SIGKILL, SOCKET_FAILED, SOCKET_CLEANING, _SOCKET_STATE_MAX, _SOCKET_STATE_INVALID = -EINVAL, } SocketState; typedef enum SwapState { SWAP_DEAD, SWAP_ACTIVATING, /* /sbin/swapon is running, but the swap not yet enabled. */ SWAP_ACTIVATING_DONE, /* /sbin/swapon is running, and the swap is done. */ SWAP_ACTIVE, SWAP_DEACTIVATING, SWAP_DEACTIVATING_SIGTERM, SWAP_DEACTIVATING_SIGKILL, SWAP_FAILED, SWAP_CLEANING, _SWAP_STATE_MAX, _SWAP_STATE_INVALID = -EINVAL, } SwapState; typedef enum TargetState { TARGET_DEAD, TARGET_ACTIVE, _TARGET_STATE_MAX, _TARGET_STATE_INVALID = -EINVAL, } TargetState; typedef enum TimerState { TIMER_DEAD, TIMER_WAITING, TIMER_RUNNING, TIMER_ELAPSED, TIMER_FAILED, _TIMER_STATE_MAX, _TIMER_STATE_INVALID = -EINVAL, } TimerState; typedef enum UnitDependency { /* Positive dependencies */ UNIT_REQUIRES, UNIT_REQUISITE, UNIT_WANTS, UNIT_BINDS_TO, UNIT_PART_OF, /* Inverse of the above */ UNIT_REQUIRED_BY, /* inverse of 'requires' is 'required_by' */ UNIT_REQUISITE_OF, /* inverse of 'requisite' is 'requisite_of' */ UNIT_WANTED_BY, /* inverse of 'wants' */ UNIT_BOUND_BY, /* inverse of 'binds_to' */ UNIT_CONSISTS_OF, /* inverse of 'part_of' */ /* Negative dependencies */ UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */ UNIT_CONFLICTED_BY, /* Order */ UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */ UNIT_AFTER, /* On Failure */ UNIT_ON_FAILURE, /* Triggers (i.e. a socket triggers a service) */ UNIT_TRIGGERS, UNIT_TRIGGERED_BY, /* Propagate reloads */ UNIT_PROPAGATES_RELOAD_TO, UNIT_RELOAD_PROPAGATED_FROM, /* Joins namespace of */ UNIT_JOINS_NAMESPACE_OF, /* Reference information for GC logic */ UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */ UNIT_REFERENCED_BY, _UNIT_DEPENDENCY_MAX, _UNIT_DEPENDENCY_INVALID = -EINVAL, } UnitDependency; typedef enum NotifyAccess { NOTIFY_NONE, NOTIFY_ALL, NOTIFY_MAIN, NOTIFY_EXEC, _NOTIFY_ACCESS_MAX, _NOTIFY_ACCESS_INVALID = -EINVAL, } NotifyAccess; char *unit_dbus_path_from_name(const char *name); int unit_name_from_dbus_path(const char *path, char **name); const char* unit_dbus_interface_from_type(UnitType t); const char *unit_dbus_interface_from_name(const char *name); const char *unit_type_to_string(UnitType i) _const_; UnitType unit_type_from_string(const char *s) _pure_; const char *unit_load_state_to_string(UnitLoadState i) _const_; UnitLoadState unit_load_state_from_string(const char *s) _pure_; const char *unit_active_state_to_string(UnitActiveState i) _const_; UnitActiveState unit_active_state_from_string(const char *s) _pure_; const char *freezer_state_to_string(FreezerState i) _const_; FreezerState freezer_state_from_string(const char *s) _pure_; const char *unit_marker_to_string(UnitMarker m) _const_; UnitMarker unit_marker_from_string(const char *s) _pure_; const char* automount_state_to_string(AutomountState i) _const_; AutomountState automount_state_from_string(const char *s) _pure_; const char* device_state_to_string(DeviceState i) _const_; DeviceState device_state_from_string(const char *s) _pure_; const char* mount_state_to_string(MountState i) _const_; MountState mount_state_from_string(const char *s) _pure_; const char* path_state_to_string(PathState i) _const_; PathState path_state_from_string(const char *s) _pure_; const char* scope_state_to_string(ScopeState i) _const_; ScopeState scope_state_from_string(const char *s) _pure_; const char* service_state_to_string(ServiceState i) _const_; ServiceState service_state_from_string(const char *s) _pure_; const char* slice_state_to_string(SliceState i) _const_; SliceState slice_state_from_string(const char *s) _pure_; const char* socket_state_to_string(SocketState i) _const_; SocketState socket_state_from_string(const char *s) _pure_; const char* swap_state_to_string(SwapState i) _const_; SwapState swap_state_from_string(const char *s) _pure_; const char* target_state_to_string(TargetState i) _const_; TargetState target_state_from_string(const char *s) _pure_; const char *timer_state_to_string(TimerState i) _const_; TimerState timer_state_from_string(const char *s) _pure_; const char *unit_dependency_to_string(UnitDependency i) _const_; UnitDependency unit_dependency_from_string(const char *s) _pure_; const char* notify_access_to_string(NotifyAccess i) _const_; NotifyAccess notify_access_from_string(const char *s) _pure_; SpecialGlyph unit_active_state_to_glyph(UnitActiveState state);